// Author: Julian Smart
// Modified by:
// Created: 2005-09-30
-// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
The line break character that can be embedded in content.
*/
-extern WXDLLIMPEXP_RICHTEXT const wxChar wxRichTextLineBreakChar;
+extern const wxChar wxRichTextLineBreakChar;
/**
File types in wxRichText context.
wxRICHTEXT_HITTEST_NO_NESTED_OBJECTS = 0x20,
// Ignore floating objects
- wxRICHTEXT_HITTEST_NO_FLOATING_OBJECTS = 0x40
+ wxRICHTEXT_HITTEST_NO_FLOATING_OBJECTS = 0x40,
+
+ // Don't recurse into objects marked as atomic
+ wxRICHTEXT_HITTEST_HONOUR_ATOMIC = 0x80
};
/**
{
wxTEXT_BOX_ATTR_POSITION_STATIC = 0x0000, // Default is static, i.e. as per normal layout
wxTEXT_BOX_ATTR_POSITION_RELATIVE = 0x0010, // Relative to the relevant edge
- wxTEXT_BOX_ATTR_POSITION_ABSOLUTE = 0x0020,
+ wxTEXT_BOX_ATTR_POSITION_ABSOLUTE = 0x0020, // Relative to the parent
+ wxTEXT_BOX_ATTR_POSITION_FIXED = 0x0040, // Relative to the top-level window
wxTEXT_BOX_ATTR_POSITION_MASK = 0x00F0
};
@see wxRichTextAttr, wxRichTextCtrl, wxTextAttrDimensions
*/
-class WXDLLIMPEXP_RICHTEXT wxTextAttrDimension
+class wxTextAttrDimension
{
public:
/**
void Reset() { m_value = 0; m_flags = 0; }
/**
- Partial equality test.
+ Partial equality test. If @a weakTest is @true, attributes of this object do not
+ have to be present if those attributes of @a dim are present. If @a weakTest is
+ @false, the function will fail if an attribute is present in @a dim but not
+ in this object.
*/
- bool EqPartial(const wxTextAttrDimension& dim) const;
+ bool EqPartial(const wxTextAttrDimension& dim, bool weakTest = true) const;
/** Apply the dimension, but not those identical to @a compareWith if present.
*/
@see wxRichTextAttr, wxRichTextCtrl, wxTextAttrDimension
*/
-class WXDLLIMPEXP_RICHTEXT wxTextAttrDimensions
+class wxTextAttrDimensions
{
public:
/**
bool operator==(const wxTextAttrDimensions& dims) const { return m_left == dims.m_left && m_top == dims.m_top && m_right == dims.m_right && m_bottom == dims.m_bottom; }
/**
- Partial equality test.
+ Partial equality test. If @a weakTest is @true, attributes of this object do not
+ have to be present if those attributes of @a dim sare present. If @a weakTest is
+ @false, the function will fail if an attribute is present in @a dims but not
+ in this object.
*/
- bool EqPartial(const wxTextAttrDimensions& dims) const;
+ bool EqPartial(const wxTextAttrDimensions& dims, bool weakTest = true) const;
/**
- Apply border to 'this', but not if the same as @a compareWith.
+ Apply to 'this', but not if the same as @a compareWith.
*/
bool Apply(const wxTextAttrDimensions& dims, const wxTextAttrDimensions* compareWith = NULL);
@see wxRichTextAttr, wxRichTextCtrl, wxTextAttrDimension
*/
-class WXDLLIMPEXP_RICHTEXT wxTextAttrSize
+class wxTextAttrSize
{
public:
/**
bool operator==(const wxTextAttrSize& size) const { return m_width == size.m_width && m_height == size.m_height ; }
/**
- Partial equality test.
+ Partial equality test. If @a weakTest is @true, attributes of this object do not
+ have to be present if those attributes of @a size are present. If @a weakTest is
+ @false, the function will fail if an attribute is present in @a size but not
+ in this object.
*/
- bool EqPartial(const wxTextAttrSize& dims) const;
+ bool EqPartial(const wxTextAttrSize& size, bool weakTest = true) const;
/**
- Apply border to this object, but not if the same as @a compareWith.
+ Apply to this object, but not if the same as @a compareWith.
*/
bool Apply(const wxTextAttrSize& dims, const wxTextAttrSize* compareWith = NULL);
@see wxRichTextAttr, wxRichTextCtrl, wxTextAttrDimension
*/
-class WXDLLIMPEXP_RICHTEXT wxTextAttrDimensionConverter
+class wxTextAttrDimensionConverter
{
public:
/**
@see wxRichTextAttr, wxRichTextCtrl, wxRichTextAttrBorders
*/
-class WXDLLIMPEXP_RICHTEXT wxTextAttrBorder
+class wxTextAttrBorder
{
public:
/**
void Reset() { m_borderStyle = 0; m_borderColour = 0; m_flags = 0; m_borderWidth.Reset(); }
/**
- Partial equality test.
+ Partial equality test. If @a weakTest is @true, attributes of this object do not
+ have to be present if those attributes of @a border are present. If @a weakTest is
+ @false, the function will fail if an attribute is present in @a border but not
+ in this object.
*/
- bool EqPartial(const wxTextAttrBorder& border) const;
+ bool EqPartial(const wxTextAttrBorder& border, bool weakTest = true) const;
/**
Applies the border to this object, but not if the same as @a compareWith.
@see wxRichTextAttr, wxRichTextCtrl, wxRichTextAttrBorder
*/
-class WXDLLIMPEXP_RICHTEXT wxTextAttrBorders
+class wxTextAttrBorders
{
public:
/**
void Reset() { m_left.Reset(); m_right.Reset(); m_top.Reset(); m_bottom.Reset(); }
/**
- Partial equality test.
+ Partial equality test. If @a weakTest is @true, attributes of this object do not
+ have to be present if those attributes of @a borders are present. If @a weakTest is
+ @false, the function will fail if an attribute is present in @a borders but not
+ in this object.
*/
- bool EqPartial(const wxTextAttrBorders& borders) const;
+ bool EqPartial(const wxTextAttrBorders& borders, bool weakTest = true) const;
/**
Applies border to this object, but not if the same as @a compareWith.
@see wxRichTextAttr, wxRichTextCtrl
*/
-class WXDLLIMPEXP_RICHTEXT wxTextBoxAttr
+class wxTextBoxAttr
{
public:
/**
bool operator== (const wxTextBoxAttr& attr) const;
/**
- Partial equality test, ignoring unset attributes.
+ Partial equality test, ignoring unset attributes. If @a weakTest is @true, attributes of this object do not
+ have to be present if those attributes of @a attr are present. If @a weakTest is
+ @false, the function will fail if an attribute is present in @a attr but not
+ in this object.
*/
- bool EqPartial(const wxTextBoxAttr& attr) const;
+ bool EqPartial(const wxTextBoxAttr& attr, bool weakTest = true) const;
/**
Merges the given attributes. If @a compareWith is non-NULL, then it will be used
@see wxRichTextAttr, wxTextBoxAttr, wxRichTextCtrl
*/
-class WXDLLIMPEXP_RICHTEXT wxRichTextAttr: public wxTextAttr
+class wxRichTextAttr: public wxTextAttr
{
public:
/**
bool operator==(const wxRichTextAttr& attr) const;
/**
- Partial equality test taking comparison object into account.
+ Partial equality test. If @a weakTest is @true, attributes of this object do not
+ have to be present if those attributes of @a attr are present. If @a weakTest is
+ @false, the function will fail if an attribute is present in @a attr but not
+ in this object.
*/
- bool EqPartial(const wxRichTextAttr& attr) const;
+ bool EqPartial(const wxRichTextAttr& attr, bool weakTest = true) const;
/**
Merges the given attributes. If @a compareWith
*/
void SetTextBoxAttr(const wxTextBoxAttr& attr) { m_textBoxAttr = attr; }
+ /**
+ Returns @true if no attributes are set.
+ */
+ bool IsDefault() const { return (GetFlags() == 0) && m_textBoxAttr.IsDefault(); }
+
wxTextBoxAttr m_textBoxAttr;
};
-WX_DECLARE_USER_EXPORTED_OBJARRAY(wxVariant, wxRichTextVariantArray, WXDLLIMPEXP_RICHTEXT);
+class wxRichTextAttrArray;
+class wxRichTextVariantArray;
/**
@class wxRichTextProperties
@see wxRichTextBuffer, wxRichTextObject, wxRichTextCtrl
*/
-class WXDLLIMPEXP_RICHTEXT wxRichTextProperties: public wxObject
+class wxRichTextProperties: public wxObject
{
-DECLARE_DYNAMIC_CLASS(wxRichTextProperties)
public:
/**
@see wxRichTextBuffer, wxRichTextCtrl
*/
-class WXDLLIMPEXP_RICHTEXT wxRichTextFontTable: public wxObject
+class wxRichTextFontTable: public wxObject
{
public:
/**
*/
bool operator != (const wxRichTextFontTable& table) const { return !(*this == table); }
+ /**
+ Set the font scale factor.
+ */
+ void SetFontScale(double fontScale);
+
protected:
- DECLARE_DYNAMIC_CLASS(wxRichTextFontTable)
+ double m_fontScale;
};
/**
@see wxRichTextBuffer, wxRichTextCtrl
*/
-class WXDLLIMPEXP_RICHTEXT wxRichTextRange
+class wxRichTextRange
{
public:
// Constructors
long m_end;
};
-WX_DECLARE_USER_EXPORTED_OBJARRAY(wxRichTextRange, wxRichTextRangeArray, WXDLLIMPEXP_RICHTEXT);
+class wxRichTextRangeArray;
#define wxRICHTEXT_ALL wxRichTextRange(-2, -2)
#define wxRICHTEXT_NONE wxRichTextRange(-1, -1)
@see wxRichTextBuffer, wxRichTextCtrl
*/
-class WXDLLIMPEXP_RICHTEXT wxRichTextSelection
+class wxRichTextSelection
{
public:
/**
@see wxRichTextBuffer, wxRichTextCtrl
*/
-class WXDLLIMPEXP_RICHTEXT wxRichTextDrawingContext: public wxObject
+class wxRichTextDrawingContext: public wxObject
{
- DECLARE_CLASS(wxRichTextDrawingContext)
public:
/**
Pass the buffer to the context so the context can retrieve information
such as virtual attributes.
