]> git.saurik.com Git - wxWidgets.git/blobdiff - samples/shaped/shaped.cpp
don't use deprecated EVT_GRID_CELL_CHANGED synonym
[wxWidgets.git] / samples / shaped / shaped.cpp
index d91d53cb1291c4e89d0f3ae267518520612d35b5..4e828a41f887fc91d56da93904921a1ec45e6c80 100644 (file)
 // headers
 // ----------------------------------------------------------------------------
 
-#if defined(__GNUG__) && !defined(__APPLE__)
-    #pragma implementation
-    #pragma interface
-#endif
-
 // For compilers that support precompilation, includes "wx/wx.h".
 #include "wx/wxprec.h"
 
 #include "wx/dcclient.h"
 #include "wx/image.h"
 
+#ifndef __WXMSW__
+    #include "../sample.xpm"
+#endif
+
+// ----------------------------------------------------------------------------
+// constants
+// ----------------------------------------------------------------------------
+
+// menu ids
+enum
+{
+    Show_Shaped = 100,
+    Show_Transparent,
+
+    // must be consecutive and in the same order as wxShowEffect enum elements
+    Show_Effect_First,
+    Show_Effect_Roll = Show_Effect_First,
+    Show_Effect_Slide,
+    Show_Effect_Blend,
+    Show_Effect_Expand,
+    Show_Effect_Last = Show_Effect_Expand
+};
+
 // ----------------------------------------------------------------------------
 // private classes
 // ----------------------------------------------------------------------------
@@ -63,12 +81,27 @@ public:
 };
 
 
-// Define a new frame type: this is going to be our main frame
+// Main frame just contains the menu items invoking the other tests
+class MainFrame : public wxFrame
+{
+public:
+    MainFrame();
+
+private:
+    void OnShowShaped(wxCommandEvent& event);
+    void OnShowTransparent(wxCommandEvent& event);
+    void OnShowEffect(wxCommandEvent& event);
+
+    DECLARE_EVENT_TABLE()
+};
+
+// Define a new frame type: this is going to the frame showing the
+// effect of wxFRAME_SHAPED
 class ShapedFrame : public wxFrame
 {
 public:
     // ctor(s)
-    ShapedFrame();
+    ShapedFrame(wxFrame *parent);
     void SetWindowShape();
 
     // event handlers (these functions should _not_ be virtual)
@@ -78,7 +111,6 @@ public:
     void OnMouseMove(wxMouseEvent& evt);
     void OnExit(wxMouseEvent& evt);
     void OnPaint(wxPaintEvent& evt);
-    void OnWindowCreate(wxWindowCreateEvent& evt);
 
 private:
     bool     m_hasShape;
@@ -89,35 +121,93 @@ private:
     DECLARE_EVENT_TABLE()
 };
 
+// Define a new frame type: this is going to the frame showing the
+// effect of wxWindow::SetTransparent and of
+// wxWindow::SetBackgroundStyle(wxBG_STYLE_TRANSPARENT)
+class SeeThroughFrame : public wxFrame
+{
+public:
+    // ctor(s)
+    SeeThroughFrame();
 
-// ----------------------------------------------------------------------------
-// event tables and other macros for wxWidgets
-// ----------------------------------------------------------------------------
+    // event handlers (these functions should _not_ be virtual)
+    void OnDoubleClick(wxMouseEvent& evt);
+    void OnPaint(wxPaintEvent& evt);
 
-// the event tables connect the wxWidgets events with the functions (event
-// handlers) which process them. It can be also done at run-time, but for the
-// simple menu events like this the static method is much simpler.
-BEGIN_EVENT_TABLE(ShapedFrame, wxFrame)
-    EVT_LEFT_DCLICK(ShapedFrame::OnDoubleClick)
-    EVT_LEFT_DOWN(ShapedFrame::OnLeftDown)
-    EVT_LEFT_UP(ShapedFrame::OnLeftUp)
-    EVT_MOTION(ShapedFrame::OnMouseMove)
-    EVT_RIGHT_UP(ShapedFrame::OnExit)
+private:
+    enum State
+    {
+        STATE_SEETHROUGH,
+        STATE_TRANSPARENT,
+        STATE_OPAQUE,
+        STATE_MAX
+    };
 
-    EVT_PAINT(ShapedFrame::OnPaint)
+    State m_currentState;
 
-#ifdef __WXGTK__
-    EVT_WINDOW_CREATE(ShapedFrame::OnWindowCreate)
-#endif
-END_EVENT_TABLE()
+    // any class wishing to process wxWidgets events must use this macro
+    DECLARE_EVENT_TABLE()
+};
 
