/////////////////////////////////////////////////////////////////////////////
// Name: menu.h
// Purpose: wxMenu, wxMenuBar classes
-// Author: AUTHOR
+// Author: David Webster
// Modified by:
-// Created: ??/??/98
+// Created: 10/10/99
// RCS-ID: $Id$
-// Copyright: (c) AUTHOR
-// Licence: wxWindows licence
+// Copyright: (c) David Webster
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_MENU_H_
#define _WX_MENU_H_
-#ifdef __GNUG__
-#pragma interface "menu.h"
-#endif
+#if wxUSE_ACCEL
+ #include "wx/accel.h"
+ #include "wx/list.h" // for "template" list classes
+ #include "wx/dynarray.h"
-#include "wx/defs.h"
-#include "wx/event.h"
+ WX_DEFINE_EXPORTED_ARRAY(wxAcceleratorEntry *, wxAcceleratorArray);
+#endif // wxUSE_ACCEL
-class WXDLLEXPORT wxMenuItem;
-class WXDLLEXPORT wxMenuBar;
-class WXDLLEXPORT wxMenu;
+class WXDLLEXPORT wxFrame;
-WXDLLEXPORT_DATA(extern const char*) wxEmptyString;
+void wxSetShortCutKey(wxChar* zText);
// ----------------------------------------------------------------------------
// Menu
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxMenu: public wxEvtHandler
-{
- DECLARE_DYNAMIC_CLASS(wxMenu)
+class WXDLLEXPORT wxMenu : public wxMenuBase
+{
public:
- // ctor & dtor
- wxMenu(const wxString& title = wxEmptyString, const wxFunction func = NULL);
- ~wxMenu();
-
- // construct menu
- // append items to the menu
- // separator line
- void AppendSeparator();
- // normal item
- void Append(int id, const wxString& Label, const wxString& helpString = wxEmptyString,
- bool checkable = FALSE);
- // a submenu
- void Append(int id, const wxString& Label, wxMenu *SubMenu,
- const wxString& helpString = wxEmptyString);
- // the most generic form (create wxMenuItem first and use it's functions)
- void Append(wxMenuItem *pItem);
- // insert a break in the menu
- void Break();
- // delete an item
- void Delete(int id);
-
- // menu item control
- void Enable(int id, bool Flag);
- bool Enabled(int id) const;
- inline bool IsEnabled(int id) const { return Enabled(id); };
- void Check(int id, bool Flag);
- bool Checked(int id) const;
- inline bool IsChecked(int id) const { return IsChecked(id); };
-
- // Client data
- inline void SetClientData(void* clientData) { m_clientData = clientData; }
- inline void* GetClientData() const { return m_clientData; }
-
- void SetInvokingWindow(wxWindow *pWin) { m_pInvokingWindow = pWin; }
- wxWindow *GetInvokingWindow() const { return m_pInvokingWindow; }
-
- // item properties
- // title
- void SetTitle(const wxString& label);
- const wxString GetTitle() const;
- // label
- void SetLabel(int id, const wxString& label);
- wxString GetLabel(int id) const;
- // help string
- virtual void SetHelpString(int id, const wxString& helpString);
- virtual wxString GetHelpString(int id) const ;
-
- // find item
- // Finds the item id matching the given string, -1 if not found.
- virtual int FindItem(const wxString& itemString) const ;
- // Find wxMenuItem by ID, and item's menu too if itemMenu is !NULL.
- wxMenuItem *FindItemForId(int itemId, wxMenu **itemMenu = NULL) const;
-
- void ProcessCommand(wxCommandEvent& event);
- inline void Callback(const wxFunction func) { m_callback = func; }
-
- // Updates the UI for a menu and all submenus recursively.
- // source is the object that has the update event handlers
- // defined for it. If NULL, the menu or associated window
- // will be used.
