/////////////////////////////////////////////////////////////////////////////
// Name: bmpbuttn.cpp
// Purpose: wxBitmapButton
-// Author: AUTHOR
+// Author: David Webster
// Modified by:
-// Created: ??/??/98
+// Created: 10/13/99
// RCS-ID: $Id$
-// Copyright: (c) AUTHOR
-// Licence: wxWindows licence
+// Copyright: (c) David Webster
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
-#pragma implementation "bmpbuttn.h"
-#endif
+// For compilers that support precompilation, includes "wx.h".
+#include "wx/wxprec.h"
+
+#if wxUSE_BMPBUTTON
+#ifndef WX_PRECOMP
#include "wx/bmpbuttn.h"
+#endif
+
+#include "wx/os2/private.h"
+
-#if !USE_SHARED_LIBRARY
IMPLEMENT_DYNAMIC_CLASS(wxBitmapButton, wxButton)
-#endif
-bool wxBitmapButton::Create(wxWindow *parent, wxWindowID id, const wxBitmap& bitmap,
- const wxPoint& pos,
- const wxSize& size, long style,
- const wxValidator& validator,
- const wxString& name)
+#define BUTTON_HEIGHT_FACTOR (EDIT_CONTROL_FACTOR * 1.1)
+
+bool wxBitmapButton::Create(
+ wxWindow* pParent
+, wxWindowID vId
+, const wxBitmap& rBitmap
+, const wxPoint& rPos
+, const wxSize& rSize
+, long lStyle
+, const wxValidator& rValidator
+, const wxString& rsName
+)
{
- m_buttonBitmap = bitmap;
- SetName(name);
- SetValidator(validator);
- parent->AddChild(this);
-
- m_backgroundColour = parent->GetBackgroundColour() ;
- m_foregroundColour = parent->GetForegroundColour() ;
- m_windowStyle = style;
- m_marginX = 0;
- m_marginY = 0;
-
- int x = pos.x;
- int y = pos.y;
- int width = size.x;
- int height = size.y;
-
- if (id == -1)
+ m_bmpNormal = rBitmap;
+ SetName(rsName);
+#if wxUSE_VALIDATORS
+ SetValidator(rValidator);
+#endif
+
+ pParent->AddChild(this);
+
+ m_backgroundColour = pParent->GetBackgroundColour() ;
+ m_foregroundColour = pParent->GetForegroundColour() ;
+ m_windowStyle = lStyle;
+
+ if (lStyle & wxBU_AUTODRAW)
+ {
+ m_marginX = wxDEFAULT_BUTTON_MARGIN;
+ m_marginY = wxDEFAULT_BUTTON_MARGIN;
+ }
+
+ int nX = rPos.x;
+ int nY = rPos.y;
+ int nWidth = rSize.x;
+ int nHeight = rSize.y;
+
+ if (vId == -1)
m_windowId = NewControlId();
else
- m_windowId = id;
+ m_windowId = vId;
- if ( width == -1 && bitmap.Ok())
- width = bitmap.GetWidth() + 2*m_marginX;
+ if (nWidth == -1 && rBitmap.Ok())
+ nWidth = rBitmap.GetWidth() + 4 * m_marginX;
- if ( height == -1 && bitmap.Ok())
- height = bitmap.GetHeight() + 2*m_marginY;
+ if (nHeight == -1 && rBitmap.Ok())
+ nHeight = rBitmap.GetHeight() + 4 * m_marginY;
- /* TODO: create bitmap button
- */
