#include "wx/msw/wrapwin.h"
#include "wx/window.h"
#include "wx/accel.h"
- #include "wx/setup.h"
#include "wx/menu.h"
#include "wx/dc.h"
#include "wx/dcclient.h"
// resizing complicated window hierarchies, but this can in theory result in
// different behaviour than the old code so we keep the possibility to use it
// by setting this to 0 (in the future this should be removed completely)
+#ifdef __WXWINCE__
+#define USE_DEFERRED_SIZING 0
+#else
#define USE_DEFERRED_SIZING 1
+#endif
// set this to 1 to filter out duplicate mouse events, e.g. mouse move events
// when mouse position didnd't change
// We have to set the variables here to make them valid in events
// triggered by ::SetScrollInfo()
*(orient == wxHORIZONTAL ? &m_xThumbSize : &m_yThumbSize) = pageSize;
-
+
::SetScrollInfo(hWnd, orient == wxHORIZONTAL ? SB_HORZ : SB_VERT,
&info, refresh);
}
// TODO: This list of window class names should be factored out so they can be
// managed in one place and then accessed from here and other places, such as
// wxApp::RegisterWindowClasses() and wxApp::UnregisterWindowClasses()
-
-#ifdef __WXWINCE__
+
+#ifdef __WXWINCE__
extern wxChar *wxCanvasClassName;
extern wxChar *wxCanvasClassNameNR;
#else
wxString str(wxGetWindowClass(hWnd));
if (str == wxCanvasClassName ||
str == wxCanvasClassNameNR ||
+#if wxUSE_GLCANVAS
+ str == _T("wxGLCanvasClass") ||
+ str == _T("wxGLCanvasClassNR") ||
+#endif // wxUSE_GLCANVAS
str == wxMDIFrameClassName ||
str == wxMDIFrameClassNameNoRedraw ||
str == wxMDIChildFrameClassName ||
// Get size *available for subwindows* i.e. excluding menu bar etc.
void wxWindowMSW::DoGetClientSize(int *x, int *y) const
{
+#if USE_DEFERRED_SIZING
if ( IsTopLevel() || m_pendingSize == wxDefaultSize )
- {
- // top level windows resizing is never deferred, so we can safely use
+#endif
+ { // top level windows resizing is never deferred, so we can safely use
// the current size here
RECT rect = wxGetClientRect(GetHwnd());
if ( y )
*y = rect.bottom;
}
+#if USE_DEFERRED_SIZING
else // non top level and using deferred sizing
{
// we need to calculate the *pending* client size here
if ( y )
*y = rect.bottom - rect.top;
}
+#endif
}
void wxWindowMSW::DoGetPosition(int *x, int *y) const
dc.SetHDC(hdc);
dc.SetWindow((wxWindow *)this);
- dc.BeginDrawing();
wxEraseEvent event(m_windowId, &dc);
event.SetEventObject(this);
bool rc = GetEventHandler()->ProcessEvent(event);
- dc.EndDrawing();
-
// must be called manually as ~wxDC doesn't do anything for wxDCTemp
dc.SelectOldObjects(hdc);