]> git.saurik.com Git - wxWidgets.git/blobdiff - src/univ/topluniv.cpp
Fix up NSSlider code to not use class posing and instantiate the proper type (now...
[wxWidgets.git] / src / univ / topluniv.cpp
index d948509858e9debee442dd29edf580f554489994..a93554e73d963905e3795cada4eda7f101fffd93 100644 (file)
@@ -1,8 +1,8 @@
 /////////////////////////////////////////////////////////////////////////////
 /////////////////////////////////////////////////////////////////////////////
-// Name:        topluniv.cpp
+// Name:        src/univ/topluniv.cpp
 // Author:      Vaclav Slavik
 // Id:          $Id$
 // Author:      Vaclav Slavik
 // Id:          $Id$
-// Copyright:   (c) 2001 SciTech Software, Inc. (www.scitechsoft.com)
+// Copyright:   (c) 2001-2002 SciTech Software, Inc. (www.scitechsoft.com)
 // Licence:     wxWindows licence
 /////////////////////////////////////////////////////////////////////////////
 
 // Licence:     wxWindows licence
 /////////////////////////////////////////////////////////////////////////////
 
 // headers
 // ----------------------------------------------------------------------------
 
 // headers
 // ----------------------------------------------------------------------------
 
-#ifdef __GNUG__
-    #pragma implementation "univtoplevel.h"
-#endif
-
 // For compilers that support precompilation, includes "wx.h".
 #include "wx/wxprec.h"
 
 #ifdef __BORLANDC__
 // For compilers that support precompilation, includes "wx.h".
 #include "wx/wxprec.h"
 
 #ifdef __BORLANDC__
-#pragma hdrstop
+    #pragma hdrstop
 #endif
 
 #endif
 
-#include "wx/defs.h"
 #include "wx/toplevel.h"
 
 #include "wx/toplevel.h"
 
+#ifndef WX_PRECOMP
+    #include "wx/dcclient.h"
+    #include "wx/settings.h"
+    #include "wx/bitmap.h"
+    #include "wx/image.h"
+    #include "wx/frame.h"
+#endif
+
+#include "wx/univ/renderer.h"
+#include "wx/cshelp.h"
+#include "wx/evtloop.h"
+
+// ----------------------------------------------------------------------------
+// wxStdTLWInputHandler: handles focus, resizing and titlebar buttons clicks
+// ----------------------------------------------------------------------------
+
+class WXDLLEXPORT wxStdTLWInputHandler : public wxStdInputHandler
+{
+public:
+    wxStdTLWInputHandler(wxInputHandler *inphand);
+
+    virtual bool HandleMouse(wxInputConsumer *consumer,
+                             const wxMouseEvent& event);
+    virtual bool HandleMouseMove(wxInputConsumer *consumer, const wxMouseEvent& event);
+    virtual bool HandleActivation(wxInputConsumer *consumer, bool activated);
+
+private:
+    // the window (button) which has capture or NULL and the last hittest result
+    wxTopLevelWindow *m_winCapture;
+    long              m_winHitTest;
+    long              m_winPressed;
+    bool              m_borderCursorOn;
+    wxCursor          m_origCursor;
+};
+
 
 // ----------------------------------------------------------------------------
 // event tables
 // ----------------------------------------------------------------------------
 
 
 // ----------------------------------------------------------------------------
 // event tables
 // ----------------------------------------------------------------------------
 
-IMPLEMENT_DYNAMIC_CLASS(wxTopLevelWindow, wxWindow)
+BEGIN_EVENT_TABLE(wxTopLevelWindow, wxTopLevelWindowNative)
+    WX_EVENT_TABLE_INPUT_CONSUMER(wxTopLevelWindow)
+    EVT_NC_PAINT(wxTopLevelWindow::OnNcPaint)
+    EVT_MENU_RANGE(wxID_CLOSE_FRAME, wxID_RESTORE_FRAME, wxTopLevelWindow::OnSystemMenu)
+END_EVENT_TABLE()
 
 
+WX_FORWARD_TO_INPUT_CONSUMER(wxTopLevelWindow)
 
 // ============================================================================
 // implementation
 // ============================================================================
 
 
 // ============================================================================
 // implementation
 // ============================================================================
 
