- while( pNode2 )
- {
- if ( pNode2 != pNode1 ) // node should not depend on itself
- {
- // add references to objects, on which this object
- // depends. Dependecy here indicates intersection of current
- // bounds of this object with the initial bounds of the
- // other object
+ while( pNode2 )
+ {
+ if ( pNode2 != pNode1 ) // node should not depend on itself
+ {
+ // Add references to objects on which this object
+ // depends. Dependency here indicates intersection of current
+ // bounds of this object with the initial bounds of the
+ // other object.