#include "wx/ownerdrw.h"
#endif
+#include "wx/module.h"
+
#if wxUSE_DRAG_AND_DROP
#include "wx/dnd.h"
#endif
wParam);
break;
+ // Seems to be broken currently
+#if 0 // ndef __WXWINCE__
+ case WM_MOUSELEAVE:
+ {
+ wxASSERT_MSG( !m_mouseInWindow, wxT("the mouse should be in a window to generate this event!") );
+
+ // only process this message if the mouse is not in the window,
+ // This can also check for children in composite windows.
+ // however, this may mean the the wxEVT_LEAVE_WINDOW is never sent
+ // if the mouse does not enter the window from it's child before
+ // leaving the scope of the window. ( perhaps this can be picked
+ // up in the OnIdle code as before, for this special case )
+ if ( /*IsComposite() && */ !IsMouseInWindow() )
+ {
+ m_mouseInWindow = FALSE;
+
+ // Unfortunately no mouse state is passed with a WM_MOUSE_LEAVE
+ int state = 0;
+ if ( wxIsShiftDown() )
+ state |= MK_SHIFT;
+ if ( wxIsCtrlDown() )
+ state |= MK_CONTROL;
+ if ( GetKeyState( VK_LBUTTON ) )
+ state |= MK_LBUTTON;
+ if ( GetKeyState( VK_MBUTTON ) )
+ state |= MK_MBUTTON;
+ if ( GetKeyState( VK_RBUTTON ) )
+ state |= MK_RBUTTON;
+
+ POINT pt;
+ if ( !::GetCursorPos(&pt) )
+ {
+ wxLogLastError(_T("GetCursorPos"));
+ }
+
+ // we need to have client coordinates here for symmetry with
+ // wxEVT_ENTER_WINDOW
+ RECT rect = wxGetWindowRect(GetHwnd());
+ pt.x -= rect.left;
+ pt.y -= rect.top;
+
+ wxMouseEvent event2(wxEVT_LEAVE_WINDOW);
+ InitMouseEvent(event2, pt.x, pt.y, state);
+
+ (void)GetEventHandler()->ProcessEvent(event2);
+ }
+ // always pass processed back as false, this allows the window
+ // manager to process the message too. This is needed to ensure
+ // windows XP themes work properly as the mouse moves over widgets
+ // like buttons.
+ processed = false;
+ }
+ break;
+#endif
+ // __WXWINCE__
+
#if wxUSE_MOUSEWHEEL
case WM_MOUSEWHEEL:
processed = HandleMouseWheel(wParam, lParam);
// Generate an ENTER event
m_mouseInWindow = TRUE;
+#ifndef __WXWINCE__
+ TRACKMOUSEEVENT trackinfo;
+
+ trackinfo.cbSize = sizeof(trackinfo);
+ trackinfo.dwFlags = TME_LEAVE;
+ trackinfo.hwndTrack = GetHwnd();
+ //Use the commctrl.h _TrackMouseEvent, which will call the
+ // appropriate TrackMouseEvent or emulate it ( win95 )
+ // else we need _WIN32_WINNT >= 0x0400
+ _TrackMouseEvent(&trackinfo);
+#endif
+
wxMouseEvent event(wxEVT_ENTER_WINDOW);
InitMouseEvent(event, x, y, flags);
return keySym;
}
+bool wxGetKeyState(wxKeyCode key)
+{
+ bool bVirtual;
+ int vkey = wxCharCodeWXToMSW(key, &bVirtual);
+
+ //there aren't WXK_ macros for non-virtual key codes
+ if (bVirtual == false)
+ return false;
+
+ return GetKeyState(vkey) < 0;
+}
+
wxWindow *wxGetActiveWindow()
{
HWND hWnd = GetActiveWindow();
#endif // wxUSE_HOTKEY
+// Not verified for WinCE
+#ifndef __WXWINCE__
+/*
+ * wxEventFixModule (needs a better name) allows message handling to continute while a menu
+ * is being shown - ie, to continue processing messages from a worker thread.
+ *
+ * Code originally by Jason W. from wx-dev, reworked into a wxModule by Chris Mellon
+ */
+
+class wxEventFixModule : public wxModule {
+public:
+ //base class virtuals
+ virtual bool OnInit() {
+ wxEventFixModule::s_hMsgHookProc = SetWindowsHookEx(
+ WH_GETMESSAGE,
+ &wxEventFixModule::MsgHookProc,
+ NULL,
+ GetCurrentThreadId());
+ wxLogDebug(_T("Loaded event fix module"));
+ return true;
+ };
+ virtual void OnExit() {
+ UnhookWindowsHookEx(wxEventFixModule::s_hMsgHookProc);
+
+ };
+ static LRESULT CALLBACK MsgHookProc(int nCode, WPARAM wParam, LPARAM lParam) {
+ MSG *msg = (MSG*)lParam;
+ switch (msg->message)
+ {
+ case WM_NULL:
+ static bool bInHookProc = false;
+ if (!bInHookProc)
+ {
+ bInHookProc = true;
+ wxTheApp->ProcessPendingEvents();
+ bInHookProc = false;
+ }
+ break;
+ }
+ return CallNextHookEx(wxEventFixModule::s_hMsgHookProc, nCode, wParam, lParam);
+ };
+private:
+ static HHOOK s_hMsgHookProc;
+DECLARE_DYNAMIC_CLASS(wxEventFixModule)
+};
+HHOOK wxEventFixModule::s_hMsgHookProc = 0;
+
+IMPLEMENT_DYNAMIC_CLASS(wxEventFixModule, wxModule)
+#endif
+ // __WXWINCE__
+