+int wxTopLevelWindow::ms_drawDecorations = -1;
+int wxTopLevelWindow::ms_canIconize = -1;
+
 void wxTopLevelWindow::Init()
 {
 void wxTopLevelWindow::Init()
 {
+    // once-only ms_drawDecorations initialization
+    if ( ms_drawDecorations == -1 )
+    {
+        ms_drawDecorations =
+            !wxSystemSettings::HasFeature(wxSYS_CAN_DRAW_FRAME_DECORATIONS) ||
+            wxGetEnv(wxT("WXDECOR"), NULL);
+    }
+
+    m_usingNativeDecorations = ms_drawDecorations == 0;
+    m_isActive = false;
+    m_windowStyle = 0;
+    m_pressedButton = 0;
 }
 
 bool wxTopLevelWindow::Create(wxWindow *parent,
                               wxWindowID id,
                               const wxString& title,
                               const wxPoint& pos,
 }
 
 bool wxTopLevelWindow::Create(wxWindow *parent,
                               wxWindowID id,
                               const wxString& title,
                               const wxPoint& pos,
-                              const wxSize& sizeOrig,
+                              const wxSize& size,
                               long style,
                               const wxString &name)
 {
                               long style,
                               const wxString &name)
 {
-    if ( !wxTopLevelWindowNative::Create(parent, id, title, pos, 
-                                         sizeOrig, style, name) )
-        return FALSE;
-        
-    // FIXME_MGL -- this is temporary; we assume for now that native TLW
-    //              can do decorations, which is not true for MGL
+    // init them to avoid compiler warnings
+    long styleOrig = 0,
+         exstyleOrig = 0;
+
+    if ( !m_usingNativeDecorations )
+    {
+        CreateInputHandler(wxINP_HANDLER_TOPLEVEL);
+
+        styleOrig = style;
+        exstyleOrig = GetExtraStyle();
+        style &= ~(wxCAPTION | wxMINIMIZE_BOX | wxMAXIMIZE_BOX |
+                   wxSYSTEM_MENU | wxRESIZE_BORDER | wxFRAME_TOOL_WINDOW |
+                   wxRESIZE_BORDER);
+        style |= wxBORDER_NONE;
+        SetExtraStyle(exstyleOrig & ~wxWS_EX_CONTEXTHELP);
+    }
+
+    if ( !wxTopLevelWindowNative::Create(parent, id, title, pos,
+                                         size, style, name) )
+        return false;
+
+    if ( !m_usingNativeDecorations )
+    {
+        m_windowStyle = styleOrig;
+        m_exStyle = exstyleOrig;
+    }
 
 
-    return TRUE;
+    return true;
 }
 
 bool wxTopLevelWindow::ShowFullScreen(bool show, long style)
 {
 }
 
 bool wxTopLevelWindow::ShowFullScreen(bool show, long style)
 {
-    if ( show == IsFullScreen() ) return FALSE;
-    
+    if ( show == IsFullScreen() ) return false;
+
+    if ( !m_usingNativeDecorations )
+    {
+        if ( show )
+        {
+            m_fsSavedStyle = m_windowStyle;
+            if ( style & wxFULLSCREEN_NOBORDER )
+                m_windowStyle |= wxSIMPLE_BORDER;
+            if ( style & wxFULLSCREEN_NOCAPTION )
+                m_windowStyle &= ~wxCAPTION;
+        }
+        else
+        {
+            m_windowStyle = m_fsSavedStyle;
+        }
+    }
+
     return wxTopLevelWindowNative::ShowFullScreen(show, style);
     return wxTopLevelWindowNative::ShowFullScreen(show, style);
-    
-    // FIXME_MGL -- must handle caption hiding here if not in
-    //              native decorations mode
 }
 
