///////////////////////////////////////////////////////////////////////////////
-// Name: msw/ownerdrw.cpp
+// Name: src/os2/ownerdrw.cpp
// Purpose: implementation of wxOwnerDrawn class
// Author: David Webster
-// Modified by:
+// Modified by: Marcin Malich
// Created: 10/12/99
// RCS-ID: $Id$
// Copyright: (c) David Webster
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
-#pragma implementation
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
-#ifndef WX_PRECOMP
- #include "wx/window.h"
- #include "wx/os2/private.h"
- #include "wx/font.h"
- #include "wx/bitmap.h"
- #include "wx/dcmemory.h"
- #include "wx/menu.h"
- #include "wx/utils.h"
-#endif
-
#if wxUSE_OWNER_DRAWN
-#include "wx/settings.h"
#include "wx/ownerdrw.h"
-#include "wx/menuitem.h"
+#include "wx/os2/private.h"
+#include "wx/os2/dcclient.h"
+// ----------------------------------------------------------------------------
+// constants for base class
+// ----------------------------------------------------------------------------
+
+int wxOwnerDrawnBase::ms_defaultMargin = 3;
// ============================================================================
// implementation of wxOwnerDrawn class
// ============================================================================
-//
-// ctor
-// ----
-//
-wxOwnerDrawn::wxOwnerDrawn(
- const wxString& rsStr
-, bool bCheckable
-, bool bMenuItem
-)
-: m_strName(rsStr)
-{
- m_bCheckable = bCheckable;
- m_bOwnerDrawn = FALSE;
- m_nHeight = 0;
- m_nMarginWidth = ms_nLastMarginWidth;
- if (wxNORMAL_FONT)
- m_font = *wxNORMAL_FONT;
-} // end of wxOwnerDrawn::wxOwnerDrawn
-
-size_t wxOwnerDrawn::ms_nDefaultMarginWidth = 15;
-
-size_t wxOwnerDrawn::ms_nLastMarginWidth = ms_nDefaultMarginWidth;
-
-//
-// Drawing
-// -------
-//
-
-bool wxOwnerDrawn::OnMeasureItem(
- size_t* pWidth
-, size_t* pHeight
-)
-{
- wxMemoryDC vDC;
-
-
- wxString sStr = wxStripMenuCodes(m_strName);
-
- //
- // If we have a valid accel string, then pad out
- // the menu string so the menu and accel string are not
- // placed ontop of eachother.
- if (!m_strAccel.empty() )
- {
- sStr.Pad(sStr.Length()%8);
- sStr += m_strAccel;
- }
- vDC.SetFont(GetFont());
- vDC.GetTextExtent( sStr
- ,(long *)pWidth
- ,(long *)pHeight
- );
- if (!m_strAccel.IsEmpty())
- {
- //
- // Measure the accelerator string, and add it's width to
- // the total item width, plus 16 (Accelerators are right justified,
- // with the right edge of the text rectangle 16 pixels left of
- // the right edge of the menu)
- //
- int nAccelWidth;
- int nAccelHeight;
-
- vDC.GetTextExtent( m_strAccel
- ,&nAccelWidth
- ,&nAccelHeight
- );
- *pWidth += nAccelWidth;
- }
-
- //
- // Add space at the end of the menu for the submenu expansion arrow
- // this will also allow offsetting the accel string from the right edge
- //
- *pWidth = (size_t)(*pWidth + GetDefaultMarginWidth() * 1.5);
-
- //
- // JACS: items still look too tightly packed, so adding 5 pixels.
- //
- (*pHeight) += 5;
-
- //
- // Ray Gilbert's changes - Corrects the problem of a BMP
- // being placed next to text in a menu item, and the BMP does
- // not match the size expected by the system. This will
- // resize the space so the BMP will fit. Without this, BMPs
- // must be no larger or smaller than 16x16.
- //
- if (m_bmpChecked.Ok())
- {
- //
- // Is BMP height larger then text height?