*/
- wxRichTextDrawingContext(wxRichTextBuffer* buffer) { Init(); m_buffer = buffer; }
+ wxRichTextDrawingContext(wxRichTextBuffer* buffer);
- void Init() { m_buffer = NULL; }
+ void Init();
/**
Does this object have virtual attributes?
*/
bool ApplyVirtualAttributes(wxRichTextAttr& attr, wxRichTextObject* obj) const;
+ /**
+ Gets the count for mixed virtual attributes for individual positions within the object.
+ For example, individual characters within a text object may require special highlighting.
+ */
+ int GetVirtualSubobjectAttributesCount(wxRichTextObject* obj) const;
+
+ /**
+ Gets the mixed virtual attributes for individual positions within the object.
+ For example, individual characters within a text object may require special highlighting.
+ The function is passed the count returned by GetVirtualSubobjectAttributesCount.
+ */
+ int GetVirtualSubobjectAttributes(wxRichTextObject* obj, wxArrayInt& positions,
+ wxRichTextAttrArray& attributes) const;
+
+ /**
+ Do we have virtual text for this object? Virtual text allows an application
+ to replace characters in an object for editing and display purposes, for example
+ for highlighting special characters.
+ */
+ bool HasVirtualText(const wxRichTextPlainText* obj) const;
+
+ /**
+ Gets the virtual text for this object.
+ */
+ bool GetVirtualText(const wxRichTextPlainText* obj, wxString& text) const;
+
+ /**
+ Enables virtual attribute processing.
+ */
+
+ void EnableVirtualAttributes(bool b);
+
+ /**
+ Returns @true if virtual attribute processing is enabled.
+ */
+
+ bool GetVirtualAttributesEnabled() const;
+
wxRichTextBuffer* m_buffer;
};
@see wxRichTextBuffer, wxRichTextCtrl
*/
-class WXDLLIMPEXP_RICHTEXT wxRichTextObject: public wxObject
+class wxRichTextObject: public wxObject
{
- DECLARE_CLASS(wxRichTextObject)
public:
/**
Constructor, taking an optional parent pointer.
Draw the item, within the given range. Some objects may ignore the range (for
example paragraphs) while others must obey it (lines, to implement wrapping)
*/
- virtual bool Draw(wxDC& dc, wxRichTextDrawingContext& context, const wxRichTextRange& range, const wxRichTextSelection& selection, const wxRect& rect, int descent, int style) = 0;
+ virtual bool Draw(wxDC& dc, wxRichTextDrawingContext& context, const wxRichTextRange& range,
+ const wxRichTextSelection& selection, const wxRect& rect, int descent, int style) = 0;
/**
Lay the item out at the specified position with the given size constraint.
- Layout must set the cached size. @rect is the available space for the object,
+ Layout must set the cached size. @a rect is the available space for the object,
and @a parentRect is the container that is used to determine a relative size
or position (for example if a text box must be 50% of the parent text box).
*/
- virtual bool Layout(wxDC& dc, wxRichTextDrawingContext& context, const wxRect& rect, const wxRect& parentRect, int style) = 0;
+ virtual bool Layout(wxDC& dc, wxRichTextDrawingContext& context, const wxRect& rect,
+ const wxRect& parentRect, int style) = 0;
/**
Hit-testing: returns a flag indicating hit test details, plus
@return One of the ::wxRichTextHitTestFlags values.
*/
- virtual int HitTest(wxDC& dc, wxRichTextDrawingContext& context, const wxPoint& pt, long& textPosition, wxRichTextObject** obj, wxRichTextObject** contextObj, int flags = 0);
+ virtual int HitTest(wxDC& dc, wxRichTextDrawingContext& context, const wxPoint& pt,
+ long& textPosition, wxRichTextObject** obj, wxRichTextObject** contextObj,
+ int flags = 0);
/**
Finds the absolute position and row height for the given character position.
*/
- virtual bool FindPosition(wxDC& WXUNUSED(dc), wxRichTextDrawingContext& WXUNUSED(context), long WXUNUSED(index), wxPoint& WXUNUSED(pt), int* WXUNUSED(height), bool WXUNUSED(forceLineStart)) { return false; }
+ virtual bool FindPosition(wxDC& dc, wxRichTextDrawingContext& context, long index,
+ wxPoint& pt, int* height, bool forceLineStart);
/**
- Returns the best size, i.e. the ideal starting size for this object irrespective
+ Returns the best size, i.e.\ the ideal starting size for this object irrespective
of available space. For a short text string, it will be the size that exactly encloses
the text. For a longer string, it might use the parent width for example.
*/
- virtual wxSize GetBestSize() const { return m_size; }
+ virtual wxSize GetBestSize() const;
/**
Returns the object size for the given range. Returns @false if the range
is invalid for this object.
*/
- virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, wxRichTextDrawingContext& context, int flags, wxPoint position = wxPoint(0,0), wxArrayInt* partialExtents = NULL) const = 0;
+ virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent,
+ wxDC& dc, wxRichTextDrawingContext& context, int flags,
+ const wxPoint& position = wxPoint(0,0),
+ const wxSize& parentSize = wxDefaultSize,
+ wxArrayInt* partialExtents = NULL) const = 0;
/**
Do a split from @a pos, returning an object containing the second part, and setting
the first part in 'this'.
*/
- virtual wxRichTextObject* DoSplit(long WXUNUSED(pos)) { return NULL; }
+ virtual wxRichTextObject* DoSplit(long pos);
/**
Calculates the range of the object. By default, guess that the object is 1 unit long.
*/
- virtual void CalculateRange(long start, long& end) { end = start ; m_range.SetRange(start, end); }
+ virtual void CalculateRange(long start, long& end);
/**
Deletes the given range.
*/
- virtual bool DeleteRange(const wxRichTextRange& WXUNUSED(range)) { return false; }
+ virtual bool DeleteRange(const wxRichTextRange& range);
/**
Returns @true if the object is empty.
*/
- virtual bool IsEmpty() const { return false; }
+ virtual bool IsEmpty() const;
/**
Returns @true if this class of object is floatable.
*/
- virtual bool IsFloatable() const { return false; }
+ virtual bool IsFloatable() const;
/**
Returns @true if this object is currently floating.
*/
- virtual bool IsFloating() const { return GetAttributes().GetTextBoxAttr().IsFloating(); }
+ virtual bool IsFloating() const;
/**
Returns the floating direction.
*/
- virtual int GetFloatDirection() const { return GetAttributes().GetTextBoxAttr().GetFloatMode(); }
+ virtual int GetFloatDirection() const;
/**
Returns any text in this object for the given range.
*/
- virtual wxString GetTextForRange(const wxRichTextRange& WXUNUSED(range)) const { return wxEmptyString; }
+ virtual wxString GetTextForRange(const wxRichTextRange& range) const;
/**
Returns @true if this object can merge itself with the given one.
*/
- virtual bool CanMerge(wxRichTextObject* WXUNUSED(object)) const { return false; }
+ virtual bool CanMerge(wxRichTextObject* object, wxRichTextDrawingContext& context) const;
/**
Returns @true if this object merged itself with the given one.
The calling code will then delete the given object.
*/
- virtual bool Merge(wxRichTextObject* WXUNUSED(object)) { return false; }
+ virtual bool Merge(wxRichTextObject* object, wxRichTextDrawingContext& context);
+
+ /**
+ Returns @true if this object can potentially be split, by virtue of having
+ different virtual attributes for individual sub-objects.
+ */
+ virtual bool CanSplit(wxRichTextDrawingContext& context) const;
+
+ /**
+ Returns the final object in the split objects if this object was split due to differences between sub-object virtual attributes.
+ Returns itself if it was not split.
+ */
+ virtual wxRichTextObject* Split(wxRichTextDrawingContext& context);
/**
Dump object data to the given output stream for debugging.
/**
Returns @true if we can edit the object's properties via a GUI.
*/
- virtual bool CanEditProperties() const { return false; }
+ virtual bool CanEditProperties() const;
/**
Edits the object's properties via a GUI.
*/
- virtual bool EditProperties(wxWindow* WXUNUSED(parent), wxRichTextBuffer* WXUNUSED(buffer)) { return false; }
+ virtual bool EditProperties(wxWindow* parent, wxRichTextBuffer* buffer);
/**
Returns the label to be used for the properties context menu item.
*/
- virtual wxString GetPropertiesMenuLabel() const { return wxEmptyString; }
+ virtual wxString GetPropertiesMenuLabel() const;
/**
- Returns @true if objects of this class can accept the focus, i.e. a call to SetFocusObject
+ Returns @true if objects of this class can accept the focus, i.e.\ a call to SetFocusObject
is possible. For example, containers supporting text, such as a text box object, can accept the focus,
but a table can't (set the focus to individual cells instead).
*/
- virtual bool AcceptsFocus() const { return false; }
+ virtual bool AcceptsFocus() const;
-#if wxUSE_XML
/**
Imports this object from XML.
*/
virtual bool ImportFromXML(wxRichTextBuffer* buffer, wxXmlNode* node, wxRichTextXMLHandler* handler, bool* recurse);
-#endif
#if wxRICHTEXT_HAVE_DIRECT_OUTPUT
/**
/**
Returns @true if this object takes note of paragraph attributes (text and image objects don't).
*/
- virtual bool UsesParagraphAttributes() const { return true; }
+ virtual bool UsesParagraphAttributes() const;
/**
Returns the XML node name of this object. This must be overridden for wxXmlNode-base XML export to work.
*/
- virtual wxString GetXMLNodeName() const { return wxT("unknown"); }
+ virtual wxString GetXMLNodeName() const;
/**
Invalidates the object at the given range. With no argument, invalidates the whole object.
Returns @true if this object can handle the selections of its children, fOr example a table.
Required for composite selection handling to work.
*/
- virtual bool HandlesChildSelections() const { return false; }
+ virtual bool HandlesChildSelections() const;
/**
Returns a selection object specifying the selections between start and end character positions.
For example, a table would deduce what cells (of range length 1) are selected when dragging across the table.
*/
- virtual wxRichTextSelection GetSelection(long WXUNUSED(start), long WXUNUSED(end)) const { return wxRichTextSelection(); }
+ virtual wxRichTextSelection GetSelection(long start, long end) const;
// Accessors
/**
Gets the cached object size as calculated by Layout.
