// Created: 2004-09-25
// RCS-ID: $Id$
// Copyright: (c) Jaakko Salli
-// Licence: wxWindows license
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/timer.h"
#include "wx/dcbuffer.h"
+#include "wx/scopeguard.h"
// Two pics for the expand / collapse buttons.
// Files are not supplied with this project (since it is
m_curFocused = NULL;
m_processedEvent = NULL;
m_sortFunction = NULL;
- m_inDoPropertyChanged = 0;
- m_inCommitChangesFromEditor = 0;
- m_inDoSelectProperty = 0;
+ m_inDoPropertyChanged = false;
+ m_inCommitChangesFromEditor = false;
+ m_inDoSelectProperty = false;
+ m_inOnValidationFailure = false;
m_permanentValidationFailureBehavior = wxPG_VFB_DEFAULT;
m_dragStatus = 0;
m_mouseSide = 16;
(m_iFlags & wxPG_FL_INITIALIZED) &&
selected )
{
- m_inCommitChangesFromEditor = 1;
+ m_inCommitChangesFromEditor = true;
wxVariant variant(selected->GetValueRef());
bool valueIsPending = false;
EditorsValueWasNotModified();
}
- bool res = true;
+ m_inCommitChangesFromEditor = false;
- m_inCommitChangesFromEditor = 0;
+ bool res = true;
if ( validationFailure && !forceSuccess )
{
}
#endif
- ::wxMessageBox(msg, wxT("Property Error"));
+ ::wxMessageBox(msg, _("Property Error"));
}
// -----------------------------------------------------------------------
bool wxPropertyGrid::OnValidationFailure( wxPGProperty* property,
wxVariant& invalidValue )
{
+ if ( m_inOnValidationFailure )
+ return true;
+
+ m_inOnValidationFailure = true;
+ wxON_BLOCK_EXIT_SET(m_inOnValidationFailure, false);
+
wxWindow* editor = GetEditorControl();
+ int vfb = m_validationInfo.m_failureBehavior;
+
+ if ( m_inDoSelectProperty )
+ {
+ // When property selection is being changed, do not display any
+ // messages, if some were already shown for this property.
+ if ( property->HasFlag(wxPG_PROP_INVALID_VALUE) )
+ {
+ m_validationInfo.m_failureBehavior =
+ vfb & ~(wxPG_VFB_SHOW_MESSAGE |
+ wxPG_VFB_SHOW_MESSAGEBOX |
+ wxPG_VFB_SHOW_MESSAGE_ON_STATUSBAR);
+ }
+ }
// First call property's handler
property->OnValidationFailure(invalidValue);
if ( m_inDoPropertyChanged )
return true;
+ m_inDoPropertyChanged = true;
+ wxON_BLOCK_EXIT_SET(m_inDoPropertyChanged, false);
+
wxPGProperty* selected = GetSelection();
m_pState->m_anyModified = 1;
- m_inDoPropertyChanged = 1;
-
// If property's value is being changed, assume it is valid
OnValidationFailureReset(selected);
SendEvent( wxEVT_PG_CHANGED, changedProperty, NULL );
- m_inDoPropertyChanged = 0;
-
return true;
}
// Possibly, but very rare.
if ( !selected ||
selected->HasFlag(wxPG_PROP_BEING_DELETED) ||
+ m_inOnValidationFailure ||
// Also don't handle editor event if wxEVT_PG_CHANGED or
// similar is currently doing something (showing a
// message box, for instance).
if ( m_inDoSelectProperty )
return true;
- m_inDoSelectProperty = 1;
+ m_inDoSelectProperty = true;
+ wxON_BLOCK_EXIT_SET(m_inDoSelectProperty, false);
if ( !m_pState )
- {
- m_inDoSelectProperty = 0;
return false;
- }
wxArrayPGProperty prevSelection = m_pState->m_selection;
wxPGProperty* prevFirstSel;
}
}
- m_inDoSelectProperty = 0;
return true;
}
// First, deactivate previous
if ( prevFirstSel )
{
- OnValidationFailureReset(prevFirstSel);
-
// Must double-check if this is an selected in case of forceswitch
if ( p != prevFirstSel )
{
// Validation has failed, so we can't exit the previous editor
//::wxMessageBox(_("Please correct the value or press ESC to cancel the edit."),
// _("Invalid Value"),wxOK|wxICON_ERROR);
- m_inDoSelectProperty = 0;
return false;
}
}
+ // This should be called after CommitChangesFromEditor(), so that
+ // OnValidationFailure() still has information on property's
+ // validation state.
+ OnValidationFailureReset(prevFirstSel);
+
FreeEditors();
m_iFlags &= ~(wxPG_FL_ABNORMAL_EDITOR);
}
#endif
- m_inDoSelectProperty = 0;
-
// call wx event handler (here so that it also occurs on deselection)
if ( !(flags & wxPG_SEL_DONT_SEND_EVENT) )
SendEvent( wxEVT_PG_SELECTED, p, NULL );
// Called by focus event handlers. newFocused is the window that becomes focused.
void wxPropertyGrid::HandleFocusChange( wxWindow* newFocused )
{
+ //
+ // Never allow focus to be changed when handling editor event.
+ // Especially because they may be displaing a dialog which
+ // could cause all kinds of weird (native) focus changes.
+ if ( HasInternalFlag(wxPG_FL_IN_HANDLECUSTOMEDITOREVENT) )
+ return;
+
unsigned int oldFlags = m_iFlags;
bool wasEditorFocused = false;
wxWindow* wndEditor = m_wndEditor;