+ bool HasBoxStyleName() const { return HasFlag(wxTEXT_BOX_ATTR_BOX_STYLE_NAME); }
+
+public:
+
+ int m_flags;
+
+ wxTextAttrDimensions m_margins;
+ wxTextAttrDimensions m_padding;
+ wxTextAttrDimensions m_position;
+
+ wxTextAttrSize m_size;
+ wxTextAttrSize m_minSize;
+ wxTextAttrSize m_maxSize;
+
+ wxTextAttrBorders m_border;
+ wxTextAttrBorders m_outline;
+
+ wxTextBoxAttrFloatStyle m_floatMode;
+ wxTextBoxAttrClearStyle m_clearMode;
+ wxTextBoxAttrCollapseMode m_collapseMode;
+ wxTextBoxAttrVerticalAlignment m_verticalAlignment;
+ wxString m_boxStyleName;
+};
+
+/**
+ @class wxRichTextAttr
+ A class representing enhanced attributes for rich text objects.
+ This adds a wxTextBoxAttr member to the basic wxTextAttr class.
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextAttr, wxTextBoxAttr, wxRichTextCtrl
+*/
+
+class wxRichTextAttr: public wxTextAttr
+{
+public:
+ /**
+ Constructor taking a wxTextAttr.
+ */
+ wxRichTextAttr(const wxTextAttr& attr) { wxTextAttr::Copy(attr); }
+
+ /**
+ Copy constructor.
+ */
+ wxRichTextAttr(const wxRichTextAttr& attr): wxTextAttr() { Copy(attr); }
+
+ /**
+ Default constructor.
+ */
+ wxRichTextAttr() {}
+
+ /**
+ Copy function.
+ */
+ void Copy(const wxRichTextAttr& attr);
+
+ /**
+ Assignment operator.
+ */
+ void operator=(const wxRichTextAttr& attr) { Copy(attr); }
+
+ /**
+ Assignment operator.
+ */
+ void operator=(const wxTextAttr& attr) { wxTextAttr::Copy(attr); }
+
+ /**
+ Equality test.
+ */
+ bool operator==(const wxRichTextAttr& attr) const;
+
+ /**
+ Partial equality test. If @a weakTest is @true, attributes of this object do not
+ have to be present if those attributes of @a attr are present. If @a weakTest is
+ @false, the function will fail if an attribute is present in @a attr but not
+ in this object.
+ */
+ bool EqPartial(const wxRichTextAttr& attr, bool weakTest = true) const;
+
+ /**
+ Merges the given attributes. If @a compareWith
+ is non-NULL, then it will be used to mask out those attributes that are the same in style
+ and @a compareWith, for situations where we don't want to explicitly set inherited attributes.
+ */
+ bool Apply(const wxRichTextAttr& style, const wxRichTextAttr* compareWith = NULL);
+
+ /**
+ Collects the attributes that are common to a range of content, building up a note of
+ which attributes are absent in some objects and which clash in some objects.
+ */
+ void CollectCommonAttributes(const wxRichTextAttr& attr, wxRichTextAttr& clashingAttr, wxRichTextAttr& absentAttr);
+
+ /**
+ Removes the specified attributes from this object.
+ */
+ bool RemoveStyle(const wxRichTextAttr& attr);
+
+ /**
+ Returns the text box attributes.
+ */
+ wxTextBoxAttr& GetTextBoxAttr() { return m_textBoxAttr; }
+ const wxTextBoxAttr& GetTextBoxAttr() const { return m_textBoxAttr; }
+
+ /**
+ Set the text box attributes.
+ */
+ void SetTextBoxAttr(const wxTextBoxAttr& attr) { m_textBoxAttr = attr; }
+
+ /**
+ Returns @true if no attributes are set.
+ */
+ bool IsDefault() const { return (GetFlags() == 0) && m_textBoxAttr.IsDefault(); }
+
+ wxTextBoxAttr m_textBoxAttr;
+};
+
+class wxRichTextAttrArray;
+class wxRichTextVariantArray;
+
+/**
+ @class wxRichTextProperties
+ A simple property class using wxVariants. This is used to give each rich text object the
+ ability to store custom properties that can be used by the application.
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextBuffer, wxRichTextObject, wxRichTextCtrl
+*/
+
+class wxRichTextProperties: public wxObject
+{
+public:
+
+ /**
+ Default constructor.
+ */
+ wxRichTextProperties() {}
+
+ /**
+ Copy constructor.
+ */
+ wxRichTextProperties(const wxRichTextProperties& props): wxObject() { Copy(props); }
+
+ /**
+ Assignment operator.
+ */
+ void operator=(const wxRichTextProperties& props) { Copy(props); }
+
+ /**
+ Equality operator.
+ */
+ bool operator==(const wxRichTextProperties& props) const;
+
+ /**
+ Copies from @a props.
+ */
+ void Copy(const wxRichTextProperties& props) { m_properties = props.m_properties; }
+
+ /**
+ Returns the variant at the given index.
+ */
+ const wxVariant& operator[](size_t idx) const { return m_properties[idx]; }
+
+ /**
+ Returns the variant at the given index.
+ */
+ wxVariant& operator[](size_t idx) { return m_properties[idx]; }
+
+ /**
+ Clears the properties.
+ */
+ void Clear() { m_properties.Clear(); }
+
+ /**
+ Returns the array of variants implementing the properties.
+ */
+ const wxRichTextVariantArray& GetProperties() const { return m_properties; }
+
+ /**
+ Returns the array of variants implementing the properties.
+ */
+ wxRichTextVariantArray& GetProperties() { return m_properties; }
+
+ /**
+ Sets the array of variants.
+ */
+ void SetProperties(const wxRichTextVariantArray& props) { m_properties = props; }
+
+ /**
+ Returns all the property names.
+ */
+ wxArrayString GetPropertyNames() const;
+
+ /**
+ Returns a count of the properties.
+ */
+ size_t GetCount() const { return m_properties.GetCount(); }
+
+ /**
+ Returns @true if the given property is found.
+ */
+ bool HasProperty(const wxString& name) const { return Find(name) != -1; }
+
+ /**
+ Finds the given property.
+ */
+ int Find(const wxString& name) const;
+
+ /**
+ Removes the given property.
+ */
+ bool Remove(const wxString& name);
+
+ /**
+ Gets the property variant by name.
+ */
+ const wxVariant& GetProperty(const wxString& name) const;
+
+ /**
+ Finds or creates a property with the given name, returning a pointer to the variant.
+ */
+ wxVariant* FindOrCreateProperty(const wxString& name);
+
+ /**
+ Gets the value of the named property as a string.
+ */
+ wxString GetPropertyString(const wxString& name) const;
+
+ /**
+ Gets the value of the named property as a long integer.
+ */
+ long GetPropertyLong(const wxString& name) const;
+
+ /**
+ Gets the value of the named property as a boolean.
+ */
+ bool GetPropertyBool(const wxString& name) const;
+
+ /**
+ Gets the value of the named property as a double.
+ */
+ double GetPropertyDouble(const wxString& name) const;
+
+ /**
+ Sets the property by passing a variant which contains a name and value.
+ */
+ void SetProperty(const wxVariant& variant);
+
+ /**
+ Sets a property by name and variant.
+ */
+ void SetProperty(const wxString& name, const wxVariant& variant);
+
+ /**
+ Sets a property by name and string value.
+ */
+ void SetProperty(const wxString& name, const wxString& value);
+
+ /**
+ Sets property by name and long integer value.
+ */
+ void SetProperty(const wxString& name, long value);
+
+ /**
+ Sets property by name and double value.
+ */
+ void SetProperty(const wxString& name, double value);
+
+ /**
+ Sets property by name and boolean value.
+ */
+ void SetProperty(const wxString& name, bool value);
+
+ /**
+ Removes the given properties from these properties.
+ */
+ void RemoveProperties(const wxRichTextProperties& properties);
+
+ /**
+ Merges the given properties with these properties.
+ */
+ void MergeProperties(const wxRichTextProperties& properties);
+
+protected:
+ wxRichTextVariantArray m_properties;
+};
+
+
+/**
+ @class wxRichTextFontTable
+ Manages quick access to a pool of fonts for rendering rich text.
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextBuffer, wxRichTextCtrl
+*/
+
+class wxRichTextFontTable: public wxObject
+{
+public:
+ /**
+ Default constructor.
+ */
+ wxRichTextFontTable();
+
+ /**
+ Copy constructor.
+ */
+ wxRichTextFontTable(const wxRichTextFontTable& table);
+ virtual ~wxRichTextFontTable();
+
+ /**
+ Returns @true if the font table is valid.
+ */
+ bool IsOk() const { return m_refData != NULL; }
+
+ /**
+ Finds a font for the given attribute object.
+ */
+ wxFont FindFont(const wxRichTextAttr& fontSpec);
+
+ /**
+ Clears the font table.
+ */
+ void Clear();
+
+ /**
+ Assignment operator.
+ */
+ void operator= (const wxRichTextFontTable& table);
+
+ /**
+ Equality operator.
+ */
+ bool operator == (const wxRichTextFontTable& table) const;
+
+ /**
+ Inequality operator.
+ */
+ bool operator != (const wxRichTextFontTable& table) const { return !(*this == table); }
+
+ /**
+ Set the font scale factor.
+ */
+ void SetFontScale(double fontScale);
+
+protected:
+
+ double m_fontScale;
+};
+
+/**
+ @class wxRichTextRange
+
+ This stores beginning and end positions for a range of data.
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextBuffer, wxRichTextCtrl
+*/
+
+class wxRichTextRange
+{
+public:
+// Constructors
+
+ /**
+ Default constructor.
+ */
+ wxRichTextRange() { m_start = 0; m_end = 0; }
+
+ /**
+ Constructor taking start and end positions.
+ */
+ wxRichTextRange(long start, long end) { m_start = start; m_end = end; }
+
+ /**
+ Copy constructor.
+ */
+ wxRichTextRange(const wxRichTextRange& range) { m_start = range.m_start; m_end = range.m_end; }
+ ~wxRichTextRange() {}
+
+ /**
+ Assigns @a range to this range.
+ */
+ void operator =(const wxRichTextRange& range) { m_start = range.m_start; m_end = range.m_end; }
+
+ /**
+ Equality operator. Returns @true if @a range is the same as this range.
+ */
+ bool operator ==(const wxRichTextRange& range) const { return (m_start == range.m_start && m_end == range.m_end); }
+
+ /**
+ Inequality operator.
+ */
+ bool operator !=(const wxRichTextRange& range) const { return (m_start != range.m_start || m_end != range.m_end); }
+
+ /**
+ Subtracts a range from this range.
+ */
+ wxRichTextRange operator -(const wxRichTextRange& range) const { return wxRichTextRange(m_start - range.m_start, m_end - range.m_end); }
+
+ /**
+ Adds a range to this range.
+ */
+ wxRichTextRange operator +(const wxRichTextRange& range) const { return wxRichTextRange(m_start + range.m_start, m_end + range.m_end); }
+
+ /**
+ Sets the range start and end positions.
+ */
+ void SetRange(long start, long end) { m_start = start; m_end = end; }
+
+ /**
+ Sets the start position.
+ */
+ void SetStart(long start) { m_start = start; }
+
+ /**
+ Returns the start position.
+ */
+ long GetStart() const { return m_start; }
+
+ /**
+ Sets the end position.
+ */
+ void SetEnd(long end) { m_end = end; }
+
+ /**
+ Gets the end position.
+ */
+ long GetEnd() const { return m_end; }
+
+ /**
+ Returns true if this range is completely outside @a range.
+ */
+ bool IsOutside(const wxRichTextRange& range) const { return range.m_start > m_end || range.m_end < m_start; }
+
+ /**
+ Returns true if this range is completely within @a range.
+ */
+ bool IsWithin(const wxRichTextRange& range) const { return m_start >= range.m_start && m_end <= range.m_end; }
+
+ /**
+ Returns true if @a pos was within the range. Does not match if the range is empty.
+ */
+ bool Contains(long pos) const { return pos >= m_start && pos <= m_end ; }
+
+ /**
+ Limit this range to be within @a range.
+ */
+ bool LimitTo(const wxRichTextRange& range) ;
+
+ /**
+ Gets the length of the range.
+ */
+ long GetLength() const { return m_end - m_start + 1; }
+
+ /**
+ Swaps the start and end.
+ */
+ void Swap() { long tmp = m_start; m_start = m_end; m_end = tmp; }
+
+ /**
+ Converts the API-standard range, whose end is one past the last character in
+ the range, to the internal form, which uses the first and last character
+ positions of the range. In other words, one is subtracted from the end position.
+ (n, n) is the range of a single character.
+ */
+ wxRichTextRange ToInternal() const { return wxRichTextRange(m_start, m_end-1); }
+
+ /**
+ Converts the internal range, which uses the first and last character positions
+ of the range, to the API-standard range, whose end is one past the last
+ character in the range. In other words, one is added to the end position.
+ (n, n+1) is the range of a single character.
+ */
+ wxRichTextRange FromInternal() const { return wxRichTextRange(m_start, m_end+1); }
+
+protected:
+ long m_start;
+ long m_end;
+};
+
+class wxRichTextRangeArray;
+
+#define wxRICHTEXT_ALL wxRichTextRange(-2, -2)
+#define wxRICHTEXT_NONE wxRichTextRange(-1, -1)
+
+#define wxRICHTEXT_NO_SELECTION wxRichTextRange(-2, -2)
+
+/**
+ @class wxRichTextSelection
+
+ Stores selection information. The selection does not have to be contiguous, though currently non-contiguous
+ selections are only supported for a range of table cells (a geometric block of cells can consist
+ of a set of non-contiguous positions).
+
+ The selection consists of an array of ranges, and the container that is the context for the selection. It
+ follows that a single selection object can only represent ranges with the same parent container.
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextBuffer, wxRichTextCtrl
+*/
+
+class wxRichTextSelection
+{
+public:
+ /**
+ Copy constructor.
+ */
+ wxRichTextSelection(const wxRichTextSelection& sel) { Copy(sel); }
+
+ /**
+ Creates a selection from a range and a container.
+ */
+ wxRichTextSelection(const wxRichTextRange& range, wxRichTextParagraphLayoutBox* container) { m_ranges.Add(range); m_container = container; }
+
+ /**
+ Default constructor.
+ */
+ wxRichTextSelection() { Reset(); }
+
+ /**
+ Resets the selection.
+ */
+ void Reset() { m_ranges.Clear(); m_container = NULL; }
+
+ /**
+ Sets the selection.
+ */
+
+ void Set(const wxRichTextRange& range, wxRichTextParagraphLayoutBox* container)
+ { m_ranges.Clear(); m_ranges.Add(range); m_container = container; }
+
+ /**
+ Adds a range to the selection.
+ */
+ void Add(const wxRichTextRange& range)
+ { m_ranges.Add(range); }
+
+ /**
+ Sets the selections from an array of ranges and a container object.
+ */
+ void Set(const wxRichTextRangeArray& ranges, wxRichTextParagraphLayoutBox* container)
+ { m_ranges = ranges; m_container = container; }
+
+ /**
+ Copies from @a sel.
+ */
+ void Copy(const wxRichTextSelection& sel)
+ { m_ranges = sel.m_ranges; m_container = sel.m_container; }
+
+ /**
+ Assignment operator.
+ */
+ void operator=(const wxRichTextSelection& sel) { Copy(sel); }
+
+ /**
+ Equality operator.
+ */
+ bool operator==(const wxRichTextSelection& sel) const;
+
+ /**
+ Index operator.
+ */
+ wxRichTextRange operator[](size_t i) const { return GetRange(i); }
+
+ /**
+ Returns the selection ranges.
+ */
+ wxRichTextRangeArray& GetRanges() { return m_ranges; }
+
+ /**
+ Returns the selection ranges.
+ */
+ const wxRichTextRangeArray& GetRanges() const { return m_ranges; }
+
+ /**
+ Sets the selection ranges.
+ */
+ void SetRanges(const wxRichTextRangeArray& ranges) { m_ranges = ranges; }
+
+ /**
+ Returns the number of ranges in the selection.
+ */
+ size_t GetCount() const { return m_ranges.GetCount(); }
+
+ /**
+ Returns the range at the given index.
+
+ */
+ wxRichTextRange GetRange(size_t i) const { return m_ranges[i]; }
+
+ /**
+ Returns the first range if there is one, otherwise wxRICHTEXT_NO_SELECTION.
+ */
+ wxRichTextRange GetRange() const { return (m_ranges.GetCount() > 0) ? (m_ranges[0]) : wxRICHTEXT_NO_SELECTION; }
+
+ /**
+ Sets a single range.
+ */
+ void SetRange(const wxRichTextRange& range) { m_ranges.Clear(); m_ranges.Add(range); }
+
+ /**
+ Returns the container for which the selection is valid.
+ */
+ wxRichTextParagraphLayoutBox* GetContainer() const { return m_container; }
+
+ /**
+ Sets the container for which the selection is valid.
+ */
+ void SetContainer(wxRichTextParagraphLayoutBox* container) { m_container = container; }
+
+ /**
+ Returns @true if the selection is valid.
+ */
+ bool IsValid() const { return m_ranges.GetCount() > 0 && GetContainer(); }
+
+ /**
+ Returns the selection appropriate to the specified object, if any; returns an empty array if none
+ at the level of the object's container.
+ */
+ wxRichTextRangeArray GetSelectionForObject(wxRichTextObject* obj) const;
+
+ /**
+ Returns @true if the given position is within the selection.
+ */
+ bool WithinSelection(long pos, wxRichTextObject* obj) const;
+
+ /**
+ Returns @true if the given position is within the selection.
+
+ */
+ bool WithinSelection(long pos) const { return WithinSelection(pos, m_ranges); }
+
+ /**
+ Returns @true if the given position is within the selection range.
+ */
+ static bool WithinSelection(long pos, const wxRichTextRangeArray& ranges);
+
+ /**
+ Returns @true if the given range is within the selection range.
+ */
+ static bool WithinSelection(const wxRichTextRange& range, const wxRichTextRangeArray& ranges);
+
+ wxRichTextRangeArray m_ranges;
+ wxRichTextParagraphLayoutBox* m_container;
+};
+
+/**
+ @class wxRichTextDrawingContext
+
+ A class for passing information to drawing and measuring functions.
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextBuffer, wxRichTextCtrl
+*/
+
+class wxRichTextDrawingContext: public wxObject
+{
+public:
+
+ /**
+ Pass the buffer to the context so the context can retrieve information
+ such as virtual attributes.
+ */
+ wxRichTextDrawingContext(wxRichTextBuffer* buffer);
+
+ void Init();
+
+ /**
+ Does this object have virtual attributes?
+ Virtual attributes can be provided for visual cues without
+ affecting the actual styling.
+ */
+ bool HasVirtualAttributes(wxRichTextObject* obj) const;
+
+ /**
+ Returns the virtual attributes for this object.
+ Virtual attributes can be provided for visual cues without
+ affecting the actual styling.
+ */
+ wxRichTextAttr GetVirtualAttributes(wxRichTextObject* obj) const;
+
+ /**
+ Applies any virtual attributes relevant to this object.
+ */
+ bool ApplyVirtualAttributes(wxRichTextAttr& attr, wxRichTextObject* obj) const;
+
+ /**
+ Gets the count for mixed virtual attributes for individual positions within the object.
+ For example, individual characters within a text object may require special highlighting.
+ */
+ int GetVirtualSubobjectAttributesCount(wxRichTextObject* obj) const;
+
+ /**
+ Gets the mixed virtual attributes for individual positions within the object.
+ For example, individual characters within a text object may require special highlighting.
+ The function is passed the count returned by GetVirtualSubobjectAttributesCount.
+ */
+ int GetVirtualSubobjectAttributes(wxRichTextObject* obj, wxArrayInt& positions,
+ wxRichTextAttrArray& attributes) const;
+
+ /**
+ Do we have virtual text for this object? Virtual text allows an application
+ to replace characters in an object for editing and display purposes, for example
+ for highlighting special characters.
+ */
+ bool HasVirtualText(const wxRichTextPlainText* obj) const;
+
+ /**
+ Gets the virtual text for this object.
+ */
+ bool GetVirtualText(const wxRichTextPlainText* obj, wxString& text) const;
+
+ /**
+ Enables virtual attribute processing.
+ */
+
+ void EnableVirtualAttributes(bool b);
+
+ /**
+ Returns @true if virtual attribute processing is enabled.
+ */
+
+ bool GetVirtualAttributesEnabled() const;
+
+ wxRichTextBuffer* m_buffer;
+};
+
+/**
+ @class wxRichTextObject
+
+ This is the base for drawable rich text objects.
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextBuffer, wxRichTextCtrl
+*/
+
+class wxRichTextObject: public wxObject
+{
+public:
+ /**
+ Constructor, taking an optional parent pointer.
