const wxPoint& pos, const wxSize& size, long style,
const wxString& name)
{
+ //bad flag checking
+ wxASSERT_MSG( !(style & wxSP_HORIZONTAL), wxT("Horizontal wxSpinButton not supported in cocoa"));
if(!CreateControl(parent,winid,pos,size,style,wxDefaultValidator,name))
return false;
SetNSControl([[NSStepper alloc] initWithFrame: MakeDefaultNSRect(size)]);
[m_cocoaNSView release];
+
+ //flag handling
+ [(NSStepper*)m_cocoaNSView setValueWraps:style & wxSP_WRAP]; //default == true, evidently
+
+ //final setup
[(NSStepper*)m_cocoaNSView setTarget: sm_cocoaTarget];
[(NSStepper*)m_cocoaNSView setAction:@selector(wxNSControlAction:)];
if(m_parent)
void wxSpinButton::SetValue(int value)
{
- return [(NSStepper*)m_cocoaNSView setIntValue:value];
+ [(NSStepper*)m_cocoaNSView setIntValue:value];
}
void wxSpinButton::SetRange(int minValue, int maxValue)
wxSpinEvent event(wxEVT_SCROLL_THUMBTRACK, GetId());
event.SetPosition(GetValue());
event.SetEventObject(this);
- GetEventHandler()->ProcessEvent(event);
+ HandleWindowEvent(event);
}
#endif // wxUSE_SPINBTN