// ----------------------------------------------------------------------------
extern wxWindowList wxModelessWindows;
-extern wxList WXDLLEXPORT wxPendingDelete;
extern const wxChar *wxFrameClassName;
#if wxUSE_MENUS_NATIVE
m_iconized = FALSE;
- // the frame must have NULL parent HWND or it would be always on top of its
- // parent which is not what we usually want (in fact, we only want it for
- // frames with the special wxFRAME_FLOAT_ON_PARENT style)
- if ( !(m_windowStyle & wxFRAME_FLOAT_ON_PARENT) )
- {
- parent = NULL;
- }
-
wxTopLevelWindows.Append(this);
- MSWCreate(m_windowId, parent, wxFrameClassName, this, title,
+ // the frame must have NULL parent HWND or it would be always on top of its
+ // parent which is not what we usually want (in fact, we only want it for
+ // frames with the special wxFRAME_TOOL_WINDOW style handled elsewhere)
+ MSWCreate(m_windowId, NULL, wxFrameClassName, this, title,
x, y, width, height, style);
wxModelessWindows.Append(this);
return TRUE;
}
+void wxFrameMSW::Raise()
+{
+#ifdef __WIN16__
+ // no SetForegroundWindow() in Win16
+ wxFrameBase::Raise();
+#else // Win32
+ ::SetForegroundWindow(GetHwnd());
+#endif // Win16/32
+}
+
void wxFrameMSW::Iconize(bool iconize)
{
DoShowWindow(iconize ? SW_MINIMIZE : SW_RESTORE);
LONG offFlags = 0;
if (style & wxFULLSCREEN_NOBORDER)
- offFlags |= WS_BORDER;
+ offFlags |= WS_BORDER | WS_THICKFRAME;
if (style & wxFULLSCREEN_NOCAPTION)
offFlags |= (WS_CAPTION | WS_SYSMENU);