+ */
+ wxRichTextObject(wxRichTextObject* parent = NULL);
+
+ virtual ~wxRichTextObject();
+
+// Overridables
+
+ /**
+ Draw the item, within the given range. Some objects may ignore the range (for
+ example paragraphs) while others must obey it (lines, to implement wrapping)
+ */
+ virtual bool Draw(wxDC& dc, wxRichTextDrawingContext& context, const wxRichTextRange& range,
+ const wxRichTextSelection& selection, const wxRect& rect, int descent, int style) = 0;
+
+ /**
+ Lay the item out at the specified position with the given size constraint.
+ Layout must set the cached size. @a rect is the available space for the object,
+ and @a parentRect is the container that is used to determine a relative size
+ or position (for example if a text box must be 50% of the parent text box).
+ */
+ virtual bool Layout(wxDC& dc, wxRichTextDrawingContext& context, const wxRect& rect,
+ const wxRect& parentRect, int style) = 0;
+
+ /**
+ Hit-testing: returns a flag indicating hit test details, plus
+ information about position. @a contextObj is returned to specify what object
+ position is relevant to, since otherwise there's an ambiguity.
+ @ obj might not be a child of @a contextObj, since we may be referring to the container itself
+ if we have no hit on a child - for example if we click outside an object.
+
+ The function puts the position in @a textPosition if one is found.
+ @a pt is in logical units (a zero y position is at the beginning of the buffer).
+
+ @return One of the ::wxRichTextHitTestFlags values.
+ */
+
+ virtual int HitTest(wxDC& dc, wxRichTextDrawingContext& context, const wxPoint& pt,
+ long& textPosition, wxRichTextObject** obj, wxRichTextObject** contextObj,
+ int flags = 0);
+
+ /**
+ Finds the absolute position and row height for the given character position.
+ */
+ virtual bool FindPosition(wxDC& dc, wxRichTextDrawingContext& context, long index,
+ wxPoint& pt, int* height, bool forceLineStart);
+
+ /**
+ Returns the best size, i.e.\ the ideal starting size for this object irrespective
+ of available space. For a short text string, it will be the size that exactly encloses
+ the text. For a longer string, it might use the parent width for example.
+ */
+ virtual wxSize GetBestSize() const;
+
+ /**
+ Returns the object size for the given range. Returns @false if the range
+ is invalid for this object.
+ */
+
+ virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent,
+ wxDC& dc, wxRichTextDrawingContext& context, int flags,
+ const wxPoint& position = wxPoint(0,0),
+ const wxSize& parentSize = wxDefaultSize,
+ wxArrayInt* partialExtents = NULL) const = 0;
+
+ /**
+ Do a split from @a pos, returning an object containing the second part, and setting
+ the first part in 'this'.
+ */
+ virtual wxRichTextObject* DoSplit(long pos);
+
+ /**
+ Calculates the range of the object. By default, guess that the object is 1 unit long.
+ */
+ virtual void CalculateRange(long start, long& end);
+
+ /**
+ Deletes the given range.
+ */
+ virtual bool DeleteRange(const wxRichTextRange& range);
+
+ /**
+ Returns @true if the object is empty.
+ */
+ virtual bool IsEmpty() const;
+
+ /**
+ Returns @true if this class of object is floatable.
+ */
+ virtual bool IsFloatable() const;
+
+ /**
+ Returns @true if this object is currently floating.
+ */
+ virtual bool IsFloating() const;
+
+ /**
+ Returns the floating direction.
+ */
+ virtual int GetFloatDirection() const;
+
+ /**
+ Returns any text in this object for the given range.
+ */
+ virtual wxString GetTextForRange(const wxRichTextRange& range) const;
+
+ /**
+ Returns @true if this object can merge itself with the given one.
+ */
+ virtual bool CanMerge(wxRichTextObject* object, wxRichTextDrawingContext& context) const;
+
+ /**
+ Returns @true if this object merged itself with the given one.
+ The calling code will then delete the given object.
+ */
+ virtual bool Merge(wxRichTextObject* object, wxRichTextDrawingContext& context);
+
+ /**
+ Returns @true if this object can potentially be split, by virtue of having
+ different virtual attributes for individual sub-objects.
+ */
+ virtual bool CanSplit(wxRichTextDrawingContext& context) const;
+
+ /**
+ Returns the final object in the split objects if this object was split due to differences between sub-object virtual attributes.
+ Returns itself if it was not split.
+ */
+ virtual wxRichTextObject* Split(wxRichTextDrawingContext& context);
+
+ /**
+ Dump object data to the given output stream for debugging.
+ */
+ virtual void Dump(wxTextOutputStream& stream);
+
+ /**
+ Returns @true if we can edit the object's properties via a GUI.
+ */
+ virtual bool CanEditProperties() const;
+
+ /**
+ Edits the object's properties via a GUI.
+ */
+ virtual bool EditProperties(wxWindow* parent, wxRichTextBuffer* buffer);
+
+ /**
+ Returns the label to be used for the properties context menu item.
+ */
+ virtual wxString GetPropertiesMenuLabel() const;
+
+ /**
+ Returns @true if objects of this class can accept the focus, i.e.\ a call to SetFocusObject
+ is possible. For example, containers supporting text, such as a text box object, can accept the focus,
+ but a table can't (set the focus to individual cells instead).
+ */
+ virtual bool AcceptsFocus() const;
+
+ /**
+ Imports this object from XML.
+ */
+ virtual bool ImportFromXML(wxRichTextBuffer* buffer, wxXmlNode* node, wxRichTextXMLHandler* handler, bool* recurse);
+
+#if wxRICHTEXT_HAVE_DIRECT_OUTPUT
+ /**
+ Exports this object directly to the given stream, bypassing the creation of a wxXmlNode hierarchy.
+ This method is considerably faster than creating a tree first. However, both versions of ExportXML must be
+ implemented so that if the tree method is made efficient in the future, we can deprecate the
+ more verbose direct output method. Compiled only if wxRICHTEXT_HAVE_DIRECT_OUTPUT is defined (on by default).
+ */
+ virtual bool ExportXML(wxOutputStream& stream, int indent, wxRichTextXMLHandler* handler);
+#endif
+
+#if wxRICHTEXT_HAVE_XMLDOCUMENT_OUTPUT
+ /**
+ Exports this object to the given parent node, usually creating at least one child node.
+ This method is less efficient than the direct-to-stream method but is retained to allow for
+ switching to this method if we make it more efficient. Compiled only if wxRICHTEXT_HAVE_XMLDOCUMENT_OUTPUT is defined
+ (on by default).
+ */
+ virtual bool ExportXML(wxXmlNode* parent, wxRichTextXMLHandler* handler);
+#endif
+
+ /**
+ Returns @true if this object takes note of paragraph attributes (text and image objects don't).
+ */
+ virtual bool UsesParagraphAttributes() const;
+
+ /**
+ Returns the XML node name of this object. This must be overridden for wxXmlNode-base XML export to work.
+ */
+ virtual wxString GetXMLNodeName() const;
+
+ /**
+ Invalidates the object at the given range. With no argument, invalidates the whole object.
+ */
+ virtual void Invalidate(const wxRichTextRange& invalidRange = wxRICHTEXT_ALL);
+
+ /**
+ Returns @true if this object can handle the selections of its children, fOr example a table.
+ Required for composite selection handling to work.
+ */
+ virtual bool HandlesChildSelections() const;
+
+ /**
+ Returns a selection object specifying the selections between start and end character positions.
+ For example, a table would deduce what cells (of range length 1) are selected when dragging across the table.
+ */
+ virtual wxRichTextSelection GetSelection(long start, long end) const;
+
+// Accessors
+
+ /**
+ Gets the cached object size as calculated by Layout.
+ */
+ virtual wxSize GetCachedSize() const;
+
+ /**
+ Sets the cached object size as calculated by Layout.
+ */
+ virtual void SetCachedSize(const wxSize& sz);
+
+ /**
+ Gets the maximum object size as calculated by Layout. This allows
+ us to fit an object to its contents or allocate extra space if required.
+ */
+ virtual wxSize GetMaxSize() const;
+
+ /**
+ Sets the maximum object size as calculated by Layout. This allows
+ us to fit an object to its contents or allocate extra space if required.
+ */
+ virtual void SetMaxSize(const wxSize& sz);
+
+ /**
+ Gets the minimum object size as calculated by Layout. This allows
+ us to constrain an object to its absolute minimum size if necessary.
+ */
+ virtual wxSize GetMinSize() const;
+
+ /**
+ Sets the minimum object size as calculated by Layout. This allows
+ us to constrain an object to its absolute minimum size if necessary.
+ */
+ virtual void SetMinSize(const wxSize& sz);
+
+ /**
+ Gets the 'natural' size for an object. For an image, it would be the
+ image size.
+ */
+ virtual wxTextAttrSize GetNaturalSize() const;
+
+ /**
+ Returns the object position in pixels.
+ */
+ virtual wxPoint GetPosition() const;
+
+ /**
+ Sets the object position in pixels.
+ */
+ virtual void SetPosition(const wxPoint& pos);
+
+ /**
+ Returns the absolute object position, by traversing up the child/parent hierarchy.
+ TODO: may not be needed, if all object positions are in fact relative to the
+ top of the coordinate space.
+ */
+ virtual wxPoint GetAbsolutePosition() const;
+
+ /**
+ Returns the rectangle enclosing the object.
+ */
+ virtual wxRect GetRect() const;
+
+ /**
+ Sets the object's range within its container.
+ */
+ void SetRange(const wxRichTextRange& range);
+
+ /**
+ Returns the object's range.
+ */
+ const wxRichTextRange& GetRange() const;
+
+ /**
+ Returns the object's range.
+ */
+ wxRichTextRange& GetRange();
+
+ /**
+ Set the object's own range, for a top-level object with its own position space.
+ */
+ void SetOwnRange(const wxRichTextRange& range);
+
+ /**
+ Returns the object's own range (valid if top-level).
+ */
+ const wxRichTextRange& GetOwnRange() const;
+
+ /**
+ Returns the object's own range (valid if top-level).
+ */
+ wxRichTextRange& GetOwnRange();
+
+ /**
+ Returns the object's own range only if a top-level object.
+ */
+ wxRichTextRange GetOwnRangeIfTopLevel() const;
+
+ /**
+ Returns @true if this object is composite.
+ */
+ virtual bool IsComposite() const;
+
+ /**
+ Returns @true if no user editing can be done inside the object. This returns @true for simple objects,
+ @false for most composite objects, but @true for fields, which if composite, should not be user-edited.
+ */
+ virtual bool IsAtomic() const;
+
+ /**
+ Returns a pointer to the parent object.
+ */
+ virtual wxRichTextObject* GetParent() const;
+
+ /**
+ Sets the pointer to the parent object.
+ */
+ virtual void SetParent(wxRichTextObject* parent);
+
+ /**
+ Returns the top-level container of this object.
+ May return itself if it's a container; use GetParentContainer to return
+ a different container.
+ */
+ virtual wxRichTextParagraphLayoutBox* GetContainer() const;
+
+ /**
+ Returns the top-level container of this object.
+ Returns a different container than itself, unless there's no parent, in which case it will return NULL.
+ */
+ virtual wxRichTextParagraphLayoutBox* GetParentContainer() const;
+
+ /**
+ Set the margin around the object, in pixels.
+ */
+ virtual void SetMargins(int margin);
+
+ /**
+ Set the margin around the object, in pixels.
+ */
+ virtual void SetMargins(int leftMargin, int rightMargin, int topMargin, int bottomMargin);
+
+ /**
+ Returns the left margin of the object, in pixels.
+ */
+ virtual int GetLeftMargin() const;
+
+ /**
+ Returns the right margin of the object, in pixels.
+ */
+ virtual int GetRightMargin() const;
+
+ /**
+ Returns the top margin of the object, in pixels.
+ */
+ virtual int GetTopMargin() const;
+
+ /**
+ Returns the bottom margin of the object, in pixels.
+ */
+ virtual int GetBottomMargin() const;
+
+ /**
+ Calculates the available content space in the given rectangle, given the
+ margins, border and padding specified in the object's attributes.
+ */
+ virtual wxRect GetAvailableContentArea(wxDC& dc, wxRichTextDrawingContext& context, const wxRect& outerRect) const;
+
+ /**
+ Lays out the object first with a given amount of space, and then if no width was specified in attr,
+ lays out the object again using the minimum size. @a availableParentSpace is the maximum space
+ for the object, whereas @a availableContainerSpace is the container with which relative positions and
+ sizes should be computed. For example, a text box whose space has already been constrained
+ in a previous layout pass to @a availableParentSpace, but should have a width of 50% of @a availableContainerSpace.
+ (If these two rects were the same, a 2nd pass could see the object getting too small.)
+ */
+ virtual bool LayoutToBestSize(wxDC& dc, wxRichTextDrawingContext& context, wxRichTextBuffer* buffer,
+ const wxRichTextAttr& parentAttr, const wxRichTextAttr& attr,
+ const wxRect& availableParentSpace, const wxRect& availableContainerSpace, int style);
+
+ /**
+ Sets the object's attributes.
+ */
+ void SetAttributes(const wxRichTextAttr& attr);
+
+ /**
+ Returns the object's attributes.
+ */
+ const wxRichTextAttr& GetAttributes() const;
+
+ /**
+ Returns the object's attributes.
+ */
+ wxRichTextAttr& GetAttributes();
+
+ /**
+ Returns the object's properties.
+ */
+ wxRichTextProperties& GetProperties();
+
+ /**
+ Returns the object's properties.
+ */
+ const wxRichTextProperties& GetProperties() const;
+
+ /**
+ Sets the object's properties.
+ */
+ void SetProperties(const wxRichTextProperties& props);
+
+ /**
+ Sets the stored descent value.
+ */
+ void SetDescent(int descent);
+
+ /**
+ Returns the stored descent value.
+ */
+ int GetDescent() const;
+
+ /**
+ Returns the containing buffer.
+ */
+ wxRichTextBuffer* GetBuffer() const;
+
+ /**
+ Sets the identifying name for this object as a property using the "name" key.
+ */
+ void SetName(const wxString& name);
+
+ /**
+ Returns the identifying name for this object from the properties, using the "name" key.
+ */
+ wxString GetName() const;
+
+ /**
+ Returns @true if this object is top-level, i.e.\ contains its own paragraphs, such as a text box.
+ */
+ virtual bool IsTopLevel() const;
+
+ /**
+ Returns @true if the object will be shown, @false otherwise.
+ */
+ bool IsShown() const;
+
+// Operations
+
+ /**
+ Call to show or hide this object. This function does not cause the content to be
+ laid out or redrawn.
+ */
+ virtual void Show(bool show);
+
+ /**
+ Clones the object.
+ */
+ virtual wxRichTextObject* Clone() const;
+
+ /**
+ Copies the object.
+ */
+ void Copy(const wxRichTextObject& obj);
+
+ /**
+ Reference-counting allows us to use the same object in multiple
+ lists (not yet used).
+ */
+
+ void Reference();
+
+ /**
+ Reference-counting allows us to use the same object in multiple
+ lists (not yet used).
+ */
+ void Dereference();
+
+ /**
+ Moves the object recursively, by adding the offset from old to new.
+ */
+ virtual void Move(const wxPoint& pt);
+
+ /**
+ Converts units in tenths of a millimetre to device units.
+ */
+ int ConvertTenthsMMToPixels(wxDC& dc, int units) const;
+
+ /**
+ Converts units in tenths of a millimetre to device units.
+ */
+ static int ConvertTenthsMMToPixels(int ppi, int units, double scale = 1.0);
+
+ /**
+ Convert units in pixels to tenths of a millimetre.
+ */
+ int ConvertPixelsToTenthsMM(wxDC& dc, int pixels) const;
+
+ /**
+ Convert units in pixels to tenths of a millimetre.
+ */
+ static int ConvertPixelsToTenthsMM(int ppi, int pixels, double scale = 1.0);
+
+ /**
+ Draws the borders and background for the given rectangle and attributes.
+ @a boxRect is taken to be the outer margin box, not the box around the content.
+ */
+ static bool DrawBoxAttributes(wxDC& dc, wxRichTextBuffer* buffer, const wxRichTextAttr& attr, const wxRect& boxRect, int flags = 0, wxRichTextObject* obj = NULL);
+
+ /**
+ Draws a border.
+ */
+ static bool DrawBorder(wxDC& dc, wxRichTextBuffer* buffer, const wxTextAttrBorders& attr, const wxRect& rect, int flags = 0);
+
+ /**
+ Returns the various rectangles of the box model in pixels. You can either specify @a contentRect (inner)
+ or @a marginRect (outer), and the other must be the default rectangle (no width or height).
+ Note that the outline doesn't affect the position of the rectangle, it's drawn in whatever space
+ is available.
+ */
+ static bool GetBoxRects(wxDC& dc, wxRichTextBuffer* buffer, const wxRichTextAttr& attr,
+ wxRect& marginRect, wxRect& borderRect, wxRect& contentRect,
+ wxRect& paddingRect, wxRect& outlineRect);
+
+ /**
+ Returns the total margin for the object in pixels, taking into account margin, padding and border size.
+ */
+ static bool GetTotalMargin(wxDC& dc, wxRichTextBuffer* buffer, const wxRichTextAttr& attr,
+ int& leftMargin, int& rightMargin, int& topMargin, int& bottomMargin);
+
+ /**
+ Returns the rectangle which the child has available to it given restrictions specified in the
+ child attribute, e.g. 50% width of the parent, 400 pixels, x position 20% of the parent, etc.
+ availableContainerSpace might be a parent that the cell has to compute its width relative to.
+ E.g. a cell that's 50% of its parent.
+ */
+ static wxRect AdjustAvailableSpace(wxDC& dc, wxRichTextBuffer* buffer, const wxRichTextAttr& parentAttr,
+ const wxRichTextAttr& childAttr, const wxRect& availableParentSpace,
+ const wxRect& availableContainerSpace);
+
+protected:
+ wxSize m_size;
+ wxSize m_maxSize;
+ wxSize m_minSize;
+ wxPoint m_pos;
+ int m_descent; // Descent for this object (if any)
+ int m_refCount;
+ bool m_show;
+ wxRichTextObject* m_parent;
+
+ // The range of this object (start position to end position)
+ wxRichTextRange m_range;
+
+ // The internal range of this object, if it's a top-level object with its own range space
+ wxRichTextRange m_ownRange;
+
+ // Attributes
+ wxRichTextAttr m_attributes;
+
+ // Properties
+ wxRichTextProperties m_properties;
+};
+
+class wxRichTextObjectList;
+
+/**
+ @class wxRichTextCompositeObject
+
+ Objects of this class can contain other objects.
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextObject, wxRichTextBuffer, wxRichTextCtrl
+*/
+
+class wxRichTextCompositeObject: public wxRichTextObject
+{
+public:
+// Constructors
+
+ wxRichTextCompositeObject(wxRichTextObject* parent = NULL);
+ virtual ~wxRichTextCompositeObject();
+
+// Overridables
+
+ virtual int HitTest(wxDC& dc, wxRichTextDrawingContext& context, const wxPoint& pt,
+ long& textPosition, wxRichTextObject** obj,
+ wxRichTextObject** contextObj, int flags = 0);
+
+ virtual bool FindPosition(wxDC& dc, wxRichTextDrawingContext& context, long index,
+ wxPoint& pt, int* height, bool forceLineStart);
+
+ virtual void CalculateRange(long start, long& end);
+
+ virtual bool DeleteRange(const wxRichTextRange& range);
+
+ virtual wxString GetTextForRange(const wxRichTextRange& range) const;
+
+ virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent,
+ wxDC& dc, wxRichTextDrawingContext& context, int flags,
+ const wxPoint& position = wxPoint(0,0),
+ const wxSize& parentSize = wxDefaultSize,
+ wxArrayInt* partialExtents = NULL) const;
+
+ virtual void Dump(wxTextOutputStream& stream);
+
+ virtual void Invalidate(const wxRichTextRange& invalidRange = wxRICHTEXT_ALL);
+
+// Accessors
+
+ /**
+ Returns the children.
+ */
+ wxRichTextObjectList& GetChildren();
+ /**
+ Returns the children.
+ */
+ const wxRichTextObjectList& GetChildren() const;
+
+ /**
+ Returns the number of children.
+ */
+ size_t GetChildCount() const ;
+
+ /**
+ Returns the nth child.
+ */
+ wxRichTextObject* GetChild(size_t n) const ;
+
+ /**
+ Returns @true if this object is composite.
+ */
+ virtual bool IsComposite() const;
+
+ /**
+ Returns @true if no user editing can be done inside the object. This returns @true for simple objects,
+ @false for most composite objects, but @true for fields, which if composite, should not be user-edited.
+ */
+ virtual bool IsAtomic() const;
+
+ /**
+ Returns true if the buffer is empty.
+ */
+ virtual bool IsEmpty() const;
+
+ /**
+ Returns the child object at the given character position.
