wxDC *m_selectedInto;
#endif // __WXDEBUG__
+ // when GetRawData() is called for a DDB we need to convert it to a DIB
+ // first to be able to provide direct access to it and we cache that DIB
+ // here and convert it back to DDB when UngetRawData() is called
+ wxDIB *m_dib;
+
// true if we have alpha transparency info and can be drawn using
// AlphaBlend()
bool m_hasAlpha;
+ // true if our HBITMAP is a DIB section, false if it is a DDB
+ bool m_isDIB;
+
private:
// optional mask for transparent drawing
wxMask *m_bitmapMask;
m_selectedInto = NULL;
#endif
m_bitmapMask = NULL;
+
m_hBitmap = (WXHBITMAP) NULL;
+ m_dib = NULL;
+
+ m_isDIB =
m_hasAlpha = FALSE;
}
wxASSERT_MSG( !m_selectedInto,
wxT("deleting bitmap still selected into wxMemoryDC") );
+ wxASSERT_MSG( !m_dib, _T("forgot to call wxBitmap::UngetRawData()!") );
+
if ( m_hBitmap)
{
if ( !::DeleteObject((HBITMAP)m_hBitmap) )
(void)Create(w, h, d);
}
+wxBitmap::wxBitmap(int w, int h, const wxDC& dc)
+{
+ Init();
+
+ (void)Create(w, h, dc);
+}
+
wxBitmap::wxBitmap(void *data, long type, int width, int height, int depth)
{
Init();
// don't delete the DIB section in dib object dtor
hbmp = dib.Detach();
+ GetBitmapData()->m_isDIB = TRUE;
GetBitmapData()->m_depth = d;
}
else // create a DDB
// don't delete the DIB section in dib object dtor
hbitmap = dib.Detach();
+ refData->m_isDIB = TRUE;
refData->m_depth = dib.GetDepth();
}
else // we need to convert DIB to DDB
return FALSE;
}
- // we only support raw access to the DIBs, so check if we have one
+ // if we're already a DIB we can access our data directly, but if not we
+ // need to convert this DDB to a DIB section and use it for raw access and
+ // then convert it back
+ HBITMAP hDIB;
+ if ( !GetBitmapData()->m_isDIB )
+ {
+ wxCHECK_MSG( !GetBitmapData()->m_dib, FALSE,
+ _T("GetRawData() may be called only once") );
+
+ wxDIB *dib = new wxDIB(*this);
+ if ( !dib->IsOk() )
+ {
+ delete dib;
+
+ return FALSE;
+ }
+
+ // we'll free it in UngetRawData()
+ GetBitmapData()->m_dib = dib;
+
+ hDIB = dib->GetHandle();
+ }
+ else // we're a DIB
+ {
+ hDIB = GetHbitmap();
+ }
+
DIBSECTION ds;
- if ( !::GetObject(GetHbitmap(), sizeof(ds), &ds) )
+ if ( ::GetObject(hDIB, sizeof(ds), &ds) != sizeof(DIBSECTION) )
{
+ wxFAIL_MSG( _T("failed to get DIBSECTION from a DIB?") );
+
return FALSE;
}
{
wxCHECK_RET( data, _T("NULL pointer in wxBitmap::UngetRawData()") );
+ if ( !Ok() )
+ return;
+
+ if ( !*data )
+ {
+ // invalid data, don't crash -- but don't assert neither as we're
+ // called automatically from wxRawBitmapData dtor and so there is no
+ // way to prevent this from happening
+ return;
+ }
+
// AlphaBlend() wants to have premultiplied source alpha but wxRawBitmap
// API uses normal, not premultiplied, colours, so adjust them here now
wxRawBitmapIterator p(*data);
{
const unsigned alpha = p.Alpha();
- p.Red() = (p.Red() * alpha) / 255;
- p.Blue() = (p.Blue() * alpha) / 255;
- p.Green() = (p.Green() * alpha) / 255;
+ p.Red() = (p.Red() * alpha + 127) / 255;
+ p.Blue() = (p.Blue() * alpha + 127) / 255;
+ p.Green() = (p.Green() * alpha + 127) / 255;
++p;
}
p = rowStart;
p.OffsetY(1);
}
+
+ // if we're a DDB we need to convert DIB back to DDB now to make the
+ // changes made via wxRawBitmapData effective
+ if ( !GetBitmapData()->m_isDIB )
+ {
+ wxDIB *dib = GetBitmapData()->m_dib;
+ GetBitmapData()->m_dib = NULL;
+
+ // TODO: convert
+
+ delete dib;
+ }
}
// ----------------------------------------------------------------------------