if (invalidRange == wxRICHTEXT_ALL)
layoutAll = true;
else // If we know what range is affected, start laying out from that point on.
- if (invalidRange.GetStart() > GetRange().GetStart())
+ if (invalidRange.GetStart() >= GetRange().GetStart())
{
wxRichTextParagraph* firstParagraph = GetParagraphAtPosition(invalidRange.GetStart());
if (firstParagraph)
wxRichTextObjectList::compatibility_iterator previousNode;
if ( firstNode )
previousNode = firstNode->GetPrevious();
- if (firstNode && previousNode)
+ if (firstNode)
{
- wxRichTextParagraph* previousParagraph = wxDynamicCast(previousNode->GetData(), wxRichTextParagraph);
- availableSpace.y = previousParagraph->GetPosition().y + previousParagraph->GetCachedSize().y;
+ if (previousNode)
+ {
+ wxRichTextParagraph* previousParagraph = wxDynamicCast(previousNode->GetData(), wxRichTextParagraph);
+ availableSpace.y = previousParagraph->GetPosition().y + previousParagraph->GetCachedSize().y;
+ }
// Now we're going to start iterating from the first affected paragraph.
node = firstNode;