// Purpose: wxMswFileSystemWatcher
// Author: Bartosz Bekier
// Created: 2009-05-26
-// RCS-ID: $Id$
// Copyright: (c) 2009 Bartosz Bekier <bartosz.bekier@gmail.com>
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
return "MODIFY";
case wxFSW_EVENT_ACCESS:
return "ACCESS";
+ case wxFSW_EVENT_ATTRIB: // Currently this is wxGTK-only
+ return "ATTRIBUTE";
+#ifdef wxHAS_INOTIFY
+ case wxFSW_EVENT_UNMOUNT: // Currently this is wxGTK-only
+ return "UNMOUNT";
+#endif
+ case wxFSW_EVENT_WARNING:
+ return "WARNING";
+ case wxFSW_EVENT_ERROR:
+ return "ERROR";
}
// should never be reached!
// wxFileSystemWatcherEvent implementation
// ============================================================================
+IMPLEMENT_DYNAMIC_CLASS(wxFileSystemWatcherEvent, wxEvent);
+
wxString wxFileSystemWatcherEvent::ToString() const
{
return wxString::Format("FSW_EVT type=%d (%s) path='%s'", m_changeType,
}
else
{
- wxLogError(_("Can't monitor non-existent path \"%s\" for changes."),
+ // Don't overreact to being passed a non-existent item. It may have
+ // only just been deleted, in which case doing nothing is correct
+ wxLogTrace(wxTRACE_FSWATCHER,
+ "Can't monitor non-existent path \"%s\" for changes.",
path.GetFullPath());
return false;
}
if ( it == m_watches.end() )
{
wxFSWatchInfoMap::value_type val(canonical, watch);
- m_watches.insert(val).second;
+ m_watches.insert(val);
}
else
{
wxDir dir(path.GetFullPath());
// Prevent asserts or infinite loops in trees containing symlinks
- int flags = wxDIR_DEFAULT; // TODO: we ignore files, so why use wxDIR_FILES?
+ int flags = wxDIR_DIRS;
if ( !path.ShouldFollowLink() )
{
flags |= wxDIR_NO_FOLLOW;
// infinite loops in trees containing symlinks. We need to do the same
// or we'll try to remove unwatched items. Let's hope the caller used
// the same ShouldFollowLink() setting as in AddTree()...
- int flags = wxDIR_DEFAULT; // See the TODO in AddTree()
+ int flags = wxDIR_DIRS;
if ( !path.ShouldFollowLink() )
{
flags |= wxDIR_NO_FOLLOW;