 }
 
+/* static */
+void wxTopLevelWindow::UseNativeDecorationsByDefault(bool native)
+{
+    ms_drawDecorations = !native;
+}
+
+void wxTopLevelWindow::UseNativeDecorations(bool native)
+{
+    wxASSERT_MSG( !m_windowStyle, _T("must be called before Create()") );
+
+    m_usingNativeDecorations = native;
+}
+
+bool wxTopLevelWindow::IsUsingNativeDecorations() const
+{
+    return m_usingNativeDecorations;
+}
+
+long wxTopLevelWindow::GetDecorationsStyle() const
+{
+    long style = 0;
+
+    if ( m_windowStyle & wxCAPTION )
+    {
+        if ( ms_canIconize == -1 )
+        {
+            ms_canIconize = wxSystemSettings::HasFeature(wxSYS_CAN_ICONIZE_FRAME);
+        }
+
+        style |= wxTOPLEVEL_TITLEBAR;
+        if ( m_windowStyle & wxCLOSE_BOX )
+            style |= wxTOPLEVEL_BUTTON_CLOSE;
+        if ( (m_windowStyle & wxMINIMIZE_BOX) && ms_canIconize )
+            style |= wxTOPLEVEL_BUTTON_ICONIZE;
+        if ( m_windowStyle & wxMAXIMIZE_BOX )
+        {
+            if ( IsMaximized() )
+                style |= wxTOPLEVEL_BUTTON_RESTORE;
+            else
+                style |= wxTOPLEVEL_BUTTON_MAXIMIZE;
+        }
+#if wxUSE_HELP
+        if ( m_exStyle & wxWS_EX_CONTEXTHELP)
+            style |= wxTOPLEVEL_BUTTON_HELP;
+#endif
+    }
+    if ( (m_windowStyle & (wxSIMPLE_BORDER | wxNO_BORDER)) == 0 )
+        style |= wxTOPLEVEL_BORDER;
+    if ( m_windowStyle & (wxRESIZE_BORDER | wxRESIZE_BORDER) )
+        style |= wxTOPLEVEL_RESIZEABLE;
+
+    if ( IsMaximized() )
+        style |= wxTOPLEVEL_MAXIMIZED;
+    if ( GetIcon().Ok() )
+        style |= wxTOPLEVEL_ICON;
+    if ( m_isActive )
+        style |= wxTOPLEVEL_ACTIVE;
+
+    return style;
+}
+
+void wxTopLevelWindow::RefreshTitleBar()
+{
+    wxNcPaintEvent event(GetId());
+    event.SetEventObject(this);
+    GetEventHandler()->ProcessEvent(event);
+}
+
+// ----------------------------------------------------------------------------
+// client area handling
+// ----------------------------------------------------------------------------
+
+wxPoint wxTopLevelWindow::GetClientAreaOrigin() const
+{
+    if ( !m_usingNativeDecorations )
+    {
+        int w, h;
+        wxTopLevelWindowNative::DoGetClientSize(&w, &h);
+        wxRect rect = wxRect(wxTopLevelWindowNative::GetClientAreaOrigin(),
+                             wxSize(w, h));
+        rect = m_renderer->GetFrameClientArea(rect,
+                                              GetDecorationsStyle());
+        return rect.GetPosition();
+    }
+    else
+    {
+        return wxTopLevelWindowNative::GetClientAreaOrigin();
+    }
+}
+
+void wxTopLevelWindow::DoGetClientSize(int *width, int *height) const
+{
+    if ( !m_usingNativeDecorations )
+    {
+        int w, h;
+        wxTopLevelWindowNative::DoGetClientSize(&w, &h);
+        wxRect rect = wxRect(wxTopLevelWindowNative::GetClientAreaOrigin(),
+                             wxSize(w, h));
+        rect = m_renderer->GetFrameClientArea(rect,
+                                              GetDecorationsStyle());
+        if ( width )
+            *width = rect.width;
+        if ( height )
+            *height = rect.height;
+    }
+    else
+        wxTopLevelWindowNative::DoGetClientSize(width, height);
+}
+
+void wxTopLevelWindow::DoSetClientSize(int width, int height)
+{
+    if ( !m_usingNativeDecorations )
+    {
+        wxSize size = m_renderer->GetFrameTotalSize(wxSize(width, height),
+                                               GetDecorationsStyle());
+        wxTopLevelWindowNative::DoSetClientSize(size.x, size.y);
+    }
+    else
+        wxTopLevelWindowNative::DoSetClientSize(width, height);
+}
+
+void wxTopLevelWindow::OnNcPaint(wxNcPaintEvent& event)
+{
+    if ( m_usingNativeDecorations || !m_renderer )
+    {
+        event.Skip();
+    }
+    else // we're drawing the decorations ourselves
+    {
+        // get the window rect
+        wxRect rect(GetSize());
+
+        wxWindowDC dc(this);
+        m_renderer->DrawFrameTitleBar(dc, rect,
+                                      GetTitle(), m_titlebarIcon,
+                                      GetDecorationsStyle(),
+                                      m_pressedButton,