+ ULONG ulOS2Style = WS_VISIBLE | WS_TABSTOP | BS_USERBUTTON;
- return FALSE;
-}
+ if (m_windowStyle & wxCLIP_SIBLINGS)
+ ulOS2Style |= WS_CLIPSIBLINGS;
-void wxBitmapButton::SetBitmapLabel(const wxBitmap& bitmap)
+ m_hWnd = (WXHWND)::WinCreateWindow( GetHwndOf(pParent)
+ ,WC_BUTTON
+ ,(PSZ)wxEmptyString
+ ,ulOS2Style
+ ,0, 0, 0, 0
+ ,GetHwndOf(pParent)
+ ,HWND_TOP
+ ,m_windowId
+ ,NULL
+ ,NULL
+ );
+
+ //
+ //Subclass again for purposes of dialog editing mode
+ //
+ SubclassWin(m_hWnd);
+ SetFont(*wxSMALL_FONT);
+ SetSize( nX
+ ,nY
+ ,nWidth
+ ,nHeight
+ );
+ return TRUE;
+} // end of wxBitmapButton::Create
+
+bool wxBitmapButton::OS2OnDraw(
+ WXDRAWITEMSTRUCT* pItem
+)
{
- m_buttonBitmap = bitmap;
+ PUSERBUTTON pUser = (PUSERBUTTON)pItem;
+ bool bAutoDraw = (GetWindowStyleFlag() & wxBU_AUTODRAW) != 0;
+
+ if (!pUser)
+ return FALSE;
+
+ wxBitmap* pBitmap;
+ bool bIsSelected = pUser->fsState & BDS_HILITED;
+ wxClientDC vDc(this);
+
+ if (bIsSelected && m_bmpSelected.Ok())
+ pBitmap = &m_bmpSelected;
+ else if ((pUser->fsState & BDS_DEFAULT) && m_bmpFocus.Ok())
+ pBitmap = &m_bmpFocus;
+ else if ((pUser->fsState & BDS_DISABLED) && m_bmpDisabled.Ok())
+ pBitmap = &m_bmpDisabled;
+ else
+ pBitmap = &m_bmpNormal;
+
+ if (!pBitmap->Ok() )
+ return FALSE;
+
+
+ //
+ // Centre the bitmap in the control area
+ //
+ int nX = 0;
+ int nX1 = 0;
+ int nY1 = 0;
+ int nWidth = vDc.m_vRclPaint.xRight - vDc.m_vRclPaint.xLeft;
+ int nHeight = vDc.m_vRclPaint.xRight - vDc.m_vRclPaint.xLeft;
+ int nBmpWidth = pBitmap->GetWidth();
+ int nBmpHeight = pBitmap->GetHeight();
+
+ nX1 = nX + (nWidth - nBmpWidth) / 2;
+ nY1 = nX + (nHeight - nBmpHeight) / 2;
+
+ if (bIsSelected && bAutoDraw)
+ {
+ nX1++;
+ nY1++;
+ }
+
+ //
+ // Draw the button face
+ //
+ {
+ DrawFace( vDc
+ ,bIsSelected
+ );
+ }
+
+ //
+ // Draw the bitmap
+ //
+ vDc.DrawBitmap( *pBitmap
+ ,nX1
+ ,nY1
+ ,TRUE
+ );
+
+ //
+ // Draw focus / disabled state, if auto-drawing
+ //
+ if ((pUser->fsState == BDS_DISABLED) && bAutoDraw)
+ {
+ DrawButtonDisable( vDc
+ ,*pBitmap
+ );
+ }
+ else if ((pUser->fsState == BDS_DEFAULT) && bAutoDraw)
+ {
+ DrawButtonFocus(vDc);
+ }
+ return TRUE;
+} // end of wxBitmapButton::OS2OnDraw
+
+void wxBitmapButton::DrawFace (
+ wxClientDC& rDC
+, bool bSel
+)
+{
+ //
+ // Set up drawing colors
+ //
+ wxPen vHiLitePen(wxColour(255, 255, 255), 2, wxSOLID); // White
+ wxPen vDarkShadowPen(wxColour(85, 85, 85), 2, wxSOLID);
+ wxColour vFaceColor(wxColour(204, 204, 204)); // Light Grey
+
+ //
