#ifndef _WX_UNIV_TOOLBAR_H_
#define _WX_UNIV_TOOLBAR_H_
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
- #pragma interface "univtoolbar.h"
-#endif
-
#include "wx/button.h" // for wxStdButtonInputHandler
class WXDLLEXPORT wxToolBarTool;
{
public:
// construction/destruction
- wxToolBar();
+ wxToolBar() { Init(); }
wxToolBar(wxWindow *parent,
wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
- const wxString& name = wxToolBarNameStr);
+ const wxString& name = wxToolBarNameStr)
+ {
+ Init();
+
+ Create(parent, id, pos, size, style, name);
+ }
bool Create( wxWindow *parent,
wxWindowID id,
void RefreshTool(wxToolBarToolBase *tool);
// (re)calculate the tool positions, should only be called if it is
- // necessary to do it, i.e. m_needsLayout == TRUE
+ // necessary to do it, i.e. m_needsLayout == true
void DoLayout();
// get the rect limits depending on the orientation: top/bottom for a