- //
- size_t nAdjustedHeight = m_bmpChecked.GetHeight() +
- wxSystemSettings::GetMetric(wxSYS_EDGE_Y);
- if (*pHeight < nAdjustedHeight)
- *pHeight = nAdjustedHeight;
-
- //
- // Does BMP encroach on default check menu position?
- //
- size_t nAdjustedWidth = m_bmpChecked.GetWidth() +
- (wxSystemSettings::GetMetric(wxSYS_EDGE_X) * 2);
-
- //
- // Do we need to widen margin to fit BMP?
- //
- if ((size_t)GetMarginWidth() < nAdjustedWidth)
- SetMarginWidth(nAdjustedWidth);
-
- //
- // Add the size of the bitmap to our total size...
- //
- *pWidth += GetMarginWidth();
- }
-
- //
- // Add the size of the bitmap to our total size - even if we don't have
- // a bitmap we leave room for one...
- //
- *pWidth += GetMarginWidth();
-
- //
- // Make sure that this item is at least as
- // tall as the user's system settings specify
- //
- if (*pHeight < m_nMinHeight)
- *pHeight = m_nMinHeight;
- m_nHeight = *pHeight; // remember height for use in OnDrawItem
- return TRUE;
-} // end of wxOwnerDrawn::OnMeasureItem
-
// draw the item
-bool wxOwnerDrawn::OnDrawItem(
- wxDC& rDC
-, const wxRect& rRect
-, wxODAction eAction
-, wxODStatus eStatus
-)
+bool wxOwnerDrawn::OnDrawItem( wxDC& rDC,
+ const wxRect& rRect,
+ wxODAction eAction,
+ wxODStatus eStatus )
{
- //
- // We do nothing on focus change
- //
- if (eAction == wxODFocusChanged )
- return TRUE;
//
// Select the font and draw the text
//
CHARBUNDLE vCbnd;
- HPS hPS= rDC.GetHPS();
+ wxPMDCImpl *impl = (wxPMDCImpl*) rDC.GetImpl();
+ HPS hPS= impl->GetHPS();
+ wxFont vFont;
wxColour vColBack;
wxColour vColText;
COLORREF vRef;
memset(&vCbnd, 0, sizeof(CHARBUNDLE));
- //
- // Use default font if no font set
- //
- if (m_font.Ok())
- {
- m_font.RealizeResource();
- }
- else
- {
- ::GpiSetCharSet(hPS, LCID_DEFAULT);
- }
-
- //
- // Base on the status of the menu item pick the right colors
- //
- if (eStatus & wxODSelected)
- {
- wxColour vCol2(wxT("WHITE"));
- vColBack.Set( (unsigned char)0
- ,(unsigned char)0
- ,(unsigned char)160
- ); // no dark blue in color table
- vColText = vCol2;
- }
- else if (eStatus & wxODDisabled)
- {
- vRef = (ULONG)::WinQuerySysColor( HWND_DESKTOP
- ,SYSCLR_MENU // Light gray
- ,0L
- );
- vColBack.Set( GetRValue(vRef)
- ,GetGValue(vRef)
- ,GetBValue(vRef)
- );
- vRef = (ULONG)::WinQuerySysColor( HWND_DESKTOP
- ,SYSCLR_MENUDISABLEDTEXT // dark gray
- ,0L
- );
- vColText.Set( GetRValue(vRef)
- ,GetGValue(vRef)
- ,GetBValue(vRef)
- );
- }
- else
- {
- //
- // Fall back to default colors if none explicitly specified
- //
- vRef = ::WinQuerySysColor( HWND_DESKTOP
- ,SYSCLR_MENU // we are using gray for all our window backgrounds in wxWidgets
- ,0L
- );
- vColBack.Set( GetRValue(vRef)
- ,GetGValue(vRef)
- ,GetBValue(vRef)
- );
- vRef = ::WinQuerySysColor( HWND_DESKTOP
- ,SYSCLR_WINDOWTEXT // Black
- ,0L
- );
- vColText.Set( GetRValue(vRef)
- ,GetGValue(vRef)
- ,GetBValue(vRef)
- );
- }
+ GetFontToUse(vFont);
+ GetColourToUse(eStatus, vColText, vColBack);
+ rDC.SetFont(vFont);
rDC.SetTextBackground(vColBack);
rDC.SetTextForeground(vColText);
rDC.SetBackgroundMode(wxTRANSPARENT);
+
vCbnd.lColor = vColText.GetPixel();
vCbnd.lBackColor = vColBack.GetPixel();
::GpiSetAttrs( hPS
//
// Determine where to draw and leave space for a check-mark.