+ */
+ virtual wxRichTextObject* GetChildAtPosition(long pos) const;
+
+// Operations
+
+ void Copy(const wxRichTextCompositeObject& obj);
+
+ void operator= (const wxRichTextCompositeObject& obj);
+
+ /**
+ Appends a child, returning the position.
+ */
+ size_t AppendChild(wxRichTextObject* child) ;
+
+ /**
+ Inserts the child in front of the given object, or at the beginning.
+ */
+ bool InsertChild(wxRichTextObject* child, wxRichTextObject* inFrontOf) ;
+
+ /**
+ Removes and optionally deletes the specified child.
+ */
+ bool RemoveChild(wxRichTextObject* child, bool deleteChild = false) ;
+
+ /**
+ Deletes all the children.
+ */
+ bool DeleteChildren() ;
+
+ /**
+ Recursively merges all pieces that can be merged.
+ */
+ bool Defragment(wxRichTextDrawingContext& context, const wxRichTextRange& range = wxRICHTEXT_ALL);
+
+ /**
+ Moves the object recursively, by adding the offset from old to new.
+ */
+ virtual void Move(const wxPoint& pt);
+
+protected:
+ wxRichTextObjectList m_children;
+};
+
+/**
+ @class wxRichTextParagraphBox
+
+ This class knows how to lay out paragraphs.
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextCompositeObject, wxRichTextObject, wxRichTextBuffer, wxRichTextCtrl
+*/
+
+class wxRichTextParagraphLayoutBox: public wxRichTextCompositeObject
+{
+public:
+// Constructors
+
+ wxRichTextParagraphLayoutBox(wxRichTextObject* parent = NULL);
+ wxRichTextParagraphLayoutBox(const wxRichTextParagraphLayoutBox& obj): wxRichTextCompositeObject() { Init(); Copy(obj); }
+ ~wxRichTextParagraphLayoutBox();
+
+// Overridables
+
+ virtual int HitTest(wxDC& dc, wxRichTextDrawingContext& context, const wxPoint& pt, long& textPosition, wxRichTextObject** obj, wxRichTextObject** contextObj, int flags = 0);
+
+ virtual bool Draw(wxDC& dc, wxRichTextDrawingContext& context, const wxRichTextRange& range, const wxRichTextSelection& selection, const wxRect& rect, int descent, int style);
+
+ virtual bool Layout(wxDC& dc, wxRichTextDrawingContext& context, const wxRect& rect, const wxRect& parentRect, int style);
+
+ virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, wxRichTextDrawingContext& context, int flags, const wxPoint& position = wxPoint(0,0), const wxSize& parentSize = wxDefaultSize, wxArrayInt* partialExtents = NULL) const;
+
+ virtual bool DeleteRange(const wxRichTextRange& range);
+
+ virtual wxString GetTextForRange(const wxRichTextRange& range) const;
+
+ virtual bool ImportFromXML(wxRichTextBuffer* buffer, wxXmlNode* node, wxRichTextXMLHandler* handler, bool* recurse);
+
+#if wxRICHTEXT_HAVE_DIRECT_OUTPUT
+ virtual bool ExportXML(wxOutputStream& stream, int indent, wxRichTextXMLHandler* handler);
+#endif
+
+#if wxRICHTEXT_HAVE_XMLDOCUMENT_OUTPUT
+ virtual bool ExportXML(wxXmlNode* parent, wxRichTextXMLHandler* handler);
+#endif
+
+ virtual wxString GetXMLNodeName() const { return wxT("paragraphlayout"); }
+
+ virtual bool AcceptsFocus() const { return true; }
+
+// Accessors
+
+ /**
+ Associates a control with the buffer, for operations that for example require refreshing the window.
+ */
+ void SetRichTextCtrl(wxRichTextCtrl* ctrl) { m_ctrl = ctrl; }
+
+ /**
+ Returns the associated control.
+ */
+ wxRichTextCtrl* GetRichTextCtrl() const { return m_ctrl; }
+
+ /**
+ Sets a flag indicating whether the last paragraph is partial or complete.
+ */
+ void SetPartialParagraph(bool partialPara) { m_partialParagraph = partialPara; }
+
+ /**
+ Returns a flag indicating whether the last paragraph is partial or complete.
+ */
+ bool GetPartialParagraph() const { return m_partialParagraph; }
+
+ /**
+ Returns the style sheet associated with the overall buffer.
+ */
+ virtual wxRichTextStyleSheet* GetStyleSheet() const;
+
+ virtual bool IsTopLevel() const { return true; }
+
+// Operations
+
+ /**
+ Submits a command to insert paragraphs.
+ */
+ bool InsertParagraphsWithUndo(wxRichTextBuffer* buffer, long pos, const wxRichTextParagraphLayoutBox& paragraphs, wxRichTextCtrl* ctrl, int flags = 0);
+
+ /**
+ Submits a command to insert the given text.
+ */
+ bool InsertTextWithUndo(wxRichTextBuffer* buffer, long pos, const wxString& text, wxRichTextCtrl* ctrl, int flags = 0);
+
+ /**
+ Submits a command to insert the given text.
+ */
+ bool InsertNewlineWithUndo(wxRichTextBuffer* buffer, long pos, wxRichTextCtrl* ctrl, int flags = 0);
+
+ /**
+ Submits a command to insert the given image.
+ */
+ bool InsertImageWithUndo(wxRichTextBuffer* buffer, long pos, const wxRichTextImageBlock& imageBlock,
+ wxRichTextCtrl* ctrl, int flags,
+ const wxRichTextAttr& textAttr);
+
+ /**
+ Submits a command to insert the given field. Field data can be included in properties.
+
+ @see wxRichTextField, wxRichTextFieldType, wxRichTextFieldTypeStandard
+ */
+ wxRichTextField* InsertFieldWithUndo(wxRichTextBuffer* buffer, long pos, const wxString& fieldType,
+ const wxRichTextProperties& properties,
+ wxRichTextCtrl* ctrl, int flags,
+ const wxRichTextAttr& textAttr);
+
+ /**
+ Returns the style that is appropriate for a new paragraph at this position.
+ If the previous paragraph has a paragraph style name, looks up the next-paragraph
+ style.
+ */
+ wxRichTextAttr GetStyleForNewParagraph(wxRichTextBuffer* buffer, long pos, bool caretPosition = false, bool lookUpNewParaStyle=false) const;
+
+ /**
+ Inserts an object.
+ */
+ wxRichTextObject* InsertObjectWithUndo(wxRichTextBuffer* buffer, long pos, wxRichTextObject *object, wxRichTextCtrl* ctrl, int flags = 0);
+
+ /**
+ Submits a command to delete this range.
+ */
+ bool DeleteRangeWithUndo(const wxRichTextRange& range, wxRichTextCtrl* ctrl, wxRichTextBuffer* buffer);
+
+ /**
+ Draws the floating objects in this buffer.
+ */
+ void DrawFloats(wxDC& dc, wxRichTextDrawingContext& context, const wxRichTextRange& range, const wxRichTextSelection& selection, const wxRect& rect, int descent, int style);
+
+ /**
+ Moves an anchored object to another paragraph.
+ */
+ void MoveAnchoredObjectToParagraph(wxRichTextParagraph* from, wxRichTextParagraph* to, wxRichTextObject* obj);
+
+ /**
+ Initializes the object.
+ */
+ void Init();
+
+ /**
+ Clears all the children.
+ */
+ virtual void Clear();
+
+ /**
+ Clears and initializes with one blank paragraph.
+ */
+ virtual void Reset();
+
+ /**
+ Convenience function to add a paragraph of text.
+ */
+ virtual wxRichTextRange AddParagraph(const wxString& text, wxRichTextAttr* paraStyle = NULL);
+
+ /**
+ Convenience function to add an image.
+ */
+ virtual wxRichTextRange AddImage(const wxImage& image, wxRichTextAttr* paraStyle = NULL);
+
+ /**
+ Adds multiple paragraphs, based on newlines.
+ */
+ virtual wxRichTextRange AddParagraphs(const wxString& text, wxRichTextAttr* paraStyle = NULL);
+
+ /**
+ Returns the line at the given position. If @a caretPosition is true, the position is
+ a caret position, which is normally a smaller number.
+ */
+ virtual wxRichTextLine* GetLineAtPosition(long pos, bool caretPosition = false) const;
+
+ /**
+ Returns the line at the given y pixel position, or the last line.
+ */
+ virtual wxRichTextLine* GetLineAtYPosition(int y) const;
+
+ /**
+ Returns the paragraph at the given character or caret position.
+ */
+ virtual wxRichTextParagraph* GetParagraphAtPosition(long pos, bool caretPosition = false) const;
+
+ /**
+ Returns the line size at the given position.
+ */
+ virtual wxSize GetLineSizeAtPosition(long pos, bool caretPosition = false) const;
+
+ /**
+ Given a position, returns the number of the visible line (potentially many to a paragraph),
+ starting from zero at the start of the buffer. We also have to pass a bool (@a startOfLine)
+ that indicates whether the caret is being shown at the end of the previous line or at the start
+ of the next, since the caret can be shown at two visible positions for the same underlying
+ position.
+ */
+ virtual long GetVisibleLineNumber(long pos, bool caretPosition = false, bool startOfLine = false) const;
+
+ /**
+ Given a line number, returns the corresponding wxRichTextLine object.
+ */
+ virtual wxRichTextLine* GetLineForVisibleLineNumber(long lineNumber) const;
+
+ /**
+ Returns the leaf object in a paragraph at this position.
+ */
+ virtual wxRichTextObject* GetLeafObjectAtPosition(long position) const;
+
+ /**
+ Returns the paragraph by number.
+ */
+ virtual wxRichTextParagraph* GetParagraphAtLine(long paragraphNumber) const;
+
+ /**
+ Returns the paragraph for a given line.
+ */
+ virtual wxRichTextParagraph* GetParagraphForLine(wxRichTextLine* line) const;
+
+ /**
+ Returns the length of the paragraph.
+ */
+ virtual int GetParagraphLength(long paragraphNumber) const;
+
+ /**
+ Returns the number of paragraphs.
+ */
+ virtual int GetParagraphCount() const { return static_cast<int>(GetChildCount()); }
+
+ /**
+ Returns the number of visible lines.
+ */
+ virtual int GetLineCount() const;
+
+ /**
+ Returns the text of the paragraph.
+ */
+ virtual wxString GetParagraphText(long paragraphNumber) const;
+
+ /**
+ Converts zero-based line column and paragraph number to a position.
+ */
+ virtual long XYToPosition(long x, long y) const;
+
+ /**
+ Converts a zero-based position to line column and paragraph number.
+ */
+ virtual bool PositionToXY(long pos, long* x, long* y) const;
+
+ /**
+ Sets the attributes for the given range. Pass flags to determine how the
+ attributes are set.
+
+ The end point of range is specified as the last character position of the span
+ of text. So, for example, to set the style for a character at position 5,
+ use the range (5,5).
+ This differs from the wxRichTextCtrl API, where you would specify (5,6).
+
+ @a flags may contain a bit list of the following values:
+ - wxRICHTEXT_SETSTYLE_NONE: no style flag.
+ - wxRICHTEXT_SETSTYLE_WITH_UNDO: specifies that this operation should be
+ undoable.
+ - wxRICHTEXT_SETSTYLE_OPTIMIZE: specifies that the style should not be applied
+ if the combined style at this point is already the style in question.
+ - wxRICHTEXT_SETSTYLE_PARAGRAPHS_ONLY: specifies that the style should only be
+ applied to paragraphs, and not the content.
+ This allows content styling to be preserved independently from that
+ of e.g. a named paragraph style.
+ - wxRICHTEXT_SETSTYLE_CHARACTERS_ONLY: specifies that the style should only be
+ applied to characters, and not the paragraph.
+ This allows content styling to be preserved independently from that
+ of e.g. a named paragraph style.
+ - wxRICHTEXT_SETSTYLE_RESET: resets (clears) the existing style before applying
+ the new style.
+ - wxRICHTEXT_SETSTYLE_REMOVE: removes the specified style.
+ Only the style flags are used in this operation.
+ */
+ virtual bool SetStyle(const wxRichTextRange& range, const wxRichTextAttr& style, int flags = wxRICHTEXT_SETSTYLE_WITH_UNDO);
+
+ /**
+ Sets the attributes for the given object only, for example the box attributes for a text box.
+ */
+ virtual void SetStyle(wxRichTextObject *obj, const wxRichTextAttr& textAttr, int flags = wxRICHTEXT_SETSTYLE_WITH_UNDO);
+
+ /**
+ Returns the combined text attributes for this position.
+
+ This function gets the @e uncombined style - that is, the attributes associated
+ with the paragraph or character content, and not necessarily the combined
+ attributes you see on the screen. To get the combined attributes, use GetStyle().
+ If you specify (any) paragraph attribute in @e style's flags, this function
+ will fetch the paragraph attributes.
+ Otherwise, it will return the character attributes.
+ */
+ virtual bool GetStyle(long position, wxRichTextAttr& style);
+
+ /**
+ Returns the content (uncombined) attributes for this position.
+ */
+ virtual bool GetUncombinedStyle(long position, wxRichTextAttr& style);
+
+ /**
+ Implementation helper for GetStyle. If combineStyles is true, combine base, paragraph and
+ context attributes.
+ */
+ virtual bool DoGetStyle(long position, wxRichTextAttr& style, bool combineStyles = true);
+
+ /**
+ This function gets a style representing the common, combined attributes in the
+ given range.
+ Attributes which have different values within the specified range will not be
+ included the style flags.
+
+ The function is used to get the attributes to display in the formatting dialog:
+ the user can edit the attributes common to the selection, and optionally specify the
+ values of further attributes to be applied uniformly.
+
+ To apply the edited attributes, you can use SetStyle() specifying
+ the wxRICHTEXT_SETSTYLE_OPTIMIZE flag, which will only apply attributes that
+ are different from the @e combined attributes within the range.
+ So, the user edits the effective, displayed attributes for the range,
+ but his choice won't be applied unnecessarily to content. As an example,
+ say the style for a paragraph specifies bold, but the paragraph text doesn't
+ specify a weight.
+ The combined style is bold, and this is what the user will see on-screen and
+ in the formatting dialog. The user now specifies red text, in addition to bold.
+ When applying with SetStyle(), the content font weight attributes won't be
+ changed to bold because this is already specified by the paragraph.
+ However the text colour attributes @e will be changed to show red.
+ */
+ virtual bool GetStyleForRange(const wxRichTextRange& range, wxRichTextAttr& style);
+
+ /**
+ Combines @a style with @a currentStyle for the purpose of summarising the attributes of a range of
+ content.
+ */
+ bool CollectStyle(wxRichTextAttr& currentStyle, const wxRichTextAttr& style, wxRichTextAttr& clashingAttr, wxRichTextAttr& absentAttr);
+
+ //@{
+ /**
+ Sets the list attributes for the given range, passing flags to determine how
+ the attributes are set.
+ Either the style definition or the name of the style definition (in the current
+ sheet) can be passed.
+
+ @a flags is a bit list of the following:
+ - wxRICHTEXT_SETSTYLE_WITH_UNDO: specifies that this command will be undoable.
+ - wxRICHTEXT_SETSTYLE_RENUMBER: specifies that numbering should start from
+ @a startFrom, otherwise existing attributes are used.
+ - wxRICHTEXT_SETSTYLE_SPECIFY_LEVEL: specifies that @a listLevel should be used
+ as the level for all paragraphs, otherwise the current indentation will be used.
+
+ @see NumberList(), PromoteList(), ClearListStyle().
+ */
+ virtual bool SetListStyle(const wxRichTextRange& range, wxRichTextListStyleDefinition* def, int flags = wxRICHTEXT_SETSTYLE_WITH_UNDO, int startFrom = 1, int specifiedLevel = -1);
+ virtual bool SetListStyle(const wxRichTextRange& range, const wxString& defName, int flags = wxRICHTEXT_SETSTYLE_WITH_UNDO, int startFrom = 1, int specifiedLevel = -1);
+ //@}
+
+ /**
+ Clears the list style from the given range, clearing list-related attributes
+ and applying any named paragraph style associated with each paragraph.
+
+ @a flags is a bit list of the following:
+ - wxRICHTEXT_SETSTYLE_WITH_UNDO: specifies that this command will be undoable.
+
+ @see SetListStyle(), PromoteList(), NumberList()
+ */
+ virtual bool ClearListStyle(const wxRichTextRange& range, int flags = wxRICHTEXT_SETSTYLE_WITH_UNDO);
+
+ //@{
+ /**
+ Numbers the paragraphs in the given range.
+
+ Pass flags to determine how the attributes are set.
+ Either the style definition or the name of the style definition (in the current
+ sheet) can be passed.
+
+ @a flags is a bit list of the following:
+ - wxRICHTEXT_SETSTYLE_WITH_UNDO: specifies that this command will be undoable.
+ - wxRICHTEXT_SETSTYLE_RENUMBER: specifies that numbering should start from
+ @a startFrom, otherwise existing attributes are used.
+ - wxRICHTEXT_SETSTYLE_SPECIFY_LEVEL: specifies that @a listLevel should be used
+ as the level for all paragraphs, otherwise the current indentation will be used.
+
+ @a def can be NULL to indicate that the existing list style should be used.
+
+ @see SetListStyle(), PromoteList(), ClearListStyle()
+ */
+ virtual bool NumberList(const wxRichTextRange& range, wxRichTextListStyleDefinition* def = NULL, int flags = wxRICHTEXT_SETSTYLE_WITH_UNDO, int startFrom = 1, int specifiedLevel = -1);
+ virtual bool NumberList(const wxRichTextRange& range, const wxString& defName, int flags = wxRICHTEXT_SETSTYLE_WITH_UNDO, int startFrom = 1, int specifiedLevel = -1);
+ //@}
+
+ //@{
+ /**
+ Promotes the list items within the given range.
+ A positive @a promoteBy produces a smaller indent, and a negative number
+ produces a larger indent. Pass flags to determine how the attributes are set.
+ Either the style definition or the name of the style definition (in the current
+ sheet) can be passed.
+
+ @a flags is a bit list of the following:
+ - wxRICHTEXT_SETSTYLE_WITH_UNDO: specifies that this command will be undoable.
+ - wxRICHTEXT_SETSTYLE_RENUMBER: specifies that numbering should start from
+ @a startFrom, otherwise existing attributes are used.
+ - wxRICHTEXT_SETSTYLE_SPECIFY_LEVEL: specifies that @a listLevel should be used
+ as the level for all paragraphs, otherwise the current indentation will be used.
+
+ @see SetListStyle(), SetListStyle(), ClearListStyle()
+ */
+ virtual bool PromoteList(int promoteBy, const wxRichTextRange& range, wxRichTextListStyleDefinition* def = NULL, int flags = wxRICHTEXT_SETSTYLE_WITH_UNDO, int specifiedLevel = -1);
+ virtual bool PromoteList(int promoteBy, const wxRichTextRange& range, const wxString& defName, int flags = wxRICHTEXT_SETSTYLE_WITH_UNDO, int specifiedLevel = -1);
+ //@}
+
+ /**
+ Helper for NumberList and PromoteList, that does renumbering and promotion simultaneously
+ @a def can be NULL/empty to indicate that the existing list style should be used.
+ */
+ virtual bool DoNumberList(const wxRichTextRange& range, const wxRichTextRange& promotionRange, int promoteBy, wxRichTextListStyleDefinition* def, int flags = wxRICHTEXT_SETSTYLE_WITH_UNDO, int startFrom = 1, int specifiedLevel = -1);
+
+ /**
+ Fills in the attributes for numbering a paragraph after previousParagraph.
+ */
+ virtual bool FindNextParagraphNumber(wxRichTextParagraph* previousParagraph, wxRichTextAttr& attr) const;
+
+ /**
+ Sets the properties for the given range, passing flags to determine how the
+ attributes are set. You can merge properties or replace them.
+
+ The end point of range is specified as the last character position of the span
+ of text, plus one. So, for example, to set the properties for a character at
+ position 5, use the range (5,6).
+
+ @a flags may contain a bit list of the following values:
+ - wxRICHTEXT_SETPROPERTIES_NONE: no flag.
+ - wxRICHTEXT_SETPROPERTIES_WITH_UNDO: specifies that this operation should be
+ undoable.
+ - wxRICHTEXT_SETPROPERTIES_PARAGRAPHS_ONLY: specifies that the properties should only be
+ applied to paragraphs, and not the content.
+ - wxRICHTEXT_SETPROPERTIES_CHARACTERS_ONLY: specifies that the properties should only be
+ applied to characters, and not the paragraph.
+ - wxRICHTEXT_SETPROPERTIES_RESET: resets (clears) the existing properties before applying
+ the new properties.
+ - wxRICHTEXT_SETPROPERTIES_REMOVE: removes the specified properties.
+ */
+ virtual bool SetProperties(const wxRichTextRange& range, const wxRichTextProperties& properties, int flags = wxRICHTEXT_SETPROPERTIES_WITH_UNDO);
+
+ /**
+ Sets with undo the properties for the given object.
