wxMenu *wxCurrentPopupMenu = NULL;
#endif // wxUSE_MENUS_NATIVE
+#ifdef __WXWINCE__
+extern wxChar *wxCanvasClassName;
+#else
extern const wxChar *wxCanvasClassName;
+#endif
// true if we had already created the std colour map, used by
// wxGetStdColourMap() and wxWindow::OnSysColourChanged() (FIXME-MT)
}
}
+#ifndef __WXWINCE__
+
// ensure that all our parent windows have WS_EX_CONTROLPARENT style
static void EnsureParentHasControlParentStyle(wxWindow *parent)
{
but if the parent doesn't have it, it wouldn't recurse inside it later
on and so wouldn't have a chance of getting back to this window neither.
*/
-#ifndef __WXWINCE__
while ( parent && !parent->IsTopLevel() )
{
LONG exStyle = ::GetWindowLong(GetHwndOf(parent), GWL_EXSTYLE);
parent = parent->GetParent();
}
-#endif // !__WXWINCE__
}
+#endif // !__WXWINCE__
+
// ---------------------------------------------------------------------------
// event tables
// ---------------------------------------------------------------------------
wxEND_FLAGS( wxWindowStyle )
wxBEGIN_PROPERTIES_TABLE(wxWindow)
- wxEVENT_PROPERTY( Close , wxEVT_CLOSE_WINDOW , wxCloseEvent)
- wxEVENT_PROPERTY( Create , wxEVT_CREATE , wxWindowCreateEvent )
- wxEVENT_PROPERTY( Destroy , wxEVT_DESTROY , wxWindowDestroyEvent )
+ wxEVENT_PROPERTY( Close , wxEVT_CLOSE_WINDOW , wxCloseEvent)
+ wxEVENT_PROPERTY( Create , wxEVT_CREATE , wxWindowCreateEvent )
+ wxEVENT_PROPERTY( Destroy , wxEVT_DESTROY , wxWindowDestroyEvent )
// Always constructor Properties first
- wxREADONLY_PROPERTY( Parent,wxWindow*, GetParent, , 0 /*flags*/ , wxT("Helpstring") , wxT("group"))
- wxPROPERTY( Id,wxWindowID, SetId, GetId, -1, 0 /*flags*/ , wxT("Helpstring") , wxT("group") )
- wxPROPERTY( Position,wxPoint, SetPosition , GetPosition, wxPoint(-1,-1) , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // pos
- wxPROPERTY( Size,wxSize, SetSize, GetSize, wxSize(-1,-1) , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // size
- wxPROPERTY( WindowStyle , long , SetWindowStyleFlag , GetWindowStyleFlag , , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // style
+ wxREADONLY_PROPERTY( Parent,wxWindow*, GetParent, EMPTY_MACROVALUE , 0 /*flags*/ , wxT("Helpstring") , wxT("group"))
+ wxPROPERTY( Id,wxWindowID, SetId, GetId, -1, 0 /*flags*/ , wxT("Helpstring") , wxT("group") )
+ wxPROPERTY( Position,wxPoint, SetPosition , GetPosition, wxPoint(-1,-1) , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // pos
+ wxPROPERTY( Size,wxSize, SetSize, GetSize, wxSize(-1,-1) , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // size
+ wxPROPERTY( WindowStyle , long , SetWindowStyleFlag , GetWindowStyleFlag , EMPTY_MACROVALUE , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // style
// Then all relations of the object graph
// and finally all other properties
- wxPROPERTY( ExtraStyle , long , SetExtraStyle , GetExtraStyle , , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // extstyle
- wxPROPERTY( BackgroundColour , wxColour , SetBackgroundColour , GetBackgroundColour , , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // bg
- wxPROPERTY( ForegroundColour , wxColour , SetForegroundColour , GetForegroundColour , , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // fg
- wxPROPERTY( Enabled , bool , Enable , IsEnabled , wxxVariant((bool)true) , 0 /*flags*/ , wxT("Helpstring") , wxT("group"))
- wxPROPERTY( Shown , bool , Show , IsShown , wxxVariant((bool)true) , 0 /*flags*/ , wxT("Helpstring") , wxT("group"))