//
- int nX = rRect.x + GetMarginWidth();
+ int nX = rRect.x + GetMarginWidth();
//
// Unfortunately, unlike Win32, PM has no owner drawn specific text
// drawing methods like ::DrawState that can cleanly handle accel
- // pneumonics and deal, automatically, with various states, so we have
+ // mnemonics and deal, automatically, with various states, so we have
// to handle them ourselves. Notice Win32 can't handle \t in ownerdrawn
- // strings either. We cannot handle mneumonics either. We display
- // it, though, in hopes we can figure it out some day.
+ // strings either. We cannot handle mnemonics either. We display
+ // them, though, in the hope we can figure them out some day.
//
//
- // Display main text and accel text separately to allign better
+ // Display main text
//
- wxString sTgt = wxT("\t");
- wxString sFullString = m_strName; // need to save the original text
- wxString sAccel;
- int nIndex;
- size_t nWidth;
- size_t nCharWidth;
- size_t nHeight;
- bool bFoundMneumonic = FALSE;
- bool bFoundAccel = FALSE;
+ wxString sFullString = GetItemLabel(); // need to save the original text
+ int nIndex;
+ size_t nWidth;
+ size_t nCharWidth;
+ size_t nHeight;
+ bool bFoundMnemonic = false;
//
- // Deal with the tab, extracting the Accel text
+ // Deal with the mnemonic character
//
- nIndex = sFullString.Find(sTgt.c_str());
+ nIndex = sFullString.Find(wxT("~"));
if (nIndex != -1)
{
- bFoundAccel = TRUE;
- sAccel = sFullString.Mid(nIndex + 1);
- sFullString.Remove(nIndex);
- }
+ wxString sTmp = sFullString;
- //
- // Deal with the mneumonic character
- //
- sTgt = wxT("~");
- nIndex = sFullString.Find(sTgt.c_str());
- if (nIndex != -1)
- {
- wxString sTmp = sFullString;
-
- bFoundMneumonic = TRUE;
+ bFoundMnemonic = true;
sTmp.Remove(nIndex);
rDC.GetTextExtent( sTmp
- ,(long *)&nWidth
- ,(long *)&nHeight
+ ,(wxCoord *)&nWidth
+ ,(wxCoord *)&nHeight
);
sTmp = sFullString[(size_t)(nIndex + 1)];
rDC.GetTextExtent( sTmp
- ,(long *)&nCharWidth
- ,(long *)&nHeight
+ ,(wxCoord *)&nCharWidth
+ ,(wxCoord *)&nHeight
);
- sFullString.Replace(sTgt.c_str(), wxEmptyString, TRUE);
+ sFullString.Replace(sTgt.c_str(), wxEmptyString, true);
}
//
// Draw the main item text sans the accel text
//
POINTL vPntStart = {nX, rRect.y + 4};
- ::GpiCharStringAt( rDC.GetHPS()
+ ::GpiCharStringAt( impl->GetHPS()
,&vPntStart
,sFullString.length()
- ,(PCH)sFullString.c_str()
+ ,sFullString.char_str()
);
- if (bFoundMneumonic)
+ if (bFoundMnemonic)
{
//
- // Underline the mneumonic -- still won't work, but at least it "looks" right