+ */
+ virtual bool SetObjectPropertiesWithUndo(wxRichTextObject& obj, const wxRichTextProperties& properties, wxRichTextObject* objToSet = NULL);
+
+ /**
+ Test if this whole range has character attributes of the specified kind. If any
+ of the attributes are different within the range, the test fails. You
+ can use this to implement, for example, bold button updating. style must have
+ flags indicating which attributes are of interest.
+ */
+ virtual bool HasCharacterAttributes(const wxRichTextRange& range, const wxRichTextAttr& style) const;
+
+ /**
+ Test if this whole range has paragraph attributes of the specified kind. If any
+ of the attributes are different within the range, the test fails. You
+ can use this to implement, for example, centering button updating. style must have
+ flags indicating which attributes are of interest.
+ */
+ virtual bool HasParagraphAttributes(const wxRichTextRange& range, const wxRichTextAttr& style) const;
+
+ virtual wxRichTextObject* Clone() const { return new wxRichTextParagraphLayoutBox(*this); }
+
+ /**
+ Prepares the content just before insertion (or after buffer reset).
+ Currently is only called if undo mode is on.
+ */
+ virtual void PrepareContent(wxRichTextParagraphLayoutBox& container);
+
+ /**
+ Insert fragment into this box at the given position. If partialParagraph is true,
+ it is assumed that the last (or only) paragraph is just a piece of data with no paragraph
+ marker.
+ */
+ virtual bool InsertFragment(long position, wxRichTextParagraphLayoutBox& fragment);
+
+ /**
+ Make a copy of the fragment corresponding to the given range, putting it in @a fragment.
+ */
+ virtual bool CopyFragment(const wxRichTextRange& range, wxRichTextParagraphLayoutBox& fragment);
+
+ /**
+ Apply the style sheet to the buffer, for example if the styles have changed.
+ */
+ virtual bool ApplyStyleSheet(wxRichTextStyleSheet* styleSheet);
+
+ void Copy(const wxRichTextParagraphLayoutBox& obj);
+
+ void operator= (const wxRichTextParagraphLayoutBox& obj) { Copy(obj); }
+
+ /**
+ Calculate ranges.
+ */
+ virtual void UpdateRanges();
+
+ /**
+ Get all the text.
+ */
+ virtual wxString GetText() const;
+
+ /**
+ Sets the default style, affecting the style currently being applied
+ (for example, setting the default style to bold will cause subsequently
+ inserted text to be bold).
+
+ This is not cumulative - setting the default style will replace the previous
+ default style.
+
+ Setting it to a default attribute object makes new content take on the 'basic' style.
+ */
+ virtual bool SetDefaultStyle(const wxRichTextAttr& style);
+
+ /**
+ Returns the current default style, affecting the style currently being applied
+ (for example, setting the default style to bold will cause subsequently
+ inserted text to be bold).
+ */
+ virtual const wxRichTextAttr& GetDefaultStyle() const { return m_defaultAttributes; }
+
+ /**
+ Sets the basic (overall) style. This is the style of the whole
+ buffer before further styles are applied, unlike the default style, which
+ only affects the style currently being applied (for example, setting the default
+ style to bold will cause subsequently inserted text to be bold).
+ */
+ virtual void SetBasicStyle(const wxRichTextAttr& style) { m_attributes = style; }
+
+ /**
+ Returns the basic (overall) style.
+
+ This is the style of the whole buffer before further styles are applied,
+ unlike the default style, which only affects the style currently being
+ applied (for example, setting the default style to bold will cause
+ subsequently inserted text to be bold).
+ */
+ virtual const wxRichTextAttr& GetBasicStyle() const { return m_attributes; }
+
+ /**
+ Invalidates the buffer. With no argument, invalidates whole buffer.
+ */
+ virtual void Invalidate(const wxRichTextRange& invalidRange = wxRICHTEXT_ALL);
+
+ /**
+ Do the (in)validation for this object only.
+ */
+ virtual void DoInvalidate(const wxRichTextRange& invalidRange);
+
+ /**
+ Do the (in)validation both up and down the hierarchy.
+ */
+ virtual void InvalidateHierarchy(const wxRichTextRange& invalidRange = wxRICHTEXT_ALL);
+
+ /**
+ Gather information about floating objects. If untilObj is non-NULL,
+ will stop getting information if the current object is this, since we
+ will collect the rest later.
+ */
+ virtual bool UpdateFloatingObjects(const wxRect& availableRect, wxRichTextObject* untilObj = NULL);
+
+ /**
+ Get invalid range, rounding to entire paragraphs if argument is true.
+ */
+ wxRichTextRange GetInvalidRange(bool wholeParagraphs = false) const;
+
+ /**
+ Returns @true if this object needs layout.
+ */
+ bool IsDirty() const { return m_invalidRange != wxRICHTEXT_NONE; }
+
+ /**
+ Returns the wxRichTextFloatCollector of this object.
+ */
+ wxRichTextFloatCollector* GetFloatCollector() { return m_floatCollector; }
+
+ /**
+ Returns the number of floating objects at this level.
+ */
+ int GetFloatingObjectCount() const;
+
+ /**
+ Returns a list of floating objects.
+ */
+ bool GetFloatingObjects(wxRichTextObjectList& objects) const;
+
+protected:
+ wxRichTextCtrl* m_ctrl;
+ wxRichTextAttr m_defaultAttributes;
+
+ // The invalidated range that will need full layout
+ wxRichTextRange m_invalidRange;
+
+ // Is the last paragraph partial or complete?
+ bool m_partialParagraph;
+
+ // The floating layout state
+ wxRichTextFloatCollector* m_floatCollector;
+};
+
+/**
+ @class wxRichTextBox
+
+ This class implements a floating or inline text box, containing paragraphs.
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextParagraphLayoutBox, wxRichTextObject, wxRichTextBuffer, wxRichTextCtrl
+*/
+
+class wxRichTextBox: public wxRichTextParagraphLayoutBox
+{
+public:
+// Constructors
+
+ /**
+ Default constructor; optionally pass the parent object.
+ */
+
+ wxRichTextBox(wxRichTextObject* parent = NULL);
+
+ /**
+ Copy constructor.
+ */
+
+ wxRichTextBox(const wxRichTextBox& obj): wxRichTextParagraphLayoutBox() { Copy(obj); }
+
+// Overridables
+
+ virtual bool Draw(wxDC& dc, wxRichTextDrawingContext& context, const wxRichTextRange& range, const wxRichTextSelection& selection, const wxRect& rect, int descent, int style);
+
+ virtual wxString GetXMLNodeName() const { return wxT("textbox"); }
+
+ virtual bool CanEditProperties() const { return true; }
+
+ virtual bool EditProperties(wxWindow* parent, wxRichTextBuffer* buffer);
+
+ virtual wxString GetPropertiesMenuLabel() const { return _("&Box"); }
+
+// Accessors
+
+// Operations
+
+ virtual wxRichTextObject* Clone() const { return new wxRichTextBox(*this); }
+
+ void Copy(const wxRichTextBox& obj);
+
+protected:
+};
+
+/**
+ @class wxRichTextField
+
+ This class implements the general concept of a field, an object that represents
+ additional functionality such as a footnote, a bookmark, a page number, a table
+ of contents, and so on. Extra information (such as a bookmark name) can be stored
+ in the object properties.
+
+ Drawing, layout, and property editing is delegated to classes derived
+ from wxRichTextFieldType, such as instances of wxRichTextFieldTypeStandard; this makes
+ the use of fields an efficient method of introducing extra functionality, since
+ most of the information required to draw a field (such as a bitmap) is kept centrally
+ in a single field type definition.
+
+ The FieldType property, accessed by SetFieldType/GetFieldType, is used to retrieve
+ the field type definition. So be careful not to overwrite this property.
+
+ wxRichTextField is derived from wxRichTextParagraphLayoutBox, which means that it
+ can contain its own read-only content, refreshed when the application calls the UpdateField
+ function. Whether a field is treated as a composite or a single graphic is determined
+ by the field type definition. If using wxRichTextFieldTypeStandard, passing the display
+ type wxRICHTEXT_FIELD_STYLE_COMPOSITE to the field type definition causes the field
+ to behave like a composite; the other display styles display a simple graphic.
+ When implementing a composite field, you will still need to derive from wxRichTextFieldTypeStandard
+ or wxRichTextFieldType, if only to implement UpdateField to refresh the field content
+ appropriately. wxRichTextFieldTypeStandard is only one possible implementation, but
+ covers common needs especially for simple, static fields using text or a bitmap.
+
+ Register field types on application initialisation with the static function
+ wxRichTextBuffer::AddFieldType. They will be deleted automatically on
+ application exit.
+
+ An application can write a field to a control with wxRichTextCtrl::WriteField,
+ taking a field type, the properties for the field, and optional attributes.
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextFieldTypeStandard, wxRichTextFieldType, wxRichTextParagraphLayoutBox, wxRichTextProperties, wxRichTextCtrl
+*/
+
+class wxRichTextField: public wxRichTextParagraphLayoutBox
+{
+public:
+// Constructors
+
+ /**
+ Default constructor; optionally pass the parent object.
+ */
+
+ wxRichTextField(const wxString& fieldType = wxEmptyString, wxRichTextObject* parent = NULL);
+
+ /**
+ Copy constructor.
+ */
+
+ wxRichTextField(const wxRichTextField& obj): wxRichTextParagraphLayoutBox() { Copy(obj); }
+
+// Overridables
+
+ virtual bool Draw(wxDC& dc, wxRichTextDrawingContext& context, const wxRichTextRange& range, const wxRichTextSelection& selection, const wxRect& rect, int descent, int style);
+
+ virtual bool Layout(wxDC& dc, wxRichTextDrawingContext& context, const wxRect& rect, const wxRect& parentRect, int style);
+
+ virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, wxRichTextDrawingContext& context, int flags, const wxPoint& position = wxPoint(0,0), const wxSize& parentSize = wxDefaultSize, wxArrayInt* partialExtents = NULL) const;
+
+ virtual wxString GetXMLNodeName() const { return wxT("field"); }
+
+ virtual bool CanEditProperties() const;
+
+ virtual bool EditProperties(wxWindow* parent, wxRichTextBuffer* buffer);
+
+ virtual wxString GetPropertiesMenuLabel() const;
+
+ virtual bool AcceptsFocus() const { return false; }
+
+ virtual void CalculateRange(long start, long& end);
+
+ /**
+ If a field has children, we don't want the user to be able to edit it.
+ */
+ virtual bool IsAtomic() const { return true; }
+
+ virtual bool IsEmpty() const { return false; }
+
+ virtual bool IsTopLevel() const;
+
+// Accessors
+
+ void SetFieldType(const wxString& fieldType) { GetProperties().SetProperty(wxT("FieldType"), fieldType); }
+ wxString GetFieldType() const { return GetProperties().GetPropertyString(wxT("FieldType")); }
+
+// Operations
+
+ /**
+ Update the field; delegated to the associated field type. This would typically expand the field to its value,
+ if this is a dynamically changing and/or composite field.
+ */
+ virtual bool UpdateField(wxRichTextBuffer* buffer);
+
+ virtual wxRichTextObject* Clone() const { return new wxRichTextField(*this); }
+
+ void Copy(const wxRichTextField& obj);
+
+protected:
+};
+
+/**
+ @class wxRichTextFieldType
+
+ The base class for custom field types. Each type definition handles one
+ field type. Override functions to provide drawing, layout, updating and
+ property editing functionality for a field.
+
+ Register field types on application initialisation with the static function
+ wxRichTextBuffer::AddFieldType. They will be deleted automatically on
+ application exit.
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextFieldTypeStandard, wxRichTextField, wxRichTextCtrl
+*/
+
+class wxRichTextFieldType: public wxObject
+{
+public:
+ /**
+ Creates a field type definition.
+ */
+ wxRichTextFieldType(const wxString& name = wxEmptyString)
+ : m_name(name)
+ { }
+
+ /**
+ Copy constructor.
+ */
+ wxRichTextFieldType(const wxRichTextFieldType& fieldType) { Copy(fieldType); }
+
+ void Copy(const wxRichTextFieldType& fieldType) { m_name = fieldType.m_name; }
+
+ /**
+ Draw the item, within the given range. Some objects may ignore the range (for
+ example paragraphs) while others must obey it (lines, to implement wrapping)
+ */
+ virtual bool Draw(wxRichTextField* obj, wxDC& dc, wxRichTextDrawingContext& context, const wxRichTextRange& range, const wxRichTextSelection& selection, const wxRect& rect, int descent, int style) = 0;
+
+ /**
+ Lay the item out at the specified position with the given size constraint.
+ Layout must set the cached size. @a rect is the available space for the object,
+ and @a parentRect is the container that is used to determine a relative size
+ or position (for example if a text box must be 50% of the parent text box).
+ */
+ virtual bool Layout(wxRichTextField* obj, wxDC& dc, wxRichTextDrawingContext& context, const wxRect& rect, const wxRect& parentRect, int style) = 0;
+
+ /**
+ Returns the object size for the given range. Returns @false if the range
+ is invalid for this object.
+ */
+ virtual bool GetRangeSize(wxRichTextField* obj, const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, wxRichTextDrawingContext& context, int flags, const wxPoint& position = wxPoint(0,0), const wxSize& parentSize = wxDefaultSize, wxArrayInt* partialExtents = NULL) const = 0;
+
+ /**
+ Returns @true if we can edit the object's properties via a GUI.
+ */
+ virtual bool CanEditProperties(wxRichTextField* obj) const { return false; }
+
+ /**
+ Edits the object's properties via a GUI.
+ */
+ virtual bool EditProperties(wxRichTextField* obj, wxWindow* parent, wxRichTextBuffer* buffer) { return false; }
+
+ /**
+ Returns the label to be used for the properties context menu item.
+ */
+ virtual wxString GetPropertiesMenuLabel(wxRichTextField* obj) const { return wxEmptyString; }
+
+ /**
+ Update the field. This would typically expand the field to its value,
+ if this is a dynamically changing and/or composite field.
+ */
+ virtual bool UpdateField(wxRichTextBuffer* buffer, wxRichTextField* obj) { return false; }
+
+ /**
+ Returns @true if this object is top-level, i.e.\ contains its own paragraphs, such as a text box.
+ */
+ virtual bool IsTopLevel(wxRichTextField* obj) const { return true; }
+
+ /**
+ Sets the field type name. There should be a unique name per field type object.
+ */
+ void SetName(const wxString& name) { m_name = name; }
+
+ /**
+ Returns the field type name. There should be a unique name per field type object.
+ */
+ wxString GetName() const { return m_name; }
+
+protected:
+
+ wxString m_name;
+};
+
+class wxRichTextFieldTypeHashMap;
+
+/**
+ @class wxRichTextFieldTypeStandard
+
+ A field type that can handle fields with text or bitmap labels, with a small range
+ of styles for implementing rectangular fields and fields that can be used for start
+ and end tags.
+
+ The border, text and background colours can be customised; the default is
+ white text on a black background.
+
+ The following display styles can be used.
+
+ @beginStyleTable
+ @style{wxRICHTEXT_FIELD_STYLE_COMPOSITE}
+ Creates a composite field; you will probably need to derive a new class to implement UpdateField.
+ @style{wxRICHTEXT_FIELD_STYLE_RECTANGLE}
+ Shows a rounded rectangle background.
+ @style{wxRICHTEXT_FIELD_STYLE_NO_BORDER}
+ Suppresses the background and border; mostly used with a bitmap label.
+ @style{wxRICHTEXT_FIELD_STYLE_START_TAG}
+ Shows a start tag background, with the pointy end facing right.
+ @style{wxRICHTEXT_FIELD_STYLE_END_TAG}
+ Shows an end tag background, with the pointy end facing left.
+ @endStyleTable
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextFieldType, wxRichTextField, wxRichTextBuffer, wxRichTextCtrl
+*/
+
+class wxRichTextFieldTypeStandard: public wxRichTextFieldType
+{
+public:
+
+ // Display style types
+ enum { wxRICHTEXT_FIELD_STYLE_COMPOSITE = 0x01,
+ wxRICHTEXT_FIELD_STYLE_RECTANGLE = 0x02,
+ wxRICHTEXT_FIELD_STYLE_NO_BORDER = 0x04,
+ wxRICHTEXT_FIELD_STYLE_START_TAG = 0x08,
+ wxRICHTEXT_FIELD_STYLE_END_TAG = 0x10
+ };
+
+ /**
+ Constructor, creating a field type definition with a text label.
+
+ @param name
+ The name of the type definition. This must be unique, and is the type
+ name used when adding a field to a control.
+ @param label
+ The text label to be shown on the field.
+ @param displayStyle
+ The display style: one of wxRICHTEXT_FIELD_STYLE_RECTANGLE,
+ wxRICHTEXT_FIELD_STYLE_NO_BORDER, wxRICHTEXT_FIELD_STYLE_START_TAG,
+ wxRICHTEXT_FIELD_STYLE_END_TAG.
+
+ */
+ wxRichTextFieldTypeStandard(const wxString& name, const wxString& label, int displayStyle = wxRICHTEXT_FIELD_STYLE_RECTANGLE);
+
+ /**
+ Constructor, creating a field type definition with a bitmap label.
+
+ @param name
+ The name of the type definition. This must be unique, and is the type
+ name used when adding a field to a control.
+ @param bitmap
+ The bitmap label to be shown on the field.
+ @param displayStyle
+ The display style: one of wxRICHTEXT_FIELD_STYLE_RECTANGLE,
+ wxRICHTEXT_FIELD_STYLE_NO_BORDER, wxRICHTEXT_FIELD_STYLE_START_TAG,
+ wxRICHTEXT_FIELD_STYLE_END_TAG.
+
+ */
+ wxRichTextFieldTypeStandard(const wxString& name, const wxBitmap& bitmap, int displayStyle = wxRICHTEXT_FIELD_STYLE_NO_BORDER);
+
+ /**
+ The default constructor.
+
+ */
+ wxRichTextFieldTypeStandard() { Init(); }
+
+ /**
+ The copy constructor.
+
+ */
+ wxRichTextFieldTypeStandard(const wxRichTextFieldTypeStandard& field) { Copy(field); }
+
+ /**
+ Initialises the object.
+ */
+ void Init();
+
+ /**
+ Copies the object.
+ */
+ void Copy(const wxRichTextFieldTypeStandard& field);
+
+ /**
+ The assignment operator.
+ */
+ void operator=(const wxRichTextFieldTypeStandard& field) { Copy(field); }
+
+ /**
+ Draw the item, within the given range. Some objects may ignore the range (for
+ example paragraphs) while others must obey it (lines, to implement wrapping)
+ */
+ virtual bool Draw(wxRichTextField* obj, wxDC& dc, wxRichTextDrawingContext& context, const wxRichTextRange& range, const wxRichTextSelection& selection, const wxRect& rect, int descent, int style);
+
+ /**
+ Lay the item out at the specified position with the given size constraint.
+ Layout must set the cached size. @a rect is the available space for the object,
+ and @a parentRect is the container that is used to determine a relative size
+ or position (for example if a text box must be 50% of the parent text box).
+ */
+ virtual bool Layout(wxRichTextField* obj, wxDC& dc, wxRichTextDrawingContext& context, const wxRect& rect, const wxRect& parentRect, int style);
+
+ /**
+ Returns the object size for the given range. Returns @false if the range
+ is invalid for this object.
+ */
+ virtual bool GetRangeSize(wxRichTextField* obj, const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, wxRichTextDrawingContext& context, int flags, const wxPoint& position = wxPoint(0,0), const wxSize& parentSize = wxDefaultSize, wxArrayInt* partialExtents = NULL) const;
+
+ /**
+ Get the size of the field, given the label, font size, and so on.
+ */
+ wxSize GetSize(wxRichTextField* obj, wxDC& dc, wxRichTextDrawingContext& context, int style) const;
+
+ /**
+ Returns @true if the display type is wxRICHTEXT_FIELD_STYLE_COMPOSITE, @false otherwise.
+ */
+ virtual bool IsTopLevel(wxRichTextField* obj) const { return (GetDisplayStyle() & wxRICHTEXT_FIELD_STYLE_COMPOSITE) != 0; }
+
+ /**
+ Sets the text label for fields of this type.
+ */
+ void SetLabel(const wxString& label) { m_label = label; }
+
+ /**
+ Returns the text label for fields of this type.
+ */
+ const wxString& GetLabel() const { return m_label; }
+
+ /**
+ Sets the bitmap label for fields of this type.
+ */
+ void SetBitmap(const wxBitmap& bitmap) { m_bitmap = bitmap; }
+
+ /**
+ Gets the bitmap label for fields of this type.
+ */
+ const wxBitmap& GetBitmap() const { return m_bitmap; }
+
+ /**
+ Gets the display style for fields of this type.
+ */
+ int GetDisplayStyle() const { return m_displayStyle; }
+
+ /**
+ Sets the display style for fields of this type.