- void UpdateUI(wxEvtHandler* source = (wxEvtHandler*) NULL);
-
- virtual void SetParent(wxEvtHandler *parent) { m_parent = parent; }
- inline void SetEventHandler(wxEvtHandler *handler) { m_eventHandler = handler; }
- inline wxEvtHandler *GetEventHandler() { return m_eventHandler; }
-
- inline wxList& GetItems() const { return (wxList&) m_menuItems; }
+ //
+ // Ctors & dtor
+ //
+ wxMenu( const wxString& rTitle
+ ,long lStyle = 0
+ )
+ : wxMenuBase( rTitle
+ ,lStyle
+ )
+ {
+ Init();
+ }
-public:
- wxFunction m_callback;
-
- int m_noItems;
- wxString m_title;
- wxMenuBar * m_menuBar;
- wxList m_menuItems;
- wxEvtHandler * m_parent;
- wxEvtHandler * m_eventHandler;
- void* m_clientData;
- wxWindow* m_pInvokingWindow;
-};
+ wxMenu(long lStyle = 0)
+ : wxMenuBase(lStyle)
+ {
+ Init();
+ }
+
+ virtual ~wxMenu();
+
+ //
+ // Implement base class virtuals
+ //
+ virtual wxMenuItem* DoAppend(wxMenuItem* pItem);
+ virtual wxMenuItem* DoInsert( size_t nPos
+ ,wxMenuItem* pItem
+ );
+ virtual wxMenuItem* DoRemove(wxMenuItem* pItem);
+ virtual void Break(void);
+ virtual void SetTitle(const wxString& rTitle);
+
+ //
+ // Implementation only from now on
+ // -------------------------------
+ //
+ virtual void Attach(wxMenuBarBase* pMenubar);
+
+ bool OS2Command( WXUINT uParam
+ ,WXWORD wId
+ );
+
+ //
+ // Semi-private accessors
+ //
+
+ //
+ // Get the window which contains this menu
+ //
+ wxWindow* GetWindow(void) const;
+
+ //
+ // Get the menu handle
+ //
+ WXHMENU GetHMenu() const { return m_hMenu; }
+
+#if wxUSE_ACCEL
+ //
+ // Called by wxMenuBar to build its accel table from the accels of all menus
+ //
+ bool HasAccels(void) const { return m_vAccels.IsEmpty(); }
+ size_t GetAccelCount(void) const { return m_vAccels.GetCount(); }
+ size_t CopyAccels(wxAcceleratorEntry* pAccels) const;
+
+ //
+ // Called by wxMenuItem when its accels changes
+ //
+ void UpdateAccel(wxMenuItem* pItem);
+
+ //
+ // Helper used by wxMenu itself (returns the index in m_accels)
+ //
+ int FindAccel(int nId) const;
+#endif // wxUSE_ACCEL
+ //
+ // OS/2 specific Find
+ //
+ wxMenuItem* FindItem(int id, ULONG hItem, wxMenu **menu = NULL) const;
+ //virtual function hiding suppression
+ int FindItem(const wxString& rsString) const
+ { return wxMenuBase::FindItem(rsString); }
+ wxMenuItem* FindItem(int id, wxMenu **menu = NULL) const
+ { return wxMenuBase::FindItem(id, menu); }
+
+ //
+ // All OS/2PM Menu's have one of these
+ //
+ MENUITEM m_vMenuData;
+
+private:
+ //
+ // Common part of all ctors
+ //
+ void Init();
+
+ //
+ // Common part of Append/Insert (behaves as Append is pos == (size_t)-1)
+ //
+ bool DoInsertOrAppend( wxMenuItem* pItem
+ ,size_t nPos = (size_t)-1
+ );
+
+ //
+ // Terminate the current radio group, if any
+ //
+ void EndRadioGroup(void);
+
+ //
+ // If TRUE, insert a breal before appending the next item
+ //
+ bool m_bDoBreak;
+
+ //
+ // The menu handle of this menu
+ //
+ WXHMENU m_hMenu;
+
+ //
+ // The helper variable for creating unique IDs.
+ //
+ static USHORT m_nextMenuId;
+
+ //
+ // The position of the first item in the current radio group or -1
+ //
+ int m_nStartRadioGroup;
+
+#if wxUSE_ACCEL
+ //
+ // The accelerators for our menu items
+ //
+ wxAcceleratorArray m_vAccels;
+#endif // wxUSE_ACCEL
+
+ DECLARE_DYNAMIC_CLASS(wxMenu)
+}; // end of wxMenu
// ----------------------------------------------------------------------------
// Menu Bar (a la Windows)
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxFrame;
-class WXDLLEXPORT wxMenuBar: public wxEvtHandler
+
+class WXDLLEXPORT wxMenuBar : public wxMenuBarBase
{
- DECLARE_DYNAMIC_CLASS(wxMenuBar)
-
- wxMenuBar();
- wxMenuBar(int n, wxMenu *menus[], const wxString titles[]);
- ~wxMenuBar();
-
- void Append(wxMenu *menu, const wxString& title);
- // Must only be used AFTER menu has been attached to frame,
- // otherwise use individual menus to enable/disable items
- void Enable(int Id, bool Flag);
- bool Enabled(int Id) const ;
- inline bool IsEnabled(int Id) const { return Enabled(Id); };
- void EnableTop(int pos, bool Flag);
- void Check(int id, bool Flag);
- bool Checked(int id) const ;
- inline bool IsChecked(int Id) const { return Checked(Id); };
- void SetLabel(int id, const wxString& label) ;
- wxString GetLabel(int id) const ;
- void SetLabelTop(int pos, const wxString& label) ;
- wxString GetLabelTop(int pos) const ;
- virtual void Delete(wxMenu *menu, int index = 0); /* Menu not destroyed */
- virtual bool OnAppend(wxMenu *menu, const char *title);
- virtual bool OnDelete(wxMenu *menu, int index);
-
- virtual void SetHelpString(int Id, const wxString& helpString);
- virtual wxString GetHelpString(int Id) const ;
-
- virtual int FindMenuItem(const wxString& menuString, const wxString& itemString) const ;
-
- // Find wxMenuItem for item ID, and return item's
- // menu too if itemMenu is non-NULL.