*/
- virtual wxSize GetCachedSize() const { return m_size; }
+ virtual wxSize GetCachedSize() const;
/**
Sets the cached object size as calculated by Layout.
*/
- virtual void SetCachedSize(const wxSize& sz) { m_size = sz; }
+ virtual void SetCachedSize(const wxSize& sz);
/**
Gets the maximum object size as calculated by Layout. This allows
us to fit an object to its contents or allocate extra space if required.
*/
- virtual wxSize GetMaxSize() const { return m_maxSize; }
+ virtual wxSize GetMaxSize() const;
/**
Sets the maximum object size as calculated by Layout. This allows
us to fit an object to its contents or allocate extra space if required.
*/
- virtual void SetMaxSize(const wxSize& sz) { m_maxSize = sz; }
+ virtual void SetMaxSize(const wxSize& sz);
/**
Gets the minimum object size as calculated by Layout. This allows
us to constrain an object to its absolute minimum size if necessary.
*/
- virtual wxSize GetMinSize() const { return m_minSize; }
+ virtual wxSize GetMinSize() const;
/**
Sets the minimum object size as calculated by Layout. This allows
us to constrain an object to its absolute minimum size if necessary.
*/
- virtual void SetMinSize(const wxSize& sz) { m_minSize = sz; }
+ virtual void SetMinSize(const wxSize& sz);
/**
Gets the 'natural' size for an object. For an image, it would be the
image size.
*/
- virtual wxTextAttrSize GetNaturalSize() const { return wxTextAttrSize(); }
+ virtual wxTextAttrSize GetNaturalSize() const;
/**
Returns the object position in pixels.
*/
- virtual wxPoint GetPosition() const { return m_pos; }
+ virtual wxPoint GetPosition() const;
/**
Sets the object position in pixels.
*/
- virtual void SetPosition(const wxPoint& pos) { m_pos = pos; }
+ virtual void SetPosition(const wxPoint& pos);
/**
Returns the absolute object position, by traversing up the child/parent hierarchy.
/**
Returns the rectangle enclosing the object.
*/
- virtual wxRect GetRect() const { return wxRect(GetPosition(), GetCachedSize()); }
+ virtual wxRect GetRect() const;
/**
Sets the object's range within its container.
*/
- void SetRange(const wxRichTextRange& range) { m_range = range; }
+ void SetRange(const wxRichTextRange& range);
/**
Returns the object's range.
*/
- const wxRichTextRange& GetRange() const { return m_range; }
+ const wxRichTextRange& GetRange() const;
/**
Returns the object's range.
*/
- wxRichTextRange& GetRange() { return m_range; }
+ wxRichTextRange& GetRange();
/**
Set the object's own range, for a top-level object with its own position space.
*/
- void SetOwnRange(const wxRichTextRange& range) { m_ownRange = range; }
+ void SetOwnRange(const wxRichTextRange& range);
/**
Returns the object's own range (valid if top-level).
*/
- const wxRichTextRange& GetOwnRange() const { return m_ownRange; }
+ const wxRichTextRange& GetOwnRange() const;
/**
Returns the object's own range (valid if top-level).
*/
- wxRichTextRange& GetOwnRange() { return m_ownRange; }
+ wxRichTextRange& GetOwnRange();
/**
Returns the object's own range only if a top-level object.
*/
- wxRichTextRange GetOwnRangeIfTopLevel() const { return IsTopLevel() ? m_ownRange : m_range; }
+ wxRichTextRange GetOwnRangeIfTopLevel() const;
/**
- Returns @true if this object this composite.
+ Returns @true if this object is composite.
*/
- virtual bool IsComposite() const { return false; }
+ virtual bool IsComposite() const;
+
+ /**
+ Returns @true if no user editing can be done inside the object. This returns @true for simple objects,
+ @false for most composite objects, but @true for fields, which if composite, should not be user-edited.
+ */
+ virtual bool IsAtomic() const;
/**
Returns a pointer to the parent object.
*/
- virtual wxRichTextObject* GetParent() const { return m_parent; }
+ virtual wxRichTextObject* GetParent() const;
/**
Sets the pointer to the parent object.
*/
- virtual void SetParent(wxRichTextObject* parent) { m_parent = parent; }
+ virtual void SetParent(wxRichTextObject* parent);
/**
Returns the top-level container of this object.
Returns the top-level container of this object.
Returns a different container than itself, unless there's no parent, in which case it will return NULL.
*/
- virtual wxRichTextParagraphLayoutBox* GetParentContainer() const { return GetParent() ? GetParent()->GetContainer() : GetContainer(); }
+ virtual wxRichTextParagraphLayoutBox* GetParentContainer() const;
/**
Set the margin around the object, in pixels.
/**
Sets the object's attributes.
*/
- void SetAttributes(const wxRichTextAttr& attr) { m_attributes = attr; }
+ void SetAttributes(const wxRichTextAttr& attr);
/**
Returns the object's attributes.
*/
- const wxRichTextAttr& GetAttributes() const { return m_attributes; }
+ const wxRichTextAttr& GetAttributes() const;
/**
Returns the object's attributes.
*/
- wxRichTextAttr& GetAttributes() { return m_attributes; }
+ wxRichTextAttr& GetAttributes();
/**
- Sets the object's properties.
+ Returns the object's properties.
*/
- wxRichTextProperties& GetProperties() { return m_properties; }
+ wxRichTextProperties& GetProperties();
/**
Returns the object's properties.
*/
- const wxRichTextProperties& GetProperties() const { return m_properties; }
+ const wxRichTextProperties& GetProperties() const;
/**
- Returns the object's properties.
+ Sets the object's properties.
*/
- void SetProperties(const wxRichTextProperties& props) { m_properties = props; }
+ void SetProperties(const wxRichTextProperties& props);
/**
Sets the stored descent value.
*/
- void SetDescent(int descent) { m_descent = descent; }
+ void SetDescent(int descent);
/**
Returns the stored descent value.
*/
- int GetDescent() const { return m_descent; }
+ int GetDescent() const;
/**
Returns the containing buffer.
/**
Sets the identifying name for this object as a property using the "name" key.
*/
- void SetName(const wxString& name) { m_properties.SetProperty(wxT("name"), name); }
+ void SetName(const wxString& name);
/**
Returns the identifying name for this object from the properties, using the "name" key.
*/
- wxString GetName() const { return m_properties.GetPropertyString(wxT("name")); }
+ wxString GetName() const;
/**
- Returns @true if this object is top-level, i.e. contains its own paragraphs, such as a text box.
+ Returns @true if this object is top-level, i.e.\ contains its own paragraphs, such as a text box.
*/
- virtual bool IsTopLevel() const { return false; }
+ virtual bool IsTopLevel() const;
/**
Returns @true if the object will be shown, @false otherwise.
*/
- bool IsShown() const { return m_show; }
+ bool IsShown() const;
// Operations
Call to show or hide this object. This function does not cause the content to be
laid out or redrawn.
*/
- virtual void Show(bool show) { m_show = show; }
+ virtual void Show(bool show);
/**
Clones the object.
*/
- virtual wxRichTextObject* Clone() const { return NULL; }
+ virtual wxRichTextObject* Clone() const;
/**
Copies the object.
lists (not yet used).
*/
- void Reference() { m_refCount ++; }
+ void Reference();
/**
Reference-counting allows us to use the same object in multiple
Draws the borders and background for the given rectangle and attributes.
@a boxRect is taken to be the outer margin box, not the box around the content.
*/
- static bool DrawBoxAttributes(wxDC& dc, wxRichTextBuffer* buffer, const wxRichTextAttr& attr, const wxRect& boxRect, int flags = 0);
+ static bool DrawBoxAttributes(wxDC& dc, wxRichTextBuffer* buffer, const wxRichTextAttr& attr, const wxRect& boxRect, int flags = 0, wxRichTextObject* obj = NULL);
/**
Draws a border.
Note that the outline doesn't affect the position of the rectangle, it's drawn in whatever space
is available.
*/
- static bool GetBoxRects(wxDC& dc, wxRichTextBuffer* buffer, const wxRichTextAttr& attr, wxRect& marginRect, wxRect& borderRect, wxRect& contentRect, wxRect& paddingRect, wxRect& outlineRect);
+ static bool GetBoxRects(wxDC& dc, wxRichTextBuffer* buffer, const wxRichTextAttr& attr,
+ wxRect& marginRect, wxRect& borderRect, wxRect& contentRect,
+ wxRect& paddingRect, wxRect& outlineRect);
/**
Returns the total margin for the object in pixels, taking into account margin, padding and border size.
*/
- static bool GetTotalMargin(wxDC& dc, wxRichTextBuffer* buffer, const wxRichTextAttr& attr, int& leftMargin, int& rightMargin,
- int& topMargin, int& bottomMargin);
+ static bool GetTotalMargin(wxDC& dc, wxRichTextBuffer* buffer, const wxRichTextAttr& attr,
+ int& leftMargin, int& rightMargin, int& topMargin, int& bottomMargin);
/**
Returns the rectangle which the child has available to it given restrictions specified in the
availableContainerSpace might be a parent that the cell has to compute its width relative to.
E.g. a cell that's 50% of its parent.