+ wxPROPERTY( ExtraStyle , long , SetExtraStyle , GetExtraStyle , EMPTY_MACROVALUE , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // extstyle
+ wxPROPERTY( BackgroundColour , wxColour , SetBackgroundColour , GetBackgroundColour , EMPTY_MACROVALUE , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // bg
+ wxPROPERTY( ForegroundColour , wxColour , SetForegroundColour , GetForegroundColour , EMPTY_MACROVALUE , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // fg
+ wxPROPERTY( Enabled , bool , Enable , IsEnabled , wxxVariant((bool)true) , 0 /*flags*/ , wxT("Helpstring") , wxT("group"))
+ wxPROPERTY( Shown , bool , Show , IsShown , wxxVariant((bool)true) , 0 /*flags*/ , wxT("Helpstring") , wxT("group"))
#if 0
// possible property candidates (not in xrc) or not valid in all subclasses
- wxPROPERTY( Title,wxString, SetTitle, GetTitle, wxT("") )
- wxPROPERTY( Font , wxFont , SetFont , GetWindowFont , )
- wxPROPERTY( Label,wxString, SetLabel, GetLabel, wxT("") )
- // MaxHeight, Width , MinHeight , Width
- // TODO switch label to control and title to toplevels
+ wxPROPERTY( Title,wxString, SetTitle, GetTitle, wxT("") )
+ wxPROPERTY( Font , wxFont , SetFont , GetWindowFont , )
+ wxPROPERTY( Label,wxString, SetLabel, GetLabel, wxT("") )
+ // MaxHeight, Width , MinHeight , Width
+ // TODO switch label to control and title to toplevels
- wxPROPERTY( ThemeEnabled , bool , SetThemeEnabled , GetThemeEnabled , )
- //wxPROPERTY( Cursor , wxCursor , SetCursor , GetCursor , )
- // wxPROPERTY( ToolTip , wxString , SetToolTip , GetToolTipText , )
- wxPROPERTY( AutoLayout , bool , SetAutoLayout , GetAutoLayout , )
+ wxPROPERTY( ThemeEnabled , bool , SetThemeEnabled , GetThemeEnabled , )
+ //wxPROPERTY( Cursor , wxCursor , SetCursor , GetCursor , )
+ // wxPROPERTY( ToolTip , wxString , SetToolTip , GetToolTipText , )
+ wxPROPERTY( AutoLayout , bool , SetAutoLayout , GetAutoLayout , )
m_lastKeydownProcessed = false;
m_childrenDisabled = NULL;
+ m_frozenness = 0;
// wxWnd
m_hMenu = 0;
m_xThumbSize = 0;
m_yThumbSize = 0;
- // as all windows are created with WS_VISIBLE style...
- m_isShown = true;
-
#if wxUSE_MOUSEEVENT_HACK
m_lastMouseX =
m_lastMouseY = -1;
msflags &= ~WS_BORDER;
#endif // wxUniversal
- // all windows are created visible by default except popup ones (which are
- // like the wxTopLevelWindows in this aspect)
- if ( style & wxPOPUP_WINDOW )
- {
- msflags &= ~WS_VISIBLE;
- m_isShown = false;
- }
- else
+ if ( IsShown() )
{
msflags |= WS_VISIBLE;
}
else
{
pr = NULL;
+
}
#ifdef __WXWINCE__
// FIXME: is this the exact equivalent of the line below?
- ::ScrollWindowEx(GetHwnd(), dx, dy, pr, pr, 0, 0, SW_ERASE|SW_INVALIDATE);
+ ::ScrollWindowEx(GetHwnd(), dx, dy, pr, pr, 0, 0, SW_SCROLLCHILDREN|SW_ERASE|SW_INVALIDATE);
#else
::ScrollWindow(GetHwnd(), dx, dy, pr, pr);
#endif
// we don't need to subclass the window of our own class (in the Windows
// sense of the word)
- if ( !wxCheckWindowWndProc(hWnd, (WXFARPROC)wxWndProc) )
+ if ( !wxCheckWindowWndProc(hWnd, (WXFARPROC)wxWndProc) )
{
wxSetWindowProc(hwnd, wxWndProc);
}
// Unicows_{Set,Get}WindowLong and Unicows_RegisterClass to our own
// versions that keep track of fake<->real wnd proc mapping.
- // On WinCE (at least), the wndproc comparison doesn't work,
- // so have to use something like this.
+ // On WinCE (at least), the wndproc comparison doesn't work,
+ // so have to use something like this.