+ // Draw the main button face
+ //
+ ::WinFillRect(rDC.GetHPS(), &rDC.m_vRclPaint, vFaceColor.GetPixel());
+
+ //
+ // Draw the border
+ //
+ rDC.SetPen(bSel ? vDarkShadowPen : vHiLitePen);
+ rDC.DrawLine( rDC.m_vRclPaint.xLeft + 1
+ ,rDC.m_vRclPaint.yTop - 1
+ ,rDC.m_vRclPaint.xRight - 1
+ ,rDC.m_vRclPaint.yTop - 1
+ );
+ rDC.DrawLine( rDC.m_vRclPaint.xLeft + 1
+ ,rDC.m_vRclPaint.yTop - 1
+ ,rDC.m_vRclPaint.xLeft + 1
+ ,rDC.m_vRclPaint.yBottom + 1
+ );
+
+ rDC.SetPen(bSel ? vHiLitePen : vDarkShadowPen);
+ rDC.DrawLine( rDC.m_vRclPaint.xLeft + 1
+ ,rDC.m_vRclPaint.yBottom + 1
+ ,rDC.m_vRclPaint.xRight - 1
+ ,rDC.m_vRclPaint.yBottom + 1
+ );
+ rDC.DrawLine( rDC.m_vRclPaint.xRight - 1
+ ,rDC.m_vRclPaint.yTop - 1
+ ,rDC.m_vRclPaint.xRight - 1
+ ,rDC.m_vRclPaint.yBottom + 1
+ );
+
+} // end of wxBitmapButton::DrawFace
+
+void wxBitmapButton::DrawButtonFocus (
+ wxClientDC& rDC
+)
+{
+ wxPen vBlackPen(wxColour(0, 0, 0), 2, wxSOLID);
+
+ //
+ // Draw a thick black line around the outside of the button
+ //
+ rDC.SetPen(vBlackPen);
+ rDC.DrawLine( rDC.m_vRclPaint.xLeft
+ ,rDC.m_vRclPaint.yTop
+ ,rDC.m_vRclPaint.xRight
+ ,rDC.m_vRclPaint.yTop
+ );
+ rDC.DrawLine( rDC.m_vRclPaint.xRight
+ ,rDC.m_vRclPaint.yTop
+ ,rDC.m_vRclPaint.xRight
+ ,rDC.m_vRclPaint.yBottom
+ );
+ rDC.DrawLine( rDC.m_vRclPaint.xRight
+ ,rDC.m_vRclPaint.yBottom
+ ,rDC.m_vRclPaint.xLeft
+ ,rDC.m_vRclPaint.yBottom
+ );
+ rDC.DrawLine( rDC.m_vRclPaint.xLeft
+ ,rDC.m_vRclPaint.yBottom
+ ,rDC.m_vRclPaint.xLeft
+ ,rDC.m_vRclPaint.yTop
+ );
+} // end of wxBitmapButton::DrawButtonFocus
+
+void wxBitmapButton::DrawButtonDisable(
+ wxClientDC& rDC
+, wxBitmap& rBmp
+)
+{
+ wxPen vGreyPen(wxColour(128, 128, 128), 2, wxSOLID);
+
+ //
+ // Draw a thick black line around the outside of the button
+ //
+ rDC.SetPen(vGreyPen);
+ rDC.DrawLine( rDC.m_vRclPaint.xLeft
+ ,rDC.m_vRclPaint.yTop
+ ,rDC.m_vRclPaint.xRight
+ ,rDC.m_vRclPaint.yTop
+ );
+ rDC.DrawLine( rDC.m_vRclPaint.xRight
+ ,rDC.m_vRclPaint.yTop
+ ,rDC.m_vRclPaint.xRight
+ ,rDC.m_vRclPaint.yBottom
+ );
+ rDC.DrawLine( rDC.m_vRclPaint.xRight
+ ,rDC.m_vRclPaint.yBottom
+ ,rDC.m_vRclPaint.xLeft
+ ,rDC.m_vRclPaint.yBottom
+ );
+ rDC.DrawLine( rDC.m_vRclPaint.xLeft
+ ,rDC.m_vRclPaint.yBottom
+ ,rDC.m_vRclPaint.xLeft
+ ,rDC.m_vRclPaint.yTop
+ );
+ wxDisableBitmap(rBmp, vGreyPen.GetColour().GetPixel());
+} // end of wxBitmapButton::DrawButtonDisable
+
+void wxBitmapButton::SetDefault()
+{
+ wxButton::SetDefault();
}
+#endif // ndef for wxUSE_BMPBUTTON
+