+class EffectFrame : public wxFrame
+{
+public:
+    EffectFrame(wxWindow *parent,
+                wxShowEffect effect,
+                // TODO: add menu command to the main frame to allow changing
+                //       these parameters
+                unsigned timeout = 1000)
+        : wxFrame(parent, wxID_ANY,
+                  wxString::Format("Frame shown with %s effect",
+                                   GetEffectName(effect)),
+                  wxDefaultPosition, wxSize(450, 300)),
+          m_effect(effect),
+          m_timeout(timeout)
+    {
+        new wxStaticText(this, wxID_ANY,
+                         wxString::Format("Effect: %s", GetEffectName(effect)),
+                         wxPoint(20, 20));
+        new wxStaticText(this, wxID_ANY,
+                         wxString::Format("Timeout: %ums", m_timeout),
+                         wxPoint(20, 60));
 
-// Create a new application object: this macro will allow wxWidgets to create
-// the application object during program execution (it's better than using a
-// static object for many reasons) and also declares the accessor function
-// wxGetApp() which will return the reference of the right type (i.e. MyApp and
-// not wxApp)
-IMPLEMENT_APP(MyApp)
+        ShowWithEffect(m_effect, m_timeout);
+
+        Connect(wxEVT_CLOSE_WINDOW, wxCloseEventHandler(EffectFrame::OnClose));
+    }
+
+private:
+    static const char *GetEffectName(wxShowEffect effect)
+    {
+        static const char *names[] =
+        {
+            "roll to left",
+            "roll to right",
+            "roll to top",
+            "roll to bottom",
+            "slide to left",
+            "slide to right",
+            "slide to top",
+            "slide to bottom",
+            "fade",
+            "expand",
+        };
+        wxCOMPILE_TIME_ASSERT( WXSIZEOF(names) == wxSHOW_EFFECT_MAX,
+                                EffectNamesMismatch );
+
+        return names[effect];
+    }
+
+    void OnClose(wxCloseEvent& event)
+    {
+        HideWithEffect(m_effect, m_timeout);
+
+        event.Skip();
+    }
+
+    wxShowEffect m_effect;
+    unsigned m_timeout;
+};
 
 // ============================================================================
 // implementation
@@ -127,15 +217,17 @@ IMPLEMENT_APP(MyApp)
 // the application class
 // ----------------------------------------------------------------------------
 
+IMPLEMENT_APP(MyApp)
+
 // `Main program' equivalent: the program execution "starts" here
 bool MyApp::OnInit()
 {
+    if ( !wxApp::OnInit() )
+        return false;
+
     wxInitAllImageHandlers();
 
-    // Create the main application window
-    ShapedFrame *frame = new ShapedFrame();
-    frame->Show(true);
-    SetTopWindow(frame);
+    new MainFrame;
 
     // success: wxApp::OnRun() will be called which will enter the main message
     // loop and the application will run. If we returned false here, the
@@ -147,10 +239,134 @@ bool MyApp::OnInit()
 // main frame
 // ----------------------------------------------------------------------------
 
