#include "wx/bitmap.h"
-class WXDLLEXPORT wxCursorRefData: public wxGDIImageRefData
+class WXDLLIMPEXP_CORE wxCursorRefData: public wxGDIImageRefData
{
public:
wxCursorRefData();
- ~wxCursorRefData() { Free(); }
+ virtual ~wxCursorRefData() { Free(); }
virtual void Free(void);
bool m_bDestroyCursor;
}; // end of CLASS wxCursorRefData
#define M_CURSORHANDLERDATA ((wxCursorRefData *)bitmap->m_refData)
// Cursor
-class WXDLLEXPORT wxCursor: public wxBitmap
+class WXDLLIMPEXP_CORE wxCursor: public wxBitmap
{
public:
wxCursor();
- // Copy constructors
- wxCursor(const wxCursor& rCursor) { Ref(rCursor); }
wxCursor(const wxImage& rImage);
wxCursor( const char acBits[]
wxCursor(int nCursorType);
inline ~wxCursor() { }
- inline wxCursor& operator = (const wxCursor& rCursor)
- {
- if (*this == rCursor)
- return (*this);
- Ref(rCursor);
- return *this;
- }
- inline bool operator == (const wxCursor& rCursor) const { return m_refData == rCursor.m_refData; }
- inline bool operator != (const wxCursor& rCursor) const { return m_refData != rCursor.m_refData; }
-
inline WXHCURSOR GetHCURSOR(void) const { return (M_CURSORDATA ? M_CURSORDATA->m_hCursor : 0); }
inline void SetHCURSOR(WXHCURSOR hCursor) { SetHandle((WXHANDLE)hCursor); }