// Purpose: Generic list control
// Author: Robert Roebling
// Created: 01/02/97
-// Id:
+// RCS-ID: $Id$
// Copyright: (c) 1998 Robert Roebling and Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
class WXDLLEXPORT wxListItem;
class WXDLLEXPORT wxListEvent;
-#if !defined(__WXMSW__) || defined(__WIN16__) || defined(__WXUNIVERSAL__)
+#if !defined(__WXMSW__) || defined(__WXUNIVERSAL__)
class WXDLLEXPORT wxListCtrl;
#define wxImageListType wxImageList
#else
public:
wxGenericListCtrl();
wxGenericListCtrl( wxWindow *parent,
- wxWindowID id = -1,
+ wxWindowID winid = wxID_ANY,
const wxPoint &pos = wxDefaultPosition,
const wxSize &size = wxDefaultSize,
long style = wxLC_ICON,
const wxValidator& validator = wxDefaultValidator,
- const wxString &name = wxT("listctrl") )
+ const wxString &name = wxListCtrlNameStr)
{
- Create(parent, id, pos, size, style, validator, name);
+ Create(parent, winid, pos, size, style, validator, name);
}
~wxGenericListCtrl();
bool Create( wxWindow *parent,
- wxWindowID id = -1,
+ wxWindowID winid = wxID_ANY,
const wxPoint &pos = wxDefaultPosition,
const wxSize &size = wxDefaultSize,
long style = wxLC_ICON,
const wxValidator& validator = wxDefaultValidator,
- const wxString &name = wxT("listctrl") );
+ const wxString &name = wxListCtrlNameStr);
bool GetColumn( int col, wxListItem& item ) const;
bool SetColumn( int col, wxListItem& item );
int GetColumnWidth( int col ) const;
bool SetColumnWidth( int col, int width);
int GetCountPerPage() const; // not the same in wxGLC as in Windows, I think
+ wxRect GetViewRect() const;
bool GetItem( wxListItem& info ) const;
bool SetItem( wxListItem& info ) ;
long SetItem( long index, int col, const wxString& label, int imageId = -1 );
int GetItemState( long item, long stateMask ) const;
bool SetItemState( long item, long state, long stateMask);
- bool SetItemImage( long item, int image, int selImage);
+ bool SetItemImage( long item, int image, int selImage = -1 );
wxString GetItemText( long item ) const;
void SetItemText( long item, const wxString& str );
- long GetItemData( long item ) const;
+ wxUIntPtr GetItemData( long item ) const;
bool SetItemData( long item, long data );
bool GetItemRect( long item, wxRect& rect, int code = wxLIST_RECT_BOUNDS ) const;
bool GetItemPosition( long item, wxPoint& pos ) const;
bool SetItemPosition( long item, const wxPoint& pos ); // not supported in wxGLC
int GetItemCount() const;
int GetColumnCount() const;
- void SetItemSpacing( int spacing, bool isSmall = FALSE );
- int GetItemSpacing( bool isSmall ) const;
+ void SetItemSpacing( int spacing, bool isSmall = false );
+ wxSize GetItemSpacing() const;
void SetItemTextColour( long item, const wxColour& col);
wxColour GetItemTextColour( long item ) const;
void SetItemBackgroundColour( long item, const wxColour &col);
void SetTextColour(const wxColour& col);
long GetTopItem() const;
- void SetSingleStyle( long style, bool add = TRUE ) ;
+ void SetSingleStyle( long style, bool add = true ) ;
void SetWindowStyleFlag( long style );
void RecreateWindow() {}
long GetNextItem( long item, int geometry = wxLIST_NEXT_ALL, int state = wxLIST_STATE_DONTCARE ) const;
void Edit( long item );
bool EnsureVisible( long item );
- long FindItem( long start, const wxString& str, bool partial = FALSE );
- long FindItem( long start, long data );
+ long FindItem( long start, const wxString& str, bool partial = false );
+ long FindItem( long start, wxUIntPtr data );
long FindItem( long start, const wxPoint& pt, int direction ); // not supported in wxGLC
long HitTest( const wxPoint& point, int& flags);
long InsertItem(wxListItem& info);
bool SortItems( wxListCtrlCompare fn, long data );
bool Update( long item );
- // returns true if it is a virtual list control
- bool IsVirtual() const { return (GetWindowStyle() & wxLC_VIRTUAL) != 0; }
+ // are we in report mode?
+ bool InReportView() const { return HasFlag(wxLC_REPORT); }
+
+ // are we in virtual report mode?
+ bool IsVirtual() const { return HasFlag(wxLC_VIRTUAL); }
+
+ // do we have a header window?
+ bool HasHeader() const
+ { return InReportView() && !HasFlag(wxLC_NO_HEADER); }
// refresh items selectively (only useful for virtual list controls)
void RefreshItem(long item);
void RefreshItems(long itemFrom, long itemTo);
+ // obsolete, don't use
+ wxDEPRECATED( int GetItemSpacing( bool isSmall ) const );
+
+
+ virtual wxVisualAttributes GetDefaultAttributes() const
+ {
+ return GetClassDefaultAttributes(GetWindowVariant());
+ }
+
+ static wxVisualAttributes
+ GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL);
+
// implementation only from now on
// -------------------------------
void OnSize( wxSizeEvent &event );
// We have to hand down a few functions
- virtual void Refresh(bool eraseBackground = TRUE,
+ virtual void Refresh(bool eraseBackground = true,
const wxRect *rect = NULL);
virtual void Freeze();
virtual bool DoPopupMenu( wxMenu *menu, int x, int y );
+ virtual bool ShouldInheritColours() const { return false; }
virtual void SetFocus();
+ virtual wxSize DoGetBestSize() const;
+
// implementation
// --------------
m_ownsImageListState;
wxListHeaderWindow *m_headerWin;
wxListMainWindow *m_mainWin;
+ wxCoord m_headerHeight;
protected:
// return the text for the given column of the given item
// create the header window
void CreateHeaderWindow();
+ // calculate and set height of the header
+ void CalculateAndSetHeaderHeight();
+
// reposition the header and the main window in the report view depending
// on whether it should be shown or not
void ResizeReportView(bool showHeader);
DECLARE_DYNAMIC_CLASS(wxGenericListCtrl);
};
-#if !defined(__WXMSW__) || defined(__WIN16__) || defined(__WXUNIVERSAL__)
+#if !defined(__WXMSW__) || defined(__WXUNIVERSAL__)
/*
* wxListCtrl has to be a real class or we have problems with
* the run-time information.
public:
wxListCtrl() {}
- wxListCtrl(wxWindow *parent, wxWindowID id = -1,
+ wxListCtrl(wxWindow *parent, wxWindowID winid = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxLC_ICON,
const wxValidator &validator = wxDefaultValidator,
- const wxString &name = wxT("listctrl") )
- : wxGenericListCtrl(parent, id, pos, size, style, validator, name)
+ const wxString &name = wxListCtrlNameStr)
+ : wxGenericListCtrl(parent, winid, pos, size, style, validator, name)
{
}
};
-#endif // !__WXMSW__ || __WIN16__ || __WXUNIVERSAL__
+#endif // !__WXMSW__ || __WXUNIVERSAL__
#endif // __LISTCTRLH_G__