wxWindow* wxGenericFindWindowAtPoint(const wxPoint& pt);
wxWindow* wxFindWindowAtPoint(const wxPoint& pt);
+
+#ifdef __WXMSW__
bool wxCheckForInterrupt(wxWindow *wnd);
+void wxFlushEvents();
+#endif
//---------------------------------------------------------------------------
// Resource System
class wxJoystick : public wxObject {
public:
wxJoystick(int joystick = wxJOYSTICK1);
+ ~wxJoystick();
+
wxPoint GetPosition();
int GetZPosition();
int GetButtonState();