+ wxLogLastError(wxT("DeleteObject(font)"));
+ }
+
+ m_hFont = 0;
+ }
+}
+
+// ----------------------------------------------------------------------------
+// wxNativeFontInfo
+// ----------------------------------------------------------------------------
+
+void wxNativeFontInfo::Init()
+{
+ wxZeroMemory(lf);
+
+ // we get better font quality if we use this instead of DEFAULT_QUALITY
+ // apparently without any drawbacks
+#ifdef __WXWINCE__
+ lf.lfQuality = CLEARTYPE_QUALITY;
+#else
+ lf.lfQuality = PROOF_QUALITY;
+#endif
+}
+
+int wxNativeFontInfo::GetPointSize() const
+{
+ // FIXME: using the screen here results in incorrect font size calculation
+ // for printing!
+ const int ppInch = ::GetDeviceCaps(ScreenHDC(), LOGPIXELSY);
+
+ return (int) (((72.0*(double)abs(lf.lfHeight)) / (double) ppInch) + 0.5);
+}
+
+wxSize wxNativeFontInfo::GetPixelSize() const
+{
+ wxSize ret;
+ ret.SetHeight(lf.lfHeight);
+ ret.SetWidth(lf.lfWidth);
+ return ret;
+}
+
+wxFontStyle wxNativeFontInfo::GetStyle() const
+{
+ return lf.lfItalic ? wxFONTSTYLE_ITALIC : wxFONTSTYLE_NORMAL;
+}
+
+wxFontWeight wxNativeFontInfo::GetWeight() const
+{
+ if ( lf.lfWeight <= 300 )
+ return wxFONTWEIGHT_LIGHT;
+
+ if ( lf.lfWeight >= 600 )
+ return wxFONTWEIGHT_BOLD;
+
+ return wxFONTWEIGHT_NORMAL;
+}
+
+bool wxNativeFontInfo::GetUnderlined() const
+{
+ return lf.lfUnderline != 0;
+}
+
+wxString wxNativeFontInfo::GetFaceName() const
+{
+ return lf.lfFaceName;
+}
+
+wxFontFamily wxNativeFontInfo::GetFamily() const
+{
+ wxFontFamily family;
+
+ // extract family from pitch-and-family
+ switch ( lf.lfPitchAndFamily & ~PITCH_MASK )
+ {
+ case FF_ROMAN:
+ family = wxFONTFAMILY_ROMAN;
+ break;
+
+ default:
+ wxFAIL_MSG( _T("unknown LOGFONT::lfFamily value") );
+ // fall through
+
+ case FF_SWISS:
+ family = wxFONTFAMILY_SWISS;
+ break;
+
+ case FF_SCRIPT:
+ family = wxFONTFAMILY_SCRIPT;
+ break;
+
+ case FF_MODERN:
+ family = wxFONTFAMILY_MODERN;
+ break;
+
+ case FF_DECORATIVE:
+ family = wxFONTFAMILY_DECORATIVE;
+ break;
+ }
+
+ return family;
+}
+
+wxFontEncoding wxNativeFontInfo::GetEncoding() const
+{
+ return wxGetFontEncFromCharSet(lf.lfCharSet);
+}
+
+void wxNativeFontInfo::SetPointSize(int pointsize)
+{
+ // FIXME: using the screen here results in incorrect font size calculation
+ // for printing!
