// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-#pragma implementation "bmpbuttn.h"
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#endif
#include "wx/msw/private.h"
+#include "wx/image.h"
+#include "wx/msw/uxtheme.h"
// ----------------------------------------------------------------------------
// macros
wxFLAGS_MEMBER(wxBORDER_RAISED)
wxFLAGS_MEMBER(wxBORDER_STATIC)
wxFLAGS_MEMBER(wxBORDER_NONE)
-
+
// old style border flags
wxFLAGS_MEMBER(wxSIMPLE_BORDER)
wxFLAGS_MEMBER(wxSUNKEN_BORDER)
IMPLEMENT_DYNAMIC_CLASS_XTI(wxBitmapButton, wxButton,"wx/bmpbuttn.h")
wxBEGIN_PROPERTIES_TABLE(wxBitmapButton)
- wxPROPERTY_FLAGS( WindowStyle , wxBitmapButtonStyle , long , SetWindowStyleFlag , GetWindowStyleFlag , , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // style
+ wxPROPERTY_FLAGS( WindowStyle , wxBitmapButtonStyle , long , SetWindowStyleFlag , GetWindowStyleFlag , EMPTY_MACROVALUE, 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // style
wxEND_PROPERTIES_TABLE()
wxBEGIN_HANDLERS_TABLE(wxBitmapButton)
IMPLEMENT_DYNAMIC_CLASS(wxBitmapButton, wxButton)
#endif
+BEGIN_EVENT_TABLE(wxBitmapButton, wxBitmapButtonBase)
+ EVT_SYS_COLOUR_CHANGED(wxBitmapButton::OnSysColourChanged)
+ EVT_ENTER_WINDOW(wxBitmapButton::OnMouseEnterOrLeave)
+ EVT_LEAVE_WINDOW(wxBitmapButton::OnMouseEnterOrLeave)
+END_EVENT_TABLE()
+
/*
TODO PROPERTIES :
bitmap "disabled" ,
*/
-#define BUTTON_HEIGHT_FACTOR (EDIT_CONTROL_FACTOR * 1.1)
-
-wxBitmapButtonBase::wxBitmapButtonBase()
- : m_bmpNormal(),
- m_bmpSelected(),
- m_bmpFocus(),
- m_bmpDisabled(),
- m_marginX(0),
- m_marginY(0)
-{
-}
-
-bool wxBitmapButton::Create(wxWindow *parent, wxWindowID id, const wxBitmap& bitmap,
- const wxPoint& pos,
- const wxSize& size, long style,
- const wxValidator& wxVALIDATOR_PARAM(validator),
- const wxString& name)
+bool wxBitmapButton::Create(wxWindow *parent, wxWindowID id,
+ const wxBitmap& bitmap,
+ const wxPoint& pos,
+ const wxSize& size, long style,
+ const wxValidator& wxVALIDATOR_PARAM(validator),
+ const wxString& name)
{
- m_bmpNormal = bitmap;
- SetName(name);
+ m_bmpNormal = bitmap;
+ SetName(name);
#if wxUSE_VALIDATORS
- SetValidator(validator);
+ SetValidator(validator);
#endif // wxUSE_VALIDATORS
- parent->AddChild(this);
-
- m_backgroundColour = parent->GetBackgroundColour();
- m_foregroundColour = parent->GetForegroundColour();
- m_windowStyle = style;
+ parent->AddChild(this);
- if ( style & wxBU_AUTODRAW )
- {
- m_marginX = wxDEFAULT_BUTTON_MARGIN;
- m_marginY = wxDEFAULT_BUTTON_MARGIN;
- }
+ m_backgroundColour = parent->GetBackgroundColour();
+ m_foregroundColour = parent->GetForegroundColour();
+ m_windowStyle = style;
- int x = pos.x;
- int y = pos.y;
- int width = size.x;
- int height = size.y;
-
- if (id == -1)
- m_windowId = NewControlId();
- else
- m_windowId = id;
-
- if ( width == -1 && bitmap.Ok())
- width = bitmap.GetWidth() + 2*m_marginX;
+ if ( style & wxBU_AUTODRAW )
+ {
+ m_marginX =
+ m_marginY = 4;
+ }
- if ( height == -1 && bitmap.Ok())
- height = bitmap.GetHeight() + 2*m_marginY;
+ if (id == wxID_ANY)
+ m_windowId = NewControlId();
+ else
+ m_windowId = id;
- long msStyle = WS_VISIBLE | WS_TABSTOP | WS_CHILD | BS_OWNERDRAW ;
+ long msStyle = WS_VISIBLE | WS_TABSTOP | WS_CHILD | BS_OWNERDRAW ;
if ( m_windowStyle & wxCLIP_SIBLINGS )
msStyle |= WS_CLIPSIBLINGS;
msStyle |= BS_BOTTOM;
#endif
- m_hWnd = (WXHWND)CreateWindowEx
- (
+ m_hWnd = (WXHWND) CreateWindowEx(
0,
wxT("BUTTON"),
wxEmptyString,
NULL
);
- // Subclass again for purposes of dialog editing mode
- SubclassWin(m_hWnd);
