#define wxACTION_TEXT_UNDO _T("undo")
#define wxACTION_TEXT_REDO _T("redo")
-// ----------------------------------------------------------------------------
-// wxTextCtrl types
-// ----------------------------------------------------------------------------
-
-// wxTextPos is the position in the text
-typedef long wxTextPos;
-
-// wxTextCoord is the line or row number (which should have been unsigned but
-// is long for backwards compatibility)
-typedef long wxTextCoord;
-
-// ----------------------------------------------------------------------------
-// wxTextCtrl::HitTest return values
-// ----------------------------------------------------------------------------
-
-// the point asked is ...
-enum wxTextCtrlHitTestResult
-{
- wxTE_HT_BEFORE = -1, // either to the left or upper
- wxTE_HT_ON_TEXT, // directly on
- wxTE_HT_BELOW, // below [the last line]
- wxTE_HT_BEYOND // after [the end of line]
-};
-// ... the character returned
-
// ----------------------------------------------------------------------------
// wxTextCtrl
// ----------------------------------------------------------------------------
// creation
// --------
- wxTextCtrl();
+ wxTextCtrl() { Init(); }
wxTextCtrl(wxWindow *parent,
wxWindowID id,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
- const wxString& name = wxTextCtrlNameStr);
+ const wxString& name = wxTextCtrlNameStr)
+ {
+ Init();
+
+ Create(parent, id, value, pos, size, style, validator, name);
+ }
bool Create(wxWindow *parent,
wxWindowID id,
void RemoveSelection();
wxString GetSelectionText() const;
- // find the character at this position, return 0 if the character is
- // really there, -1 if the point is before the beginning of the text/line
- // and the returned character is the first one to follow it or +1 if it the
- // position is beyond the end of line/text and the returned character is
- // the last one
- //
- // NB: pt is in device coords (not adjusted for the client area origin nor
- // for the scrolling)
- wxTextCtrlHitTestResult HitTest(const wxPoint& pt,
- wxTextCoord *col, wxTextCoord *row) const;
+ virtual wxTextCtrlHitTestResult HitTest(const wxPoint& pt,
+ wxTextCoord *col,
+ wxTextCoord *row) const;
// find the character at this position in the given line, return value as
// for HitTest()