-///////////////////////////////////////////////////////////////////////////////
-// Name: config.h
-// Purpose: declaration of the base class of all config implementations
-// (see also: fileconf.h and msw/regconf.h)
-// Author: Karsten Ballüder & Vadim Zeitlin
-// Modified by:
-// Created: 07.04.98 (adapted from appconf.h)
-// RCS-ID: $Id$
-// Copyright: (c) 1997 Karsten Ballüder Ballueder@usa.net
-// Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
-// Licence: wxWindows license
-///////////////////////////////////////////////////////////////////////////////
-
-#ifndef _APPCONF_H
-#define _APPCONF_H
-
-#ifdef __GNUG__
-#pragma interface "config.h"
-#endif
-
-// ----------------------------------------------------------------------------
-// compile options
-// ----------------------------------------------------------------------------
-
-// it won't compile without it anyhow
-#ifndef USE_WXCONFIG
- #error "Please define USE_WXCONFIG or remove config.cpp from your makefile"
-#endif // USE_WXCONFIG
-
-// ----------------------------------------------------------------------------
-// constants
-// ----------------------------------------------------------------------------
-
-/// shall we be case sensitive in parsing variable names?
-#ifndef APPCONF_CASE_SENSITIVE
- #define APPCONF_CASE_SENSITIVE FALSE
-#endif
-
-/// separates group and entry names
-#ifndef APPCONF_PATH_SEPARATOR
- #define APPCONF_PATH_SEPARATOR '/'
-#endif
-
-/// introduces immutable entries
-#ifndef APPCONF_IMMUTABLE_PREFIX
- #define APPCONF_IMMUTABLE_PREFIX '!'
+#ifndef _WX_CONFIG_H_BASE_
+#define _WX_CONFIG_H_BASE_
+
+#include "wx/confbase.h"
+
+#if defined(__WXMSW__) && wxUSE_CONFIG_NATIVE
+# ifdef __WIN32__
+# include "wx/msw/regconf.h"
+# else
+# include "wx/msw/iniconf.h"
+# endif
+#elif defined(__WXPALMOS__) && wxUSE_CONFIG_NATIVE
+# include "wx/palmos/prefconf.h"
+#else
+# include "wx/fileconf.h"
#endif
-/// should we use registry instead of configuration files under Win32?
-#ifndef APPCONF_WIN32_NATIVE
- #define APPCONF_WIN32_NATIVE TRUE
#endif
-
-// ----------------------------------------------------------------------------
-// various helper global functions
-// ----------------------------------------------------------------------------
-
-/*
- Replace environment variables ($SOMETHING) with their values. The format is
- $VARNAME or ${VARNAME} where VARNAME contains alphanumeric characters and
- '_' only. '$' must be escaped ('\$') in order to be taken literally.
- */
-extern wxString wxExpandEnvVars(const char *sz);
-
-/*
- Split path into parts removing '..' in progress
- */
-extern void wxSplitPath(wxArrayString& aParts, const char *sz);
-
-// ----------------------------------------------------------------------------
-// abstract base class wxConfig which defines the interface for derived classes
-//
-// wxConfig organizes the items in a tree-like structure (modeled after the
-// Unix/Dos filesystem). There are groups (directories) and keys (files).
-// There is always one current group given by the current path.
-//
-// Keys are pairs "key_name = value" where value may be of string or integer
-// (long) type (@@@ doubles and other types such as wxDate coming soon).
-// ----------------------------------------------------------------------------
-class wxConfig
-{
-public:
- // static functions
- // sets the config object, returns the previous pointer
- static wxConfig *Set(wxConfig *pConfig);
- // get the config object, creates it on demand
- static wxConfig *Get() { if ( !ms_pConfig ) Create(); return ms_pConfig; }
- // create a new config object
- static void Create();
-
- // ctor & virtual dtor
- wxConfig() { m_bExpandEnvVars = TRUE; }
- virtual ~wxConfig();
-
- // path management
- // set current path: if the first character is '/', it's the absolute path,
- // otherwise it's a relative path. '..' is supported. If the strPath
- // doesn't exist it is created.
- virtual void SetPath(const wxString& strPath) = 0;
- // retrieve the current path (always as absolute path)
- virtual const wxString& GetPath() const = 0;
-
- // enumeration: all functions here return false when there are no more items.