+ const int ppInch = ::GetDeviceCaps(ScreenHDC(), LOGPIXELSY);
+
+ lf.lfHeight = -(int)((pointsize*((double)ppInch)/72.0) + 0.5);
+}
+
+void wxNativeFontInfo::SetPixelSize(const wxSize& pixelSize)
+{
+ lf.lfHeight = pixelSize.GetHeight();
+ lf.lfWidth = pixelSize.GetWidth();
+}
+
+
+void wxNativeFontInfo::SetStyle(wxFontStyle style)
+{
+ switch ( style )
+ {
+ default:
+ wxFAIL_MSG( _T("unknown font style") );
+ // fall through
+
+ case wxFONTSTYLE_NORMAL:
+ lf.lfItalic = FALSE;
+ break;
+
+ case wxFONTSTYLE_ITALIC:
+ case wxFONTSTYLE_SLANT:
+ lf.lfItalic = TRUE;
+ break;
+ }
+}
+
+void wxNativeFontInfo::SetWeight(wxFontWeight weight)
+{
+ switch ( weight )
+ {
+ default:
+ wxFAIL_MSG( _T("unknown font weight") );
+ // fall through
+
+ case wxFONTWEIGHT_NORMAL:
+ lf.lfWeight = FW_NORMAL;
+ break;
+
+ case wxFONTWEIGHT_LIGHT:
+ lf.lfWeight = FW_LIGHT;
+ break;
+
+ case wxFONTWEIGHT_BOLD:
+ lf.lfWeight = FW_BOLD;
+ break;
+ }
+}
+
+void wxNativeFontInfo::SetUnderlined(bool underlined)
+{
+ lf.lfUnderline = underlined;
+}
+
+bool wxNativeFontInfo::SetFaceName(const wxString& facename)
+{
+ size_t len = WXSIZEOF(lf.lfFaceName);
+ wxStrncpy(lf.lfFaceName, facename, len);
+ lf.lfFaceName[len - 1] = '\0'; // truncate the face name
+ return true;
+}
+
+void wxNativeFontInfo::SetFamily(wxFontFamily family)
+{
+ BYTE ff_family;
+ wxArrayString facename;
+
+ // the list of fonts associated with a family was partially
+ // taken from http://www.codestyle.org/css/font-family
+
+ switch ( family )
+ {
+ case wxSCRIPT:
+ ff_family = FF_SCRIPT;
+ facename.Add(_T("Script"));
+ facename.Add(_T("Brush Script MT"));
+ facename.Add(_T("Comic Sans MS"));
+ facename.Add(_T("Lucida Handwriting"));
+ break;
+
+ case wxDECORATIVE:
+ ff_family = FF_DECORATIVE;
+ facename.Add(_T("Old English Text MT"));
+ facename.Add(_T("Comic Sans MS"));
+ facename.Add(_T("Lucida Handwriting"));
+ break;
+
+ case wxROMAN:
+ ff_family = FF_ROMAN;
+ facename.Add(_T("Times New Roman"));
+ facename.Add(_T("Georgia"));
+ facename.Add(_T("Garamond"));
+ facename.Add(_T("Bookman Old Style"));
+ facename.Add(_T("Book Antiqua"));
+ break;
+
+ case wxTELETYPE:
+ case wxMODERN:
+ ff_family = FF_MODERN;
+ facename.Add(_T("Courier New"));
+ facename.Add(_T("Lucida Console"));
+ facename.Add(_T("Andale Mono"));
+ facename.Add(_T("OCR A Extended"));
+ facename.Add(_T("Terminal"));
+ break;
+
+ case wxSWISS:
+ ff_family = FF_SWISS;
+ facename.Add(_T("Arial"));
+ facename.Add(_T("Century Gothic"));
+ facename.Add(_T("Lucida Sans Unicode"));
+ facename.Add(_T("Tahoma"));
+ facename.Add(_T("Trebuchet MS"));
+ facename.Add(_T("Verdana"));
+ break;
+
+ case wxDEFAULT:
+ default:
+ {
+ // We want Windows 2000 or later to have new fonts even MS Shell Dlg
+ // is returned as default GUI font for compatibility
+ int verMaj;
+ ff_family = FF_SWISS;
+ if(wxGetOsVersion(&verMaj) == wxOS_WINDOWS_NT && verMaj >= 5)
+ facename.Add(_T("MS Shell Dlg 2"));
+ else
+ facename.Add(_T("MS Shell Dlg"));
+
+ // Quoting the MSDN:
+ // "MS Shell Dlg is a mapping mechanism that enables
+ // U.S. English Microsoft Windows NT, and Microsoft Windows 2000 to
+ // support locales that have characters that are not contained in code
+ // page 1252. It is not a font but a face name for a nonexistent font."