+public:
+ // ctors
+ inline wxChoice() { }
+ virtual ~wxChoice();
+
+ inline wxChoice( wxWindow* pParent
+ ,wxWindowID vId
+ ,const wxPoint& rPos = wxDefaultPosition
+ ,const wxSize& rSize = wxDefaultSize
+ ,int n = 0
+ ,const wxString asChoices[] = NULL
+ ,long lStyle = 0
+ ,const wxValidator& rValidator = wxDefaultValidator
+ ,const wxString& rsName = wxChoiceNameStr
+ )
+ {
+ Create( pParent
+ ,vId
+ ,rPos
+ ,rSize
+ ,n
+ ,asChoices
+ ,lStyle
+ ,rValidator
+ ,rsName
+ );
+ }
+
+ inline wxChoice( wxWindow* pParent
+ ,wxWindowID vId
+ ,const wxPoint& rPos
+ ,const wxSize& rSize
+ ,const wxArrayString& asChoices
+ ,long lStyle = 0
+ ,const wxValidator& rValidator = wxDefaultValidator
+ ,const wxString& rsName = wxChoiceNameStr
+ )
+ {
+ Create( pParent
+ ,vId
+ ,rPos
+ ,rSize
+ ,asChoices
+ ,lStyle
+ ,rValidator
+ ,rsName
+ );
+ }
+
+ bool Create( wxWindow* pParent
+ ,wxWindowID vId
+ ,const wxPoint& rPos = wxDefaultPosition
+ ,const wxSize& rSize = wxDefaultSize
+ ,int n = 0
+ ,const wxString asChoices[] = NULL
+ ,long lStyle = 0
+ ,const wxValidator& rValidator = wxDefaultValidator
+ ,const wxString& rsName = wxChoiceNameStr
+ );