+                                      wxCONTROL_PRESSED);
+    }
+}
+
+long wxTopLevelWindow::HitTest(const wxPoint& pt) const
+{
+    int w, h;
+    wxTopLevelWindowNative::DoGetClientSize(&w, &h);
+    wxRect rect(wxTopLevelWindowNative::GetClientAreaOrigin(), wxSize(w, h));
+
+    return m_renderer->HitTestFrame(rect, pt+GetClientAreaOrigin(), GetDecorationsStyle());
+}
+
+wxSize wxTopLevelWindow::GetMinSize() const
+{
+    wxSize size = wxTopLevelWindowNative::GetMinSize();
+    if ( !m_usingNativeDecorations )
+    {
+        size.IncTo(m_renderer->GetFrameMinSize(GetDecorationsStyle()));
+    }
+
+    return size;
+}
+
+// ----------------------------------------------------------------------------
+// icons
+// ----------------------------------------------------------------------------
+
+void wxTopLevelWindow::SetIcons(const wxIconBundle& icons)
+{
+    wxTopLevelWindowNative::SetIcons(icons);
+
+    if ( !m_usingNativeDecorations && m_renderer )
+    {
+        wxSize size = m_renderer->GetFrameIconSize();
+        const wxIcon& icon = icons.GetIcon( size );
+
+        if ( !icon.Ok() || size.x == wxDefaultCoord  )
+            m_titlebarIcon = icon;
+        else
+        {
+            wxBitmap bmp1;
+            bmp1.CopyFromIcon(icon);
+            if ( !bmp1.Ok() )
+                m_titlebarIcon = wxNullIcon;
+            else if ( bmp1.GetWidth() == size.x && bmp1.GetHeight() == size.y )
+                m_titlebarIcon = icon;
+#if wxUSE_IMAGE
+            else
+            {
+                wxImage img = bmp1.ConvertToImage();
+                img.Rescale(size.x, size.y);
+                m_titlebarIcon.CopyFromBitmap(wxBitmap(img));
+            }
+#endif // wxUSE_IMAGE
+        }
+    }
+}
+
+// ----------------------------------------------------------------------------
+// interactive manipulation
+// ----------------------------------------------------------------------------
+
+
+static bool wxGetResizingCursor(long hitTestResult, wxCursor& cursor)
+{
+    if ( hitTestResult & wxHT_TOPLEVEL_ANY_BORDER )
+    {
+        switch (hitTestResult)
+        {
+            case wxHT_TOPLEVEL_BORDER_N:
+            case wxHT_TOPLEVEL_BORDER_S:
+                cursor = wxCursor(wxCURSOR_SIZENS);
+                break;
+            case wxHT_TOPLEVEL_BORDER_W:
+            case wxHT_TOPLEVEL_BORDER_E:
+                cursor = wxCursor(wxCURSOR_SIZEWE);
+                break;
+            case wxHT_TOPLEVEL_BORDER_NE:
+            case wxHT_TOPLEVEL_BORDER_SW:
+                cursor = wxCursor(wxCURSOR_SIZENESW);
+                break;
+            case wxHT_TOPLEVEL_BORDER_NW:
+            case wxHT_TOPLEVEL_BORDER_SE:
+                cursor = wxCursor(wxCURSOR_SIZENWSE);
+                break;
+            default:
+                return false;
+        }
+        return true;
+    }
+
+    return false;
+}
+
+#define wxINTERACTIVE_RESIZE_DIR \
+          (wxINTERACTIVE_RESIZE_W | wxINTERACTIVE_RESIZE_E | \
+           wxINTERACTIVE_RESIZE_S | wxINTERACTIVE_RESIZE_N)
+
+struct wxInteractiveMoveData
+{
+    wxTopLevelWindow     *m_window;
+    wxEventLoop          *m_evtLoop;
+    int                   m_flags;
+    wxRect                m_rect;
+    wxRect                m_rectOrig;
+    wxPoint               m_pos;
+    wxSize                m_minSize, m_maxSize;
+    bool                  m_sizingCursor;
+};
+
+class wxInteractiveMoveHandler : public wxEvtHandler
+{
+public:
+    wxInteractiveMoveHandler(wxInteractiveMoveData& data) : m_data(data) {}
+
+private:
+    DECLARE_EVENT_TABLE()
+    void OnMouseMove(wxMouseEvent& event);
+    void OnMouseDown(wxMouseEvent& event);
+    void OnMouseUp(wxMouseEvent& event);
+    void OnKeyDown(wxKeyEvent& event);
+
+    wxInteractiveMoveData& m_data;
+};
+
+BEGIN_EVENT_TABLE(wxInteractiveMoveHandler, wxEvtHandler)
+    EVT_MOTION(wxInteractiveMoveHandler::OnMouseMove)
+    EVT_LEFT_DOWN(wxInteractiveMoveHandler::OnMouseDown)
+    EVT_LEFT_UP(wxInteractiveMoveHandler::OnMouseUp)
+    EVT_KEY_DOWN(wxInteractiveMoveHandler::OnKeyDown)
+END_EVENT_TABLE()
+
+
+static inline LINKAGEMODE
+void wxApplyResize(wxInteractiveMoveData& data, const wxPoint& diff)