*/
- static wxRect AdjustAvailableSpace(wxDC& dc, wxRichTextBuffer* buffer, const wxRichTextAttr& parentAttr, const wxRichTextAttr& childAttr,
- const wxRect& availableParentSpace, const wxRect& availableContainerSpace);
+ static wxRect AdjustAvailableSpace(wxDC& dc, wxRichTextBuffer* buffer, const wxRichTextAttr& parentAttr,
+ const wxRichTextAttr& childAttr, const wxRect& availableParentSpace,
+ const wxRect& availableContainerSpace);
protected:
wxSize m_size;
wxRichTextProperties m_properties;
};
-WX_DECLARE_LIST_WITH_DECL( wxRichTextObject, wxRichTextObjectList, class WXDLLIMPEXP_RICHTEXT );
+class wxRichTextObjectList;
/**
@class wxRichTextCompositeObject
@see wxRichTextObject, wxRichTextBuffer, wxRichTextCtrl
*/
-class WXDLLIMPEXP_RICHTEXT wxRichTextCompositeObject: public wxRichTextObject
+class wxRichTextCompositeObject: public wxRichTextObject
{
- DECLARE_CLASS(wxRichTextCompositeObject)
public:
// Constructors
// Overridables
- virtual int HitTest(wxDC& dc, wxRichTextDrawingContext& context, const wxPoint& pt, long& textPosition, wxRichTextObject** obj, wxRichTextObject** contextObj, int flags = 0);
+ virtual int HitTest(wxDC& dc, wxRichTextDrawingContext& context, const wxPoint& pt,
+ long& textPosition, wxRichTextObject** obj,
+ wxRichTextObject** contextObj, int flags = 0);
- virtual bool FindPosition(wxDC& dc, wxRichTextDrawingContext& context, long index, wxPoint& pt, int* height, bool forceLineStart);
+ virtual bool FindPosition(wxDC& dc, wxRichTextDrawingContext& context, long index,
+ wxPoint& pt, int* height, bool forceLineStart);
virtual void CalculateRange(long start, long& end);
virtual wxString GetTextForRange(const wxRichTextRange& range) const;
- virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, wxRichTextDrawingContext& context, int flags, wxPoint position = wxPoint(0,0), wxArrayInt* partialExtents = NULL) const;
+ virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent,
+ wxDC& dc, wxRichTextDrawingContext& context, int flags,
+ const wxPoint& position = wxPoint(0,0),
+ const wxSize& parentSize = wxDefaultSize,
+ wxArrayInt* partialExtents = NULL) const;
virtual void Dump(wxTextOutputStream& stream);
/**
Returns the children.
*/
- wxRichTextObjectList& GetChildren() { return m_children; }
+ wxRichTextObjectList& GetChildren();
/**
Returns the children.
*/
- const wxRichTextObjectList& GetChildren() const { return m_children; }
+ const wxRichTextObjectList& GetChildren() const;
/**
Returns the number of children.
/**
Returns @true if this object is composite.
*/
- virtual bool IsComposite() const { return true; }
+ virtual bool IsComposite() const;
+
+ /**
+ Returns @true if no user editing can be done inside the object. This returns @true for simple objects,
+ @false for most composite objects, but @true for fields, which if composite, should not be user-edited.
+ */
+ virtual bool IsAtomic() const;
/**
Returns true if the buffer is empty.
*/
- virtual bool IsEmpty() const { return GetChildCount() == 0; }
+ virtual bool IsEmpty() const;
/**
Returns the child object at the given character position.
void Copy(const wxRichTextCompositeObject& obj);
- void operator= (const wxRichTextCompositeObject& obj) { Copy(obj); }
+ void operator= (const wxRichTextCompositeObject& obj);
/**
Appends a child, returning the position.
/**
Recursively merges all pieces that can be merged.
*/
- bool Defragment(const wxRichTextRange& range = wxRICHTEXT_ALL);
+ bool Defragment(wxRichTextDrawingContext& context, const wxRichTextRange& range = wxRICHTEXT_ALL);
/**
Moves the object recursively, by adding the offset from old to new.
@see wxRichTextCompositeObject, wxRichTextObject, wxRichTextBuffer, wxRichTextCtrl
*/
-class WXDLLIMPEXP_RICHTEXT wxRichTextParagraphLayoutBox: public wxRichTextCompositeObject
+class wxRichTextParagraphLayoutBox: public wxRichTextCompositeObject
{
- DECLARE_DYNAMIC_CLASS(wxRichTextParagraphLayoutBox)
public:
// Constructors
virtual bool Layout(wxDC& dc, wxRichTextDrawingContext& context, const wxRect& rect, const wxRect& parentRect, int style);
- virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, wxRichTextDrawingContext& context, int flags, wxPoint position = wxPoint(0,0), wxArrayInt* partialExtents = NULL) const;
+ virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, wxRichTextDrawingContext& context, int flags, const wxPoint& position = wxPoint(0,0), const wxSize& parentSize = wxDefaultSize, wxArrayInt* partialExtents = NULL) const;
virtual bool DeleteRange(const wxRichTextRange& range);
virtual wxString GetTextForRange(const wxRichTextRange& range) const;
-#if wxUSE_XML
virtual bool ImportFromXML(wxRichTextBuffer* buffer, wxXmlNode* node, wxRichTextXMLHandler* handler, bool* recurse);
-#endif
#if wxRICHTEXT_HAVE_DIRECT_OUTPUT
virtual bool ExportXML(wxOutputStream& stream, int indent, wxRichTextXMLHandler* handler);
wxRichTextCtrl* ctrl, int flags,
const wxRichTextAttr& textAttr);
+ /**
+ Submits a command to insert the given field. Field data can be included in properties.
+
+ @see wxRichTextField, wxRichTextFieldType, wxRichTextFieldTypeStandard
+ */
+ wxRichTextField* InsertFieldWithUndo(wxRichTextBuffer* buffer, long pos, const wxString& fieldType,
+ const wxRichTextProperties& properties,
+ wxRichTextCtrl* ctrl, int flags,
+ const wxRichTextAttr& textAttr);
+
/**
Returns the style that is appropriate for a new paragraph at this position.
If the previous paragraph has a paragraph style name, looks up the next-paragraph
*/
virtual bool SetProperties(const wxRichTextRange& range, const wxRichTextProperties& properties, int flags = wxRICHTEXT_SETPROPERTIES_WITH_UNDO);
+ /**
+ Sets with undo the properties for the given object.
+ */
+ virtual bool SetObjectPropertiesWithUndo(wxRichTextObject& obj, const wxRichTextProperties& properties, wxRichTextObject* objToSet = NULL);
+
/**
Test if this whole range has character attributes of the specified kind. If any
of the attributes are different within the range, the test fails. You
@see wxRichTextParagraphLayoutBox, wxRichTextObject, wxRichTextBuffer, wxRichTextCtrl
*/
-class WXDLLIMPEXP_RICHTEXT wxRichTextBox: public wxRichTextParagraphLayoutBox
+class wxRichTextBox: public wxRichTextParagraphLayoutBox
{
- DECLARE_DYNAMIC_CLASS(wxRichTextBox)
public:
// Constructors
protected:
};
+/**
+ @class wxRichTextField
+
+ This class implements the general concept of a field, an object that represents
+ additional functionality such as a footnote, a bookmark, a page number, a table
+ of contents, and so on. Extra information (such as a bookmark name) can be stored
+ in the object properties.
+
+ Drawing, layout, and property editing is delegated to classes derived
+ from wxRichTextFieldType, such as instances of wxRichTextFieldTypeStandard; this makes
+ the use of fields an efficient method of introducing extra functionality, since
+ most of the information required to draw a field (such as a bitmap) is kept centrally
+ in a single field type definition.
+
+ The FieldType property, accessed by SetFieldType/GetFieldType, is used to retrieve
+ the field type definition. So be careful not to overwrite this property.
+
+ wxRichTextField is derived from wxRichTextParagraphLayoutBox, which means that it
+ can contain its own read-only content, refreshed when the application calls the UpdateField
+ function. Whether a field is treated as a composite or a single graphic is determined
+ by the field type definition. If using wxRichTextFieldTypeStandard, passing the display
+ type wxRICHTEXT_FIELD_STYLE_COMPOSITE to the field type definition causes the field
+ to behave like a composite; the other display styles display a simple graphic.
+ When implementing a composite field, you will still need to derive from wxRichTextFieldTypeStandard
+ or wxRichTextFieldType, if only to implement UpdateField to refresh the field content
+ appropriately. wxRichTextFieldTypeStandard is only one possible implementation, but
+ covers common needs especially for simple, static fields using text or a bitmap.
+
+ Register field types on application initialisation with the static function
+ wxRichTextBuffer::AddFieldType. They will be deleted automatically on
+ application exit.
+
+ An application can write a field to a control with wxRichTextCtrl::WriteField,
+ taking a field type, the properties for the field, and optional attributes.
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextFieldTypeStandard, wxRichTextFieldType, wxRichTextParagraphLayoutBox, wxRichTextProperties, wxRichTextCtrl
+*/
+
+class wxRichTextField: public wxRichTextParagraphLayoutBox
+{
+public:
+// Constructors
+
+ /**
+ Default constructor; optionally pass the parent object.
+ */
+
+ wxRichTextField(const wxString& fieldType = wxEmptyString, wxRichTextObject* parent = NULL);
+
+ /**
+ Copy constructor.
+ */
+
+ wxRichTextField(const wxRichTextField& obj): wxRichTextParagraphLayoutBox() { Copy(obj); }
+
+// Overridables
+
+ virtual bool Draw(wxDC& dc, wxRichTextDrawingContext& context, const wxRichTextRange& range, const wxRichTextSelection& selection, const wxRect& rect, int descent, int style);
+
+ virtual bool Layout(wxDC& dc, wxRichTextDrawingContext& context, const wxRect& rect, const wxRect& parentRect, int style);
+
+ virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, wxRichTextDrawingContext& context, int flags, const wxPoint& position = wxPoint(0,0), const wxSize& parentSize = wxDefaultSize, wxArrayInt* partialExtents = NULL) const;
+
+ virtual wxString GetXMLNodeName() const { return wxT("field"); }
+
+ virtual bool CanEditProperties() const;
+
+ virtual bool EditProperties(wxWindow* parent, wxRichTextBuffer* buffer);
+
+ virtual wxString GetPropertiesMenuLabel() const;
+
+ virtual bool AcceptsFocus() const { return false; }
+
+ virtual void CalculateRange(long start, long& end);
+
+ /**
+ If a field has children, we don't want the user to be able to edit it.
+ */
+ virtual bool IsAtomic() const { return true; }
+
+ virtual bool IsEmpty() const { return false; }
+
+ virtual bool IsTopLevel() const;
+
+// Accessors
+
+ void SetFieldType(const wxString& fieldType) { GetProperties().SetProperty(wxT("FieldType"), fieldType); }
+ wxString GetFieldType() const { return GetProperties().GetPropertyString(wxT("FieldType")); }
+
+// Operations
+
+ /**
+ Update the field; delegated to the associated field type. This would typically expand the field to its value,
+ if this is a dynamically changing and/or composite field.
+ */
+ virtual bool UpdateField(wxRichTextBuffer* buffer);
+
+ virtual wxRichTextObject* Clone() const { return new wxRichTextField(*this); }
+
+ void Copy(const wxRichTextField& obj);
+
+protected:
+};
+
+/**
+ @class wxRichTextFieldType
+
+ The base class for custom field types. Each type definition handles one
+ field type. Override functions to provide drawing, layout, updating and
+ property editing functionality for a field.