+ // Underline the mnemonic -- still won't work, but at least it "looks" right
//
wxPen vPen;
POINTL vPntEnd = {nX + nWidth + nCharWidth - 3, rRect.y + 2}; //CharWidth is bit wide
::GpiLine(hPS, &vPntEnd);
}
- //
- // Now draw the accel text
- //
- if (bFoundAccel)
- {
- size_t nWidth;
- size_t nHeight;
-
- rDC.GetTextExtent( sAccel
- ,(long *)&nWidth
- ,(long *)&nHeight
- );
- //
- // Back off the starting position from the right edge
- //
- vPntStart.x = rRect.width - (nWidth + 7);
- vPntStart.y = rRect.y + 4;
- ::GpiCharStringAt( rDC.GetHPS()
- ,&vPntStart
- ,sAccel.length()
- ,(PCH)sAccel.c_str()
- );
- }
-
- //
- // Draw the bitmap
- // ---------------
- //
- if (IsCheckable() && !m_bmpChecked.Ok())
- {
- if (eStatus & wxODChecked)
- {
- RECTL vRect;
- HBITMAP hBmpCheck = ::WinGetSysBitmap(HWND_DESKTOP, SBMP_MENUCHECK);
-
- vRect.xLeft = rRect.x;
- vRect.xRight = rRect.x + GetMarginWidth();
- vRect.yBottom = rRect.y;
- vRect.yTop = rRect.y + m_nHeight - 3;
-
- ::WinDrawBitmap( hPS // PS for this menuitem
- ,hBmpCheck // system checkmark
- ,NULL // draw the whole bitmap
- ,(PPOINTL)&vRect // destination -- bottom left corner of the menuitem area
- ,0L // ignored
- ,0L // draw a bitmap
- ,DBM_NORMAL // draw normal size
- );
- }
- }
- else
- {
- //
- // For uncheckable item we use only the 'checked' bitmap
- //
- wxBitmap vBmp(GetBitmap(IsCheckable() ? ((eStatus & wxODChecked) != 0) : TRUE));
-
- if (vBmp.Ok())
- {
-
- wxMemoryDC vDCMem(&rDC);
- wxMemoryDC* pOldDC = (wxMemoryDC*)vBmp.GetSelectedInto();
-
- if(pOldDC != NULL)
- {
- vBmp.SetSelectedInto(NULL);
- }
- vDCMem.SelectObject(vBmp);
-
- //
- // Center bitmap
- //
- int nBmpWidth = vBmp.GetWidth();
- int nBmpHeight = vBmp.GetHeight();
-
- //
- // There should be enough space!
- //
- wxASSERT((nBmpWidth <= rRect.width) && (nBmpHeight <= rRect.height));
-
- int nHeightDiff = m_nHeight - nBmpHeight;
-
- rDC.Blit( rRect.x + (GetMarginWidth() - nBmpWidth) / 2
- ,rRect.y + nHeightDiff / 2
- ,nBmpWidth
- ,nBmpHeight
- ,&vDCMem
- ,0
- ,0
- ,wxCOPY
- ,TRUE
- );
-
- if (eStatus & wxODSelected)
- {
- POINTL vPnt1 = {rRect.x + 1, rRect.y + 3}; // Leave a little background border
- POINTL vPnt2 = {rRect.x + GetMarginWidth(), rRect.y + m_nHeight - 3};
-
- LINEBUNDLE vLine;
-
- vLine.lColor = vColBack.GetPixel();
- ::GpiSetAttrs( hPS
- ,PRIM_LINE
- ,LBB_COLOR
- ,0
- ,&vLine
- );
- ::GpiMove(hPS, &vPnt1);
- ::GpiBox( hPS
- ,DRO_OUTLINE
- ,&vPnt2
- ,0L
- ,0L
- );
- }
- vBmp.SetSelectedInto(NULL);
- }
- }
- return TRUE;
+ return true;
} // end of wxOwnerDrawn::OnDrawItem
#endif //wxUSE_OWNER_DRAWN