+{
+    if ( data.m_flags & wxINTERACTIVE_RESIZE_W )
+    {
+        data.m_rect.x += diff.x;
+        data.m_rect.width -= diff.x;
+    }
+    else if ( data.m_flags & wxINTERACTIVE_RESIZE_E )
+    {
+        data.m_rect.width += diff.x;
+    }
+    if ( data.m_flags & wxINTERACTIVE_RESIZE_N )
+    {
+        data.m_rect.y += diff.y;
+        data.m_rect.height -= diff.y;
+    }
+    else if ( data.m_flags & wxINTERACTIVE_RESIZE_S )
+    {
+        data.m_rect.height += diff.y;
+    }
+
+    if ( data.m_minSize.x != wxDefaultCoord && data.m_rect.width < data.m_minSize.x )
+    {
+        if ( data.m_flags & wxINTERACTIVE_RESIZE_W )
+            data.m_rect.x -= data.m_minSize.x - data.m_rect.width;
+        data.m_rect.width = data.m_minSize.x;
+    }
+    if ( data.m_maxSize.x != wxDefaultCoord && data.m_rect.width > data.m_maxSize.x )
+    {
+        if ( data.m_flags & wxINTERACTIVE_RESIZE_W )
+            data.m_rect.x -= data.m_minSize.x - data.m_rect.width;
+        data.m_rect.width = data.m_maxSize.x;
+    }
+    if ( data.m_minSize.y != wxDefaultCoord && data.m_rect.height < data.m_minSize.y )
+    {
+        if ( data.m_flags & wxINTERACTIVE_RESIZE_N )
+            data.m_rect.y -= data.m_minSize.y - data.m_rect.height;
+        data.m_rect.height = data.m_minSize.y;
+    }
+    if ( data.m_maxSize.y != wxDefaultCoord && data.m_rect.height > data.m_maxSize.y )
+    {
+        if ( data.m_flags & wxINTERACTIVE_RESIZE_N )
+            data.m_rect.y -= data.m_minSize.y - data.m_rect.height;
+        data.m_rect.height = data.m_maxSize.y;
+    }
+}
+
+void wxInteractiveMoveHandler::OnMouseMove(wxMouseEvent& event)
+{
+    if ( m_data.m_flags & wxINTERACTIVE_WAIT_FOR_INPUT )
+        event.Skip();
+
+    else if ( m_data.m_flags & wxINTERACTIVE_MOVE )
+    {
+        wxPoint diff = wxGetMousePosition() - m_data.m_pos;
+        m_data.m_rect = m_data.m_rectOrig;
+        m_data.m_rect.Offset(diff);
+        m_data.m_window->Move(m_data.m_rect.GetPosition());
+    }
+
+    else if ( m_data.m_flags & wxINTERACTIVE_RESIZE )
+    {
+        wxPoint diff = wxGetMousePosition() - m_data.m_pos;
+        m_data.m_rect = m_data.m_rectOrig;
+        wxApplyResize(m_data, diff);
+        m_data.m_window->SetSize(m_data.m_rect);
+    }
+}
+
+void wxInteractiveMoveHandler::OnMouseDown(wxMouseEvent& WXUNUSED(event))
+{
+    if ( m_data.m_flags & wxINTERACTIVE_WAIT_FOR_INPUT )
+    {
+        m_data.m_evtLoop->Exit();
+    }
+}
+
+void wxInteractiveMoveHandler::OnKeyDown(wxKeyEvent& event)
+{
+    wxPoint diff(wxDefaultCoord,wxDefaultCoord);
+
+    switch ( event.GetKeyCode() )
+    {
+        case WXK_UP:    diff = wxPoint(0, -16); break;
+        case WXK_DOWN:  diff = wxPoint(0, 16);  break;
+        case WXK_LEFT:  diff = wxPoint(-16, 0); break;
+        case WXK_RIGHT: diff = wxPoint(16, 0);  break;
+        case WXK_ESCAPE:
+            m_data.m_window->SetSize(m_data.m_rectOrig);
+            m_data.m_evtLoop->Exit();
+            return;
+        case WXK_RETURN:
+            m_data.m_evtLoop->Exit();
+            return;
+    }
+
+    if ( diff.x != wxDefaultCoord )
+    {
+        if ( m_data.m_flags & wxINTERACTIVE_WAIT_FOR_INPUT )
+        {
+            m_data.m_flags &= ~wxINTERACTIVE_WAIT_FOR_INPUT;
+            if ( m_data.m_sizingCursor )
+            {
+                wxEndBusyCursor();
+                m_data.m_sizingCursor = false;
+            }
+
+            if ( m_data.m_flags & wxINTERACTIVE_MOVE )
+            {
+                m_data.m_pos = m_data.m_window->GetPosition() +
+                               wxPoint(m_data.m_window->GetSize().x/2, 8);
+            }
+        }
+
+        wxPoint warp;
+        bool changeCur = false;
+
+        if ( m_data.m_flags & wxINTERACTIVE_MOVE )
+        {
+            m_data.m_rect.Offset(diff);
+            m_data.m_window->Move(m_data.m_rect.GetPosition());
+            warp = wxPoint(m_data.m_window->GetSize().x/2, 8);
+        }
+        else /* wxINTERACTIVE_RESIZE */
+        {
+            if ( !(m_data.m_flags &
+                  (wxINTERACTIVE_RESIZE_N | wxINTERACTIVE_RESIZE_S)) )
+            {
+                if ( diff.y < 0 )