+
+ Register field types on application initialisation with the static function
+ wxRichTextBuffer::AddFieldType. They will be deleted automatically on
+ application exit.
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextFieldTypeStandard, wxRichTextField, wxRichTextCtrl
+*/
+
+class wxRichTextFieldType: public wxObject
+{
+public:
+ /**
+ Creates a field type definition.
+ */
+ wxRichTextFieldType(const wxString& name = wxEmptyString)
+ : m_name(name)
+ { }
+
+ /**
+ Copy constructor.
+ */
+ wxRichTextFieldType(const wxRichTextFieldType& fieldType) { Copy(fieldType); }
+
+ void Copy(const wxRichTextFieldType& fieldType) { m_name = fieldType.m_name; }
+
+ /**
+ Draw the item, within the given range. Some objects may ignore the range (for
+ example paragraphs) while others must obey it (lines, to implement wrapping)
+ */
+ virtual bool Draw(wxRichTextField* obj, wxDC& dc, wxRichTextDrawingContext& context, const wxRichTextRange& range, const wxRichTextSelection& selection, const wxRect& rect, int descent, int style) = 0;
+
+ /**
+ Lay the item out at the specified position with the given size constraint.
+ Layout must set the cached size. @a rect is the available space for the object,
+ and @a parentRect is the container that is used to determine a relative size
+ or position (for example if a text box must be 50% of the parent text box).
+ */
+ virtual bool Layout(wxRichTextField* obj, wxDC& dc, wxRichTextDrawingContext& context, const wxRect& rect, const wxRect& parentRect, int style) = 0;
+
+ /**
+ Returns the object size for the given range. Returns @false if the range
+ is invalid for this object.
+ */
+ virtual bool GetRangeSize(wxRichTextField* obj, const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, wxRichTextDrawingContext& context, int flags, const wxPoint& position = wxPoint(0,0), const wxSize& parentSize = wxDefaultSize, wxArrayInt* partialExtents = NULL) const = 0;
+
+ /**
+ Returns @true if we can edit the object's properties via a GUI.
+ */
+ virtual bool CanEditProperties(wxRichTextField* obj) const { return false; }
+
+ /**
+ Edits the object's properties via a GUI.
+ */
+ virtual bool EditProperties(wxRichTextField* obj, wxWindow* parent, wxRichTextBuffer* buffer) { return false; }
+
+ /**
+ Returns the label to be used for the properties context menu item.
+ */
+ virtual wxString GetPropertiesMenuLabel(wxRichTextField* obj) const { return wxEmptyString; }
+
+ /**
+ Update the field. This would typically expand the field to its value,
+ if this is a dynamically changing and/or composite field.
+ */
+ virtual bool UpdateField(wxRichTextBuffer* buffer, wxRichTextField* obj) { return false; }
+
+ /**
+ Returns @true if this object is top-level, i.e.\ contains its own paragraphs, such as a text box.
+ */
+ virtual bool IsTopLevel(wxRichTextField* obj) const { return true; }
+
+ /**
+ Sets the field type name. There should be a unique name per field type object.
+ */
+ void SetName(const wxString& name) { m_name = name; }
+
+ /**
+ Returns the field type name. There should be a unique name per field type object.
+ */
+ wxString GetName() const { return m_name; }
+
+protected:
+
+ wxString m_name;
+};
+
+class wxRichTextFieldTypeHashMap;
+
+/**
+ @class wxRichTextFieldTypeStandard
+
+ A field type that can handle fields with text or bitmap labels, with a small range
+ of styles for implementing rectangular fields and fields that can be used for start
+ and end tags.
+
+ The border, text and background colours can be customised; the default is
+ white text on a black background.
+
+ The following display styles can be used.
+
+ @beginStyleTable
+ @style{wxRICHTEXT_FIELD_STYLE_COMPOSITE}
+ Creates a composite field; you will probably need to derive a new class to implement UpdateField.
+ @style{wxRICHTEXT_FIELD_STYLE_RECTANGLE}
+ Shows a rounded rectangle background.
+ @style{wxRICHTEXT_FIELD_STYLE_NO_BORDER}
+ Suppresses the background and border; mostly used with a bitmap label.
+ @style{wxRICHTEXT_FIELD_STYLE_START_TAG}
+ Shows a start tag background, with the pointy end facing right.
+ @style{wxRICHTEXT_FIELD_STYLE_END_TAG}
+ Shows an end tag background, with the pointy end facing left.
+ @endStyleTable
+
+ @library{wxrichtext}
+ @category{richtext}
+
+ @see wxRichTextFieldType, wxRichTextField, wxRichTextBuffer, wxRichTextCtrl
+*/
+
+class wxRichTextFieldTypeStandard: public wxRichTextFieldType
+{
+public:
+
+ // Display style types
+ enum { wxRICHTEXT_FIELD_STYLE_COMPOSITE = 0x01,
+ wxRICHTEXT_FIELD_STYLE_RECTANGLE = 0x02,
+ wxRICHTEXT_FIELD_STYLE_NO_BORDER = 0x04,
+ wxRICHTEXT_FIELD_STYLE_START_TAG = 0x08,
+ wxRICHTEXT_FIELD_STYLE_END_TAG = 0x10
+ };
+
+ /**
+ Constructor, creating a field type definition with a text label.
+
+ @param name
+ The name of the type definition. This must be unique, and is the type
+ name used when adding a field to a control.
+ @param label
+ The text label to be shown on the field.
+ @param displayStyle
+ The display style: one of wxRICHTEXT_FIELD_STYLE_RECTANGLE,
+ wxRICHTEXT_FIELD_STYLE_NO_BORDER, wxRICHTEXT_FIELD_STYLE_START_TAG,
+ wxRICHTEXT_FIELD_STYLE_END_TAG.
+
+ */
+ wxRichTextFieldTypeStandard(const wxString& name, const wxString& label, int displayStyle = wxRICHTEXT_FIELD_STYLE_RECTANGLE);
+
+ /**
+ Constructor, creating a field type definition with a bitmap label.
+
+ @param name
+ The name of the type definition. This must be unique, and is the type
+ name used when adding a field to a control.
+ @param bitmap
+ The bitmap label to be shown on the field.
+ @param displayStyle
+ The display style: one of wxRICHTEXT_FIELD_STYLE_RECTANGLE,
+ wxRICHTEXT_FIELD_STYLE_NO_BORDER, wxRICHTEXT_FIELD_STYLE_START_TAG,
+ wxRICHTEXT_FIELD_STYLE_END_TAG.
+
+ */
+ wxRichTextFieldTypeStandard(const wxString& name, const wxBitmap& bitmap, int displayStyle = wxRICHTEXT_FIELD_STYLE_NO_BORDER);
+
+ /**
+ The default constructor.
+
+ */
+ wxRichTextFieldTypeStandard() { Init(); }
+
+ /**
+ The copy constructor.
+
+ */
+ wxRichTextFieldTypeStandard(const wxRichTextFieldTypeStandard& field) { Copy(field); }
+
+ /**
+ Initialises the object.
+ */
+ void Init();
+
+ /**
+ Copies the object.
+ */
+ void Copy(const wxRichTextFieldTypeStandard& field);
+
+ /**
+ The assignment operator.
+ */
+ void operator=(const wxRichTextFieldTypeStandard& field) { Copy(field); }
+
+ /**
+ Draw the item, within the given range. Some objects may ignore the range (for
+ example paragraphs) while others must obey it (lines, to implement wrapping)
+ */
+ virtual bool Draw(wxRichTextField* obj, wxDC& dc, wxRichTextDrawingContext& context, const wxRichTextRange& range, const wxRichTextSelection& selection, const wxRect& rect, int descent, int style);
+
+ /**
+ Lay the item out at the specified position with the given size constraint.
+ Layout must set the cached size. @a rect is the available space for the object,
+ and @a parentRect is the container that is used to determine a relative size
+ or position (for example if a text box must be 50% of the parent text box).
+ */
+ virtual bool Layout(wxRichTextField* obj, wxDC& dc, wxRichTextDrawingContext& context, const wxRect& rect, const wxRect& parentRect, int style);
+
+ /**
+ Returns the object size for the given range. Returns @false if the range
+ is invalid for this object.
+ */
+ virtual bool GetRangeSize(wxRichTextField* obj, const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, wxRichTextDrawingContext& context, int flags, const wxPoint& position = wxPoint(0,0), const wxSize& parentSize = wxDefaultSize, wxArrayInt* partialExtents = NULL) const;
+
+ /**
+ Get the size of the field, given the label, font size, and so on.
+ */
+ wxSize GetSize(wxRichTextField* obj, wxDC& dc, wxRichTextDrawingContext& context, int style) const;
+
+ /**
+ Returns @true if the display type is wxRICHTEXT_FIELD_STYLE_COMPOSITE, @false otherwise.
+ */
+ virtual bool IsTopLevel(wxRichTextField* obj) const { return (GetDisplayStyle() & wxRICHTEXT_FIELD_STYLE_COMPOSITE) != 0; }
+
+ /**
+ Sets the text label for fields of this type.
+ */
+ void SetLabel(const wxString& label) { m_label = label; }
+
+ /**
+ Returns the text label for fields of this type.
+ */
+ const wxString& GetLabel() const { return m_label; }
+
+ /**
+ Sets the bitmap label for fields of this type.
+ */
+ void SetBitmap(const wxBitmap& bitmap) { m_bitmap = bitmap; }
+
+ /**
+ Gets the bitmap label for fields of this type.
+ */
+ const wxBitmap& GetBitmap() const { return m_bitmap; }
+
+ /**
+ Gets the display style for fields of this type.
+ */
+ int GetDisplayStyle() const { return m_displayStyle; }
+
+ /**
+ Sets the display style for fields of this type.
+ */
+ void SetDisplayStyle(int displayStyle) { m_displayStyle = displayStyle; }
+
+ /**
+ Gets the font used for drawing the text label.
+ */
+ const wxFont& GetFont() const { return m_font; }
+
+ /**
+ Sets the font used for drawing the text label.
+ */
+ void SetFont(const wxFont& font) { m_font = font; }
+
+ /**
+ Gets the colour used for drawing the text label.
