+ return true;
+}
+
+bool wxSingleChoiceDialog::Create( wxWindow *parent,
+ const wxString& message,
+ const wxString& caption,
+ const wxArrayString& choices,
+ char **clientData,
+ long style,
+ const wxPoint& pos )
+{
+ wxCArrayString chs(choices);
+ return Create( parent, message, caption, chs.GetCount(), chs.GetStrings(),
+ clientData, style, pos );