// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma implementation "cursor.h"
#endif
+// For compilers that support precompilation, includes "wx.h".
+#include "wx/wxprec.h"
+
#include "wx/cursor.h"
#include "wx/utils.h"
#include "wx/app.h"
wxCursor::wxCursor( const wxCursor &cursor )
+ : wxObject()
{
Ref( cursor );
}
keyMaskColor = 0;
}
- // find the most frequent color(s) it seems a waste of effort to copy the
- // image but otherwise we need to remove the const modifier ??
- wxImage tmpImage = image.Copy();
+ // find the most frequent color(s)
wxImageHistogram histogram;
+ image.ComputeHistogram(histogram);
// colors as rrggbb
unsigned long key;
unsigned long value;
- tmpImage.ComputeHistogram(histogram);
-
- long MostFreqCol = 0;
+ long colMostFreq = 0;
unsigned long nMost = 0;
- long NextFreqCol = 0;
+ long colNextMostFreq = 0;
unsigned long nNext = 0;
- wxImageHistogram::iterator entry = histogram.begin();
-
- while ( entry != histogram.end() )
+ for ( wxImageHistogram::iterator entry = histogram.begin();
+ entry != histogram.end();
+ ++entry )
{
value = entry->second.value;
key = entry->first;
if (value > nMost)
{
nMost = value;
- MostFreqCol = key;
+ colMostFreq = key;
}
else if (value > nNext)
{
nNext = value;
- NextFreqCol = key;
+ colNextMostFreq = key;
}
}
}
- wxColour fg = wxColour ( (unsigned char)(MostFreqCol >> 16),
- (unsigned char)(MostFreqCol >> 8),
- (unsigned char)(MostFreqCol) );
+ wxColour fg = wxColour ( (unsigned char)(colMostFreq >> 16),
+ (unsigned char)(colMostFreq >> 8),
+ (unsigned char)(colMostFreq) );
+
+ wxColour bg = wxColour ( (unsigned char)(colNextMostFreq >> 16),
+ (unsigned char)(colNextMostFreq >> 8),
+ (unsigned char)(colNextMostFreq) );
- wxColour bg = wxColour ( (unsigned char)(NextFreqCol >> 16),
- (unsigned char)(NextFreqCol >> 8),
- (unsigned char)(NextFreqCol) );
+ int fg_intensity = fg.Red() + fg.Green() + fg.Blue();
+ int bg_intensity = bg.Red() + bg.Green() + bg.Blue();
+
+ if (bg_intensity > fg_intensity)
+ {
+ //swap fg and bg
+ wxColour tmp = fg;
+ fg = bg;
+ bg = tmp;
+ }
- int hotSpotX=0;
- int hotSpotY=0;
+ int hotSpotX;
+ int hotSpotY;
if (image.HasOption(wxCUR_HOTSPOT_X))
hotSpotX = image.GetOptionInt(wxCUR_HOTSPOT_X);
+ else
+ hotSpotX = 0;
+
if (image.HasOption(wxCUR_HOTSPOT_Y))
hotSpotY = image.GetOptionInt(wxCUR_HOTSPOT_Y);
+ else
+ hotSpotY = 0;
if (hotSpotX < 0 || hotSpotX >= w)
hotSpotX = 0;
if (hotSpotY < 0 || hotSpotY >= h)
hotSpotY = 0;
- GdkBitmap *data = gdk_bitmap_create_from_data( wxGetRootWindow()->window, (gchar *) bits,
- w, h );
- GdkBitmap *mask = gdk_bitmap_create_from_data( wxGetRootWindow()->window, (gchar *) maskBits,
- w, h );
+ GdkBitmap *data = gdk_bitmap_create_from_data(wxGetRootWindow()->window,
+ (gchar *) bits, w, h);
+ GdkBitmap *mask = gdk_bitmap_create_from_data(wxGetRootWindow()->window,
+ (gchar *) maskBits, w, h);
m_refData = new wxCursorRefData;
- M_CURSORDATA->m_cursor = gdk_cursor_new_from_pixmap(
- data, mask, fg.GetColor(), bg.GetColor(),
- hotSpotX, hotSpotY );
+ M_CURSORDATA->m_cursor = gdk_cursor_new_from_pixmap
+ (
+ data,
+ mask,
+ fg.GetColor(), bg.GetColor(),
+ hotSpotX, hotSpotY
+ );
gdk_bitmap_unref( data );
gdk_bitmap_unref( mask );
gs_savedCursor = wxNullCursor;
if (wxTheApp)
- wxTheApp->SendIdleEvents();
+ wxTheApp->ProcessIdle();
}
void wxBeginBusyCursor( wxCursor *WXUNUSED(cursor) )
wxSetCursor( wxCursor(wxCURSOR_WATCH) );
if (wxTheApp)
- wxTheApp->SendIdleEvents();
+ wxTheApp->ProcessIdle();
gdk_flush();
}