+ */
+ const wxColour& GetTextColour() const { return m_textColour; }
+
+ /**
+ Sets the colour used for drawing the text label.
+ */
+ void SetTextColour(const wxColour& colour) { m_textColour = colour; }
+
+ /**
+ Gets the colour used for drawing the field border.
+ */
+ const wxColour& GetBorderColour() const { return m_borderColour; }
+
+ /**
+ Sets the colour used for drawing the field border.
+ */
+ void SetBorderColour(const wxColour& colour) { m_borderColour = colour; }
+
+ /**
+ Gets the colour used for drawing the field background.
+ */
+ const wxColour& GetBackgroundColour() const { return m_backgroundColour; }
+
+ /**
+ Sets the colour used for drawing the field background.
+ */
+ void SetBackgroundColour(const wxColour& colour) { m_backgroundColour = colour; }
+
+ /**
+ Sets the vertical padding (the distance between the border and the text).
+ */
+ void SetVerticalPadding(int padding) { m_verticalPadding = padding; }
+
+ /**
+ Gets the vertical padding (the distance between the border and the text).
+ */
+ int GetVerticalPadding() const { return m_verticalPadding; }
+
+ /**
+ Sets the horizontal padding (the distance between the border and the text).
+ */
+ void SetHorizontalPadding(int padding) { m_horizontalPadding = padding; }
+
+ /**
+ Sets the horizontal padding (the distance between the border and the text).
+ */
+ int GetHorizontalPadding() const { return m_horizontalPadding; }
+
+ /**
+ Sets the horizontal margin surrounding the field object.
+ */
+ void SetHorizontalMargin(int margin) { m_horizontalMargin = margin; }
+
+ /**
+ Gets the horizontal margin surrounding the field object.
+ */
+ int GetHorizontalMargin() const { return m_horizontalMargin; }
+
+ /**
+ Sets the vertical margin surrounding the field object.
+ */
+ void SetVerticalMargin(int margin) { m_verticalMargin = margin; }
+
+ /**
+ Gets the vertical margin surrounding the field object.
+ */
+ int GetVerticalMargin() const { return m_verticalMargin; }
+
+protected:
+
+ wxString m_label;
+ int m_displayStyle;
+ wxFont m_font;
+ wxColour m_textColour;
+ wxColour m_borderColour;
+ wxColour m_backgroundColour;
+ int m_verticalPadding;
+ int m_horizontalPadding;
+ int m_horizontalMargin;
+ int m_verticalMargin;
+ wxBitmap m_bitmap;
+};
+
/**
@class wxRichTextLine
@see wxRichTextBuffer, wxRichTextCtrl
*/
-class WXDLLIMPEXP_RICHTEXT wxRichTextLine
+class wxRichTextLine
{
public:
// Constructors
#endif
};
-WX_DECLARE_LIST_WITH_DECL( wxRichTextLine, wxRichTextLineList , class WXDLLIMPEXP_RICHTEXT );
+class wxRichTextLineList;
/**
@class wxRichTextParagraph
@see wxRichTextBuffer, wxRichTextCtrl
*/
-class WXDLLIMPEXP_RICHTEXT wxRichTextParagraph: public wxRichTextCompositeObject
+class wxRichTextParagraph: public wxRichTextCompositeObject
{
- DECLARE_DYNAMIC_CLASS(wxRichTextParagraph)
public:
// Constructors
virtual bool Layout(wxDC& dc, wxRichTextDrawingContext& context, const wxRect& rect, const wxRect& parentRect, int style);
- virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, wxRichTextDrawingContext& context, int flags, wxPoint position = wxPoint(0,0), wxArrayInt* partialExtents = NULL) const;
+ virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, wxRichTextDrawingContext& context, int flags, const wxPoint& position = wxPoint(0,0), const wxSize& parentSize = wxDefaultSize, wxArrayInt* partialExtents = NULL) const;
virtual bool FindPosition(wxDC& dc, wxRichTextDrawingContext& context, long index, wxPoint& pt, int* height, bool forceLineStart);
/**
Lays out the floating objects.
*/
- void LayoutFloat(wxDC& dc, wxRichTextDrawingContext& context, const wxRect& rect, int style, wxRichTextFloatCollector* floatCollector);
+ void LayoutFloat(wxDC& dc, wxRichTextDrawingContext& context, const wxRect& rect, const wxRect& parentRect, int style, wxRichTextFloatCollector* floatCollector);
protected:
@see wxRichTextBuffer, wxRichTextCtrl
*/
-class WXDLLIMPEXP_RICHTEXT wxRichTextPlainText: public wxRichTextObject
+class wxRichTextPlainText: public wxRichTextObject
{
- DECLARE_DYNAMIC_CLASS(wxRichTextPlainText)
public:
// Constructors
virtual bool Layout(wxDC& dc, wxRichTextDrawingContext& context, const wxRect& rect, const wxRect& parentRect, int style);
- virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, wxRichTextDrawingContext& context, int flags, wxPoint position = wxPoint(0,0), wxArrayInt* partialExtents = NULL) const;
+ virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, wxRichTextDrawingContext& context, int flags, const wxPoint& position = wxPoint(0,0), const wxSize& parentSize = wxDefaultSize, wxArrayInt* partialExtents = NULL) const;
virtual wxString GetTextForRange(const wxRichTextRange& range) const;
virtual bool IsEmpty() const { return m_text.empty(); }
- virtual bool CanMerge(wxRichTextObject* object) const;
+ virtual bool CanMerge(wxRichTextObject* object, wxRichTextDrawingContext& context) const;
- virtual bool Merge(wxRichTextObject* object);
+ virtual bool Merge(wxRichTextObject* object, wxRichTextDrawingContext& context);
+
+ virtual bool CanSplit(wxRichTextDrawingContext& context) const;
+
+ virtual wxRichTextObject* Split(wxRichTextDrawingContext& context);
virtual void Dump(wxTextOutputStream& stream);
/// Does this object take note of paragraph attributes? Text and image objects don't.
virtual bool UsesParagraphAttributes() const { return false; }
-#if wxUSE_XML
virtual bool ImportFromXML(wxRichTextBuffer* buffer, wxXmlNode* node, wxRichTextXMLHandler* handler, bool* recurse);
-#endif
#if wxRICHTEXT_HAVE_DIRECT_OUTPUT
virtual bool ExportXML(wxOutputStream& stream, int indent, wxRichTextXMLHandler* handler);
@see wxRichTextBuffer, wxRichTextCtrl
*/
-class WXDLLIMPEXP_RICHTEXT wxRichTextImageBlock: public wxObject
+class wxRichTextImageBlock: public wxObject
{
public:
/**
@see wxRichTextBuffer, wxRichTextCtrl, wxRichTextImageBlock
*/
-class WXDLLIMPEXP_RICHTEXT wxRichTextImage: public wxRichTextObject
+class wxRichTextImage: public wxRichTextObject
{
- DECLARE_DYNAMIC_CLASS(wxRichTextImage)
public:
// Constructors
virtual bool Layout(wxDC& dc, wxRichTextDrawingContext& context, const wxRect& rect, const wxRect& parentRect, int style);
- virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, wxRichTextDrawingContext& context, int flags, wxPoint position = wxPoint(0,0), wxArrayInt* partialExtents = NULL) const;
+ virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, wxRichTextDrawingContext& context, int flags, const wxPoint& position = wxPoint(0,0), const wxSize& parentSize = wxDefaultSize, wxArrayInt* partialExtents = NULL) const;
/**
Returns the 'natural' size for this object - the image size.
virtual bool UsesParagraphAttributes() const { return false; }
-#if wxUSE_XML
virtual bool ImportFromXML(wxRichTextBuffer* buffer, wxXmlNode* node, wxRichTextXMLHandler* handler, bool* recurse);
-#endif
#if wxRICHTEXT_HAVE_DIRECT_OUTPUT
virtual bool ExportXML(wxOutputStream& stream, int indent, wxRichTextXMLHandler* handler);
*/
wxRichTextImageBlock& GetImageBlock() { return m_imageBlock; }
+ /**
+ Gets the original image size.
+ */
+ wxSize GetOriginalImageSize() const;
+
+ /**
+ Sets the original image size.
+ */
+ void SetOriginalImageSize(const wxSize& sz);
+
// Operations
/**
/**
Creates a cached image at the required size.
*/
- virtual bool LoadImageCache(wxDC& dc, bool resetCache = false);
+ virtual bool LoadImageCache(wxDC& dc, bool resetCache = false, const wxSize& parentSize = wxDefaultSize);
protected:
wxRichTextImageBlock m_imageBlock;
wxBitmap m_imageCache;
};
-class WXDLLIMPEXP_FWD_RICHTEXT wxRichTextCommand;
-class WXDLLIMPEXP_FWD_RICHTEXT wxRichTextAction;
+class wxRichTextCommand;
+class wxRichTextAction;
/**
@class wxRichTextBuffer
@see wxRichTextParagraphLayoutBox, wxRichTextCtrl
*/
-class WXDLLIMPEXP_RICHTEXT wxRichTextBuffer: public wxRichTextParagraphLayoutBox
+class wxRichTextBuffer: public wxRichTextParagraphLayoutBox
{
- DECLARE_DYNAMIC_CLASS(wxRichTextBuffer)
public:
// Constructors
*/
void SetFontTable(const wxRichTextFontTable& table) { m_fontTable = table; }
+ /**
+ Sets the scale factor for displaying fonts, for example for more comfortable
+ editing.
+ */
+ void SetFontScale(double fontScale);
+
+ /**
+ Returns the scale factor for displaying fonts, for example for more comfortable
+ editing.
+ */
+ double GetFontScale() const { return m_fontScale; }
+
+ /**
+ Sets the scale factor for displaying certain dimensions such as indentation and
+ inter-paragraph spacing. This can be useful when editing in a small control
+ where you still want legible text, but a minimum of wasted white space.
+ */
+ void SetDimensionScale(double dimScale);
+
+ /**
+ Returns the scale factor for displaying certain dimensions such as indentation
+ and inter-paragraph spacing.
+ */
+ double GetDimensionScale() const { return m_dimensionScale; }
+
// Operations
/**
*/
static void CleanUpDrawingHandlers();
+ /**
+ Returns the field types.