+BEGIN_EVENT_TABLE(MainFrame, wxFrame)
+    EVT_MENU(Show_Shaped, MainFrame::OnShowShaped)
+    EVT_MENU(Show_Transparent, MainFrame::OnShowTransparent)
+    EVT_MENU_RANGE(Show_Effect_First, Show_Effect_Last, MainFrame::OnShowEffect)
+END_EVENT_TABLE()
+
+MainFrame::MainFrame()
+         : wxFrame(NULL, wxID_ANY, "wxWidgets Shaped Sample",
+                   wxDefaultPosition, wxSize(200, 100))
+{
+    SetIcon(wxICON(sample));
+
+    wxMenuBar * const mbar = new wxMenuBar;
+    wxMenu * const menuFrames = new wxMenu;
+    menuFrames->Append(Show_Shaped, "Show &shaped window\tCtrl-S");
+    menuFrames->Append(Show_Transparent, "Show &transparent window\tCtrl-T");
+    menuFrames->AppendSeparator();
+    menuFrames->Append(Show_Effect_Roll, "Show &rolled effect\tCtrl-R");
+    menuFrames->Append(Show_Effect_Slide, "Show s&lide effect\tCtrl-L");
+    menuFrames->Append(Show_Effect_Blend, "Show &fade effect\tCtrl-F");
+    menuFrames->Append(Show_Effect_Expand, "Show &expand effect\tCtrl-E");
+    menuFrames->AppendSeparator();
+    menuFrames->Append(wxID_EXIT, "E&xit");
+
+    mbar->Append(menuFrames, "&Show");
+    SetMenuBar(mbar);
+
+    Show();
+}
+
+void MainFrame::OnShowShaped(wxCommandEvent& WXUNUSED(event))
+{
+    ShapedFrame *shapedFrame = new ShapedFrame(this);
+    shapedFrame->Show(true);
+}
+
+void MainFrame::OnShowTransparent(wxCommandEvent& WXUNUSED(event))
+{
+    SeeThroughFrame *seeThroughFrame = new SeeThroughFrame();
+    seeThroughFrame->Show(true);
+}
+
+void MainFrame::OnShowEffect(wxCommandEvent& event)
+{
+    int effect = event.GetId();
+    static wxDirection direction = wxLEFT;
+    direction = (wxDirection)(((int)direction)<< 1);
+    if ( direction > wxDOWN )
+        direction = wxLEFT ;
+
+    wxShowEffect eff;
+    switch ( effect )
+    {
+        case Show_Effect_Roll:
+            switch ( direction )
+            {
+                case wxLEFT:
+                    eff = wxSHOW_EFFECT_ROLL_TO_LEFT;
+                    break;
+                case wxRIGHT:
+                    eff = wxSHOW_EFFECT_ROLL_TO_RIGHT;
+                    break;
+                case wxTOP:
+                    eff = wxSHOW_EFFECT_ROLL_TO_TOP;
+                    break;
+                case wxBOTTOM:
+                    eff = wxSHOW_EFFECT_ROLL_TO_BOTTOM;
+                    break;
+                default:
+                    wxFAIL_MSG( "invalid direction" );
+                    return;
+            }
+            break;
+        case Show_Effect_Slide:
+            switch ( direction )
+            {
+                case wxLEFT:
+                    eff = wxSHOW_EFFECT_SLIDE_TO_LEFT;
+                    break;
+                case wxRIGHT:
+                    eff = wxSHOW_EFFECT_SLIDE_TO_RIGHT;
+                    break;
+                case wxTOP:
+                    eff = wxSHOW_EFFECT_SLIDE_TO_TOP;
+                    break;
+                case wxBOTTOM:
+                    eff = wxSHOW_EFFECT_SLIDE_TO_BOTTOM;
+                    break;
+                default:
+                    wxFAIL_MSG( "invalid direction" );
+                    return;
+            }
+            break;
+
+        case Show_Effect_Blend:
+            eff = wxSHOW_EFFECT_BLEND;
+            break;
+
+        case Show_Effect_Expand:
+            eff = wxSHOW_EFFECT_EXPAND;
+            break;
+
+        default:
+            wxFAIL_MSG( "invalid effect" );
+            return;
+    }
+
+    new EffectFrame(this, eff,1000);
+}
+
+// ----------------------------------------------------------------------------
+// shaped frame
+// ----------------------------------------------------------------------------
+
+BEGIN_EVENT_TABLE(ShapedFrame, wxFrame)
+    EVT_LEFT_DCLICK(ShapedFrame::OnDoubleClick)
+    EVT_LEFT_DOWN(ShapedFrame::OnLeftDown)
+    EVT_LEFT_UP(ShapedFrame::OnLeftUp)
+    EVT_MOTION(ShapedFrame::OnMouseMove)
+    EVT_RIGHT_UP(ShapedFrame::OnExit)
+    EVT_PAINT(ShapedFrame::OnPaint)
+END_EVENT_TABLE()
+
+
 // frame constructor
-ShapedFrame::ShapedFrame()
-       : wxFrame((wxFrame *)NULL, wxID_ANY, wxEmptyString,
-                  wxDefaultPosition, wxSize(100, 100), //wxDefaultSize,
+ShapedFrame::ShapedFrame(wxFrame *parent)
+       : wxFrame(parent, wxID_ANY, wxEmptyString,
+                  wxDefaultPosition, wxSize(100, 100),
                   0
                   | wxFRAME_SHAPED
                   | wxSIMPLE_BORDER
@@ -161,19 +377,8 @@ ShapedFrame::ShapedFrame()
     m_hasShape = false;
     m_bmp = wxBitmap(_T("star.png"), wxBITMAP_TYPE_PNG);
     SetSize(wxSize(m_bmp.GetWidth(), m_bmp.GetHeight()));
-#ifndef __WXMAC__
-    // On wxMac the tooltip gets clipped by the window shape, YUCK!!
-#if wxUSE_TOOLTOP
-    SetToolTip(wxT("Right-click to exit"));
-#endif
-#endif
-#ifndef __WXGTK__
-    // On wxGTK we can't do this yet because the window hasn't been created
-    // yet so we wait until the EVT_WINDOW_CREATE event happens.  On wxMSW and
-    // wxMac the window has been created at this point so we go ahead and set
-    // the shape now.
+    SetToolTip(wxT("Right-click to close"));
     SetWindowShape();
-#endif
 }
 
