public:
wxPenRefData();
wxPenRefData(const wxPenRefData& rData);
- ~wxPenRefData();
+ virtual ~wxPenRefData();
+
+ bool operator==(const wxPenRefData& data) const
+ {
+ // we intentionally don't compare m_hPen fields here
+ return m_nStyle == data.m_nStyle &&
+ m_nWidth == data.m_nWidth &&
+ m_nJoin == data.m_nJoin &&
+ m_nCap == data.m_nCap &&
+ m_vColour == data.m_vColour &&
+ (m_nStyle != wxSTIPPLE || m_vStipple.IsSameAs(data.m_vStipple)) &&
+ (m_nStyle != wxUSER_DASH ||
+ (m_dash == data.m_dash &&
+ memcmp(m_dash, data.m_dash, m_nbDash*sizeof(wxDash)) == 0));
+ }
protected:
int m_nWidth;
int m_nJoin;
int m_nCap;
wxBitmap m_vStipple;
+ int m_nbDash;
+ wxDash * m_dash;
wxColour m_vColour;
WXHPEN m_hPen;// in OS/2 GPI this will be the PS the pen is associated with
};
wxPen( const wxBitmap& rStipple
,int nWidth
);
- inline wxPen(const wxPen& rPen) { Ref(rPen); }
- ~wxPen();
+ virtual ~wxPen();
- inline wxPen& operator = (const wxPen& rPen)
- { if (*this == rPen) return (*this); Ref(rPen); return *this; }
inline bool operator == (const wxPen& rPen) const
- { return m_refData == rPen.m_refData; }
+ {
+ const wxPenRefData *penData = (wxPenRefData *)rPen.m_refData;
+
+ // an invalid pen is only equal to another invalid pen
+ return m_refData ? penData && *M_PENDATA == *penData : !penData;
+ }
+
inline bool operator != (const wxPen& rPen) const
- { return m_refData != rPen.m_refData; }
+ { return !(*this == rPen); }
- virtual bool Ok(void) const { return (m_refData != NULL); }
+ virtual bool Ok() const { return IsOk(); }
+ virtual bool IsOk(void) const { return (m_refData != NULL); }
//
// Override in order to recreate the pen
//
void SetColour(const wxColour& rColour);
- void SetColour( unsigned char cRed
- ,unsigned char cGreen
- ,unsigned char cBlue
- );
+ void SetColour(unsigned char cRed, unsigned char cGreen, unsigned char cBlue);
void SetWidth(int nWidth);
void SetStyle(int nStyle);
inline int GetJoin(void) const { return (M_PENDATA ? M_PENDATA->m_nJoin : 0); };
inline int GetCap(void) const { return (M_PENDATA ? M_PENDATA->m_nCap : 0); };
inline int GetPS(void) const { return (M_PENDATA ? M_PENDATA->m_hPen : 0); };
+ inline int GetDashes(wxDash **ptr) const
+ {
+ *ptr = (M_PENDATA ? (wxDash*)M_PENDATA->m_dash : (wxDash*) NULL);
+ return (M_PENDATA ? M_PENDATA->m_nbDash : 0);
+ }
+ inline wxDash* GetDash() const { return (M_PENDATA ? (wxDash*)M_PENDATA->m_dash : (wxDash*)NULL); };
+ inline int GetDashCount() const { return (M_PENDATA ? M_PENDATA->m_nbDash : 0); };
inline wxBitmap* GetStipple(void) const { return (M_PENDATA ? (& M_PENDATA->m_vStipple) : (wxBitmap*) NULL); };
// Useful helper: create the brush resource
//
bool RealizeResource(void);
- bool FreeResource(bool bForce = FALSE);
- WXHANDLE GetResourceHandle(void);
+ bool FreeResource(bool bForce = false);
+ virtual WXHANDLE GetResourceHandle(void) const;
bool IsFree(void) const;
void Unshare(void);