+                {
+                    m_data.m_flags |= wxINTERACTIVE_RESIZE_N;
+                    m_data.m_pos.y = m_data.m_window->GetPosition().y;
+                    changeCur = true;
+                }
+                else if ( diff.y > 0 )
+                {
+                    m_data.m_flags |= wxINTERACTIVE_RESIZE_S;
+                    m_data.m_pos.y = m_data.m_window->GetPosition().y +
+                                     m_data.m_window->GetSize().y;
+                    changeCur = true;
+                }
+            }
+            if ( !(m_data.m_flags &
+                  (wxINTERACTIVE_RESIZE_W | wxINTERACTIVE_RESIZE_E)) )
+            {
+                if ( diff.x < 0 )
+                {
+                    m_data.m_flags |= wxINTERACTIVE_RESIZE_W;
+                    m_data.m_pos.x = m_data.m_window->GetPosition().x;
+                    changeCur = true;
+                }
+                else if ( diff.x > 0 )
+                {
+                    m_data.m_flags |= wxINTERACTIVE_RESIZE_E;
+                    m_data.m_pos.x = m_data.m_window->GetPosition().x +
+                                     m_data.m_window->GetSize().x;
+                    changeCur = true;
+                }
+            }
+
+            wxApplyResize(m_data, diff);
+            m_data.m_window->SetSize(m_data.m_rect);
+
+            if ( m_data.m_flags & wxINTERACTIVE_RESIZE_W )
+                warp.x = 0;
+            else if ( m_data.m_flags & wxINTERACTIVE_RESIZE_E )
+                warp.x = m_data.m_window->GetSize().x-1;
+            else
+                warp.x = wxGetMousePosition().x - m_data.m_window->GetPosition().x;
+
+            if ( m_data.m_flags & wxINTERACTIVE_RESIZE_N )
+                warp.y = 0;
+            else if ( m_data.m_flags & wxINTERACTIVE_RESIZE_S )
+                warp.y = m_data.m_window->GetSize().y-1;
+            else
+                warp.y = wxGetMousePosition().y - m_data.m_window->GetPosition().y;
+        }
+
+        warp -= m_data.m_window->GetClientAreaOrigin();
+        m_data.m_window->WarpPointer(warp.x, warp.y);
+
+        if ( changeCur )
+        {
+            long hit = m_data.m_window->HitTest(warp);
+            wxCursor cur;
+            if ( wxGetResizingCursor(hit, cur) )
+            {
+                if ( m_data.m_sizingCursor )
+                    wxEndBusyCursor();
+                wxBeginBusyCursor(&cur);
+                m_data.m_sizingCursor = true;
+            }
+        }
+    }
+}
+
+void wxInteractiveMoveHandler::OnMouseUp(wxMouseEvent& WXUNUSED(event))
+{
+    m_data.m_evtLoop->Exit();
+}
+
+
+void wxTopLevelWindow::InteractiveMove(int flags)
+{
+    wxASSERT_MSG( !((flags & wxINTERACTIVE_MOVE) && (flags & wxINTERACTIVE_RESIZE)),
+                  wxT("can't move and resize window at the same time") );
+
+    wxASSERT_MSG( !(flags & wxINTERACTIVE_RESIZE) ||
+                  (flags & wxINTERACTIVE_WAIT_FOR_INPUT) ||
+                  (flags & wxINTERACTIVE_RESIZE_DIR),
+                  wxT("direction of resizing not specified") );
+
+    wxInteractiveMoveData data;
+    wxEventLoop loop;
+
+    SetFocus();
+
+#ifndef __WXGTK__
+    if ( flags & wxINTERACTIVE_WAIT_FOR_INPUT )
+    {
+        wxCursor sizingCursor(wxCURSOR_SIZING);
+        wxBeginBusyCursor(&sizingCursor);
+        data.m_sizingCursor = true;
+    }
+    else
+#endif
+        data.m_sizingCursor = false;
+
+    data.m_window = this;
+    data.m_evtLoop = &loop;
+    data.m_flags = flags;
+    data.m_rect = data.m_rectOrig = GetRect();
+    data.m_pos = wxGetMousePosition();
+    data.m_minSize = wxSize(GetMinWidth(), GetMinHeight());
+    data.m_maxSize = wxSize(GetMaxWidth(), GetMaxHeight());
+
+    wxEvtHandler *handler = new wxInteractiveMoveHandler(data);
+    this->PushEventHandler(handler);
+
+    CaptureMouse();
+    loop.Run();
+    ReleaseMouse();
+
+    this->RemoveEventHandler(handler);
+    delete handler;
+
+    if ( data.m_sizingCursor )
+        wxEndBusyCursor();
+}
+
+// ----------------------------------------------------------------------------
+// actions
+// ----------------------------------------------------------------------------
+
