#include "wx/object.h"
-#ifdef __GTK
+#ifdef __GTK__
typedef wxObject* (*wxAppInitializerFunction) (void); // returning wxApp* won't work with gcc
#endif
}
};
+// Here's a macro you can use if your compiler
+// really, really wants main() to be in your main program
+// (e.g. hello.cpp).
+// Now IMPLEMENT_APP should add this code if required.
+
+#if defined(__AIX__) || defined(__SUN__) || defined(__HPUX__)
+#define IMPLEMENT_WXWIN_MAIN \
+extern int wxEntry( int argc, char *argv[] ); \
+int main(int argc, char *argv[]) { return wxEntry(argc, argv); }
+#else
+#define IMPLEMENT_WXWIN_MAIN
+#endif
+
#define IMPLEMENT_APP(appname) \
wxApp *wxCreateApp(void) { return new appname; } \
wxAppInitializer wxTheAppInitializer((wxAppInitializerFunction) wxCreateApp); \
appname& wxGetApp(void) { return *(appname *)wxTheApp; } \
-\
- extern int wxEntry( int argc, char *argv[] ); \
- int main(int argc, char *argv[]) { return wxEntry(argc, argv); }
-
+ IMPLEMENT_WXWIN_MAIN
#define DECLARE_APP(appname) \
extern appname& wxGetApp(void) ;