+ */
+ void SetDisplayStyle(int displayStyle) { m_displayStyle = displayStyle; }
+
+ /**
+ Gets the font used for drawing the text label.
+ */
+ const wxFont& GetFont() const { return m_font; }
+
+ /**
+ Sets the font used for drawing the text label.
+ */
+ void SetFont(const wxFont& font) { m_font = font; }
+
+ /**
+ Gets the colour used for drawing the text label.
+ */
+ const wxColour& GetTextColour() const { return m_textColour; }
+
+ /**
+ Sets the colour used for drawing the text label.
+ */
+ void SetTextColour(const wxColour& colour) { m_textColour = colour; }
+
+ /**
+ Gets the colour used for drawing the field border.
+ */
+ const wxColour& GetBorderColour() const { return m_borderColour; }
+
+ /**
+ Sets the colour used for drawing the field border.
+ */
+ void SetBorderColour(const wxColour& colour) { m_borderColour = colour; }
+
+ /**
+ Gets the colour used for drawing the field background.
+ */
+ const wxColour& GetBackgroundColour() const { return m_backgroundColour; }
+
+ /**
+ Sets the colour used for drawing the field background.
+ */
+ void SetBackgroundColour(const wxColour& colour) { m_backgroundColour = colour; }
+
+ /**
+ Sets the vertical padding (the distance between the border and the text).
+ */
+ void SetVerticalPadding(int padding) { m_verticalPadding = padding; }
+
+ /**
+ Gets the vertical padding (the distance between the border and the text).
+ */
+ int GetVerticalPadding() const { return m_verticalPadding; }
+
+ /**
+ Sets the horizontal padding (the distance between the border and the text).
+ */
+ void SetHorizontalPadding(int padding) { m_horizontalPadding = padding; }
+
+ /**
+ Sets the horizontal padding (the distance between the border and the text).
+ */
+ int GetHorizontalPadding() const { return m_horizontalPadding; }
+
+ /**
+ Sets the horizontal margin surrounding the field object.
+ */
+ void SetHorizontalMargin(int margin) { m_horizontalMargin = margin; }
+
+ /**
+ Gets the horizontal margin surrounding the field object.
+ */
+ int GetHorizontalMargin() const { return m_horizontalMargin; }
+
+ /**
+ Sets the vertical margin surrounding the field object.
+ */
+ void SetVerticalMargin(int margin) { m_verticalMargin = margin; }
+
+ /**
+ Gets the vertical margin surrounding the field object.
+ */
+ int GetVerticalMargin() const { return m_verticalMargin; }
+
+protected:
+
+ wxString m_label;
+ int m_displayStyle;
+ wxFont m_font;
+ wxColour m_textColour;
+ wxColour m_borderColour;
+ wxColour m_backgroundColour;
+ int m_verticalPadding;
+ int m_horizontalPadding;
+ int m_horizontalMargin;
+ int m_verticalMargin;
+ wxBitmap m_bitmap;
+};
+
+/**
+ @class wxRichTextLine
+
+ This object represents a line in a paragraph, and stores
+ offsets from the start of the paragraph representing the
+ start and end positions of the line.
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextBuffer, wxRichTextCtrl
+*/
+
+class wxRichTextLine
+{
+public:
+// Constructors
+
+ wxRichTextLine(wxRichTextParagraph* parent);
+ wxRichTextLine(const wxRichTextLine& obj) { Init( NULL); Copy(obj); }
+ virtual ~wxRichTextLine() {}
+
+// Overridables
+
+// Accessors
+
+ /**
+ Sets the range associated with this line.
+ */
+ void SetRange(const wxRichTextRange& range) { m_range = range; }
+ /**
+ Sets the range associated with this line.
+ */
+ void SetRange(long from, long to) { m_range = wxRichTextRange(from, to); }
+
+ /**
+ Returns the parent paragraph.
+ */
+ wxRichTextParagraph* GetParent() { return m_parent; }
+
+ /**
+ Returns the range.
+ */
+ const wxRichTextRange& GetRange() const { return m_range; }
+ /**
+ Returns the range.
+ */
+ wxRichTextRange& GetRange() { return m_range; }
+
+ /**
+ Returns the absolute range.
+ */
+ wxRichTextRange GetAbsoluteRange() const;
+
+ /**
+ Returns the line size as calculated by Layout.
+ */
+ virtual wxSize GetSize() const { return m_size; }
+
+ /**
+ Sets the line size as calculated by Layout.
+ */
+ virtual void SetSize(const wxSize& sz) { m_size = sz; }
+
+ /**
+ Returns the object position relative to the parent.
+ */
+ virtual wxPoint GetPosition() const { return m_pos; }
+
+ /**
+ Sets the object position relative to the parent.
+ */
+ virtual void SetPosition(const wxPoint& pos) { m_pos = pos; }
+
+ /**
+ Returns the absolute object position.
+ */
+ virtual wxPoint GetAbsolutePosition() const;
+
+ /**
+ Returns the rectangle enclosing the line.
+ */
+ virtual wxRect GetRect() const { return wxRect(GetAbsolutePosition(), GetSize()); }
+
+ /**
+ Sets the stored descent.
+ */
+ void SetDescent(int descent) { m_descent = descent; }
+
+ /**
+ Returns the stored descent.
+ */
+ int GetDescent() const { return m_descent; }
+
+#if wxRICHTEXT_USE_OPTIMIZED_LINE_DRAWING
+ wxArrayInt& GetObjectSizes() { return m_objectSizes; }
+ const wxArrayInt& GetObjectSizes() const { return m_objectSizes; }
+#endif
+
+// Operations
+
+ /**
+ Initialises the object.
+ */
+ void Init(wxRichTextParagraph* parent);
+
+ /**
+ Copies from @a obj.
+ */
+ void Copy(const wxRichTextLine& obj);
+
+ virtual wxRichTextLine* Clone() const { return new wxRichTextLine(*this); }
+
+protected:
+
+ // The range of the line (start position to end position)
+ // This is relative to the parent paragraph.
+ wxRichTextRange m_range;
+
+ // Size and position measured relative to top of paragraph
+ wxPoint m_pos;
+ wxSize m_size;
+
+ // Maximum descent for this line (location of text baseline)
+ int m_descent;
+
+ // The parent object
+ wxRichTextParagraph* m_parent;
+
+#if wxRICHTEXT_USE_OPTIMIZED_LINE_DRAWING
+ wxArrayInt m_objectSizes;
+#endif
+};
+
+class wxRichTextLineList;
+
+/**
+ @class wxRichTextParagraph
+
+ This object represents a single paragraph containing various objects such as text content, images, and further paragraph layout objects.
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextBuffer, wxRichTextCtrl
+*/
+
+class wxRichTextParagraph: public wxRichTextCompositeObject
+{
+public:
+// Constructors
+
+ /**
+ Constructor taking a parent and style.
+ */
+ wxRichTextParagraph(wxRichTextObject* parent = NULL, wxRichTextAttr* style = NULL);
+ /**
+ Constructor taking a text string, a parent and paragraph and character attributes.
+ */
+ wxRichTextParagraph(const wxString& text, wxRichTextObject* parent = NULL, wxRichTextAttr* paraStyle = NULL, wxRichTextAttr* charStyle = NULL);
+ virtual ~wxRichTextParagraph();
+ wxRichTextParagraph(const wxRichTextParagraph& obj): wxRichTextCompositeObject() { Copy(obj); }
+
+// Overridables
+
+ virtual bool Draw(wxDC& dc, wxRichTextDrawingContext& context, const wxRichTextRange& range, const wxRichTextSelection& selection, const wxRect& rect, int descent, int style);
+
+ virtual bool Layout(wxDC& dc, wxRichTextDrawingContext& context, const wxRect& rect, const wxRect& parentRect, int style);
+
+ virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, wxRichTextDrawingContext& context, int flags, const wxPoint& position = wxPoint(0,0), const wxSize& parentSize = wxDefaultSize, wxArrayInt* partialExtents = NULL) const;
+
+ virtual bool FindPosition(wxDC& dc, wxRichTextDrawingContext& context, long index, wxPoint& pt, int* height, bool forceLineStart);
+
+ virtual int HitTest(wxDC& dc, wxRichTextDrawingContext& context, const wxPoint& pt, long& textPosition, wxRichTextObject** obj, wxRichTextObject** contextObj, int flags = 0);
+
+ virtual void CalculateRange(long start, long& end);
+
+ virtual wxString GetXMLNodeName() const { return wxT("paragraph"); }
+
+// Accessors
+
+ /**
+ Returns the cached lines.
+ */
+ wxRichTextLineList& GetLines() { return m_cachedLines; }
+
+// Operations
+
+ /**
+ Copies the object.
+ */
+ void Copy(const wxRichTextParagraph& obj);
+
+ virtual wxRichTextObject* Clone() const { return new wxRichTextParagraph(*this); }
+
+ /**
+ Clears the cached lines.
+ */
+ void ClearLines();
+
+// Implementation
+
+ /**
+ Applies paragraph styles such as centering to the wrapped lines.
+ */
+ virtual void ApplyParagraphStyle(wxRichTextLine* line, const wxRichTextAttr& attr, const wxRect& rect, wxDC& dc);
+
+ /**
+ Inserts text at the given position.
+ */
+ virtual bool InsertText(long pos, const wxString& text);
+
+ /**
+ Splits an object at this position if necessary, and returns
+ the previous object, or NULL if inserting at the beginning.
+ */
+ virtual wxRichTextObject* SplitAt(long pos, wxRichTextObject** previousObject = NULL);
+
+ /**
+ Moves content to a list from this point.
+ */
+ virtual void MoveToList(wxRichTextObject* obj, wxList& list);
+
+ /**
+ Adds content back from a list.
+ */
+ virtual void MoveFromList(wxList& list);
+
+ /**
+ Returns the plain text searching from the start or end of the range.
+ The resulting string may be shorter than the range given.
+ */
+ bool GetContiguousPlainText(wxString& text, const wxRichTextRange& range, bool fromStart = true);
+
+ /**
+ Finds a suitable wrap position. @a wrapPosition is the last position in the line to the left
+ of the split.
+ */
+ bool FindWrapPosition(const wxRichTextRange& range, wxDC& dc, wxRichTextDrawingContext& context, int availableSpace, long& wrapPosition, wxArrayInt* partialExtents);
+
+ /**
+ Finds the object at the given position.
+ */
+ wxRichTextObject* FindObjectAtPosition(long position);
+
+ /**
+ Returns the bullet text for this paragraph.
+ */
+ wxString GetBulletText();
+
+ /**
+ Allocates or reuses a line object.
+ */
+ wxRichTextLine* AllocateLine(int pos);
+
+ /**
+ Clears remaining unused line objects, if any.
+ */
+ bool ClearUnusedLines(int lineCount);
+
+ /**
+ Returns combined attributes of the base style, paragraph style and character style. We use this to dynamically
+ retrieve the actual style.
+ */
+ wxRichTextAttr GetCombinedAttributes(const wxRichTextAttr& contentStyle, bool includingBoxAttr = false) const;
+
+ /**
+ Returns the combined attributes of the base style and paragraph style.
+ */
+ wxRichTextAttr GetCombinedAttributes(bool includingBoxAttr = false) const;
+
+ /**
+ Returns the first position from pos that has a line break character.
+ */
+ long GetFirstLineBreakPosition(long pos);
+
+ /**
+ Creates a default tabstop array.
+ */
+ static void InitDefaultTabs();
+
+ /**
+ Clears the default tabstop array.
+ */
+ static void ClearDefaultTabs();
+
+ /**
+ Returns the default tabstop array.
+ */
+ static const wxArrayInt& GetDefaultTabs() { return sm_defaultTabs; }
+
+ /**
+ Lays out the floating objects.
+ */
+ void LayoutFloat(wxDC& dc, wxRichTextDrawingContext& context, const wxRect& rect, const wxRect& parentRect, int style, wxRichTextFloatCollector* floatCollector);
+
+protected:
+
+ // The lines that make up the wrapped paragraph
+ wxRichTextLineList m_cachedLines;
+
+ // Default tabstops
+ static wxArrayInt sm_defaultTabs;
+
+friend class wxRichTextFloatCollector;
+};
+
+/**
+ @class wxRichTextPlainText
+
+ This object represents a single piece of text.
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextBuffer, wxRichTextCtrl
+*/
+
+class wxRichTextPlainText: public wxRichTextObject
+{
+public:
+// Constructors
+
+ /**
+ Constructor.
+ */
+ wxRichTextPlainText(const wxString& text = wxEmptyString, wxRichTextObject* parent = NULL, wxRichTextAttr* style = NULL);
+
+ /**
+ Copy constructor.
+ */
+ wxRichTextPlainText(const wxRichTextPlainText& obj): wxRichTextObject() { Copy(obj); }
+
+// Overridables
+
+ virtual bool Draw(wxDC& dc, wxRichTextDrawingContext& context, const wxRichTextRange& range, const wxRichTextSelection& selection, const wxRect& rect, int descent, int style);
+
+ virtual bool Layout(wxDC& dc, wxRichTextDrawingContext& context, const wxRect& rect, const wxRect& parentRect, int style);
+
+ virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, wxRichTextDrawingContext& context, int flags, const wxPoint& position = wxPoint(0,0), const wxSize& parentSize = wxDefaultSize, wxArrayInt* partialExtents = NULL) const;
+
+ virtual wxString GetTextForRange(const wxRichTextRange& range) const;
+
+ virtual wxRichTextObject* DoSplit(long pos);
+
+ virtual void CalculateRange(long start, long& end);
+
+ virtual bool DeleteRange(const wxRichTextRange& range);
+
+ virtual bool IsEmpty() const { return m_text.empty(); }
+
+ virtual bool CanMerge(wxRichTextObject* object, wxRichTextDrawingContext& context) const;
+
+ virtual bool Merge(wxRichTextObject* object, wxRichTextDrawingContext& context);
+
+ virtual bool CanSplit(wxRichTextDrawingContext& context) const;
+
+ virtual wxRichTextObject* Split(wxRichTextDrawingContext& context);
+
+ virtual void Dump(wxTextOutputStream& stream);
+
+ /**
+ Get the first position from pos that has a line break character.
+ */
+ long GetFirstLineBreakPosition(long pos);
+
+ /// Does this object take note of paragraph attributes? Text and image objects don't.
+ virtual bool UsesParagraphAttributes() const { return false; }
+
+ virtual bool ImportFromXML(wxRichTextBuffer* buffer, wxXmlNode* node, wxRichTextXMLHandler* handler, bool* recurse);
+
+#if wxRICHTEXT_HAVE_DIRECT_OUTPUT
+ virtual bool ExportXML(wxOutputStream& stream, int indent, wxRichTextXMLHandler* handler);
+#endif
+
+#if wxRICHTEXT_HAVE_XMLDOCUMENT_OUTPUT
+ virtual bool ExportXML(wxXmlNode* parent, wxRichTextXMLHandler* handler);
+#endif
+
+ virtual wxString GetXMLNodeName() const { return wxT("text"); }
+
+// Accessors
+
+ /**
+ Returns the text.
+ */
+ const wxString& GetText() const { return m_text; }
+
+ /**
+ Sets the text.
+ */
+ void SetText(const wxString& text) { m_text = text; }
+
+// Operations
+
+ // Copies the text object,
+ void Copy(const wxRichTextPlainText& obj);
+
+ // Clones the text object.
+ virtual wxRichTextObject* Clone() const { return new wxRichTextPlainText(*this); }
+
+private:
+ bool DrawTabbedString(wxDC& dc, const wxRichTextAttr& attr, const wxRect& rect, wxString& str, wxCoord& x, wxCoord& y, bool selected);
+
+protected:
+ wxString m_text;
+};
+
+/**
+ @class wxRichTextImageBlock
+
+ This class stores information about an image, in binary in-memory form.
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextBuffer, wxRichTextCtrl
+*/
+
+class wxRichTextImageBlock: public wxObject
+{
+public:
+ /**
+ Constructor.
+ */
+ wxRichTextImageBlock();
+
+ /**
+ Copy constructor.
+ */
+ wxRichTextImageBlock(const wxRichTextImageBlock& block);
+ virtual ~wxRichTextImageBlock();
+
+ /**
+ Initialises the block.
+ */
+ void Init();
+
+ /**
+ Clears the block.
+ */
+
+ void Clear();
+
+ /**
+ Load the original image into a memory block.
+ If the image is not a JPEG, we must convert it into a JPEG
+ to conserve space.
+ If it's not a JPEG we can make use of @a image, already scaled, so we don't have to
+ load the image a second time.
+ */
+ virtual bool MakeImageBlock(const wxString& filename, wxBitmapType imageType,
+ wxImage& image, bool convertToJPEG = true);
+
+ /**
+ Make an image block from the wxImage in the given
+ format.
+ */
+ virtual bool MakeImageBlock(wxImage& image, wxBitmapType imageType, int quality = 80);
+
+ /**
+ Uses a const wxImage for efficiency, but can't set quality (only relevant for JPEG)
+ */
+ virtual bool MakeImageBlockDefaultQuality(const wxImage& image, wxBitmapType imageType);
+
+ /**
+ Makes the image block.
+ */
+ virtual bool DoMakeImageBlock(const wxImage& image, wxBitmapType imageType);
+
+ /**
+ Writes the block to a file.
+ */
+ bool Write(const wxString& filename);
+
+ /**
+ Writes the data in hex to a stream.
+ */
+ bool WriteHex(wxOutputStream& stream);
+
+ /**
+ Reads the data in hex from a stream.
+ */
+ bool ReadHex(wxInputStream& stream, int length, wxBitmapType imageType);
+
+ /**
+ Copy from @a block.
+ */
+ void Copy(const wxRichTextImageBlock& block);
+
+ // Load a wxImage from the block
+ /**
+ */
+ bool Load(wxImage& image);
+
+// Operators
+
+ /**
+ Assignment operation.
+ */
+ void operator=(const wxRichTextImageBlock& block);
+
+// Accessors
+
+ /**
+ Returns the raw data.
+ */
+ unsigned char* GetData() const { return m_data; }
+
+ /**
+ Returns the data size in bytes.
+ */
+ size_t GetDataSize() const { return m_dataSize; }
+
+ /**
+ Returns the image type.
+ */
+ wxBitmapType GetImageType() const { return m_imageType; }
+
+ /**
+ */
+ void SetData(unsigned char* image) { m_data = image; }
+
+ /**
+ Sets the data size.
+ */
+ void SetDataSize(size_t size) { m_dataSize = size; }
+
+ /**
+ Sets the image type.
+ */
+ void SetImageType(wxBitmapType imageType) { m_imageType = imageType; }
+
+ /**
+ Returns @true if the data is non-NULL.
+ */
+ bool IsOk() const { return GetData() != NULL; }
+ bool Ok() const { return IsOk(); }
+
+ /**
+ Gets the extension for the block's type.
+ */
+ wxString GetExtension() const;
+
+/// Implementation
+
+ /**
+ Allocates and reads from a stream as a block of memory.
+ */
+ static unsigned char* ReadBlock(wxInputStream& stream, size_t size);
+
+ /**
+ Allocates and reads from a file as a block of memory.
+ */
+ static unsigned char* ReadBlock(const wxString& filename, size_t size);
+
+ /**
+ Writes a memory block to stream.
+ */
+ static bool WriteBlock(wxOutputStream& stream, unsigned char* block, size_t size);
+
+ /**
+ Writes a memory block to a file.
+ */
+ static bool WriteBlock(const wxString& filename, unsigned char* block, size_t size);
+
+protected:
+ // Size in bytes of the image stored.
+ // This is in the raw, original form such as a JPEG file.
+ unsigned char* m_data;
+ size_t m_dataSize;
+ wxBitmapType m_imageType;
+};
+
+/**
+ @class wxRichTextImage
+
+ This class implements a graphic object.
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextBuffer, wxRichTextCtrl, wxRichTextImageBlock
+*/
+
+class wxRichTextImage: public wxRichTextObject
+{
+public:
+// Constructors
+
+ /**
+ Default constructor.
+ */
+ wxRichTextImage(wxRichTextObject* parent = NULL): wxRichTextObject(parent) { }
+
+ /**
+ Creates a wxRichTextImage from a wxImage.
+ */
+ wxRichTextImage(const wxImage& image, wxRichTextObject* parent = NULL, wxRichTextAttr* charStyle = NULL);
+
+ /**
+ Creates a wxRichTextImage from an image block.
+ */
+ wxRichTextImage(const wxRichTextImageBlock& imageBlock, wxRichTextObject* parent = NULL, wxRichTextAttr* charStyle = NULL);
+
+ /**
+ Copy constructor.
