]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/univ/toplevel.h
Blind fixes for warnings in wxTinderbox.
[wxWidgets.git] / include / wx / univ / toplevel.h
index 7941417b4e1512980576d4d0d48f7afbc1bd5a34..7193a7c5e874187bc56ab47433cb993f8ebb154c 100644 (file)
 #ifndef __WX_UNIV_TOPLEVEL_H__
 #define __WX_UNIV_TOPLEVEL_H__
 
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-    #pragma interface "univtoplevel.h"
-#endif
-
 #include "wx/univ/inpcons.h"
 #include "wx/univ/inphand.h"
 #include "wx/icon.h"
@@ -97,14 +93,19 @@ class WXDLLEXPORT wxTopLevelWindow : public wxTopLevelWindowNative,
 {
 public:
     // construction
-    wxTopLevelWindow();
+    wxTopLevelWindow() { Init(); }
     wxTopLevelWindow(wxWindow *parent,
                      wxWindowID id,
                      const wxString& title,
                      const wxPoint& pos = wxDefaultPosition,
                      const wxSize& size = wxDefaultSize,
                      long style = wxDEFAULT_FRAME_STYLE,
-                     const wxString& name = wxFrameNameStr);
+                     const wxString& name = wxFrameNameStr)
+    {
+        Init();
+
+        Create(parent, id, title, pos, size, style, name);
+    }
 
     bool Create(wxWindow *parent,
                 wxWindowID id,
@@ -138,8 +139,6 @@ public:
     virtual int GetMinWidth() const;
     virtual int GetMinHeight() const;
 
-    virtual bool ProvidesBackground() const { return TRUE; }
-    
 protected:
     // handle titlebar button click event
     virtual void ClickTitleBarButton(long button);
@@ -153,12 +152,12 @@ protected:
     void Init();
 
     void RefreshTitleBar();
-    void OnNcPaint(wxPaintEvent& event);
+    void OnNcPaint(wxNcPaintEvent& event);
     void OnSystemMenu(wxCommandEvent& event);
 
-    // TRUE if wxTLW should render decorations (aka titlebar) itself
+    // true if wxTLW should render decorations (aka titlebar) itself
     static int ms_drawDecorations;
-    // TRUE if wxTLW can be iconized
+    // true if wxTLW can be iconized
     static int ms_canIconize;
     // true for currently active frame
     bool m_isActive:1;