]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/os2/dcscreen.h
added wxEncodingToCodepage() and implemented it properly (using in32 API instead...
[wxWidgets.git] / include / wx / os2 / dcscreen.h
index e04b450f69941e8ce90f5ac3e2da5dfc90f3a923..e0b4204008cf799e25607f5d94701f2043b7bc1c 100644 (file)
@@ -1,12 +1,12 @@
 /////////////////////////////////////////////////////////////////////////////
 // Name:        dcscreen.h
 // Purpose:     wxScreenDC class
-// Author:      AUTHOR
+// Author:      David Webster
 // Modified by:
-// Created:     ??/??/98
+// Created:     10/14/99
 // RCS-ID:      $Id$
-// Copyright:   (c) AUTHOR
-// Licence:    wxWindows licence
+// Copyright:   (c) David Webster
+// Licence:     wxWindows licence
 /////////////////////////////////////////////////////////////////////////////
 
 #ifndef _WX_DCSCREEN_H_
 
 class WXDLLEXPORT wxScreenDC: public wxWindowDC
 {
-  DECLARE_DYNAMIC_CLASS(wxScreenDC)
-
  public:
   // Create a DC representing the whole screen
   wxScreenDC();
-  ~wxScreenDC();
 
   // Compatibility with X's requirements for
   // drawing on top of all windows
   static bool StartDrawingOnTop(wxWindow* WXUNUSED(window)) { return TRUE; }
   static bool StartDrawingOnTop(wxRect* WXUNUSED(rect) = NULL) { return TRUE; }
   static bool EndDrawingOnTop() { return TRUE; }
-};
+private:
+  DECLARE_DYNAMIC_CLASS(wxScreenDC)
+}; // end of CLASS wxScreenDC
 
 #endif
     // _WX_DCSCREEN_H_