#ifndef _WX_MSW_TOPLEVEL_H_
#define _WX_MSW_TOPLEVEL_H_
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
- #pragma interface "toplevel.h"
-#endif
-
// ----------------------------------------------------------------------------
// wxTopLevelWindowMSW
// ----------------------------------------------------------------------------
{
public:
// constructors and such
- wxTopLevelWindowMSW();
+ wxTopLevelWindowMSW() { Init(); }
wxTopLevelWindowMSW(wxWindow *parent,
wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_FRAME_STYLE,
- const wxString& name = wxFrameNameStr);
+ const wxString& name = wxFrameNameStr)
+ {
+ Init();
+
+ (void)Create(parent, id, title, pos, size, style, name);
+ }
bool Create(wxWindow *parent,
wxWindowID id,
virtual ~wxTopLevelWindowMSW();
// implement base class pure virtuals
- virtual void Maximize(bool maximize = TRUE);
+ virtual void SetTitle( const wxString& title);
+ virtual wxString GetTitle() const;
+ virtual void Maximize(bool maximize = true);
virtual bool IsMaximized() const;
- virtual void Iconize(bool iconize = TRUE);
+ virtual void Iconize(bool iconize = true);
virtual bool IsIconized() const;
virtual void SetIcon(const wxIcon& icon);
virtual void SetIcons(const wxIconBundle& icons );
virtual void Restore();
+
+ virtual void SetLayoutDirection(wxLayoutDirection dir);
+#ifndef __WXWINCE__
virtual bool SetShape(const wxRegion& region);
+#endif // __WXWINCE__
+ virtual void RequestUserAttention(int flags = wxUSER_ATTENTION_INFO);
- virtual bool Show(bool show = TRUE);
+ virtual bool Show(bool show = true);
virtual bool ShowFullScreen(bool show, long style = wxFULLSCREEN_ALL);
virtual bool IsFullScreen() const { return m_fsIsShowing; }
- // wxMSW only: EnableCloseButton(FALSE) may be used to remove the "Close"
+ // wxMSW only: EnableCloseButton(false) may be used to remove the "Close"
// button from the title bar
- bool EnableCloseButton(bool enable = TRUE);
+ virtual bool EnableCloseButton(bool enable = true);
+
+ // Set window transparency if the platform supports it
+ virtual bool SetTransparent(wxByte alpha);
+ virtual bool CanSetTransparent();
+
// implementation from now on
// --------------------------
void SetLastFocus(wxWindow *win) { m_winLastFocused = win; }
wxWindow *GetLastFocus() const { return m_winLastFocused; }
+#if defined(__SMARTPHONE__) && defined(__WXWINCE__)
+ virtual void SetLeftMenu(int id = wxID_ANY, const wxString& label = wxEmptyString, wxMenu *subMenu = NULL);
+ virtual void SetRightMenu(int id = wxID_ANY, const wxString& label = wxEmptyString, wxMenu *subMenu = NULL);
+ bool HandleCommand(WXWORD id, WXWORD cmd, WXHWND control);
+ virtual bool MSWShouldPreProcessMessage(WXMSG* pMsg);
+#endif // __SMARTPHONE__ && __WXWINCE__
+
+#if defined(__SMARTPHONE__) || defined(__POCKETPC__)
+ // Soft Input Panel (SIP) change notification
+ virtual bool HandleSettingChange(WXWPARAM wParam, WXLPARAM lParam);
+#endif
+
+ // translate wxWidgets flags to Windows ones
+ virtual WXDWORD MSWGetStyle(long flags, WXDWORD *exstyle) const;
+
+ // choose the right parent to use with CreateWindow()
+ virtual WXHWND MSWGetParent() const;
+
+ // window proc for the frames
+ WXLRESULT MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam);
+
protected:
// common part of all ctors
void Init();
- // create a new frame, return FALSE if it couldn't be created
+ // create a new frame, return false if it couldn't be created
bool CreateFrame(const wxString& title,
const wxPoint& pos,
const wxSize& size);
// create a new dialog using the given dialog template from resources,
- // return FALSE if it couldn't be created
+ // return false if it couldn't be created
bool CreateDialog(const void *dlgTemplate,
const wxString& title,
const wxPoint& pos,
// common part of Iconize(), Maximize() and Restore()
void DoShowWindow(int nShowCmd);
- // translate wxWindows flags to Windows ones
- virtual WXDWORD MSWGetStyle(long flags, WXDWORD *exstyle) const;
-
- // choose the right parent to use with CreateWindow()
- virtual WXHWND MSWGetParent() const;
-
// is the window currently iconized?
bool m_iconized;
// the last focused child: we restore focus to it on activation
wxWindow *m_winLastFocused;
+#if defined(__SMARTPHONE__) && defined(__WXWINCE__)
+ class ButtonMenu
+ {
+ public:
+ ButtonMenu();
+ ~ButtonMenu();
+
+ void SetButton(int id = wxID_ANY,
+ const wxString& label = wxEmptyString,
+ wxMenu *subMenu = NULL);
+
+ bool IsAssigned() const {return m_assigned;}
+ bool IsMenu() const {return m_menu!=NULL;}
+
+ int GetId() const {return m_id;}
+ wxMenu* GetMenu() const {return m_menu;}
+ wxString GetLabel() {return m_label;}
+
+ static wxMenu *DuplicateMenu(wxMenu *menu);
+
+ protected:
+ int m_id;
+ wxString m_label;
+ wxMenu *m_menu;
+ bool m_assigned;
+ };
+
+ ButtonMenu m_LeftButton;
+ ButtonMenu m_RightButton;
+ HWND m_MenuBarHWND;
+
+ void ReloadButton(ButtonMenu& button, UINT menuID);
+ void ReloadAllButtons();
+#endif // __SMARTPHONE__ && __WXWINCE__
+
+private:
+
+#if defined(__SMARTPHONE__) || defined(__POCKETPC__)
+ void* m_activateInfo;
+#endif
+
DECLARE_EVENT_TABLE()
DECLARE_NO_COPY_CLASS(wxTopLevelWindowMSW)
};
-// list of all frames and modeless dialogs
-extern WXDLLEXPORT_DATA(wxWindowList) wxModelessWindows;
-
#endif // _WX_MSW_TOPLEVEL_H_
-