+void wxTopLevelWindow::ClickTitleBarButton(long button)
+{
+    switch ( button )
+    {
+        case wxTOPLEVEL_BUTTON_CLOSE:
+            Close();
+            break;
+
+        case wxTOPLEVEL_BUTTON_ICONIZE:
+            Iconize();
+            break;
+
+        case wxTOPLEVEL_BUTTON_MAXIMIZE:
+            Maximize();
+            break;
+
+        case wxTOPLEVEL_BUTTON_RESTORE:
+            Restore();
+            break;
+
+        case wxTOPLEVEL_BUTTON_HELP:
+#if wxUSE_HELP
+            {
+            wxContextHelp contextHelp(this);
+            }
+#endif
+            break;
+
+        default:
+            wxFAIL_MSG(wxT("incorrect button specification"));
+    }
+}
+
+bool wxTopLevelWindow::PerformAction(const wxControlAction& action,
+                                     long numArg,
+                                     const wxString& WXUNUSED(strArg))
+{
+    bool isActive = numArg != 0;
+
+    if ( action == wxACTION_TOPLEVEL_ACTIVATE )
+    {
+        if ( m_isActive != isActive )
+        {
+            m_isActive = isActive;
+            RefreshTitleBar();
+        }
+        return true;
+    }
+
+    else if ( action == wxACTION_TOPLEVEL_BUTTON_PRESS )
+    {
+        m_pressedButton = numArg;
+        RefreshTitleBar();
+        return true;
+    }
+
+    else if ( action == wxACTION_TOPLEVEL_BUTTON_RELEASE )
+    {
+        m_pressedButton = 0;
+        RefreshTitleBar();
+        return true;
+    }
+
+    else if ( action == wxACTION_TOPLEVEL_BUTTON_CLICK )
+    {
+        m_pressedButton = 0;
+        RefreshTitleBar();
+        ClickTitleBarButton(numArg);
+        return true;
+    }
+
+    else if ( action == wxACTION_TOPLEVEL_MOVE )
+    {
+        InteractiveMove(wxINTERACTIVE_MOVE);
+        return true;
+    }
+
+    else if ( action == wxACTION_TOPLEVEL_RESIZE )
+    {
+        int flags = wxINTERACTIVE_RESIZE;
+        if ( numArg & wxHT_TOPLEVEL_BORDER_N )
+            flags |= wxINTERACTIVE_RESIZE_N;
+        if ( numArg & wxHT_TOPLEVEL_BORDER_S )
+            flags |= wxINTERACTIVE_RESIZE_S;
+        if ( numArg & wxHT_TOPLEVEL_BORDER_W )
+            flags |= wxINTERACTIVE_RESIZE_W;
+        if ( numArg & wxHT_TOPLEVEL_BORDER_E )
+            flags |= wxINTERACTIVE_RESIZE_E;
+        InteractiveMove(flags);
+        return true;
+    }
+
+    else
+        return false;
+}
+
+void wxTopLevelWindow::OnSystemMenu(wxCommandEvent& event)
+{
+    bool ret = true;
+
+    switch (event.GetId())
+    {
+        case wxID_CLOSE_FRAME:
+            ret = PerformAction(wxACTION_TOPLEVEL_BUTTON_CLICK,
+                                wxTOPLEVEL_BUTTON_CLOSE);
+            break;
+        case wxID_MOVE_FRAME:
+            InteractiveMove(wxINTERACTIVE_MOVE | wxINTERACTIVE_WAIT_FOR_INPUT);
+            break;
+        case wxID_RESIZE_FRAME:
+            InteractiveMove(wxINTERACTIVE_RESIZE | wxINTERACTIVE_WAIT_FOR_INPUT);
+            break;
+        case wxID_MAXIMIZE_FRAME:
+            ret = PerformAction(wxACTION_TOPLEVEL_BUTTON_CLICK,
+                                wxTOPLEVEL_BUTTON_MAXIMIZE);
+            break;
+        case wxID_ICONIZE_FRAME:
+            ret = PerformAction(wxACTION_TOPLEVEL_BUTTON_CLICK,
+                                wxTOPLEVEL_BUTTON_ICONIZE);
+            break;
+        case wxID_RESTORE_FRAME:
+            ret = PerformAction(wxACTION_TOPLEVEL_BUTTON_CLICK,
+                                wxTOPLEVEL_BUTTON_RESTORE);
+            break;
+
+        default:
+            ret = false;
+    }
+
+    if ( !ret )
+        event.Skip();
+}
+
+/* static */
+wxInputHandler *
+wxTopLevelWindow::GetStdInputHandler(wxInputHandler *handlerDef)
+{
+    static wxStdTLWInputHandler s_handler(handlerDef);
+
+    return &s_handler;
+}
+
+// ============================================================================
+// wxStdTLWInputHandler: handles focus, resizing and titlebar buttons clicks
+// ============================================================================
+
+wxStdTLWInputHandler::wxStdTLWInputHandler(wxInputHandler *inphand)
+                    : wxStdInputHandler(inphand)
+{
+    m_winCapture = NULL;
+    m_winHitTest = 0;
+    m_winPressed = 0;