- // you must pass the same lIndex to GetNext and GetFirst (don't modify it)
- // enumerate subgroups
- virtual bool GetFirstGroup(wxString& str, long& lIndex) = 0;
- virtual bool GetNextGroup (wxString& str, long& lIndex) = 0;
- // enumerate entries
- virtual bool GetFirstEntry(wxString& str, long& lIndex) = 0;
- virtual bool GetNextEntry (wxString& str, long& lIndex) = 0;
- // get number of entries/subgroups in the current group, with or without
- // it's subgroups
- virtual uint GetNumberOfEntries(bool bRecursive = FALSE) const = 0;
- virtual uint GetNumberOfGroups(bool bRecursive = FALSE) const = 0;
-
- // tests of existence
- // returns TRUE if the group by this name exists
- virtual bool HasGroup(const wxString& strName) const = 0;
- // same as above, but for an entry
- virtual bool HasEntry(const wxString& strName) const = 0;
- // returns TRUE if either a group or an entry with a given name exist
- bool Exists(const wxString& strName) const
- { return HasGroup(strName) || HasEntry(strName); }
-
- // key access: returns TRUE if value was really read, FALSE if default used
- // (and if the key is not found the default value is returned.)
- // read a string from the key
- virtual bool Read(wxString *pStr, const char *szKey,
- const char *szDefault = NULL) const = 0;
- // another version using statis buffer - it means it will be overwritten
- // after each call to this function!
- virtual const char *Read(const char *szKey,
- const char *szDefault = NULL) const;
- // the same for longs
- virtual long Read(const char *szKey, long lDefault) const
- { long l; Read(&l, szKey, lDefault); return l; }
- // and another version: returns true if default value is returned
- virtual bool Read(long *pl, const char *szKey, long lDefault = 0) const = 0;
-
- // write the value (return true on success)
- virtual bool Write(const char *szKey, const char *szValue) = 0;
- virtual bool Write(const char *szKey, long lValue) = 0;
- // permanently writes all changes
- virtual bool Flush(bool bCurrentOnly = FALSE) = 0;
-
- // delete entries/groups
- // deletes the specified entry and the group it belongs to if
- // it was the last key in it and the second parameter is true
- virtual bool DeleteEntry(const char *szKey,
- bool bDeleteGroupIfEmpty = TRUE) = 0;
- // delete the group (with all subgroups)
- virtual bool DeleteGroup(const char *szKey) = 0;
- // delete the whole underlying object (disk file, registry key, ...)
- // primarly for use by desinstallation routine.
- virtual bool DeleteAll() = 0;
-
- // options
- // we can automatically expand environment variables in the config entries
- // (this option is on by default, you can turn it on/off at any time)
- bool IsExpandingEnvVars() const { return m_bExpandEnvVars; }
- void SetExpandEnvVars(bool bDoIt = TRUE) { m_bExpandEnvVars = bDoIt; }
- // does expansion only if needed
- wxString ExpandEnvVars(const wxString& str) const
- { return IsExpandingEnvVars() ? wxExpandEnvVars(str) : str; }
-
-protected:
- static bool IsImmutable(const char *szKey)
- { return *szKey == APPCONF_IMMUTABLE_PREFIX; }
-
- // a handy little class which changes current path to the path of given entry
- // and restores it in dtor: so if you declare a local variable of this type,
- // you work in the entry directory and the path is automatically restored
- // when the function returns
- class PathChanger
- {
- public:
- // ctor/dtor do path changing/restorin
- PathChanger(const wxConfig *pContainer, const wxString& strEntry);
- ~PathChanger();
-
- // get the key name
- const wxString& Name() const { return m_strName; }
-
- private:
- wxConfig *m_pContainer; // object we live in
- wxString m_strName, // name of entry (i.e. name only)
- m_strOldPath; // saved path
- bool m_bChanged; // was the path changed?
- };
-
-private:
- // are we doing automatic environment variable expansion?
- bool m_bExpandEnvVars;
-
- // static variables
- static wxConfig *ms_pConfig;
-};
-
-#endif //_APPCONF_H
-
+ // _WX_CONFIG_H_BASE_