// for them wouldn't work (it needs to do a copy of the event)
virtual wxEvent *Clone() const = 0;
- // Implementation only: this test is explicitlty anti OO and this functions
+ // Implementation only: this test is explicitly anti OO and this function
// exists only for optimization purposes.
bool IsCommandEvent() const { return m_isCommandEvent; }
bool MetaDown() const { return m_metaDown; }
bool AltDown() const { return m_altDown; }
bool ShiftDown() const { return m_shiftDown; }
+ bool CmdDown() const
+ {
+#if defined(__WXMAC__) || defined(__WXCOCOA__)
+ return MetaDown();
+#else
+ return ControlDown();
+#endif
+ }
// Find which event was just generated
bool LeftDown() const { return (m_eventType == wxEVT_LEFT_DOWN); }
bool AltDown() const { return m_altDown; }
bool ShiftDown() const { return m_shiftDown; }
+ // "Cmd" is a pseudo key which is Control for PC and Unix platforms but
+ // Apple ("Command") key under Macs: it makes often sense to use it instead
+ // of, say, ControlDown() because Cmd key is used for the same thing under
+ // Mac as Ctrl elsewhere (but Ctrl still exists, just not used for this
+ // purpose under Mac)
+ bool CmdDown() const
+ {
+#if defined(__WXMAC__) || defined(__WXCOCOA__)
+ return MetaDown();
+#else
+ return ControlDown();
+#endif
+ }
+
// exclude MetaDown() from HasModifiers() because NumLock under X is often
// configured as mod2 modifier, yet the key events even when it is pressed
// should be processed normally, not like Ctrl- or Alt-key
// get the key code: an ASCII7 char or an element of wxKeyCode enum
int GetKeyCode() const { return (int)m_keyCode; }
+#if wxUSE_UNICODE
+ // get the Unicode character corresponding to this key
+ wxChar GetUnicodeKey() const { return m_uniChar; }
+#endif // wxUSE_UNICODE
+
// get the raw key code (platform-dependent)
wxUint32 GetRawKeyCode() const { return m_rawCode; }
enum
{
+ IsBackward = 0x0000,
IsForward = 0x0001,
WinChange = 0x0002
};