+ // Subclass again for purposes of dialog editing mode
+ SubclassWin(m_hWnd);
- SetFont(parent->GetFont());
+ SetPosition(pos);
+ SetBestSize(size);
- SetSize(x, y, width, height);
+ return true;
+}
- return TRUE;
+bool wxBitmapButton::SetBackgroundColour(const wxColour& colour)
+{
+ if ( !wxBitmapButtonBase::SetBackgroundColour(colour) )
+ {
+ // didn't change
+ return false;
+ }
+
+ // invalidate the brush, it will be recreated the next time it's needed
+ m_brushDisabled = wxNullBrush;
+
+ return true;
+}
+
+void wxBitmapButton::OnSysColourChanged(wxSysColourChangedEvent& event)
+{
+ m_brushDisabled = wxNullBrush;
+
+ if ( !IsEnabled() )
+ {
+ // this change affects our current state
+ Refresh();
+ }
+
+ event.Skip();
+}
+
+void wxBitmapButton::OnMouseEnterOrLeave(wxMouseEvent& event)
+{
+ if ( IsEnabled() && m_bmpHover.Ok() )
+ Refresh();
+
+ event.Skip();
+}
+
+void wxBitmapButton::OnSetBitmap()
+{
+ // if the focus bitmap is specified but hover one isn't, use the focus
+ // bitmap for hovering as well if this is consistent with the current
+ // Windows version look and feel
+ //
+ // rationale: this is compatible with the old wxGTK behaviour and also
+ // makes it much easier to do "the right thing" for all platforms (some of
+ // them, such as Windows XP, have "hot" buttons while others don't)
+ if ( !m_bmpHover.Ok() &&
+ m_bmpFocus.Ok() &&
+ wxUxThemeEngine::GetIfActive() )
+ {
+ m_bmpHover = m_bmpFocus;
+ }
+
+ // this will redraw us
+ wxBitmapButtonBase::OnSetBitmap();
}
// VZ: should be at the very least less than wxDEFAULT_BUTTON_MARGIN
{
// Let default procedure draw the bitmap, which is defined
// in the Windows resource.
- return FALSE;
+ return false;
}
#endif
// choose the bitmap to use depending on the button state
- wxBitmap* bitmap;
+ wxBitmap *bitmap;
if ( isSelected && m_bmpSelected.Ok() )
bitmap = &m_bmpSelected;
+ else if ( m_bmpHover.Ok() && IsMouseInWindow() )
+ bitmap = &m_bmpHover;
else if ((state & ODS_FOCUS) && m_bmpFocus.Ok())
bitmap = &m_bmpFocus;
else if ((state & ODS_DISABLED) && m_bmpDisabled.Ok())
bitmap = &m_bmpNormal;
if ( !bitmap->Ok() )
- return FALSE;
+ return false;
// centre the bitmap in the control area
int x = lpDIS->rcItem.left;
int wBmp = bitmap->GetWidth();
int hBmp = bitmap->GetHeight();
- int x1,y1;
-
+ int x1,y1;
+
if(m_windowStyle & wxBU_LEFT)
x1 = x + (FOCUS_MARGIN+1);
else if(m_windowStyle & wxBU_RIGHT)
}
// draw the bitmap
- wxDC dst;
- dst.SetHDC((WXHDC) hDC, FALSE);
- dst.DrawBitmap(*bitmap, x1, y1, TRUE);
+ wxDCTemp dst((WXHDC)hDC);
+ dst.DrawBitmap(*bitmap, x1, y1, true);
// draw focus / disabled state, if auto-drawing
if ( (state & ODS_DISABLED) && autoDraw )
DrawButtonDisable((WXHDC) hDC,
lpDIS->rcItem.left, lpDIS->rcItem.top,
lpDIS->rcItem.right, lpDIS->rcItem.bottom,
- TRUE);
+ true);
}
else if ( (state & ODS_FOCUS) && autoDraw )
{
isSelected);
}
- return TRUE;
+ return true;
}
// GRG Feb/2000, support for bmp buttons with Win95/98 standard LNF
-#if defined(__WIN95__)
-
-void wxBitmapButton::DrawFace( WXHDC dc, int left, int top, int right, int bottom, bool sel )
+void wxBitmapButton::DrawFace( WXHDC dc, int left, int top,
+ int right, int bottom, bool sel )
{
HPEN oldp;
HPEN penHiLight;
DeleteObject(brushFace);
}
-#else
-
-void wxBitmapButton::DrawFace( WXHDC dc, int left, int top, int right, int bottom, bool sel )
-{
- HPEN oldp;
- HPEN penBorder;
- HPEN penLight;
- HPEN penShadow;
- HBRUSH brushFace;
-
- // create needed pens and brush
- penBorder = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_WINDOWFRAME));
