#ifndef _WX_UNIV_BUTTON_H_
#define _WX_UNIV_BUTTON_H_
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
- #pragma interface "univbutton.h"
-#endif
-
class WXDLLEXPORT wxInputHandler;
#include "wx/bitmap.h"
class WXDLLEXPORT wxButton : public wxButtonBase
{
public:
- wxButton();
+ wxButton() { Init(); }
wxButton(wxWindow *parent,
wxWindowID id,
const wxBitmap& bitmap,
- const wxString& label,
+ const wxString& label = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
- const wxString& name = wxButtonNameStr);
+ const wxString& name = wxButtonNameStr)
+ {
+ Init();
+ Create(parent, id, bitmap, label, pos, size, style, validator, name);
+ }
+
wxButton(wxWindow *parent,
wxWindowID id,
- const wxString& label,
+ const wxString& label = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
- const wxString& name = wxButtonNameStr);
+ const wxString& name = wxButtonNameStr)
+ {
+ Init();
+
+ Create(parent, id, label, pos, size, style, validator, name);
+ }
bool Create(wxWindow *parent,
wxWindowID id,
- const wxString& label,
+ const wxString& label = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
return Create(parent, id, wxNullBitmap, label,
pos, size, style, validator, name);
}
-
+
bool Create(wxWindow *parent,
wxWindowID id,
const wxBitmap& bitmap,
- const wxString& label,
+ const wxString& label = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
virtual bool DoDrawBackground(wxDC& dc);
virtual void DoDraw(wxControlRenderer *renderer);
- virtual bool CanBeHighlighted() const { return TRUE; }
+ virtual bool CanBeHighlighted() const { return true; }
// common part of all ctors
void Init();