#ifdef __WXWINCE__
- extern const wxChar *wxCanvasClassName;
- extern const wxChar *wxCanvasClassNameNR;
- extern const wxChar *wxMDIFrameClassName;
- extern const wxChar *wxMDIFrameClassNameNoRedraw;
- extern const wxChar *wxMDIChildFrameClassName;
- extern const wxChar *wxMDIChildFrameClassNameNoRedraw;
- wxString str(wxGetWindowClass(hWnd));
- if (str == wxCanvasClassName ||
- str == wxCanvasClassNameNR ||
- str == wxMDIFrameClassName ||
- str == wxMDIFrameClassNameNoRedraw ||
- str == wxMDIChildFrameClassName ||
- str == wxMDIChildFrameClassNameNoRedraw ||
- str == _T("wxTLWHiddenParent"))
- return true; // Effectively means don't subclass
- else
- return false;
+ extern wxChar *wxCanvasClassName;
+ extern wxChar *wxCanvasClassNameNR;
+ extern const wxChar *wxMDIFrameClassName;
+ extern const wxChar *wxMDIFrameClassNameNoRedraw;
+ extern const wxChar *wxMDIChildFrameClassName;
+ extern const wxChar *wxMDIChildFrameClassNameNoRedraw;
+ wxString str(wxGetWindowClass(hWnd));
+ if (str == wxCanvasClassName ||
+ str == wxCanvasClassNameNR ||
+ str == wxMDIFrameClassName ||
+ str == wxMDIFrameClassNameNoRedraw ||
+ str == wxMDIChildFrameClassName ||
+ str == wxMDIChildFrameClassNameNoRedraw ||
+ str == _T("wxTLWHiddenParent"))
+ return true; // Effectively means don't subclass
+ else
+ return false;
#else
WNDCLASS cls;
if ( !::GetClassInfo(wxGetInstance(), wxGetWindowClass(hWnd), &cls) )
WXDWORD wxWindowMSW::MSWGetStyle(long flags, WXDWORD *exstyle) const
{
- // translate the style
- WXDWORD style = WS_CHILD | WS_VISIBLE;
+ // translate common wxWindows styles to Windows ones
+
+ // most of windows are child ones, those which are not (such as
+ // wxTopLevelWindow) should remove WS_CHILD in their MSWGetStyle()
+ WXDWORD style = WS_CHILD;
if ( flags & wxCLIP_CHILDREN )
style |= WS_CLIPCHILDREN;
void wxWindowMSW::Freeze()
{
- SendSetRedraw(GetHwnd(), false);
+ if ( !m_frozenness++ )
+ {
+ SendSetRedraw(GetHwnd(), false);
+ }
}
void wxWindowMSW::Thaw()
{
- SendSetRedraw(GetHwnd(), true);
+ wxASSERT_MSG( m_frozenness > 0, _T("Thaw() without matching Freeze()") );
+
+ if ( !--m_frozenness )
+ {
+ SendSetRedraw(GetHwnd(), true);
- // we need to refresh everything or otherwise he invalidated area is not
- // repainted
- Refresh();
+ // we need to refresh everything or otherwise he invalidated area is not
+ // repainted
+ Refresh();
+ }
}
void wxWindowMSW::Refresh(bool eraseBack, const wxRect *rect)
width = 0;
if (height < 0)
height = 0;
- if ( !::MoveWindow(GetHwnd(), x, y, width, height, TRUE) )
+ if ( !::MoveWindow(GetHwnd(), x, y, width, height, IsShown() /*Repaint?*/) )
{
wxLogLastError(wxT("MoveWindow"));
}
break;
#endif // __WXMICROWIN__
- case WM_SYSCOMMAND:
- processed = HandleSysCommand(wParam, lParam);
- break;
-
case WM_COMMAND:
{
WORD id, cmd;
processed = HandleNotify((int)wParam, lParam, &rc.result);
break;
+ // we only need to reply to WM_NOTIFYFORMAT manually when using MSLU,
+ // otherwise DefWindowProc() does it perfectly fine for us, but MSLU
+ // apparently doesn't always behave properly and needs some help
+#if wxUSE_UNICODE_MSLU && defined(NF_QUERY)
+ case WM_NOTIFYFORMAT:
+ if ( lParam == NF_QUERY )
+ {
+ processed = true;
+ rc.result = NFR_UNICODE;
+ }
+ break;
+#endif // wxUSE_UNICODE_MSLU
+
// for these messages we must return true if process the message
#ifdef WM_DRAWITEM
case WM_DRAWITEM:
wxWindow *wxFindWinFromHandle(WXHWND hWnd)
{
- return wxWinHandleHash->Get((long)hWnd);
+ return (wxWindow*)wxWinHandleHash->Get((long)hWnd);
}
void wxAssociateWinWithHandle(HWND hWnd, wxWindowMSW *win)
{
// yes, those are just some arbitrary hardcoded numbers
static const int DEFAULT_Y = 200;
- static const int DEFAULT_W = 400;
- static const int DEFAULT_H = 250;
bool nonDefault = false;
this and ignore any attempts to change the window size to the size it
already has - so no WM_SIZE would be sent.
