/////////////////////////////////////////////////////////////////////////////
-// Name: window.h
+// Name: wx/x11/window.h
// Purpose: wxWindow class
// Author: Julian Smart
// Modified by:
#ifndef _WX_WINDOW_H_
#define _WX_WINDOW_H_
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-#pragma interface "window.h"
-#endif
-
#include "wx/region.h"
// ----------------------------------------------------------------------------
// wxWindow class for Motif - see also wxWindowBase
// ----------------------------------------------------------------------------
-class wxWindowX11 : public wxWindowBase
+class WXDLLIMPEXP_CORE wxWindowX11 : public wxWindowBase
{
friend class WXDLLEXPORT wxDC;
friend class WXDLLEXPORT wxWindowDC;
-
+
public:
wxWindowX11() { Init(); }
-
+
wxWindowX11(wxWindow *parent,
wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
Init();
Create(parent, id, pos, size, style, name);
}
-
+
virtual ~wxWindowX11();
-
+
bool Create(wxWindow *parent,
wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxString& name = wxPanelNameStr);
-
+
virtual void Raise();
virtual void Lower();
-
- virtual bool Show( bool show = TRUE );
- virtual bool Enable( bool enable = TRUE );
-
+
+ virtual void SetLabel(const wxString& label);
+ virtual wxString GetLabel() const;
+
+ virtual bool Show( bool show = true );
+ virtual bool Enable( bool enable = true );
+
virtual void SetFocus();
-
+
virtual void WarpPointer(int x, int y);
-
- virtual void Refresh( bool eraseBackground = TRUE,
- const wxRect *rect = (const wxRect *) NULL );
+
+ virtual void Refresh( bool eraseBackground = true,
+ const wxRect *rect = (const wxRect *) NULL );
virtual void Update();
-
- virtual void Clear();
-
+
virtual bool SetBackgroundColour( const wxColour &colour );
virtual bool SetForegroundColour( const wxColour &colour );
-
+
virtual bool SetCursor( const wxCursor &cursor );
virtual bool SetFont( const wxFont &font );
-
+
virtual int GetCharHeight() const;
virtual int GetCharWidth() const;
virtual void GetTextExtent(const wxString& string,
int *externalLeading = (int *) NULL,
const wxFont *theFont = (const wxFont *) NULL)
const;
-
+
virtual void ScrollWindow( int dx, int dy,
const wxRect* rect = (wxRect *) NULL );
-
- virtual void SetSizeHints(int minW, int minH,
- int maxW = -1, int maxH = -1,
- int incW = -1, int incH = -1);
+
+ virtual void DoSetSizeHints(int minW, int minH,
+ int maxW = wxDefaultCoord, int maxH = wxDefaultCoord,
+ int incW = wxDefaultCoord, int incH = wxDefaultCoord);
+
#if wxUSE_DRAG_AND_DROP
virtual void SetDropTarget( wxDropTarget *dropTarget );
#endif // wxUSE_DRAG_AND_DROP
-
+
// Accept files for dragging
virtual void DragAcceptFiles(bool accept);
-
+
// Get the unique identifier of a window
virtual WXWindow GetHandle() const { return GetMainWindow(); }
-
+
// implementation from now on
// --------------------------
-
+
// accessors
// ---------
-
+
// Get main X11 window
virtual WXWindow GetMainWindow() const;
-
+
// Get X11 window representing the client area
virtual WXWindow GetClientAreaWindow() const;
void SetLastClick(int button, long timestamp)
{ m_lastButton = button; m_lastTS = timestamp; }
-
+
int GetLastClickedButton() const { return m_lastButton; }
long GetLastClickTime() const { return m_lastTS; }
-
+
// Gives window a chance to do something in response to a size message, e.g.
// arrange status bar, toolbar etc.
virtual bool PreResize();
-
+
// Generates paint events from m_updateRegion
void SendPaintEvents();
-
+
// Generates paint events from flag
void SendNcPaintEvents();
-
+
// Generates erase events from m_clearRegion
void SendEraseEvents();
-
+
// Clip to paint region?
bool GetClipPaintRegion() { return m_clipPaintRegion; }
-
+
// Return clear region
wxRegion &GetClearRegion() { return m_clearRegion; }
-
- void NeedUpdateNcAreaInIdle( bool update = TRUE ) { m_updateNcArea = update; }
-
+
+ void NeedUpdateNcAreaInIdle( bool update = true ) { m_updateNcArea = update; }
+
// Inserting into main window instead of client
// window. This is mostly for a wxWindow's own
// scrollbars.
- void SetInsertIntoMain( bool insert = TRUE ) { m_insertIntoMain = insert; }
+ void SetInsertIntoMain( bool insert = true ) { m_insertIntoMain = insert; }
bool GetInsertIntoMain() { return m_insertIntoMain; }
-
+
// sets the fore/background colour for the given widget
static void DoChangeForegroundColour(WXWindow widget, wxColour& foregroundColour);
- static void DoChangeBackgroundColour(WXWindow widget, wxColour& backgroundColour, bool changeArmColour = FALSE);
-
- // For implementation purposes - sometimes decorations make the client area
- // smaller
- virtual wxPoint GetClientAreaOrigin() const;
-
+ static void DoChangeBackgroundColour(WXWindow widget, wxColour& backgroundColour, bool changeArmColour = false);
+
// I don't want users to override what's done in idle so everything that
// has to be done in idle time in order for wxX11 to work is done in
// OnInternalIdle
virtual void OnInternalIdle();
-
+
protected:
// Responds to colour changes: passes event on to children.
void OnSysColourChanged(wxSysColourChangedEvent& event);
-
+
// For double-click detection
long m_lastTS; // last timestamp
int m_lastButton; // last pressed button
-
+
protected:
WXWindow m_mainWindow;
WXWindow m_clientWindow;
bool m_insertIntoMain;
-
+
bool m_winCaptured;
wxRegion m_clearRegion;
bool m_clipPaintRegion;
#if wxUSE_TOOLTIPS
virtual void DoSetToolTip( wxToolTip *tip );
#endif // wxUSE_TOOLTIPS
-
+
private:
// common part of all ctors
void Init();
-
+
DECLARE_DYNAMIC_CLASS(wxWindowX11)
DECLARE_NO_COPY_CLASS(wxWindowX11)
DECLARE_EVENT_TABLE()
public:
wxNoOptimize() { ms_count++; }
~wxNoOptimize() { ms_count--; }
-
+
static bool CanOptimize() { return ms_count == 0; }
-
+
protected:
static int ms_count;
};
-#endif
-// _WX_WINDOW_H_
+#endif // _WX_WINDOW_H_