-#if WXWIN_COMPATIBILITY
- virtual void GetScrollUnitsPerPage(int *x_page, int *y_page) const;
- virtual void CalcUnscrolledPosition(int x, int y, float *xx, float *yy) const;
- // Need to do this otherwise the compiler gets confuced
- // between float and int calls to this function.
- void CalcUnscrolledPosition(int x, int y, int *xx, int *yy) const
- { wxScrollHelper::CalcScrolledPosition(x, y, xx, yy); }
- wxPoint CalcUnscrolledPosition(const wxPoint& pt) const
- { return wxScrollHelper::CalcScrolledPosition(pt); }
-#endif // WXWIN_COMPATIBILITY
+ // wxWindow's GetBestVirtualSize returns the actual window size,
+ // whereas we want to return the virtual size
+ virtual wxSize GetBestVirtualSize() const;
+
+ // Return the size best suited for the current window
+ // (this isn't a virtual size, this is a sensible size for the window)
+ virtual wxSize DoGetBestSize() const;