*/
- if ( size.x == -1 )
- {
- // we don't use CW_USEDEFAULT here for several reasons:
- //
- // 1. it results in huge frames on modern screens (1000*800 is not
- // uncommon on my 1280*1024 screen) which is way too big for a half
- // empty frame of most of wxWindows samples for example)
- //
- // 2. it is buggy for frames with wxFRAME_TOOL_WINDOW style for which
- // the default is for whatever reason 8*8 which breaks client <->
- // window size calculations (it would be nice if it didn't, but it
- // does and the simplest way to fix it seemed to change the broken
- // default size anyhow)
- //
- // 3. there is just no advantage in doing it: with x and y it is
- // possible that [future versions of] Windows position the new top
- // level window in some smart way which we can't do, but we can
- // guess a reasonably good size for a new window just as well
- // ourselves
- w = DEFAULT_W;
- h = DEFAULT_H;
- }
+
+
+ // we don't use CW_USEDEFAULT here for several reasons:
+ //
+ // 1. it results in huge frames on modern screens (1000*800 is not
+ // uncommon on my 1280*1024 screen) which is way too big for a half
+ // empty frame of most of wxWindows samples for example)
+ //
+ // 2. it is buggy for frames with wxFRAME_TOOL_WINDOW style for which
+ // the default is for whatever reason 8*8 which breaks client <->
+ // window size calculations (it would be nice if it didn't, but it
+ // does and the simplest way to fix it seemed to change the broken
+ // default size anyhow)
+ //
+ // 3. there is just no advantage in doing it: with x and y it is
+ // possible that [future versions of] Windows position the new top
+ // level window in some smart way which we can't do, but we can
+ // guess a reasonably good size for a new window just as well
+ // ourselves
+
+ // However, on PocketPC devices, we must use the default
+ // size if possible.
+#ifdef _WIN32_WCE
+ if (size.x == -1)
+ w = CW_USEDEFAULT;
else
- {
- // and, again as above, we can't set the height to CW_USEDEFAULT here
w = size.x;
- h = size.y == -1 ? DEFAULT_H : size.y;
-
+ if (size.y == -1)
+ h = CW_USEDEFAULT;
+ else
+ h = size.y;
+#else
+ if ( size.x == -1 || size.y == -1)
+ {
nonDefault = true;
}
+ w = WidthDefault(size.x);
+ h = HeightDefault(size.y);
+#endif
AdjustForParentClientOrigin(x, y);
// do create the window
wxWindowCreationHook hook(this);
+ // VZ: anyonce cares to explain why is this done for CE?
#ifdef __WXWINCE__
if (extendedStyle == 0)
{
);
}
else
-#endif
+#endif // __WXWINCE__
{
m_hWnd = (WXHWND)::CreateWindowEx
(
SubclassWin(m_hWnd);
- SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT));
-
return true;
}
while (!win->HasCustomPalette() && win->GetParent()) win = win->GetParent();
if (win->HasCustomPalette()) {
/* realize the palette to see whether redrawing is needed */
- HDC hdc = GetDC((HWND) GetHWND());
+ HDC hdc = ::GetDC((HWND) GetHWND());
win->m_palette.SetHPALETTE( (WXHPALETTE)
::SelectPalette(hdc, (HPALETTE) win->m_palette.GetHPALETTE(), FALSE) );
// update the colours we use if they were not set explicitly by the user:
// this must be done or OnCtlColor() would continue to use the old colours
- if ( !m_hasFgCol )
+ if ( !m_hasFgCol || !m_hasBgCol )
{
- m_foregroundColour = wxSystemSettings::
- GetSystemColour(wxSYS_COLOUR_WINDOWTEXT);
- }
+ wxVisualAttributes attrs = GetDefaultAttributes();
+ if ( !m_hasFgCol )
+ m_foregroundColour = attrs.colFg;
- if ( !m_hasBgCol )