 void ShapedFrame::SetWindowShape()
@@ -197,7 +402,6 @@ void ShapedFrame::OnDoubleClick(wxMouseEvent& WXUNUSED(evt))
 void ShapedFrame::OnLeftDown(wxMouseEvent& evt)
 {
     CaptureMouse();
-    //printf("Mouse captured\n");
     wxPoint pos = ClientToScreen(evt.GetPosition());
     wxPoint origin = GetPosition();
     int dx =  pos.x - origin.x;
@@ -210,14 +414,12 @@ void ShapedFrame::OnLeftUp(wxMouseEvent& WXUNUSED(evt))
     if (HasCapture())
     {
         ReleaseMouse();
-        //printf("Mouse released\n");
     }
 }
 
 void ShapedFrame::OnMouseMove(wxMouseEvent& evt)
 {
     wxPoint pt = evt.GetPosition();
-    //printf("x:%d   y:%d\n", pt.x, pt.y);
     if (evt.Dragging() && evt.LeftIsDown())
     {
         wxPoint pos = ClientToScreen(pt);
@@ -236,8 +438,87 @@ void ShapedFrame::OnPaint(wxPaintEvent& WXUNUSED(evt))
     dc.DrawBitmap(m_bmp, 0, 0, true);
 }
 
-void ShapedFrame::OnWindowCreate(wxWindowCreateEvent& WXUNUSED(evt))
+// ----------------------------------------------------------------------------
+// see-through frame
+// ----------------------------------------------------------------------------
+
+BEGIN_EVENT_TABLE(SeeThroughFrame, wxFrame)
+    EVT_LEFT_DCLICK(SeeThroughFrame::OnDoubleClick)
+    EVT_PAINT(SeeThroughFrame::OnPaint)
+END_EVENT_TABLE()
+
+SeeThroughFrame::SeeThroughFrame()
+       : wxFrame(NULL, wxID_ANY, "Transparency test: double click here",
+                  wxPoint(100, 30), wxSize(300, 300),
+                  wxDEFAULT_FRAME_STYLE |
+                  wxFULL_REPAINT_ON_RESIZE |
+                  wxSTAY_ON_TOP),
+         m_currentState(STATE_SEETHROUGH)
+{
+    SetBackgroundColour(wxColour(255, 255, 255, 255));
+    SetBackgroundStyle(wxBG_STYLE_TRANSPARENT);
+}
+
+// Paints a grid of varying hue and alpha
+void SeeThroughFrame::OnPaint(wxPaintEvent& WXUNUSED(evt))
 {
-    SetWindowShape();
+    wxPaintDC dc(this);
+    dc.SetPen(wxNullPen);
+
+    int xcount = 8;
+    int ycount = 8;
+
+    float xstep = 1. / xcount;
+    float ystep = 1. / ycount;
+
+    int width = GetClientSize().GetWidth();
+    int height = GetClientSize().GetHeight();
+
+    for ( float x = 0.; x < 1.; x += xstep )
+    {
+        for ( float y = 0.; y < 1.; y += ystep )
+        {
+            wxImage::RGBValue v = wxImage::HSVtoRGB(wxImage::HSVValue(x, 1., 1.));
+            dc.SetBrush(wxBrush(wxColour(v.red, v.green, v.blue,
+                                (int)(255*(1. - y)))));
+            int x1 = (int)(x * width);
+            int y1 = (int)(y * height);
+            int x2 = (int)((x + xstep) * width);
+            int y2 = (int)((y + ystep) * height);
+            dc.DrawRectangle(x1, y1, x2 - x1, y2 - y1);
+        }
+    }
+}
+
+// Switches between colour and transparent background on doubleclick
+void SeeThroughFrame::OnDoubleClick(wxMouseEvent& WXUNUSED(evt))
+{
+    m_currentState = (State)((m_currentState + 1) % STATE_MAX);
+
+    switch ( m_currentState )
+    {
+        case STATE_OPAQUE:
+            SetBackgroundStyle(wxBG_STYLE_COLOUR);
+            SetTransparent(255);
+            SetTitle("Opaque");
+            break;
+
+        case STATE_SEETHROUGH:
+            SetBackgroundStyle(wxBG_STYLE_TRANSPARENT);
+            SetTransparent(255);
+            SetTitle("See through");
+            break;
+
+        case STATE_TRANSPARENT:
+            SetBackgroundStyle(wxBG_STYLE_COLOUR);
+            SetTransparent(128);
+            SetTitle("Semi-transparent");
+            break;
+
+        case STATE_MAX:
+            wxFAIL_MSG( "unreachable" );
+    }
+
+    Refresh();
 }