+ */
+ wxRichTextImage(const wxRichTextImage& obj): wxRichTextObject(obj) { Copy(obj); }
+
+// Overridables
+
+ virtual bool Draw(wxDC& dc, wxRichTextDrawingContext& context, const wxRichTextRange& range, const wxRichTextSelection& selection, const wxRect& rect, int descent, int style);
+
+ virtual bool Layout(wxDC& dc, wxRichTextDrawingContext& context, const wxRect& rect, const wxRect& parentRect, int style);
+
+ virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, wxRichTextDrawingContext& context, int flags, const wxPoint& position = wxPoint(0,0), const wxSize& parentSize = wxDefaultSize, wxArrayInt* partialExtents = NULL) const;
+
+ /**
+ Returns the 'natural' size for this object - the image size.
+ */
+ virtual wxTextAttrSize GetNaturalSize() const;
+
+ virtual bool IsEmpty() const { return false; /* !m_imageBlock.IsOk(); */ }
+
+ virtual bool CanEditProperties() const { return true; }
+
+ virtual bool EditProperties(wxWindow* parent, wxRichTextBuffer* buffer);
+
+ virtual wxString GetPropertiesMenuLabel() const { return _("&Picture"); }
+
+ virtual bool UsesParagraphAttributes() const { return false; }
+
+ virtual bool ImportFromXML(wxRichTextBuffer* buffer, wxXmlNode* node, wxRichTextXMLHandler* handler, bool* recurse);
+
+#if wxRICHTEXT_HAVE_DIRECT_OUTPUT
+ virtual bool ExportXML(wxOutputStream& stream, int indent, wxRichTextXMLHandler* handler);
+#endif
+
+#if wxRICHTEXT_HAVE_XMLDOCUMENT_OUTPUT
+ virtual bool ExportXML(wxXmlNode* parent, wxRichTextXMLHandler* handler);
+#endif
+
+ // Images can be floatable (optionally).
+ virtual bool IsFloatable() const { return true; }
+
+ virtual wxString GetXMLNodeName() const { return wxT("image"); }
+
+// Accessors
+
+ /**
+ Returns the image cache (a scaled bitmap).
+ */
+ const wxBitmap& GetImageCache() const { return m_imageCache; }
+
+ /**
+ Sets the image cache.
+ */
+ void SetImageCache(const wxBitmap& bitmap) { m_imageCache = bitmap; }
+
+ /**
+ Resets the image cache.
+ */
+ void ResetImageCache() { m_imageCache = wxNullBitmap; }
+
+ /**
+ Returns the image block containing the raw data.
+ */
+ wxRichTextImageBlock& GetImageBlock() { return m_imageBlock; }
+
+ /**
+ Gets the original image size.
+ */
+ wxSize GetOriginalImageSize() const;
+
+ /**
+ Sets the original image size.
+ */
+ void SetOriginalImageSize(const wxSize& sz);
+
+// Operations
+
+ /**
+ Copies the image object.
+ */
+ void Copy(const wxRichTextImage& obj);
+
+ /**
+ Clones the image object.
+ */
+ virtual wxRichTextObject* Clone() const { return new wxRichTextImage(*this); }
+
+ /**
+ Creates a cached image at the required size.
+ */
+ virtual bool LoadImageCache(wxDC& dc, bool resetCache = false, const wxSize& parentSize = wxDefaultSize);
+
+protected:
+ wxRichTextImageBlock m_imageBlock;
+ wxBitmap m_imageCache;
+};
+
+class wxRichTextCommand;
+class wxRichTextAction;
+
+/**
+ @class wxRichTextBuffer
+
+ This is a kind of paragraph layout box, used to represent the whole buffer.
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextParagraphLayoutBox, wxRichTextCtrl
+*/
+
+class wxRichTextBuffer: public wxRichTextParagraphLayoutBox
+{
+public:
+// Constructors
+
+ /**
+ Default constructor.
+ */
+ wxRichTextBuffer() { Init(); }
+
+ /**
+ Copy constructor.
+ */
+ wxRichTextBuffer(const wxRichTextBuffer& obj): wxRichTextParagraphLayoutBox() { Init(); Copy(obj); }
+
+ virtual ~wxRichTextBuffer() ;
+
+// Accessors
+
+ /**
+ Returns the command processor.
+ A text buffer always creates its own command processor when it is initialized.
+ */
+ wxCommandProcessor* GetCommandProcessor() const { return m_commandProcessor; }
+
+ /**
+ Sets style sheet, if any. This will allow the application to use named character and paragraph
+ styles found in the style sheet.
+
+ Neither the buffer nor the control owns the style sheet so must be deleted by the application.
+ */
+ void SetStyleSheet(wxRichTextStyleSheet* styleSheet) { m_styleSheet = styleSheet; }
+
+ /**
+ Returns the style sheet.
+ */
+ virtual wxRichTextStyleSheet* GetStyleSheet() const { return m_styleSheet; }
+
+ /**
+ Sets the style sheet and sends a notification of the change.
+ */
+ bool SetStyleSheetAndNotify(wxRichTextStyleSheet* sheet);
+
+ /**
+ Pushes the style sheet to the top of the style sheet stack.
+ */
+ bool PushStyleSheet(wxRichTextStyleSheet* styleSheet);
+
+ /**
+ Pops the style sheet from the top of the style sheet stack.
+ */
+ wxRichTextStyleSheet* PopStyleSheet();
+
+ /**
+ Returns the table storing fonts, for quick access and font reuse.
+ */
+ wxRichTextFontTable& GetFontTable() { return m_fontTable; }
+
+ /**
+ Returns the table storing fonts, for quick access and font reuse.
+ */
+ const wxRichTextFontTable& GetFontTable() const { return m_fontTable; }
+
+ /**
+ Sets table storing fonts, for quick access and font reuse.
+ */
+ void SetFontTable(const wxRichTextFontTable& table) { m_fontTable = table; }
+
+ /**
+ Sets the scale factor for displaying fonts, for example for more comfortable
+ editing.
+ */
+ void SetFontScale(double fontScale);
+
+ /**
+ Returns the scale factor for displaying fonts, for example for more comfortable
+ editing.
+ */
+ double GetFontScale() const { return m_fontScale; }
+
+ /**
+ Sets the scale factor for displaying certain dimensions such as indentation and
+ inter-paragraph spacing. This can be useful when editing in a small control
+ where you still want legible text, but a minimum of wasted white space.
+ */
+ void SetDimensionScale(double dimScale);
+
+ /**
+ Returns the scale factor for displaying certain dimensions such as indentation
+ and inter-paragraph spacing.
+ */
+ double GetDimensionScale() const { return m_dimensionScale; }
+
+// Operations
+
+ /**
+ Initialisation.
+ */
+ void Init();
+
+ /**
+ Clears the buffer, adds an empty paragraph, and clears the command processor.
+ */
+ virtual void ResetAndClearCommands();
+
+ //@{
+ /**
+ Loads content from a stream or file.
+ Not all handlers will implement file loading.
+ */
+ virtual bool LoadFile(const wxString& filename, wxRichTextFileType type = wxRICHTEXT_TYPE_ANY);
+ virtual bool LoadFile(wxInputStream& stream, wxRichTextFileType type = wxRICHTEXT_TYPE_ANY);
+ //@}
+
+ //@{
+ /**
+ Saves content to a stream or file.
+ Not all handlers will implement file saving.
+ */
+ virtual bool SaveFile(const wxString& filename, wxRichTextFileType type = wxRICHTEXT_TYPE_ANY);
+ virtual bool SaveFile(wxOutputStream& stream, wxRichTextFileType type = wxRICHTEXT_TYPE_ANY);
+ //@}
+
+ /**
+ Sets the handler flags, controlling loading and saving.
+ */
+ void SetHandlerFlags(int flags) { m_handlerFlags = flags; }
+
+ /**
+ Gets the handler flags, controlling loading and saving.
+ */
+ int GetHandlerFlags() const { return m_handlerFlags; }
+
+ /**
+ Convenience function to add a paragraph of text.
+ */
+ virtual wxRichTextRange AddParagraph(const wxString& text, wxRichTextAttr* paraStyle = NULL) { Modify(); return wxRichTextParagraphLayoutBox::AddParagraph(text, paraStyle); }
+
+ /**
+ Begin collapsing undo/redo commands. Note that this may not work properly
+ if combining commands that delete or insert content, changing ranges for
+ subsequent actions.
+
+ @a cmdName should be the name of the combined command that will appear
+ next to Undo and Redo in the edit menu.
+ */
+ virtual bool BeginBatchUndo(const wxString& cmdName);
+
+ /**
+ End collapsing undo/redo commands.
+ */
+ virtual bool EndBatchUndo();
+
+ /**
+ Returns @true if we are collapsing commands.
+ */
+ virtual bool BatchingUndo() const { return m_batchedCommandDepth > 0; }
+
+ /**
+ Submit the action immediately, or delay according to whether collapsing is on.
+ */
+ virtual bool SubmitAction(wxRichTextAction* action);
+
+ /**
+ Returns the collapsed command.
+ */
+ virtual wxRichTextCommand* GetBatchedCommand() const { return m_batchedCommand; }
+
+ /**
+ Begin suppressing undo/redo commands. The way undo is suppressed may be implemented
+ differently by each command. If not dealt with by a command implementation, then
+ it will be implemented automatically by not storing the command in the undo history
+ when the action is submitted to the command processor.
+ */
+ virtual bool BeginSuppressUndo();
+
+ /**
+ End suppressing undo/redo commands.
+ */
+ virtual bool EndSuppressUndo();
+
+ /**
+ Are we suppressing undo??
+ */
+ virtual bool SuppressingUndo() const { return m_suppressUndo > 0; }
+
+ /**
+ Copy the range to the clipboard.
+ */
+ virtual bool CopyToClipboard(const wxRichTextRange& range);
+
+ /**
+ Paste the clipboard content to the buffer.
+ */
+ virtual bool PasteFromClipboard(long position);
+
+ /**
+ Returns @true if we can paste from the clipboard.
+ */
+ virtual bool CanPasteFromClipboard() const;
+
+ /**
+ Begin using a style.
+ */
+ virtual bool BeginStyle(const wxRichTextAttr& style);
+
+ /**
+ End the style.
+ */
+ virtual bool EndStyle();
+
+ /**
+ End all styles.
+ */
+ virtual bool EndAllStyles();
+
+ /**
+ Clears the style stack.
+ */
+ virtual void ClearStyleStack();
+
+ /**
+ Returns the size of the style stack, for example to check correct nesting.
+ */
+ virtual size_t GetStyleStackSize() const { return m_attributeStack.GetCount(); }
+
+ /**
+ Begins using bold.
+ */
+ bool BeginBold();
+
+ /**
+ Ends using bold.
+ */
+ bool EndBold() { return EndStyle(); }
+
+ /**
+ Begins using italic.
+ */
+ bool BeginItalic();
+
+ /**
+ Ends using italic.
+ */
+ bool EndItalic() { return EndStyle(); }
+
+ /**
+ Begins using underline.
+ */
+ bool BeginUnderline();
+
+ /**
+ Ends using underline.
+ */
+ bool EndUnderline() { return EndStyle(); }
+
+ /**
+ Begins using point size.
+ */
+ bool BeginFontSize(int pointSize);
+
+ /**
+ Ends using point size.
+ */
+ bool EndFontSize() { return EndStyle(); }
+
+ /**
+ Begins using this font.
+ */
+ bool BeginFont(const wxFont& font);
+
+ /**
+ Ends using a font.
+ */
+ bool EndFont() { return EndStyle(); }
+
+ /**
+ Begins using this colour.
+ */
+ bool BeginTextColour(const wxColour& colour);
+
+ /**
+ Ends using a colour.
+ */
+ bool EndTextColour() { return EndStyle(); }
+
+ /**
+ Begins using alignment.
+ */
+ bool BeginAlignment(wxTextAttrAlignment alignment);
+
+ /**
+ Ends alignment.
+ */
+ bool EndAlignment() { return EndStyle(); }
+
+ /**
+ Begins using @a leftIndent for the left indent, and optionally @a leftSubIndent for
+ the sub-indent. Both are expressed in tenths of a millimetre.
+
+ The sub-indent is an offset from the left of the paragraph, and is used for all
+ but the first line in a paragraph. A positive value will cause the first line to appear
+ to the left of the subsequent lines, and a negative value will cause the first line to be
+ indented relative to the subsequent lines.
+ */
+ bool BeginLeftIndent(int leftIndent, int leftSubIndent = 0);
+
+ /**
+ Ends left indent.
+ */
+ bool EndLeftIndent() { return EndStyle(); }
+
+ /**
+ Begins a right indent, specified in tenths of a millimetre.
+ */
+ bool BeginRightIndent(int rightIndent);
+
+ /**
+ Ends right indent.
+ */
+ bool EndRightIndent() { return EndStyle(); }
+
+ /**
+ Begins paragraph spacing; pass the before-paragraph and after-paragraph spacing
+ in tenths of a millimetre.
+ */
+ bool BeginParagraphSpacing(int before, int after);
+
+ /**
+ Ends paragraph spacing.
+ */
+ bool EndParagraphSpacing() { return EndStyle(); }
+
+ /**
+ Begins line spacing using the specified value. @e spacing is a multiple, where
+ 10 means single-spacing, 15 means 1.5 spacing, and 20 means double spacing.
+
+ The ::wxTextAttrLineSpacing enumeration values are defined for convenience.
+ */
+ bool BeginLineSpacing(int lineSpacing);
+
+ /**
+ Ends line spacing.
+ */
+ bool EndLineSpacing() { return EndStyle(); }
+
+ /**
+ Begins numbered bullet.
+
+ This call will be needed for each item in the list, and the
+ application should take care of incrementing the numbering.
+
+ @a bulletNumber is a number, usually starting with 1.
+ @a leftIndent and @a leftSubIndent are values in tenths of a millimetre.
+ @a bulletStyle is a bitlist of the following values:
+
+ wxRichTextBuffer uses indentation to render a bulleted item.
+ The left indent is the distance between the margin and the bullet.
+ The content of the paragraph, including the first line, starts
+ at leftMargin + leftSubIndent.
+ So the distance between the left edge of the bullet and the
+ left of the actual paragraph is leftSubIndent.
+ */
+ bool BeginNumberedBullet(int bulletNumber, int leftIndent, int leftSubIndent, int bulletStyle = wxTEXT_ATTR_BULLET_STYLE_ARABIC|wxTEXT_ATTR_BULLET_STYLE_PERIOD);
+
+ /**
+ Ends numbered bullet.
+ */
+ bool EndNumberedBullet() { return EndStyle(); }
+
+ /**
+ Begins applying a symbol bullet, using a character from the current font.
+
+ See BeginNumberedBullet() for an explanation of how indentation is used
+ to render the bulleted paragraph.
+ */
+ bool BeginSymbolBullet(const wxString& symbol, int leftIndent, int leftSubIndent, int bulletStyle = wxTEXT_ATTR_BULLET_STYLE_SYMBOL);
+
+ /**
+ Ends symbol bullet.
+ */
+ bool EndSymbolBullet() { return EndStyle(); }
+
+ /**
+ Begins applying a standard bullet, using one of the standard bullet names
+ (currently @c standard/circle or @c standard/square.
+
+ See BeginNumberedBullet() for an explanation of how indentation is used to
+ render the bulleted paragraph.
+ */
+ bool BeginStandardBullet(const wxString& bulletName, int leftIndent, int leftSubIndent, int bulletStyle = wxTEXT_ATTR_BULLET_STYLE_STANDARD);
+
+ /**
+ Ends standard bullet.
+ */
+ bool EndStandardBullet() { return EndStyle(); }
+
+ /**
+ Begins named character style.
+ */
+ bool BeginCharacterStyle(const wxString& characterStyle);
+
+ /**
+ Ends named character style.
+ */
+ bool EndCharacterStyle() { return EndStyle(); }
+
+ /**
+ Begins named paragraph style.
+ */
+ bool BeginParagraphStyle(const wxString& paragraphStyle);
+
+ /**
+ Ends named character style.
+ */
+ bool EndParagraphStyle() { return EndStyle(); }
+
+ /**
+ Begins named list style.
+
+ Optionally, you can also pass a level and a number.
+ */
+ bool BeginListStyle(const wxString& listStyle, int level = 1, int number = 1);
+
+ /**
+ Ends named character style.
+ */
+ bool EndListStyle() { return EndStyle(); }
+
+ /**
+ Begins applying wxTEXT_ATTR_URL to the content.
+
+ Pass a URL and optionally, a character style to apply, since it is common
+ to mark a URL with a familiar style such as blue text with underlining.
+ */
+ bool BeginURL(const wxString& url, const wxString& characterStyle = wxEmptyString);
+
+ /**
+ Ends URL.
+ */
+ bool EndURL() { return EndStyle(); }
+
+// Event handling
+
+ /**
+ Adds an event handler.
+
+ A buffer associated with a control has the control as the only event handler,
+ but the application is free to add more if further notification is required.
+ All handlers are notified of an event originating from the buffer, such as
+ the replacement of a style sheet during loading.
+
+ The buffer never deletes any of the event handlers, unless RemoveEventHandler()
+ is called with @true as the second argument.
+ */
+ bool AddEventHandler(wxEvtHandler* handler);
+
+ /**
+ Removes an event handler from the buffer's list of handlers, deleting the
+ object if @a deleteHandler is @true.
+ */
+ bool RemoveEventHandler(wxEvtHandler* handler, bool deleteHandler = false);
+
+ /**
+ Clear event handlers.
+ */
+ void ClearEventHandlers();
+
+ /**
+ Send event to event handlers. If sendToAll is true, will send to all event handlers,
+ otherwise will stop at the first successful one.
+ */
+ bool SendEvent(wxEvent& event, bool sendToAll = true);
+
+// Implementation
+
+ virtual int HitTest(wxDC& dc, wxRichTextDrawingContext& context, const wxPoint& pt, long& textPosition, wxRichTextObject** obj, wxRichTextObject** contextObj, int flags = 0);
+
+ /**
+ Copies the buffer.
+ */
+ void Copy(const wxRichTextBuffer& obj);
+
+ /**
+ Assignment operator.
+ */
+ void operator= (const wxRichTextBuffer& obj) { Copy(obj); }
+
+ /**
+ Clones the buffer.
+ */
+ virtual wxRichTextObject* Clone() const { return new wxRichTextBuffer(*this); }
+
+ /**
+ Submits a command to insert paragraphs.
+ */
+ bool InsertParagraphsWithUndo(long pos, const wxRichTextParagraphLayoutBox& paragraphs, wxRichTextCtrl* ctrl, int flags = 0);
+
+ /**
+ Submits a command to insert the given text.
+ */
+ bool InsertTextWithUndo(long pos, const wxString& text, wxRichTextCtrl* ctrl, int flags = 0);
+
+ /**
+ Submits a command to insert a newline.
+ */
+ bool InsertNewlineWithUndo(long pos, wxRichTextCtrl* ctrl, int flags = 0);
+
+ /**
+ Submits a command to insert the given image.
+ */
+ bool InsertImageWithUndo(long pos, const wxRichTextImageBlock& imageBlock, wxRichTextCtrl* ctrl, int flags = 0,
+ const wxRichTextAttr& textAttr = wxRichTextAttr());
+
+ /**
+ Submits a command to insert an object.
+ */
+ wxRichTextObject* InsertObjectWithUndo(long pos, wxRichTextObject *object, wxRichTextCtrl* ctrl, int flags);
+
+ /**
+ Submits a command to delete this range.
+ */
+ bool DeleteRangeWithUndo(const wxRichTextRange& range, wxRichTextCtrl* ctrl);
+
+ /**
+ Mark modified.
+ */
+ void Modify(bool modify = true) { m_modified = modify; }
+
+ /**
+ Returns @true if the buffer was modified.
+ */
+ bool IsModified() const { return m_modified; }
+
+ //@{
+ /**
+ Dumps contents of buffer for debugging purposes.
+ */
+ virtual void Dump();
+ virtual void Dump(wxTextOutputStream& stream) { wxRichTextParagraphLayoutBox::Dump(stream); }
+ //@}
+
+ /**
+ Returns the file handlers.
+ */
+ static wxList& GetHandlers() { return sm_handlers; }
+
+ /**
+ Adds a file handler to the end.
+ */
+ static void AddHandler(wxRichTextFileHandler *handler);
+
+ /**
+ Inserts a file handler at the front.
+ */
+ static void InsertHandler(wxRichTextFileHandler *handler);
+
+ /**
+ Removes a file handler.
+ */
+ static bool RemoveHandler(const wxString& name);
+
+ /**
+ Finds a file handler by name.
+ */
+ static wxRichTextFileHandler *FindHandler(const wxString& name);
+
+ /**
+ Finds a file handler by extension and type.
+ */
+ static wxRichTextFileHandler *FindHandler(const wxString& extension, wxRichTextFileType imageType);
+
+ /**
+ Finds a handler by filename or, if supplied, type.
+ */
+ static wxRichTextFileHandler *FindHandlerFilenameOrType(const wxString& filename,
+ wxRichTextFileType imageType);
+
+ /**
+ Finds a handler by type.
