// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
- #pragma implementation "servlet.cpp"
- #pragma interface "servlet.cpp"
-#endif
-
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"
public:
MyApp();
- ~MyApp();
+ virtual ~MyApp();
virtual bool OnInit();
{
wxPaintDC dc(this);
dc.SetFont( wxFont( 24, wxDECORATIVE, wxNORMAL, wxNORMAL, FALSE, "charter" ) );
- dc.DrawText( "wxWindows rules!", 5, 5 );
+ dc.DrawText( "wxWidgets rules!", 5, 5 );
}