#endif
-#define wxUSE_PRIVATE_CLIPBOARD_FORMAT 0
+#define wxUSE_PRIVATE_CLIPBOARD_FORMAT 1
enum
{
*/
void DoPaint(const wxRect *updateRect = NULL);
-#ifdef __WXMSW__
- virtual long MSWGetDlgCode();
-#endif //MSW
-
/// if exact == false, assume 50% extra size for the future
void ResizeScrollbars(bool exact = false); // don't change this to true!
bool m_HaveFocus;
/// do we handle clicks of the right mouse button?
bool m_DoPopupMenu;
- /// Should InternalPaint() scroll to cursor.
+ /// Should InternalPaint() scroll to cursor (VZ: seems unused any more)
bool m_ScrollToCursor;
/// Do we currently have a non-standard cursor?
bool m_HandCursor;