// created yet)
void MSWUpdateStyle(long flagsOld, long exflagsOld);
- // translate wxWidgets coords into Windows ones suitable to be passed to
- // ::CreateWindow()
- //
- // returns true if non default coords are returned, false otherwise
- bool MSWGetCreateWindowCoords(const wxPoint& pos,
- const wxSize& size,
- int& x, int& y,
- int& w, int& h) const;
-
// get the HWND to be used as parent of this window with CreateWindow()
virtual WXHWND MSWGetParent() const;
// for state as the system will decide for us what needs to be set
void MSWUpdateUIState(int action, int state = 0);
+ // translate wxWidgets coords into Windows ones suitable to be passed to
+ // ::CreateWindow(), called from MSWCreate()
+ virtual void MSWGetCreateWindowCoords(const wxPoint& pos,
+ const wxSize& size,
+ int& x, int& y,
+ int& w, int& h) const;
+
private:
// common part of all ctors
void Init();