]> git.saurik.com Git - wxWidgets.git/blobdiff - src/msw/mdi.cpp
Add some version checks to help compiling on OSX.
[wxWidgets.git] / src / msw / mdi.cpp
index ad76a20f54d2e16b2a3d1691e06460ccdddd24fe..6dbb49ea1ade739da71d948e336386e4e008525c 100644 (file)
@@ -369,8 +369,7 @@ void wxMDIParentFrame::SetWindowMenu(wxMenu* menu)
     }
 
 #if wxUSE_ACCEL
     }
 
 #if wxUSE_ACCEL
-    delete m_accelWindowMenu;
-    m_accelWindowMenu = NULL;
+    wxDELETE(m_accelWindowMenu);
 
     if ( menu && menu->HasAccels() )
         m_accelWindowMenu = menu->CreateAccelTable();
 
     if ( menu && menu->HasAccels() )
         m_accelWindowMenu = menu->CreateAccelTable();
@@ -574,19 +573,6 @@ WXLRESULT wxMDIParentFrame::MSWWindowProc(WXUINT message,
 
             processed = true;
             break;
 
             processed = true;
             break;
-
-        case WM_ERASEBKGND:
-            processed = true;
-
-            // we erase background ourselves
-            rc = true;
-            break;
-
-        case WM_SIZE:
-            // though we don't (usually) resize the MDI client to exactly fit
-            // the client area we need to pass this one to DefFrameProc to
-            // allow the children to show
-            break;
     }
 
     if ( !processed )
     }
 
     if ( !processed )
@@ -699,7 +685,7 @@ bool wxMDIParentFrame::TryBefore(wxEvent& event)
     if ( event.GetEventType() == wxEVT_COMMAND_MENU_SELECTED )
     {
         wxMDIChildFrame * const child = GetActiveChild();
     if ( event.GetEventType() == wxEVT_COMMAND_MENU_SELECTED )
     {
         wxMDIChildFrame * const child = GetActiveChild();
-        if ( child && child->ProcessEventHere(event) )
+        if ( child && child->ProcessWindowEventLocally(event) )
             return true;
     }
 
             return true;
     }
 
@@ -1125,7 +1111,7 @@ bool wxMDIChildFrame::HandleMDIActivate(long WXUNUSED(activate),
 
         WXHMENU hMenuParent = parent->m_hMenu;
 
 
         WXHMENU hMenuParent = parent->m_hMenu;
 
-        // activate the the parent menu only when there is no other child
+        // activate the parent menu only when there is no other child
         // that has been activated
         if ( hMenuParent && !hwndAct )
             hMenuToSet = hMenuParent;
         // that has been activated
         if ( hMenuParent && !hwndAct )
             hMenuToSet = hMenuParent;