+ */
+ static wxRichTextFileHandler *FindHandler(wxRichTextFileType imageType);
+
+ /**
+ Gets a wildcard incorporating all visible handlers. If @a types is present,
+ it will be filled with the file type corresponding to each filter. This can be
+ used to determine the type to pass to LoadFile given a selected filter.
+ */
+ static wxString GetExtWildcard(bool combine = false, bool save = false, wxArrayInt* types = NULL);
+
+ /**
+ Clean up file handlers.
+ */
+ static void CleanUpHandlers();
+
+ /**
+ Initialise the standard file handlers.
+ Currently, only the plain text loading/saving handler is initialised by default.
+ */
+ static void InitStandardHandlers();
+
+ /**
+ Returns the drawing handlers.
+ */
+ static wxList& GetDrawingHandlers() { return sm_drawingHandlers; }
+
+ /**
+ Adds a drawing handler to the end.
+ */
+ static void AddDrawingHandler(wxRichTextDrawingHandler *handler);
+
+ /**
+ Inserts a drawing handler at the front.
+ */
+ static void InsertDrawingHandler(wxRichTextDrawingHandler *handler);
+
+ /**
+ Removes a drawing handler.
+ */
+ static bool RemoveDrawingHandler(const wxString& name);
+
+ /**
+ Finds a drawing handler by name.
+ */
+ static wxRichTextDrawingHandler *FindDrawingHandler(const wxString& name);
+
+ /**
+ Clean up drawing handlers.
+ */
+ static void CleanUpDrawingHandlers();
+
+ /**
+ Returns the field types.
+ */
+ static wxRichTextFieldTypeHashMap& GetFieldTypes() { return sm_fieldTypes; }
+
+ /**
+ Adds a field type.
+
+ @see RemoveFieldType(), FindFieldType(), wxRichTextField, wxRichTextFieldType, wxRichTextFieldTypeStandard
+
+ */
+ static void AddFieldType(wxRichTextFieldType *fieldType);
+
+ /**
+ Removes a field type by name.
+
+ @see AddFieldType(), FindFieldType(), wxRichTextField, wxRichTextFieldType, wxRichTextFieldTypeStandard
+ */
+ static bool RemoveFieldType(const wxString& name);
+
+ /**
+ Finds a field type by name.
+
+ @see RemoveFieldType(), AddFieldType(), wxRichTextField, wxRichTextFieldType, wxRichTextFieldTypeStandard
+ */
+ static wxRichTextFieldType *FindFieldType(const wxString& name);
+
+ /**
+ Cleans up field types.
+ */
+ static void CleanUpFieldTypes();
+
+ /**
+ Returns the renderer object.
+ */
+ static wxRichTextRenderer* GetRenderer() { return sm_renderer; }
+
+ /**
+ Sets @a renderer as the object to be used to render certain aspects of the
+ content, such as bullets.
+
+ You can override default rendering by deriving a new class from
+ wxRichTextRenderer or wxRichTextStdRenderer, overriding one or more
+ virtual functions, and setting an instance of the class using this function.
+ */
+ static void SetRenderer(wxRichTextRenderer* renderer);
+
+ /**
+ Returns the minimum margin between bullet and paragraph in 10ths of a mm.
+ */
+ static int GetBulletRightMargin() { return sm_bulletRightMargin; }
+
+ /**
+ Sets the minimum margin between bullet and paragraph in 10ths of a mm.
+ */
+ static void SetBulletRightMargin(int margin) { sm_bulletRightMargin = margin; }
+
+ /**
+ Returns the factor to multiply by character height to get a reasonable bullet size.
+ */
+ static float GetBulletProportion() { return sm_bulletProportion; }
+
+ /**
+ Sets the factor to multiply by character height to get a reasonable bullet size.
+ */
+ static void SetBulletProportion(float prop) { sm_bulletProportion = prop; }
+
+ /**
+ Returns the scale factor for calculating dimensions.
+ */
+ double GetScale() const { return m_scale; }
+
+ /**
+ Sets the scale factor for calculating dimensions.
+ */
+ void SetScale(double scale) { m_scale = scale; }
+
+ /**
+ Returns the floating layout mode. The default is @true, where objects
+ are laid out according to their floating status.
+ */
+ static bool GetFloatingLayoutMode();
+
+ /**
+ Sets the floating layout mode. Pass @false to speed up editing by not performing
+ floating layout. This setting affects all buffers.
+
+ */
+ static void SetFloatingLayoutMode(bool mode);
+
+protected:
+
+ /// Command processor
+ wxCommandProcessor* m_commandProcessor;
+
+ /// Table storing fonts
+ wxRichTextFontTable m_fontTable;
+
+ /// Has been modified?
+ bool m_modified;
+
+ /// Collapsed command stack
+ int m_batchedCommandDepth;
+
+ /// Name for collapsed command
+ wxString m_batchedCommandsName;
+
+ /// Current collapsed command accumulating actions
+ wxRichTextCommand* m_batchedCommand;
+
+ /// Whether to suppress undo
+ int m_suppressUndo;
+
+ /// Style sheet, if any
+ wxRichTextStyleSheet* m_styleSheet;
+
+ /// List of event handlers that will be notified of events
+ wxList m_eventHandlers;
+
+ /// Stack of attributes for convenience functions
+ wxList m_attributeStack;
+
+ /// Flags to be passed to handlers
+ int m_handlerFlags;
+
+ /// File handlers
+ static wxList sm_handlers;
+
+ /// Drawing handlers
+ static wxList sm_drawingHandlers;
+
+ /// Field types
+ static wxRichTextFieldTypeHashMap sm_fieldTypes;
+
+ /// Renderer
+ static wxRichTextRenderer* sm_renderer;
+
+ /// Minimum margin between bullet and paragraph in 10ths of a mm
+ static int sm_bulletRightMargin;
+
+ /// Factor to multiply by character height to get a reasonable bullet size
+ static float sm_bulletProportion;
+
+ /// Scaling factor in use: needed to calculate correct dimensions when printing
+ double m_scale;
+};
+
+/**
+ @class wxRichTextCell
+
+ wxRichTextCell is the cell in a table, in which the user can type. As well as
+ text, it can also contain objects e.g. an image, or even another wxRichTextTable.
+
+ A cell's appearance can be changed via its associated wxRichTextAttr; for example
+ its size altered or its background colour set. It also has the properties of
+ column- and row-span. By default these are 1, meaning that the cell only spans
+ itself, but can be increased using the SetColspan() and SetRowspan() methods.
+ Attempts to set too large a span are silently truncated to the table edge.
+ */
+
+class wxRichTextCell: public wxRichTextBox
+{
+public:
+// Constructors
+
+ /**
+ Default constructor; optionally pass the parent object.
+ */
+
+ wxRichTextCell(wxRichTextObject* parent = NULL);
+
+ /**
+ Copy constructor.
+ */
+
+ wxRichTextCell(const wxRichTextCell& obj): wxRichTextBox() { Copy(obj); }
+
+// Overridables
+
+ virtual bool Draw(wxDC& dc, wxRichTextDrawingContext& context, const wxRichTextRange& range, const wxRichTextSelection& selection, const wxRect& rect, int descent, int style);
+
+ virtual int HitTest(wxDC& dc, wxRichTextDrawingContext& context, const wxPoint& pt, long& textPosition, wxRichTextObject** obj, wxRichTextObject** contextObj, int flags = 0);
+
+ virtual wxString GetXMLNodeName() const { return wxT("cell"); }
+
+ virtual bool CanEditProperties() const { return true; }
+
+ virtual bool EditProperties(wxWindow* parent, wxRichTextBuffer* buffer);
+
+ virtual wxString GetPropertiesMenuLabel() const { return _("&Cell"); }
+
+// Accessors
+
+ /**
+ Returns the number of columns spanned by the cell.
+
+ By default a cell doesn't span extra columns, so this function returns 1.
+
+ @since 2.9.5
+
+ @see SetColspan(), GetRowspan()
+ */
+ int GetColspan() const;
+
+ /**
+ Set the number of columns spanned by the cell.
+
+ By default colspan is 1 i.e. a cell doesn't span extra columns. Pass a value >1
+ to change this. Attempting to set a colspan <1 will assert and be ignored.
+
+ @since 2.9.5
+
+ @see GetColspan(), SetRowspan()
+ */
+ void SetColspan(long span);
+
+ /**
+ Returns the number of rows spanned by the cell.
+
+ By default a cell doesn't span extra rows, so this function returns 1.
+
+ @since 2.9.5
+
+ @see SetRowspan(), GetColspan()
+ */
+ int GetRowspan() const;
+
+ /**
+ Set the number of rows spanned by the cell.
+
+ By default colspan is 1 i.e. a cell doesn't span extra rows. Pass a value >1
+ to change this. Attempting to set a rowspan <1 will assert and be ignored.
+
+ @since 2.9.5
+
+ @see GetRowspan(), SetColspan()
+ */
+ void SetRowspan(long span);
+
+// Operations
+
+ virtual wxRichTextObject* Clone() const { return new wxRichTextCell(*this); }
+
+ void Copy(const wxRichTextCell& obj);
+
+protected:
+};
+
+/**
+ @class wxRichTextTable
+
+ wxRichTextTable represents a table with arbitrary columns and rows.
+ */
+
+class wxRichTextObjectPtrArray;
+class wxRichTextObjectPtrArrayArray;
+
+class wxRichTextTable: public wxRichTextBox
+{
+public:
+
+// Constructors
+
+ /**
+ Default constructor; optionally pass the parent object.
+ */
+
+ wxRichTextTable(wxRichTextObject* parent = NULL);
+
+ /**
+ Copy constructor.
+ */
+
+ wxRichTextTable(const wxRichTextTable& obj): wxRichTextBox() { Copy(obj); }
+
+// Overridables
+
+ virtual bool Draw(wxDC& dc, wxRichTextDrawingContext& context, const wxRichTextRange& range, const wxRichTextSelection& selection, const wxRect& rect, int descent, int style);
+
+ virtual int HitTest(wxDC& dc, wxRichTextDrawingContext& context, const wxPoint& pt, long& textPosition, wxRichTextObject** obj, wxRichTextObject** contextObj, int flags = 0);
+
+ virtual wxString GetXMLNodeName() const { return wxT("table"); }
+
+ virtual bool Layout(wxDC& dc, wxRichTextDrawingContext& context, const wxRect& rect, const wxRect& parentRect, int style);
+
+ virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, wxRichTextDrawingContext& context, int flags, const wxPoint& position = wxPoint(0,0), const wxSize& parentSize = wxDefaultSize, wxArrayInt* partialExtents = NULL) const;
+
+ virtual bool DeleteRange(const wxRichTextRange& range);
+
+ virtual wxString GetTextForRange(const wxRichTextRange& range) const;
+
+ virtual bool ImportFromXML(wxRichTextBuffer* buffer, wxXmlNode* node, wxRichTextXMLHandler* handler, bool* recurse);
+
+#if wxRICHTEXT_HAVE_DIRECT_OUTPUT
+ virtual bool ExportXML(wxOutputStream& stream, int indent, wxRichTextXMLHandler* handler);
+#endif
+
+#if wxRICHTEXT_HAVE_XMLDOCUMENT_OUTPUT
+ virtual bool ExportXML(wxXmlNode* parent, wxRichTextXMLHandler* handler);
+#endif
+
+ virtual bool FindPosition(wxDC& dc, wxRichTextDrawingContext& context, long index, wxPoint& pt, int* height, bool forceLineStart);
+
+ virtual void CalculateRange(long start, long& end);
+
+ // Can this object handle the selections of its children? FOr example, a table.
+ virtual bool HandlesChildSelections() const { return true; }
+
+ /// Returns a selection object specifying the selections between start and end character positions.
+ /// For example, a table would deduce what cells (of range length 1) are selected when dragging across the table.
+ virtual wxRichTextSelection GetSelection(long start, long end) const;
+
+ virtual bool CanEditProperties() const { return true; }
+
+ virtual bool EditProperties(wxWindow* parent, wxRichTextBuffer* buffer);
+
+ virtual wxString GetPropertiesMenuLabel() const { return _("&Table"); }
+
+ // Returns true if objects of this class can accept the focus, i.e. a call to SetFocusObject
+ // is possible. For example, containers supporting text, such as a text box object, can accept the focus,
+ // but a table can't (set the focus to individual cells instead).
+ virtual bool AcceptsFocus() const { return false; }
+
+// Accessors
+
+ /**
+ Returns the cells array.
+ */
+ const wxRichTextObjectPtrArrayArray& GetCells() const { return m_cells; }
+
+ /**
+ Returns the cells array.
+ */
+ wxRichTextObjectPtrArrayArray& GetCells() { return m_cells; }
+
+ /**
+ Returns the row count.
+ */
+ int GetRowCount() const { return m_rowCount; }
+
+ /**
+ Returns the column count.
+ */
+ int GetColumnCount() const { return m_colCount; }
+
+ /**
+ Returns the cell at the given row/column position.
+ */
+ virtual wxRichTextCell* GetCell(int row, int col) const;
+
+ /**
+ Returns the cell at the given character position (in the range of the table).
+ */
+ virtual wxRichTextCell* GetCell(long pos) const;
+
+ /**
+ Returns the row/column for a given character position.
+ */
+ virtual bool GetCellRowColumnPosition(long pos, int& row, int& col) const;
+
+ /**
+ Returns the coordinates of the cell with keyboard focus, or (-1,-1) if none.
+ */
+ virtual wxPosition GetFocusedCell() const;
+
+// Operations
+
+ /**
+ Clears the table.
+ */
+
+ virtual void ClearTable();
+
+ /**
+ Creates a table of the given dimensions.
+ */
+
+ virtual bool CreateTable(int rows, int cols);
+
+ /**
+ Sets the attributes for the cells specified by the selection.
+ */
+
+ virtual bool SetCellStyle(const wxRichTextSelection& selection, const wxRichTextAttr& style, int flags = wxRICHTEXT_SETSTYLE_WITH_UNDO);
+
+ /**
+ Deletes rows from the given row position.
+ */
+
+ virtual bool DeleteRows(int startRow, int noRows = 1);
+
+ /**
+ Deletes columns from the given column position.
+ */
+
+ virtual bool DeleteColumns(int startCol, int noCols = 1);
+
+ /**
+ Adds rows from the given row position.
+ */
+
+ virtual bool AddRows(int startRow, int noRows = 1, const wxRichTextAttr& attr = wxRichTextAttr());
+
+ /**
+ Adds columns from the given column position.
+ */
+
+ virtual bool AddColumns(int startCol, int noCols = 1, const wxRichTextAttr& attr = wxRichTextAttr());
+
+ // Makes a clone of this object.
+ virtual wxRichTextObject* Clone() const { return new wxRichTextTable(*this); }
+
+ // Copies this object.
+ void Copy(const wxRichTextTable& obj);
+
+protected:
+
+ int m_rowCount;
+ int m_colCount;
+
+ // An array of rows, each of which is a wxRichTextObjectPtrArray containing
+ // the cell objects. The cell objects are also children of this object.
+ // Problem: if boxes are immediate children of a box, this will cause problems
+ // with wxRichTextParagraphLayoutBox functions (and functions elsewhere) that
+ // expect to find just paragraphs. May have to adjust the way we handle the
+ // hierarchy to accept non-paragraph objects in a paragraph layout box.
+ // We'll be overriding much wxRichTextParagraphLayoutBox functionality so this
+ // may not be such a problem. Perhaps the table should derive from a different
+ // class?
+ wxRichTextObjectPtrArrayArray m_cells;
+};
+
+/** @class wxRichTextTableBlock
+
+ Stores the coordinates for a block of cells.
+ */
+
+class wxRichTextTableBlock
+{
+public:
+ wxRichTextTableBlock() { Init(); }
+ wxRichTextTableBlock(int colStart, int colEnd, int rowStart, int rowEnd)
+ { Init(); m_colStart = colStart; m_colEnd = colEnd; m_rowStart = rowStart; m_rowEnd = rowEnd; }
+ wxRichTextTableBlock(const wxRichTextTableBlock& block) { Copy(block); }
+
+ void Init() { m_colStart = 0; m_colEnd = 0; m_rowStart = 0; m_rowEnd = 0; }
+
+ void Copy(const wxRichTextTableBlock& block)
+ {
+ m_colStart = block.m_colStart; m_colEnd = block.m_colEnd; m_rowStart = block.m_rowStart; m_rowEnd = block.m_rowEnd;
+ }
+ void operator=(const wxRichTextTableBlock& block) { Copy(block); }
+ bool operator==(const wxRichTextTableBlock& block)
+ { return m_colStart == block.m_colStart && m_colEnd == block.m_colEnd && m_rowStart == block.m_rowStart && m_rowEnd == block.m_rowEnd; }
+
+ /// Computes the block given a table (perhaps about to be edited) and a rich text control
+ /// that may have a selection. If no selection, the whole table is used. If just the whole content
+ /// of one cell is selected, this cell only is used. If the cell contents is not selected and
+ /// requireCellSelection is @false, the focused cell will count as a selected cell.
+ bool ComputeBlockForSelection(wxRichTextTable* table, wxRichTextCtrl* ctrl, bool requireCellSelection = true);
+
+ /// Does this block represent the whole table?
+ bool IsWholeTable(wxRichTextTable* table) const;
+
+ /// Returns the cell focused in the table, if any
+ static wxRichTextCell* GetFocusedCell(wxRichTextCtrl* ctrl);
+
+ int& ColStart() { return m_colStart; }
+ int ColStart() const { return m_colStart; }
+
+ int& ColEnd() { return m_colEnd; }
+ int ColEnd() const { return m_colEnd; }
+
+ int& RowStart() { return m_rowStart; }
+ int RowStart() const { return m_rowStart; }
+
+ int& RowEnd() { return m_rowEnd; }
+ int RowEnd() const { return m_rowEnd; }
+
+ int m_colStart, m_colEnd, m_rowStart, m_rowEnd;
+};
+
+/**
+ The command identifiers for Do/Undo.
+*/
+
+enum wxRichTextCommandId
+{
+ wxRICHTEXT_INSERT,
+ wxRICHTEXT_DELETE,
+ wxRICHTEXT_CHANGE_ATTRIBUTES,
+ wxRICHTEXT_CHANGE_STYLE,
+ wxRICHTEXT_CHANGE_OBJECT
+};
+
+/**
+ @class wxRichTextObjectAddress
+
+ A class for specifying an object anywhere in an object hierarchy,
+ without using a pointer, necessary since wxRTC commands may delete
+ and recreate sub-objects so physical object addresses change. An array
+ of positions (one per hierarchy level) is used.
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextCommand
+*/
+
+class wxRichTextObjectAddress
+{
+public:
+ /**
+ Creates the address given a container and an object.
+ */
+ wxRichTextObjectAddress(wxRichTextParagraphLayoutBox* topLevelContainer, wxRichTextObject* obj) { Create(topLevelContainer, obj); }
+ /**
+ */
+ wxRichTextObjectAddress() { Init(); }
+ /**
+ */
+ wxRichTextObjectAddress(const wxRichTextObjectAddress& address) { Copy(address); }
+
+ void Init() {}
+
+ /**
+ Copies the address.
+ */
+ void Copy(const wxRichTextObjectAddress& address) { m_address = address.m_address; }
+
+ /**
+ Assignment operator.
+ */
+ void operator=(const wxRichTextObjectAddress& address) { Copy(address); }
+
+ /**
+ Returns the object specified by the address, given a top level container.
+ */
+ wxRichTextObject* GetObject(wxRichTextParagraphLayoutBox* topLevelContainer) const;
+
+ /**
+ Creates the address given a container and an object.
+ */
+ bool Create(wxRichTextParagraphLayoutBox* topLevelContainer, wxRichTextObject* obj);
+
+ /**
+ Returns the array of integers representing the object address.
+ */
+ wxArrayInt& GetAddress() { return m_address; }
+
+ /**
+ Returns the array of integers representing the object address.
+ */
+ const wxArrayInt& GetAddress() const { return m_address; }
+
+ /**
+ Sets the address from an array of integers.
+ */
+ void SetAddress(const wxArrayInt& address) { m_address = address; }
+
+protected:
+
+ wxArrayInt m_address;
+};
+
+class wxRichTextAction;
+
+/**
+ @class wxRichTextCommand
+
+ Implements a command on the undo/redo stack. A wxRichTextCommand object contains one or more wxRichTextAction
+ objects, allowing aggregation of a number of operations into one command.
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextAction
+*/
+
+class wxRichTextCommand: public wxCommand
+{
+public:
+ /**
+ Constructor for one action.
+ */
+ wxRichTextCommand(const wxString& name, wxRichTextCommandId id, wxRichTextBuffer* buffer,
+ wxRichTextParagraphLayoutBox* container, wxRichTextCtrl* ctrl, bool ignoreFirstTime = false);
+
+ /**
+ Constructor for multiple actions.
+ */
+ wxRichTextCommand(const wxString& name);
+
+ virtual ~wxRichTextCommand();
+
+ /**
+ Performs the command.
