+ const wxRect itemRect = GetItemRect(item, col);
+ if ( renderer->StartEditing(item, itemRect) )
+ {
+ // Save the renderer to be able to finish/cancel editing it later and
+ // save the control to be able to detect if we're still editing it.
+ m_editorRenderer = renderer;
+ m_editorCtrl = renderer->GetEditorCtrl();
+ }