+ */
+ static wxRichTextFieldTypeHashMap& GetFieldTypes() { return sm_fieldTypes; }
+
+ /**
+ Adds a field type.
+
+ @see RemoveFieldType(), FindFieldType(), wxRichTextField, wxRichTextFieldType, wxRichTextFieldTypeStandard
+
+ */
+ static void AddFieldType(wxRichTextFieldType *fieldType);
+
+ /**
+ Removes a field type by name.
+
+ @see AddFieldType(), FindFieldType(), wxRichTextField, wxRichTextFieldType, wxRichTextFieldTypeStandard
+ */
+ static bool RemoveFieldType(const wxString& name);
+
+ /**
+ Finds a field type by name.
+
+ @see RemoveFieldType(), AddFieldType(), wxRichTextField, wxRichTextFieldType, wxRichTextFieldTypeStandard
+ */
+ static wxRichTextFieldType *FindFieldType(const wxString& name);
+
+ /**
+ Cleans up field types.
+ */
+ static void CleanUpFieldTypes();
+
/**
Returns the renderer object.
*/
*/
void SetScale(double scale) { m_scale = scale; }
+ /**
+ Returns the floating layout mode. The default is @true, where objects
+ are laid out according to their floating status.
+ */
+ static bool GetFloatingLayoutMode();
+
+ /**
+ Sets the floating layout mode. Pass @false to speed up editing by not performing
+ floating layout. This setting affects all buffers.
+
+ */
+ static void SetFloatingLayoutMode(bool mode);
+
protected:
/// Command processor
/// Drawing handlers
static wxList sm_drawingHandlers;
+ /// Field types
+ static wxRichTextFieldTypeHashMap sm_fieldTypes;
+
/// Renderer
static wxRichTextRenderer* sm_renderer;
/**
@class wxRichTextCell
- wxRichTextCell is the cell in a table.
+ wxRichTextCell is the cell in a table, in which the user can type. As well as
+ text, it can also contain objects e.g. an image, or even another wxRichTextTable.
+
+ A cell's appearance can be changed via its associated wxRichTextAttr; for example
+ its size altered or its background colour set. It also has the properties of
+ column- and row-span. By default these are 1, meaning that the cell only spans
+ itself, but can be increased using the SetColspan() and SetRowspan() methods.
+ Attempts to set too large a span are silently truncated to the table edge.
*/
-class WXDLLIMPEXP_RICHTEXT wxRichTextCell: public wxRichTextBox
+class wxRichTextCell: public wxRichTextBox
{
- DECLARE_DYNAMIC_CLASS(wxRichTextCell)
public:
// Constructors
virtual bool Draw(wxDC& dc, wxRichTextDrawingContext& context, const wxRichTextRange& range, const wxRichTextSelection& selection, const wxRect& rect, int descent, int style);
+ virtual int HitTest(wxDC& dc, wxRichTextDrawingContext& context, const wxPoint& pt, long& textPosition, wxRichTextObject** obj, wxRichTextObject** contextObj, int flags = 0);
+
virtual wxString GetXMLNodeName() const { return wxT("cell"); }
virtual bool CanEditProperties() const { return true; }
// Accessors
+ /**
+ Returns the number of columns spanned by the cell.
+
+ By default a cell doesn't span extra columns, so this function returns 1.
+
+ @since 2.9.5
+
+ @see SetColspan(), GetRowspan()
+ */
+ int GetColspan() const;
+
+ /**
+ Set the number of columns spanned by the cell.
+
+ By default colspan is 1 i.e. a cell doesn't span extra columns. Pass a value >1
+ to change this. Attempting to set a colspan <1 will assert and be ignored.
+
+ @since 2.9.5
+
+ @see GetColspan(), SetRowspan()
+ */
+ void SetColspan(long span);
+
+ /**
+ Returns the number of rows spanned by the cell.
+
+ By default a cell doesn't span extra rows, so this function returns 1.
+
+ @since 2.9.5
+
+ @see SetRowspan(), GetColspan()
+ */
+ int GetRowspan() const;
+
+ /**
+ Set the number of rows spanned by the cell.
+
+ By default colspan is 1 i.e. a cell doesn't span extra rows. Pass a value >1
+ to change this. Attempting to set a rowspan <1 will assert and be ignored.
+
+ @since 2.9.5
+
+ @see GetRowspan(), SetColspan()
+ */
+ void SetRowspan(long span);
+
// Operations
virtual wxRichTextObject* Clone() const { return new wxRichTextCell(*this); }
wxRichTextTable represents a table with arbitrary columns and rows.
*/
-WX_DEFINE_ARRAY_PTR(wxRichTextObject*, wxRichTextObjectPtrArray);
-WX_DECLARE_OBJARRAY(wxRichTextObjectPtrArray, wxRichTextObjectPtrArrayArray);
+class wxRichTextObjectPtrArray;
+class wxRichTextObjectPtrArrayArray;
-class WXDLLIMPEXP_RICHTEXT wxRichTextTable: public wxRichTextBox
+class wxRichTextTable: public wxRichTextBox
{
- DECLARE_DYNAMIC_CLASS(wxRichTextTable)
public:
// Constructors
virtual bool Draw(wxDC& dc, wxRichTextDrawingContext& context, const wxRichTextRange& range, const wxRichTextSelection& selection, const wxRect& rect, int descent, int style);
+ virtual int HitTest(wxDC& dc, wxRichTextDrawingContext& context, const wxPoint& pt, long& textPosition, wxRichTextObject** obj, wxRichTextObject** contextObj, int flags = 0);
+
virtual wxString GetXMLNodeName() const { return wxT("table"); }
virtual bool Layout(wxDC& dc, wxRichTextDrawingContext& context, const wxRect& rect, const wxRect& parentRect, int style);
- virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, wxRichTextDrawingContext& context, int flags, wxPoint position = wxPoint(0,0), wxArrayInt* partialExtents = NULL) const;
+ virtual bool GetRangeSize(const wxRichTextRange& range, wxSize& size, int& descent, wxDC& dc, wxRichTextDrawingContext& context, int flags, const wxPoint& position = wxPoint(0,0), const wxSize& parentSize = wxDefaultSize, wxArrayInt* partialExtents = NULL) const;
virtual bool DeleteRange(const wxRichTextRange& range);
virtual wxString GetTextForRange(const wxRichTextRange& range) const;
-#if wxUSE_XML
virtual bool ImportFromXML(wxRichTextBuffer* buffer, wxXmlNode* node, wxRichTextXMLHandler* handler, bool* recurse);
-#endif
#if wxRICHTEXT_HAVE_DIRECT_OUTPUT
virtual bool ExportXML(wxOutputStream& stream, int indent, wxRichTextXMLHandler* handler);
*/
virtual bool GetCellRowColumnPosition(long pos, int& row, int& col) const;
+ /**
+ Returns the coordinates of the cell with keyboard focus, or (-1,-1) if none.
+ */
+ virtual wxPosition GetFocusedCell() const;
+
// Operations
/**
wxRichTextObjectPtrArrayArray m_cells;
};
+/** @class wxRichTextTableBlock
+
+ Stores the coordinates for a block of cells.
+ */
+
+class wxRichTextTableBlock
+{
+public:
+ wxRichTextTableBlock() { Init(); }
+ wxRichTextTableBlock(int colStart, int colEnd, int rowStart, int rowEnd)
+ { Init(); m_colStart = colStart; m_colEnd = colEnd; m_rowStart = rowStart; m_rowEnd = rowEnd; }
+ wxRichTextTableBlock(const wxRichTextTableBlock& block) { Copy(block); }
+
+ void Init() { m_colStart = 0; m_colEnd = 0; m_rowStart = 0; m_rowEnd = 0; }
+
+ void Copy(const wxRichTextTableBlock& block)
+ {
+ m_colStart = block.m_colStart; m_colEnd = block.m_colEnd; m_rowStart = block.m_rowStart; m_rowEnd = block.m_rowEnd;
+ }
+ void operator=(const wxRichTextTableBlock& block) { Copy(block); }
+ bool operator==(const wxRichTextTableBlock& block)
+ { return m_colStart == block.m_colStart && m_colEnd == block.m_colEnd && m_rowStart == block.m_rowStart && m_rowEnd == block.m_rowEnd; }
+
+ /// Computes the block given a table (perhaps about to be edited) and a rich text control
+ /// that may have a selection. If no selection, the whole table is used. If just the whole content
+ /// of one cell is selected, this cell only is used. If the cell contents is not selected and
+ /// requireCellSelection is @false, the focused cell will count as a selected cell.
+ bool ComputeBlockForSelection(wxRichTextTable* table, wxRichTextCtrl* ctrl, bool requireCellSelection = true);
+
+ /// Does this block represent the whole table?
+ bool IsWholeTable(wxRichTextTable* table) const;
+
+ /// Returns the cell focused in the table, if any
+ static wxRichTextCell* GetFocusedCell(wxRichTextCtrl* ctrl);
+
+ int& ColStart() { return m_colStart; }
+ int ColStart() const { return m_colStart; }
+
+ int& ColEnd() { return m_colEnd; }
+ int ColEnd() const { return m_colEnd; }
+
+ int& RowStart() { return m_rowStart; }
+ int RowStart() const { return m_rowStart; }
+
+ int& RowEnd() { return m_rowEnd; }
+ int RowEnd() const { return m_rowEnd; }
+
+ int m_colStart, m_colEnd, m_rowStart, m_rowEnd;
+};
/**
The command identifiers for Do/Undo.
@see wxRichTextCommand
*/
-class WXDLLIMPEXP_RICHTEXT wxRichTextObjectAddress
+class wxRichTextObjectAddress
{
public:
/**
wxArrayInt m_address;
};
-class WXDLLIMPEXP_FWD_RICHTEXT wxRichTextAction;
+class wxRichTextAction;
/**
@class wxRichTextCommand
@see wxRichTextAction
*/
-class WXDLLIMPEXP_RICHTEXT wxRichTextCommand: public wxCommand
+class wxRichTextCommand: public wxCommand
{
public:
/**
@see wxRichTextCommand
*/
-class WXDLLIMPEXP_RICHTEXT wxRichTextAction: public wxObject
+class wxRichTextAction: public wxObject
{
public:
/**
*/
wxRichTextObject* GetObject() const { return m_object; }
+ /**
+ Stores the object to replace the one at the position defined by the container address
+ without making an address for it
+
+ @see SetObject(), MakeObject()).