- wxMenuItem *FindItemForId(int itemId, wxMenu **menuForItem = NULL) const ;
-
- inline void SetEventHandler(wxEvtHandler *handler) { m_eventHandler = handler; }
- inline wxEvtHandler *GetEventHandler() { return m_eventHandler; }
-
- inline int GetMenuCount() const { return m_menuCount; }
- inline wxMenu* GetMenu(int i) const { return m_menus[i]; }
-
- public:
- wxEvtHandler * m_eventHandler;
- int m_menuCount;
- wxMenu ** m_menus;
- wxString * m_titles;
- wxFrame * m_menuBarFrame;
-/* TODO: data that represents the actual menubar when created.
- */
+public:
+ //
+ // Ctors & dtor
+ //
+
+ //
+ // Default constructor
+ //
+ wxMenuBar();
+
+ //
+ // Unused under OS2
+ wxMenuBar(long lStyle);
+
+ //
+ // Menubar takes ownership of the menus arrays but copies the titles
+ //
+ wxMenuBar( int n
+ ,wxMenu* vMenus[]
+ ,const wxString sTitles[]
+ );
+ virtual ~wxMenuBar();
+
+ //
+ // Menubar construction
+ //
+ virtual bool Append( wxMenu* pMenu
+ ,const wxString& rTitle
+ );
+ virtual bool Insert( size_t nPos
+ ,wxMenu* pMenu
+ ,const wxString& rTitle
+ );
+ virtual wxMenu* Replace( size_t nPos
+ ,wxMenu* pMenu
+ ,const wxString& rTitle
+ );
+ virtual wxMenu* Remove(size_t nPos);
+ virtual int FindMenuItem( const wxString& rMenuString
+ ,const wxString& rItemString
+ ) const;
+ virtual wxMenuItem* FindItem( int nId
+ ,wxMenu** ppMenu = NULL
+ ) const;
+ virtual wxMenuItem* FindItem( int nId
+ ,ULONG hItem
+ ,wxMenu** ppMenu = NULL
+ ) const;
+ virtual void EnableTop( size_t nPos
+ ,bool bFlag
+ );
+ virtual void SetLabelTop( size_t nPos
+ ,const wxString& rLabel
+ );
+ virtual wxString GetLabelTop(size_t nPos) const;
+
+ //
+ // Implementation from now on
+ //
+ WXHMENU Create(void);
+ virtual void Detach(void);
+ virtual void Attach(wxFrame* pFrame);
+
+#if wxUSE_ACCEL
+ //
+ // Get the accel table for all the menus
+ //
+ const wxAcceleratorTable& GetAccelTable(void) const { return m_vAccelTable; }
+
+ //
+ // Update the accel table (must be called after adding/deletign a menu)
+ //
+ void RebuildAccelTable(void);
+#endif // wxUSE_ACCEL
+
+ //
+ // Get the menu handle
+ WXHMENU GetHMenu(void) const { return m_hMenu; }
+
+ //
+ // If the menubar is modified, the display is not updated automatically,
+ // call this function to update it (m_menuBarFrame should be !NULL)
+ //
+ void Refresh(void);
+
+protected:
+ //
+ // Common part of all ctors
+ //
+ void Init(void);
+
+ wxArrayString m_titles;
+
+ WXHMENU m_hMenu;
+
+#if wxUSE_ACCEL
+ //
+ // The accelerator table for all accelerators in all our menus
+ //
+ wxAcceleratorTable m_vAccelTable;
+#endif // wxUSE_ACCEL
+
+private:
+ //
+ // Virtual function hiding suppression
+ //
+ void Refresh( bool bErase
+ ,const wxRect* pRect
+ )
+ { wxWindow::Refresh(bErase, pRect); }
+
+ DECLARE_DYNAMIC_CLASS(wxMenuBar)
};
#endif // _WX_MENU_H_