]> git.saurik.com Git - wxWidgets.git/blobdiff - src/os2/statbmp.cpp
Merged some STC fixes over to the main branch
[wxWidgets.git] / src / os2 / statbmp.cpp
index a67c55846579664d9442eb2c4d7d1d76207e5d56..2581c2285481354de83c6add659f7e2c5d6fcdc4 100644 (file)
 /////////////////////////////////////////////////////////////////////////////
 // Name:        statbmp.cpp
 // Purpose:     wxStaticBitmap
-// Author:      AUTHOR
+// Author:      David Webster
 // Modified by:
-// Created:     ??/??/98
+// Created:     11/27/99
 // RCS-ID:      $Id$
-// Copyright:   (c) AUTHOR
-// Licence:    wxWindows licence
+// Copyright:   (c) David Webster
+// Licence:     wxWindows licence
 /////////////////////////////////////////////////////////////////////////////
 
 #ifdef __GNUG__
 #pragma implementation "statbmp.h"
 #endif
 
-#include "wx/statbmp.h"
+// For compilers that support precompilation, includes "wx.h".
+#include "wx/wxprec.h"
 
-#if !USE_SHARED_LIBRARY
-IMPLEMENT_DYNAMIC_CLASS(wxStaticBitmap, wxControl)
+#include "wx/window.h"
+#include "wx/os2/private.h"
+
+#ifndef WX_PRECOMP
+    #include "wx/icon.h"
+    #include "wx/statbmp.h"
 #endif
 
-/*
- * wxStaticBitmap
- */
+#include <stdio.h>
+
+// ---------------------------------------------------------------------------
+// macors
+// ---------------------------------------------------------------------------
+
+IMPLEMENT_DYNAMIC_CLASS(wxStaticBitmap, wxControl)
+
+// ---------------------------------------------------------------------------
+//  wxStaticBitmap
+// ---------------------------------------------------------------------------
 
-bool wxStaticBitmap::Create(wxWindow *parent, wxWindowID id,
-           const wxBitmap& bitmap,
-           const wxPoint& pos,
-           const wxSize& size,
-           long style,
-           const wxString& name)
+bool wxStaticBitmap::Create(
+  wxWindow*                         pParent
+, wxWindowID                        nId
+, const wxGDIImage&                 rBitmap
+, const wxPoint&                    rPos
+, const wxSize&                     rSize
+, long                              lStyle
+, const wxString&                   rName
+)
 {
-    m_messageBitmap = bitmap;
-    SetName(name);
-    if (parent) parent->AddChild(this);
+    Init();
+
+    SetName(rName);
+    if (pParent)
+        pParent->AddChild(this);
+
+    m_backgroundColour = pParent->GetBackgroundColour() ;
+    m_foregroundColour = pParent->GetForegroundColour() ;
 
-    if ( id == -1 )
-           m_windowId = (int)NewControlId();
+    if (nId == -1)
+        m_windowId = (int)NewControlId();
     else
-           m_windowId = id;
+        m_windowId = nId;
 
-    m_windowStyle = style;
+    m_windowStyle = lStyle;
+
+    int                             nX= rPos.x;
+    int                             nY = rPos.y;
+    int                             nWidth = rSize.x;
+    int                             nHeight = rSize.y;
+
+    m_windowStyle = lStyle;
+
+    m_bIsIcon = rBitmap.IsKindOf(CLASSINFO(wxIcon));
 
     // TODO: create static bitmap control
-    return FALSE;
+    const wxChar*                   zClassname = wxT("WX_STATIC");
+    int                             nWinstyle = m_bIsIcon ? SS_ICON : SS_BITMAP;
+
+    m_hWnd = (WXHWND)::WinCreateWindow( pParent->GetHWND()
+                                       ,zClassname
+                                       ,wxT("")
+                                       ,nWinstyle | WS_VISIBLE
+                                       ,0,0,0,0
+                                       ,pParent->GetHWND()
+                                       ,HWND_TOP
+                                       ,m_windowId
+                                       ,NULL
+                                       ,NULL
+                                      );
+
+    wxCHECK_MSG( m_hWnd, FALSE, wxT("Failed to create static bitmap") );
+
+    SetImage(rBitmap);
+
+    // Subclass again for purposes of dialog editing mode
+    SubclassWin(m_hWnd);
+    SetFont(GetParent()->GetFont());
+    SetSize(nX, nY, nWidth, nHeight);
+    return(FALSE);
 }
 
-void wxStaticBitmap::SetSize(int x, int y, int width, int height, int sizeFlags)
+bool wxStaticBitmap::ImageIsOk() const
 {
-    // TODO
+    return(m_pImage && m_pImage->Ok());
 }
 
-void wxStaticBitmap::SetBitmap(const wxBitmap& bitmap)
+void wxStaticBitmap::Free()
 {
-    m_messageBitmap = bitmap;
+    delete m_pImage;
+    m_pImage = NULL;
+}
+
+wxSize wxStaticBitmap::DoGetBestSize() const
+{
+    // reuse the current size (as wxWindow does) instead of using some
+    // arbitrary default size (as wxControl, our immediate base class, does)
+    return wxWindow::DoGetBestSize();
+}
+
+void wxStaticBitmap::SetImage(
+  const wxGDIImage&                 rBitmap
+)
+{
+    Free();
+
+    m_bIsIcon = rBitmap.IsKindOf(CLASSINFO(wxIcon));
+    if (m_bIsIcon)
+        m_pImage = new wxIcon((const wxIcon&)rBitmap);
+    else
+        m_pImage = new wxBitmap((const wxBitmap &)rBitmap);
+
+    int                             nX;
+    int                             nY;
+    int                             nW;
+    int                             nH;
+
+    GetPosition(&nX, &nY);
+    GetSize(&nW, &nH);
+
+    ::WinSendMsg( GetHwnd()
+                 ,SM_SETHANDLE
+                 ,MPFROMHWND(m_pImage->GetHandle())
+                 ,NULL
+                );
+    if (ImageIsOk())
+    {
+        int                         nWidth = rBitmap.GetWidth();
+        int                         nHeight = rBitmap.GetHeight();
+
+        if (nWidth && nHeight)
+        {
+            nW = nWidth;
+            nW = nHeight;
+
+            ::WinSetWindowPos( GetHwnd()
+                              ,HWND_TOP
+                              ,nX
+                              ,nY
+                              ,nWidth
+                              ,nHeight
+                              ,SWP_SIZE | SWP_MOVE | SWP_SHOW
+                             );
+        }
+    }
+
+    RECTL                           vRect;
+
+    vRect.xLeft   = nW;
+    vRect.yTop    = nY;
+    vRect.xRight  = nX + nW;
+    vRect.yBottom = nY + nH;
 
-    // TODO: redraw bitmap
+    ::WinInvalidateRect(GetHwndOf(GetParent()), &vRect, TRUE);
 }