+ */
+ void StoreObject(wxRichTextObject* obj) { m_object = obj; }
+
/**
Sets the object to replace the one at the position defined by the container address
and the action's range start position.
*/
void MakeObject(wxRichTextObject* obj) { m_objectAddress.Create(m_buffer, obj); }
+ /**
+ Sets the existing and new objects, for use with wxRICHTEXT_CHANGE_OBJECT.
+ */
+ void SetOldAndNewObjects(wxRichTextObject* oldObj, wxRichTextObject* newObj);
+
/**
Calculate arrays for refresh optimization.
*/
*/
const wxString& GetName() const { return m_name; }
+ /**
+ Instructs the first Do() command should be skipped as it's already been applied.
+ */
+ void SetIgnoreFirstTime(bool b);
+
+ /**
+ Returns true if the first Do() command should be skipped as it's already been applied.
+ */
+ bool GetIgnoreFirstTime() const;
+
protected:
// Action name
wxString m_name;
@see wxRichTextBuffer, wxRichTextCtrl
*/
-class WXDLLIMPEXP_RICHTEXT wxRichTextFileHandler: public wxObject
+class wxRichTextFileHandler: public wxObject
{
- DECLARE_CLASS(wxRichTextFileHandler)
public:
/**
Creates a file handler object.
: m_name(name), m_extension(ext), m_type(type), m_flags(0), m_visible(true)
{ }
-#if wxUSE_STREAMS
/**
Loads the buffer from a stream.
Not all handlers will implement file loading.
*/
bool SaveFile(wxRichTextBuffer *buffer, wxOutputStream& stream)
{ return DoSaveFile(buffer, stream); }
-#endif
-#if wxUSE_FFILE && wxUSE_STREAMS
/**
Loads the buffer from a file.
*/
Saves the buffer to a file.
*/
virtual bool SaveFile(wxRichTextBuffer *buffer, const wxString& filename);
-#endif // wxUSE_STREAMS && wxUSE_STREAMS
/**
Returns @true if we handle this filename (if using files). By default, checks the extension.
virtual void SetVisible(bool visible) { m_visible = visible; }
/**
- Sets the name of the nandler.
+ Sets the name of the handler.
*/
void SetName(const wxString& name) { m_name = name; }
/**
- Returns the name of the nandler.
+ Returns the name of the handler.
*/
wxString GetName() const { return m_name; }
protected:
-#if wxUSE_STREAMS
/**
Override to load content from @a stream into @a buffer.
*/
Override to save content to @a stream from @a buffer.
*/
virtual bool DoSaveFile(wxRichTextBuffer *buffer, wxOutputStream& stream) = 0;
-#endif
wxString m_name;
wxString m_encoding;
@see wxRichTextFileHandler, wxRichTextBuffer, wxRichTextCtrl
*/
-class WXDLLIMPEXP_RICHTEXT wxRichTextPlainTextHandler: public wxRichTextFileHandler
+class wxRichTextPlainTextHandler: public wxRichTextFileHandler
{
- DECLARE_CLASS(wxRichTextPlainTextHandler)
public:
- wxRichTextPlainTextHandler(const wxString& name = wxT("Text"),
- const wxString& ext = wxT("txt"),
+ wxRichTextPlainTextHandler(const wxString& name = "Text",
+ const wxString& ext = "txt",
wxRichTextFileType type = wxRICHTEXT_TYPE_TEXT)
: wxRichTextFileHandler(name, ext, type)
{ }
protected:
-#if wxUSE_STREAMS
virtual bool DoLoadFile(wxRichTextBuffer *buffer, wxInputStream& stream);
virtual bool DoSaveFile(wxRichTextBuffer *buffer, wxOutputStream& stream);
-#endif
};
@class wxRichTextDrawingHandler
The base class for custom drawing handlers.
- Currently, drawing handlers can provide virtual handlers.
+ Currently, drawing handlers can provide virtual attributes.
@library{wxrichtext}
@category{richtext}
@see wxRichTextBuffer, wxRichTextCtrl
*/
-class WXDLLIMPEXP_RICHTEXT wxRichTextDrawingHandler: public wxObject
+class wxRichTextDrawingHandler: public wxObject
{
- DECLARE_CLASS(wxRichTextDrawingHandler)
public:
/**
Creates a drawing handler object.
virtual bool GetVirtualAttributes(wxRichTextAttr& attr, wxRichTextObject* obj) const = 0;
/**
- Sets the name of the nandler.
+ Gets the count for mixed virtual attributes for individual positions within the object.
+ For example, individual characters within a text object may require special highlighting.
+ */
+ virtual int GetVirtualSubobjectAttributesCount(wxRichTextObject* obj) const = 0;
+
+ /**
+ Gets the mixed virtual attributes for individual positions within the object.
+ For example, individual characters within a text object may require special highlighting.
+ Returns the number of virtual attributes found.
+ */
+ virtual int GetVirtualSubobjectAttributes(wxRichTextObject* obj, wxArrayInt& positions, wxRichTextAttrArray& attributes) const = 0;
+
+ /**
+ Do we have virtual text for this object? Virtual text allows an application
+ to replace characters in an object for editing and display purposes, for example
+ for highlighting special characters.
+ */
+ virtual bool HasVirtualText(const wxRichTextPlainText* obj) const = 0;
+
+ /**
+ Gets the virtual text for this object.
+ */
+ virtual bool GetVirtualText(const wxRichTextPlainText* obj, wxString& text) const = 0;
+
+ /**
+ Sets the name of the handler.
*/
void SetName(const wxString& name) { m_name = name; }
/**
- Returns the name of the nandler.
+ Returns the name of the handler.
*/
wxString GetName() const { return m_name; }
wxString m_name;
};
-#if wxUSE_DATAOBJ
/**
@class wxRichTextBufferDataObject
@see wxDataObjectSimple, wxRichTextBuffer, wxRichTextCtrl
*/
-class WXDLLIMPEXP_RICHTEXT wxRichTextBufferDataObject: public wxDataObjectSimple
+class wxRichTextBufferDataObject: public wxDataObjectSimple
{
public:
/**
static const wxChar* ms_richTextBufferFormatId; // our format id
};
-#endif
/**
@class wxRichTextRenderer
@see wxRichTextBuffer, wxRichTextCtrl
*/
-class WXDLLIMPEXP_RICHTEXT wxRichTextRenderer: public wxObject
+class wxRichTextRenderer: public wxObject
{
public:
/**
@see wxRichTextRenderer, wxRichTextBuffer, wxRichTextCtrl
*/
-class WXDLLIMPEXP_RICHTEXT wxRichTextStdRenderer: public wxRichTextRenderer
+class wxRichTextStdRenderer: public wxRichTextRenderer
{
public:
/**
}
/// Compare two attribute objects
-WXDLLIMPEXP_RICHTEXT bool wxTextAttrEq(const wxRichTextAttr& attr1, const wxRichTextAttr& attr2);
-WXDLLIMPEXP_RICHTEXT bool wxTextAttrEq(const wxRichTextAttr& attr1, const wxRichTextAttr& attr2);
-
-/// Compare two attribute objects, but take into account the flags
-/// specifying attributes of interest.
-WXDLLIMPEXP_RICHTEXT bool wxTextAttrEqPartial(const wxRichTextAttr& attr1, const wxRichTextAttr& attr2);
+bool wxTextAttrEq(const wxRichTextAttr& attr1, const wxRichTextAttr& attr2);
+bool wxTextAttrEq(const wxRichTextAttr& attr1, const wxRichTextAttr& attr2);
/// Apply one style to another
-WXDLLIMPEXP_RICHTEXT bool wxRichTextApplyStyle(wxRichTextAttr& destStyle, const wxRichTextAttr& style, wxRichTextAttr* compareWith = NULL);
+bool wxRichTextApplyStyle(wxRichTextAttr& destStyle, const wxRichTextAttr& style, wxRichTextAttr* compareWith = NULL);
// Remove attributes
-WXDLLIMPEXP_RICHTEXT bool wxRichTextRemoveStyle(wxRichTextAttr& destStyle, const wxRichTextAttr& style);
+bool wxRichTextRemoveStyle(wxRichTextAttr& destStyle, const wxRichTextAttr& style);
/// Combine two bitlists
-WXDLLIMPEXP_RICHTEXT bool wxRichTextCombineBitlists(int& valueA, int valueB, int& flagsA, int flagsB);
+bool wxRichTextCombineBitlists(int& valueA, int valueB, int& flagsA, int flagsB);
/// Compare two bitlists
-WXDLLIMPEXP_RICHTEXT bool wxRichTextBitlistsEqPartial(int valueA, int valueB, int flags);
+bool wxRichTextBitlistsEqPartial(int valueA, int valueB, int flags);
/// Split into paragraph and character styles
-WXDLLIMPEXP_RICHTEXT bool wxRichTextSplitParaCharStyles(const wxRichTextAttr& style, wxRichTextAttr& parStyle, wxRichTextAttr& charStyle);
+bool wxRichTextSplitParaCharStyles(const wxRichTextAttr& style, wxRichTextAttr& parStyle, wxRichTextAttr& charStyle);
/// Compare tabs
-WXDLLIMPEXP_RICHTEXT bool wxRichTextTabsEq(const wxArrayInt& tabs1, const wxArrayInt& tabs2);
+bool wxRichTextTabsEq(const wxArrayInt& tabs1, const wxArrayInt& tabs2);
/// Convert a decimal to Roman numerals
-WXDLLIMPEXP_RICHTEXT wxString wxRichTextDecimalToRoman(long n);
+wxString wxRichTextDecimalToRoman(long n);
// Collects the attributes that are common to a range of content, building up a note of
// which attributes are absent in some objects and which clash in some objects.
-WXDLLIMPEXP_RICHTEXT void wxTextAttrCollectCommonAttributes(wxTextAttr& currentStyle, const wxTextAttr& attr, wxTextAttr& clashingAttr, wxTextAttr& absentAttr);
+void wxTextAttrCollectCommonAttributes(wxTextAttr& currentStyle, const wxTextAttr& attr, wxTextAttr& clashingAttr, wxTextAttr& absentAttr);
-WXDLLIMPEXP_RICHTEXT void wxRichTextModuleInit();
+void wxRichTextModuleInit();