wxMenuBar();
wxMenuBar(long style);
wxMenuBar(size_t n, wxMenu *menus[], const wxString titles[], long style = 0);
+ ~wxMenuBar();
// implement base class (pure) virtuals
virtual bool Append( wxMenu *menu, const wxString &title );
virtual wxMenuItem* FindItem( int id, wxMenu **menu = NULL ) const;
virtual void EnableTop( size_t pos, bool flag );
+ virtual bool IsEnabledTop(size_t pos) const;
virtual void SetMenuLabel( size_t pos, const wxString& label );
virtual wxString GetMenuLabel( size_t pos ) const;