+ */
+ bool Do();
+
+ /**
+ Undoes the command.
+ */
+ bool Undo();
+
+ /**
+ Adds an action to the action list.
+ */
+ void AddAction(wxRichTextAction* action);
+
+ /**
+ Clears the action list.
+ */
+ void ClearActions();
+
+ /**
+ Returns the action list.
+ */
+ wxList& GetActions() { return m_actions; }
+
+protected:
+
+ wxList m_actions;
+};
+
+/**
+ @class wxRichTextAction
+
+ Implements a part of a command.
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextCommand
+*/
+
+class wxRichTextAction: public wxObject
+{
+public:
+ /**
+ Constructor. @a buffer is the top-level buffer, while @a container is the object within
+ which the action is taking place. In the simplest case, they are the same.
+ */
+ wxRichTextAction(wxRichTextCommand* cmd, const wxString& name, wxRichTextCommandId id,
+ wxRichTextBuffer* buffer, wxRichTextParagraphLayoutBox* container,
+ wxRichTextCtrl* ctrl, bool ignoreFirstTime = false);
+
+ virtual ~wxRichTextAction();
+
+ /**
+ Performs the action.
+ */
+ bool Do();
+
+ /**
+ Undoes the action.
+ */
+ bool Undo();
+
+ /**
+ Updates the control appearance, optimizing if possible given information from the call to Layout.
+ */
+ void UpdateAppearance(long caretPosition, bool sendUpdateEvent = false,
+ wxArrayInt* optimizationLineCharPositions = NULL, wxArrayInt* optimizationLineYPositions = NULL, bool isDoCmd = true);
+
+ /**
+ Replaces the buffer paragraphs with the given fragment.
+ */
+ void ApplyParagraphs(const wxRichTextParagraphLayoutBox& fragment);
+
+ /**
+ Returns the new fragments.
+ */
+ wxRichTextParagraphLayoutBox& GetNewParagraphs() { return m_newParagraphs; }
+
+ /**
+ Returns the old fragments.
+ */
+ wxRichTextParagraphLayoutBox& GetOldParagraphs() { return m_oldParagraphs; }
+
+ /**
+ Returns the attributes, for single-object commands.
+ */
+ wxRichTextAttr& GetAttributes() { return m_attributes; }
+
+ /**
+ Returns the object to replace the one at the position defined by the container address
+ and the action's range start position.
+ */
+ wxRichTextObject* GetObject() const { return m_object; }
+
+ /**
+ Stores the object to replace the one at the position defined by the container address
+ without making an address for it
+
+ @see SetObject(), MakeObject()).
+ */
+ void StoreObject(wxRichTextObject* obj) { m_object = obj; }
+
+ /**
+ Sets the object to replace the one at the position defined by the container address
+ and the action's range start position.
+ */
+ void SetObject(wxRichTextObject* obj) { m_object = obj; m_objectAddress.Create(m_buffer, m_object); }
+
+ /**
+ Makes an address from the given object.
+ */
+ void MakeObject(wxRichTextObject* obj) { m_objectAddress.Create(m_buffer, obj); }
+
+ /**
+ Sets the existing and new objects, for use with wxRICHTEXT_CHANGE_OBJECT.
+ */
+ void SetOldAndNewObjects(wxRichTextObject* oldObj, wxRichTextObject* newObj);
+
+ /**
+ Calculate arrays for refresh optimization.
+ */
+ void CalculateRefreshOptimizations(wxArrayInt& optimizationLineCharPositions, wxArrayInt& optimizationLineYPositions);
+
+ /**
+ Sets the position used for e.g. insertion.
+ */
+ void SetPosition(long pos) { m_position = pos; }
+
+ /**
+ Returns the position used for e.g. insertion.
+ */
+ long GetPosition() const { return m_position; }
+
+ /**
+ Sets the range for e.g. deletion.
+ */
+ void SetRange(const wxRichTextRange& range) { m_range = range; }
+
+ /**
+ Returns the range for e.g. deletion.
+ */
+ const wxRichTextRange& GetRange() const { return m_range; }
+
+ /**
+ Returns the address (nested position) of the container within the buffer being manipulated.
+ */
+ wxRichTextObjectAddress& GetContainerAddress() { return m_containerAddress; }
+
+ /**
+ Returns the address (nested position) of the container within the buffer being manipulated.
+ */
+ const wxRichTextObjectAddress& GetContainerAddress() const { return m_containerAddress; }
+
+ /**
+ Sets the address (nested position) of the container within the buffer being manipulated.
+ */
+ void SetContainerAddress(const wxRichTextObjectAddress& address) { m_containerAddress = address; }
+
+ /**
+ Sets the address (nested position) of the container within the buffer being manipulated.
+ */
+ void SetContainerAddress(wxRichTextParagraphLayoutBox* container, wxRichTextObject* obj) { m_containerAddress.Create(container, obj); }
+
+ /**
+ Returns the container that this action refers to, using the container address and top-level buffer.
+ */
+ wxRichTextParagraphLayoutBox* GetContainer() const;
+
+ /**
+ Returns the action name.
+ */
+ const wxString& GetName() const { return m_name; }
+
+ /**
+ Instructs the first Do() command should be skipped as it's already been applied.
+ */
+ void SetIgnoreFirstTime(bool b);
+
+ /**
+ Returns true if the first Do() command should be skipped as it's already been applied.
+ */
+ bool GetIgnoreFirstTime() const;
+
+protected:
+ // Action name
+ wxString m_name;
+
+ // Buffer
+ wxRichTextBuffer* m_buffer;
+
+ // The address (nested position) of the container being manipulated.
+ // This is necessary because objects are deleted, and we can't
+ // therefore store actual pointers.
+ wxRichTextObjectAddress m_containerAddress;
+
+ // Control
+ wxRichTextCtrl* m_ctrl;
+
+ // Stores the new paragraphs
+ wxRichTextParagraphLayoutBox m_newParagraphs;
+
+ // Stores the old paragraphs
+ wxRichTextParagraphLayoutBox m_oldParagraphs;
+
+ // Stores an object to replace the one at the position
+ // defined by the container address and the action's range start position.
+ wxRichTextObject* m_object;
+
+ // Stores the attributes
+ wxRichTextAttr m_attributes;
+
+ // The address of the object being manipulated (used for changing an individual object or its attributes)
+ wxRichTextObjectAddress m_objectAddress;
+
+ // Stores the old attributes
+ // wxRichTextAttr m_oldAttributes;
+
+ // The affected range
+ wxRichTextRange m_range;
+
+ // The insertion point for this command
+ long m_position;
+
+ // Ignore 1st 'Do' operation because we already did it
+ bool m_ignoreThis;
+
+ // The command identifier
+ wxRichTextCommandId m_cmdId;
+};
+
+/*!
+ * Handler flags
+ */
+
+// Include style sheet when loading and saving
+#define wxRICHTEXT_HANDLER_INCLUDE_STYLESHEET 0x0001
+
+// Save images to memory file system in HTML handler
+#define wxRICHTEXT_HANDLER_SAVE_IMAGES_TO_MEMORY 0x0010
+
+// Save images to files in HTML handler
+#define wxRICHTEXT_HANDLER_SAVE_IMAGES_TO_FILES 0x0020
+
+// Save images as inline base64 data in HTML handler
+#define wxRICHTEXT_HANDLER_SAVE_IMAGES_TO_BASE64 0x0040
+
+// Don't write header and footer (or BODY), so we can include the fragment
+// in a larger document
+#define wxRICHTEXT_HANDLER_NO_HEADER_FOOTER 0x0080
+
+// Convert the more common face names to names that will work on the current platform
+// in a larger document
+#define wxRICHTEXT_HANDLER_CONVERT_FACENAMES 0x0100
+
+/**
+ @class wxRichTextFileHandler
+
+ The base class for file handlers.
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextBuffer, wxRichTextCtrl
+*/
+
+class wxRichTextFileHandler: public wxObject
+{
+public:
+ /**
+ Creates a file handler object.
+ */
+ wxRichTextFileHandler(const wxString& name = wxEmptyString, const wxString& ext = wxEmptyString, int type = 0)
+ : m_name(name), m_extension(ext), m_type(type), m_flags(0), m_visible(true)
+ { }
+
+ /**
+ Loads the buffer from a stream.
+ Not all handlers will implement file loading.
+ */
+ bool LoadFile(wxRichTextBuffer *buffer, wxInputStream& stream)
+ { return DoLoadFile(buffer, stream); }
+
+ /**
+ Saves the buffer to a stream.
+ Not all handlers will implement file saving.
+ */
+ bool SaveFile(wxRichTextBuffer *buffer, wxOutputStream& stream)
+ { return DoSaveFile(buffer, stream); }
+
+ /**
+ Loads the buffer from a file.
+ */
+ virtual bool LoadFile(wxRichTextBuffer *buffer, const wxString& filename);
+
+ /**
+ Saves the buffer to a file.
+ */
+ virtual bool SaveFile(wxRichTextBuffer *buffer, const wxString& filename);
+
+ /**
+ Returns @true if we handle this filename (if using files). By default, checks the extension.
+ */
+ virtual bool CanHandle(const wxString& filename) const;
+
+ /**
+ Returns @true if we can save using this handler.
+ */
+ virtual bool CanSave() const { return false; }
+
+ /**
+ Returns @true if we can load using this handler.
+ */
+ virtual bool CanLoad() const { return false; }
+
+ /**
+ Returns @true if this handler should be visible to the user.
+ */
+ virtual bool IsVisible() const { return m_visible; }
+
+ /**
+ Sets whether the handler should be visible to the user (via the application's
+ load and save dialogs).
+ */
+ virtual void SetVisible(bool visible) { m_visible = visible; }
+
+ /**
+ Sets the name of the handler.
+ */
+ void SetName(const wxString& name) { m_name = name; }
+
+ /**
+ Returns the name of the handler.
+ */
+ wxString GetName() const { return m_name; }
+
+ /**
+ Sets the default extension to recognise.
+ */
+ void SetExtension(const wxString& ext) { m_extension = ext; }
+
+ /**
+ Returns the default extension to recognise.
+ */
+ wxString GetExtension() const { return m_extension; }
+
+ /**
+ Sets the handler type.
+ */
+ void SetType(int type) { m_type = type; }
+
+ /**
+ Returns the handler type.
+ */
+ int GetType() const { return m_type; }
+
+ /**
+ Sets flags that change the behaviour of loading or saving.
+ See the documentation for each handler class to see what flags are relevant
+ for each handler.
+
+ You call this function directly if you are using a file handler explicitly
+ (without going through the text control or buffer LoadFile/SaveFile API).
+ Or, you can call the control or buffer's SetHandlerFlags function to set
+ the flags that will be used for subsequent load and save operations.
+ */
+ void SetFlags(int flags) { m_flags = flags; }
+
+ /**
+ Returns flags controlling how loading and saving is done.
+ */
+ int GetFlags() const { return m_flags; }
+
+ /**
+ Sets the encoding to use when saving a file. If empty, a suitable encoding is chosen.
+ */
+ void SetEncoding(const wxString& encoding) { m_encoding = encoding; }
+
+ /**
+ Returns the encoding to use when saving a file. If empty, a suitable encoding is chosen.
+ */
+ const wxString& GetEncoding() const { return m_encoding; }
+
+protected:
+
+ /**
+ Override to load content from @a stream into @a buffer.
+ */
+ virtual bool DoLoadFile(wxRichTextBuffer *buffer, wxInputStream& stream) = 0;
+
+ /**
+ Override to save content to @a stream from @a buffer.
+ */
+ virtual bool DoSaveFile(wxRichTextBuffer *buffer, wxOutputStream& stream) = 0;
+
+ wxString m_name;
+ wxString m_encoding;
+ wxString m_extension;
+ int m_type;
+ int m_flags;
+ bool m_visible;
+};
+
+/**
+ @class wxRichTextPlainTextHandler
+
+ Implements saving a buffer to plain text.
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextFileHandler, wxRichTextBuffer, wxRichTextCtrl
+*/
+
+class wxRichTextPlainTextHandler: public wxRichTextFileHandler
+{
+public:
+ wxRichTextPlainTextHandler(const wxString& name = "Text",
+ const wxString& ext = "txt",
+ wxRichTextFileType type = wxRICHTEXT_TYPE_TEXT)
+ : wxRichTextFileHandler(name, ext, type)
+ { }
+
+ // Can we save using this handler?
+ virtual bool CanSave() const { return true; }
+
+ // Can we load using this handler?
+ virtual bool CanLoad() const { return true; }
+
+protected:
+
+ virtual bool DoLoadFile(wxRichTextBuffer *buffer, wxInputStream& stream);
+ virtual bool DoSaveFile(wxRichTextBuffer *buffer, wxOutputStream& stream);
+
+};
+
+/**
+ @class wxRichTextDrawingHandler
+
+ The base class for custom drawing handlers.
+ Currently, drawing handlers can provide virtual attributes.
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextBuffer, wxRichTextCtrl
+*/
+
+class wxRichTextDrawingHandler: public wxObject
+{
+public:
+ /**
+ Creates a drawing handler object.
+ */
+ wxRichTextDrawingHandler(const wxString& name = wxEmptyString)
+ : m_name(name)
+ { }
+
+ /**
+ Returns @true if this object has virtual attributes that we can provide.
+ */
+ virtual bool HasVirtualAttributes(wxRichTextObject* obj) const = 0;
+
+ /**
+ Provides virtual attributes that we can provide.
+ */
+ virtual bool GetVirtualAttributes(wxRichTextAttr& attr, wxRichTextObject* obj) const = 0;
+
+ /**
+ Gets the count for mixed virtual attributes for individual positions within the object.
+ For example, individual characters within a text object may require special highlighting.
+ */
+ virtual int GetVirtualSubobjectAttributesCount(wxRichTextObject* obj) const = 0;
+
+ /**
+ Gets the mixed virtual attributes for individual positions within the object.
+ For example, individual characters within a text object may require special highlighting.
+ Returns the number of virtual attributes found.
+ */
+ virtual int GetVirtualSubobjectAttributes(wxRichTextObject* obj, wxArrayInt& positions, wxRichTextAttrArray& attributes) const = 0;
+
+ /**
+ Do we have virtual text for this object? Virtual text allows an application
+ to replace characters in an object for editing and display purposes, for example
+ for highlighting special characters.
+ */
+ virtual bool HasVirtualText(const wxRichTextPlainText* obj) const = 0;
+
+ /**
+ Gets the virtual text for this object.
+ */
+ virtual bool GetVirtualText(const wxRichTextPlainText* obj, wxString& text) const = 0;
+
+ /**
+ Sets the name of the handler.
+ */
+ void SetName(const wxString& name) { m_name = name; }
+
+ /**
+ Returns the name of the handler.
+ */
+ wxString GetName() const { return m_name; }
+
+protected:
+
+ wxString m_name;
+};
+
+
+/**
+ @class wxRichTextBufferDataObject
+
+ Implements a rich text data object for clipboard transfer.
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxDataObjectSimple, wxRichTextBuffer, wxRichTextCtrl
+*/
+
+class wxRichTextBufferDataObject: public wxDataObjectSimple
+{
+public:
+ /**
+ The constructor doesn't copy the pointer, so it shouldn't go away while this object
+ is alive.
+ */
+ wxRichTextBufferDataObject(wxRichTextBuffer* richTextBuffer = NULL);
+ virtual ~wxRichTextBufferDataObject();
+
+ /**
+ After a call to this function, the buffer is owned by the caller and it
+ is responsible for deleting it.
+ */
+ wxRichTextBuffer* GetRichTextBuffer();
+
+ /**
+ Returns the id for the new data format.
+ */
+ static const wxChar* GetRichTextBufferFormatId() { return ms_richTextBufferFormatId; }
+
+ // base class pure virtuals
+
+ virtual wxDataFormat GetPreferredFormat(Direction dir) const;
+ virtual size_t GetDataSize() const;
+ virtual bool GetDataHere(void *pBuf) const;
+ virtual bool SetData(size_t len, const void *buf);
+
+ // prevent warnings
+
+ virtual size_t GetDataSize(const wxDataFormat&) const { return GetDataSize(); }
+ virtual bool GetDataHere(const wxDataFormat&, void *buf) const { return GetDataHere(buf); }
+ virtual bool SetData(const wxDataFormat&, size_t len, const void *buf) { return SetData(len, buf); }
+
+private:
+ wxDataFormat m_formatRichTextBuffer; // our custom format
+ wxRichTextBuffer* m_richTextBuffer; // our data
+ static const wxChar* ms_richTextBufferFormatId; // our format id
+};
+
+
+/**
+ @class wxRichTextRenderer
+
+ This class isolates some common drawing functionality.
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextBuffer, wxRichTextCtrl
+*/
+
+class wxRichTextRenderer: public wxObject
+{
+public:
+ /**
+ Constructor.
+ */
+ wxRichTextRenderer() {}
+ virtual ~wxRichTextRenderer() {}
+
+ /**
+ Draws a standard bullet, as specified by the value of GetBulletName. This function should be overridden.
+ */
+ virtual bool DrawStandardBullet(wxRichTextParagraph* paragraph, wxDC& dc, const wxRichTextAttr& attr, const wxRect& rect) = 0;
+
+ /**
+ Draws a bullet that can be described by text, such as numbered or symbol bullets. This function should be overridden.
+ */
+ virtual bool DrawTextBullet(wxRichTextParagraph* paragraph, wxDC& dc, const wxRichTextAttr& attr, const wxRect& rect, const wxString& text) = 0;
+
+ /**
+ Draws a bitmap bullet, where the bullet bitmap is specified by the value of GetBulletName. This function should be overridden.
+ */
+ virtual bool DrawBitmapBullet(wxRichTextParagraph* paragraph, wxDC& dc, const wxRichTextAttr& attr, const wxRect& rect) = 0;
+
+ /**
+ Enumerate the standard bullet names currently supported. This function should be overridden.
+ */
+ virtual bool EnumerateStandardBulletNames(wxArrayString& bulletNames) = 0;
+};
+
+/**
+ @class wxRichTextStdRenderer
+
+ The standard renderer for drawing bullets.
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextRenderer, wxRichTextBuffer, wxRichTextCtrl
+*/
+
+class wxRichTextStdRenderer: public wxRichTextRenderer
+{
+public:
+ /**
+ Constructor.
+ */
+ wxRichTextStdRenderer() {}
+
+ // Draw a standard bullet, as specified by the value of GetBulletName
+ virtual bool DrawStandardBullet(wxRichTextParagraph* paragraph, wxDC& dc, const wxRichTextAttr& attr, const wxRect& rect);
+
+ // Draw a bullet that can be described by text, such as numbered or symbol bullets
+ virtual bool DrawTextBullet(wxRichTextParagraph* paragraph, wxDC& dc, const wxRichTextAttr& attr, const wxRect& rect, const wxString& text);
+
+ // Draw a bitmap bullet, where the bullet bitmap is specified by the value of GetBulletName
+ virtual bool DrawBitmapBullet(wxRichTextParagraph* paragraph, wxDC& dc, const wxRichTextAttr& attr, const wxRect& rect);
+
+ // Enumerate the standard bullet names currently supported
+ virtual bool EnumerateStandardBulletNames(wxArrayString& bulletNames);
+};
+
+/*!
+ * Utilities
+ *
+ */
+
+inline bool wxRichTextHasStyle(int flags, int style)
+{
+ return ((flags & style) == style);
+}
+
+/// Compare two attribute objects
+bool wxTextAttrEq(const wxRichTextAttr& attr1, const wxRichTextAttr& attr2);
+bool wxTextAttrEq(const wxRichTextAttr& attr1, const wxRichTextAttr& attr2);
+
+/// Apply one style to another
+bool wxRichTextApplyStyle(wxRichTextAttr& destStyle, const wxRichTextAttr& style, wxRichTextAttr* compareWith = NULL);
+
+// Remove attributes
+bool wxRichTextRemoveStyle(wxRichTextAttr& destStyle, const wxRichTextAttr& style);
+
+/// Combine two bitlists
+bool wxRichTextCombineBitlists(int& valueA, int valueB, int& flagsA, int flagsB);
+
+/// Compare two bitlists
+bool wxRichTextBitlistsEqPartial(int valueA, int valueB, int flags);
+
+/// Split into paragraph and character styles
+bool wxRichTextSplitParaCharStyles(const wxRichTextAttr& style, wxRichTextAttr& parStyle, wxRichTextAttr& charStyle);
+
+/// Compare tabs
+bool wxRichTextTabsEq(const wxArrayInt& tabs1, const wxArrayInt& tabs2);
+
+/// Convert a decimal to Roman numerals
+wxString wxRichTextDecimalToRoman(long n);
+
+// Collects the attributes that are common to a range of content, building up a note of
+// which attributes are absent in some objects and which clash in some objects.
+void wxTextAttrCollectCommonAttributes(wxTextAttr& currentStyle, const wxTextAttr& attr, wxTextAttr& clashingAttr, wxTextAttr& absentAttr);