- penShadow = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_BTNSHADOW));
- penLight = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_BTNHIGHLIGHT));
- brushFace = CreateSolidBrush(COLOR_BTNFACE);
-
- // draw the rectangle
- RECT rect;
- rect.left = left;
- rect.right = right;
- rect.top = top;
- rect.bottom = bottom;
- FillRect((HDC) dc, &rect, brushFace);
-
- // draw the border
- oldp = (HPEN) SelectObject( (HDC) dc, penBorder);
- MoveToEx((HDC) dc,left+1,top,NULL);LineTo((HDC) dc,right-1,top);
- MoveToEx((HDC) dc,left,top+1,NULL);LineTo((HDC) dc,left,bottom-1);
- MoveToEx((HDC) dc,left+1,bottom-1,NULL);LineTo((HDC) dc,right-1,bottom-1);
- MoveToEx((HDC) dc,right-1,top+1,NULL);LineTo((HDC) dc,right-1,bottom-1);
-
- SelectObject( (HDC) dc, penShadow);
- if (sel)
- {
- MoveToEx((HDC) dc,left+1 ,bottom-2 ,NULL);
- LineTo((HDC) dc, left+1 ,top+1);
- LineTo((HDC) dc, right-2 ,top+1);
- }
- else
- {
- MoveToEx((HDC) dc,left+1 ,bottom-2 ,NULL);
- LineTo((HDC) dc, right-2 ,bottom-2);
- LineTo((HDC) dc, right-2 ,top);
-
- MoveToEx((HDC) dc,left+2 ,bottom-3 ,NULL);
- LineTo((HDC) dc, right-3 ,bottom-3);
- LineTo((HDC) dc, right-3 ,top+1);
-
- SelectObject( (HDC) dc, penLight);
-
- MoveToEx((HDC) dc,left+1 ,bottom-2 ,NULL);
- LineTo((HDC) dc, left+1 ,top+1);
- LineTo((HDC) dc, right-2 ,top+1);
- }
-
- // delete allocated resources
- SelectObject((HDC) dc,oldp);
- DeleteObject(penBorder);
- DeleteObject(penLight);
- DeleteObject(penShadow);
- DeleteObject(brushFace);
-}
-
-#endif // defined(__WIN95__)
-
-
-void wxBitmapButton::DrawButtonFocus( WXHDC dc, int left, int top, int right, int bottom, bool sel )
+void wxBitmapButton::DrawButtonFocus( WXHDC dc, int left, int top, int right,
+ int bottom, bool WXUNUSED(sel) )
{
RECT rect;
rect.left = left;
if ( sel )
OffsetRect( &rect, 1, 1 );
*/
- (void)sel;
+
DrawFocusRect( (HDC) dc, &rect );
}
-extern HBRUSH wxDisableButtonBrush;
-void wxBitmapButton::DrawButtonDisable( WXHDC dc, int left, int top, int right, int bottom, bool with_marg )
+void
+wxBitmapButton::DrawButtonDisable( WXHDC dc,
+ int left, int top, int right, int bottom,
+ bool with_marg )
{
- HBRUSH old = (HBRUSH) SelectObject( (HDC) dc, wxDisableButtonBrush );
+ if ( !m_brushDisabled.Ok() )
+ {
+ // draw a bitmap with two black and two background colour pixels
+ wxBitmap bmp(2, 2);
+ wxMemoryDC dc;
+ dc.SelectObject(bmp);
+ dc.SetPen(*wxBLACK_PEN);
+ dc.DrawPoint(0, 0);
+ dc.DrawPoint(1, 1);
+ dc.SetPen(GetBackgroundColour());
+ dc.DrawPoint(0, 1);
+ dc.DrawPoint(1, 0);
+
+ m_brushDisabled = wxBrush(bmp);
+ }
- // VZ: what's this?? there is no such ROP AFAIK
-#ifdef __SALFORDC__
- DWORD dwRop = 0xFA0089L;
-#else
- DWORD dwRop = 0xFA0089UL;
-#endif
+ SelectInHDC selectBrush((HDC)dc, GetHbrushOf(m_brushDisabled));
+
+ // ROP for "dest |= pattern" operation -- as it doesn't have a standard
+ // name, give it our own
+ static const DWORD PATTERNPAINT = 0xFA0089UL;
if ( with_marg )
{
bottom -= 2 * m_marginY;
}
- ::PatBlt( (HDC) dc, left, top, right, bottom, dwRop);
-
- ::SelectObject( (HDC) dc, old );
+ ::PatBlt( (HDC) dc, left, top, right, bottom, PATTERNPAINT);
}
void wxBitmapButton::SetDefault()
wxButton::SetDefault();
}
+wxSize wxBitmapButton::DoGetBestSize() const
+{
+ if ( m_bmpNormal.Ok() )
+ {
+ wxSize best(m_bmpNormal.GetWidth() + 2*m_marginX,
+ m_bmpNormal.GetHeight() + 2*m_marginY);
+ CacheBestSize(best);
+ return best;
+ }
+
+ // no idea what our best size should be, defer to the base class
+ return wxBitmapButtonBase::DoGetBestSize();
+}
+
#endif // wxUSE_BMPBUTTON