- {
- m_backgroundColour = wxSystemSettings::
- GetSystemColour(wxSYS_COLOUR_BTNFACE);
+ if ( !m_hasBgCol )
+ m_backgroundColour = attrs.colBg;
}
}
return false;
}
-bool wxWindowMSW::HandleSysCommand(WXWPARAM wParam, WXLPARAM WXUNUSED(lParam))
-{
-#ifndef __WXWINCE__
- // 4 bits are reserved
- switch ( wParam & 0xFFFFFFF0 )
- {
- case SC_MAXIMIZE:
- return HandleMaximize();
-
- case SC_MINIMIZE:
- return HandleMinimize();
- }
-#endif
-
- return false;
-}
-
// ---------------------------------------------------------------------------
// mouse events
// ---------------------------------------------------------------------------
}
else // we're called from WM_KEYDOWN
{
- id = wxCharCodeMSWToWX(wParam);
+ id = wxCharCodeMSWToWX(wParam, lParam);
if ( id == 0 )
{
// it's ASCII and will be processed here only when called from
bool wxWindowMSW::HandleKeyDown(WXWPARAM wParam, WXLPARAM lParam)
{
- int id = wxCharCodeMSWToWX(wParam);
+ int id = wxCharCodeMSWToWX(wParam, lParam);
if ( !id )
{
bool wxWindowMSW::HandleKeyUp(WXWPARAM wParam, WXLPARAM lParam)
{
- int id = wxCharCodeMSWToWX(wParam);
+ int id = wxCharCodeMSWToWX(wParam, lParam);
if ( !id )
{
// Returns 0 if was a normal ASCII value, not a special key. This indicates that
// the key should be ignored by WM_KEYDOWN and processed by WM_CHAR instead.
-int wxCharCodeMSWToWX(int keySym)
+int wxCharCodeMSWToWX(int keySym, WXLPARAM lParam)
{
int id;
switch (keySym)
case VK_BACK: id = WXK_BACK; break;
case VK_TAB: id = WXK_TAB; break;
case VK_CLEAR: id = WXK_CLEAR; break;
- case VK_RETURN: id = WXK_RETURN; break;
case VK_SHIFT: id = WXK_SHIFT; break;
case VK_CONTROL: id = WXK_CONTROL; break;
case VK_MENU : id = WXK_MENU; break;
case VK_APPS: id = WXK_WINDOWS_MENU; break;
#endif // VK_APPS defined
+ case VK_RETURN:
+ // the same key is sent for both the "return" key on the main
+ // keyboard and the numeric keypad but we want to distinguish
+ // between them: we do this using the "extended" bit (24) of lParam
+ id = lParam & (1 << 24) ? WXK_NUMPAD_ENTER : WXK_RETURN;
+ break;
+
default:
id = 0;
}
DWORD hiWord = HIWORD(lParam);
if ( nCode != HC_NOREMOVE && ((hiWord & KF_UP) == 0) )
{
- int id = wxCharCodeMSWToWX(wParam);
+ int id = wxCharCodeMSWToWX(wParam, lParam);
if ( id != 0 )
{
wxKeyEvent event(wxEVT_CHAR_HOOK);
class wxIdleWakeUpModule : public wxModule
{
public:
- virtual bool OnInit()
+ virtual bool OnInit()
{
- ms_hMsgHookProc = ::SetWindowsHookEx
+ ms_hMsgHookProc = ::SetWindowsHookEx
(
WH_GETMESSAGE,
&wxIdleWakeUpModule::MsgHookProc,
}
return true;
- }
+ }
- virtual void OnExit()
+ virtual void OnExit()
{
- ::UnhookWindowsHookEx(wxIdleWakeUpModule::ms_hMsgHookProc);
- }
+ ::UnhookWindowsHookEx(wxIdleWakeUpModule::ms_hMsgHookProc);
+ }
- static LRESULT CALLBACK MsgHookProc(int nCode, WPARAM wParam, LPARAM lParam)
+ static LRESULT CALLBACK MsgHookProc(int nCode, WPARAM wParam, LPARAM lParam)
{
- MSG *msg = (MSG*)lParam;
- if ( msg->message == WM_NULL )
- {
+ MSG *msg = (MSG*)lParam;
+ if ( msg->message == WM_NULL )
+ {
wxTheApp->ProcessPendingEvents();
- }
+ }
- return CallNextHookEx(ms_hMsgHookProc, nCode, wParam, lParam);
- };
+ return CallNextHookEx(ms_hMsgHookProc, nCode, wParam, lParam);
+ };
private:
- static HHOOK ms_hMsgHookProc;
+ static HHOOK ms_hMsgHookProc;
DECLARE_DYNAMIC_CLASS(wxIdleWakeUpModule)
};
IMPLEMENT_DYNAMIC_CLASS(wxIdleWakeUpModule, wxModule)
#endif // __WXWINCE__
-
+