+    m_borderCursorOn = false;
+}
+
+bool wxStdTLWInputHandler::HandleMouse(wxInputConsumer *consumer,
+                                       const wxMouseEvent& event)
+{
+    // the button has 2 states: pressed and normal with the following
+    // transitions between them:
+    //
+    //      normal -> left down -> capture mouse and go to pressed state
+    //      pressed -> left up inside -> generate click -> go to normal
+    //                         outside ------------------>
+    //
+    // the other mouse buttons are ignored
+    if ( event.Button(1) )
+    {
+        if ( event.ButtonDown(1) )
+        {
+            wxTopLevelWindow *w = wxStaticCast(consumer->GetInputWindow(), wxTopLevelWindow);
+            long hit = w->HitTest(event.GetPosition());
+
+            if ( hit & wxHT_TOPLEVEL_ANY_BUTTON )
+            {
+                m_winCapture = w;
+                m_winCapture->CaptureMouse();
+                m_winHitTest = hit;
+                m_winPressed = hit;
+                consumer->PerformAction(wxACTION_TOPLEVEL_BUTTON_PRESS, m_winPressed);
+                return true;
+            }
+            else if ( (hit & wxHT_TOPLEVEL_TITLEBAR) && !w->IsMaximized() )
+            {
+                consumer->PerformAction(wxACTION_TOPLEVEL_MOVE);
+                return true;
+            }
+            else if ( (consumer->GetInputWindow()->GetWindowStyle() & wxRESIZE_BORDER)
+                      && (hit & wxHT_TOPLEVEL_ANY_BORDER) )
+            {
+                consumer->PerformAction(wxACTION_TOPLEVEL_RESIZE, hit);
+                return true;
+            }
+        }
+
+        else // up
+        {
+            if ( m_winCapture )
+            {
+                m_winCapture->ReleaseMouse();
+                m_winCapture = NULL;
+
+                if ( m_winHitTest == m_winPressed )
+                {
+                    consumer->PerformAction(wxACTION_TOPLEVEL_BUTTON_CLICK, m_winPressed);
+                    return true;
+                }
+            }
+            //else: the mouse was released outside the window, this doesn't
+            //      count as a click
+        }
+    }
+
+    return wxStdInputHandler::HandleMouse(consumer, event);
+}
+
+bool wxStdTLWInputHandler::HandleMouseMove(wxInputConsumer *consumer,
+                                           const wxMouseEvent& event)
+{
+    if ( event.GetEventObject() == m_winCapture )
+    {
+        long hit = m_winCapture->HitTest(event.GetPosition());
+
+        if ( hit != m_winHitTest )
+        {
+            if ( hit != m_winPressed )
+                consumer->PerformAction(wxACTION_TOPLEVEL_BUTTON_RELEASE, m_winPressed);
+            else
+                consumer->PerformAction(wxACTION_TOPLEVEL_BUTTON_PRESS, m_winPressed);
+
+            m_winHitTest = hit;
+            return true;
+        }
+    }
+    else if ( consumer->GetInputWindow()->GetWindowStyle() & wxRESIZE_BORDER )
+    {
+        wxTopLevelWindow *win = wxStaticCast(consumer->GetInputWindow(),
+                                             wxTopLevelWindow);
+        long hit = win->HitTest(event.GetPosition());
+
+        if ( hit != m_winHitTest )
+        {
+            m_winHitTest = hit;
+
+            if ( m_borderCursorOn )
+            {
+                m_borderCursorOn = false;
+                win->SetCursor(m_origCursor);
+            }
+
+            if ( hit & wxHT_TOPLEVEL_ANY_BORDER )
+            {
+                wxCursor cur;
+
+                m_borderCursorOn = wxGetResizingCursor(hit, cur);
+                if ( m_borderCursorOn )
+                {
+                    m_origCursor = win->GetCursor();
+                    win->SetCursor(cur);
+                }
+            }
+        }
+    }
+
+    return wxStdInputHandler::HandleMouseMove(consumer, event);
+}
+
+bool wxStdTLWInputHandler::HandleActivation(wxInputConsumer *consumer,
+                                            bool activated)
+{
+    if ( m_borderCursorOn )
+    {
+        consumer->GetInputWindow()->SetCursor(m_origCursor);
+        m_borderCursorOn = false;
+    }
+    consumer->PerformAction(wxACTION_TOPLEVEL_ACTIVATE, activated);
+    return false;
+}