/////////////////////////////////////////////////////////////////////////////
// Name: pen.h
// Purpose: wxPen class
-// Author: AUTHOR
+// Author: David Webster
// Modified by:
-// Created: ??/??/98
+// Created: 10/10/99
// RCS-ID: $Id$
-// Copyright: (c) AUTHOR
-// Licence: wxWindows licence
+// Copyright: (c) David Webster
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_PEN_H_
#define _WX_PEN_H_
-#ifdef __GNUG__
-#pragma interface "pen.h"
-#endif
-
#include "wx/gdiobj.h"
-#include "wx/colour.h"
#include "wx/bitmap.h"
-typedef long wxDash ;
+typedef long wxPMDash;
class WXDLLEXPORT wxPen;
friend class WXDLLEXPORT wxPen;
public:
wxPenRefData();
- wxPenRefData(const wxPenRefData& data);
+ wxPenRefData(const wxPenRefData& rData);
~wxPenRefData();
protected:
- int m_width;
- int m_style;
- int m_join ;
- int m_cap ;
- wxBitmap m_stipple ;
- int m_nbDash ;
- wxDash * m_dash ;
- wxColour m_colour;
-/* TODO: implementation
- WXHPEN m_hPen;
-*/
+ int m_nWidth;
+ int m_nStyle;
+ int m_nJoin;
+ int m_nCap;
+ wxBitmap m_vStipple;
+ wxColour m_vColour;
+ WXHPEN m_hPen;// in OS/2 GPI this will be the PS the pen is associated with
};
#define M_PENDATA ((wxPenRefData *)m_refData)
// Pen
-class WXDLLEXPORT wxPen: public wxGDIObject
+class WXDLLEXPORT wxPen : public wxGDIObject
{
- DECLARE_DYNAMIC_CLASS(wxPen)
+ DECLARE_DYNAMIC_CLASS(wxPen)
public:
- wxPen();
- wxPen(const wxColour& col, int width, int style);
- wxPen(const wxBitmap& stipple, int width);
- inline wxPen(const wxPen& pen) { Ref(pen); }
- ~wxPen();
-
- inline wxPen& operator = (const wxPen& pen) { if (*this == pen) return (*this); Ref(pen); return *this; }
- inline bool operator == (const wxPen& pen) { return m_refData == pen.m_refData; }
- inline bool operator != (const wxPen& pen) { return m_refData != pen.m_refData; }
-
- virtual bool Ok() const { return (m_refData != NULL) ; }
-
- // Override in order to recreate the pen
- void SetColour(const wxColour& col) ;
- void SetColour(unsigned char r, unsigned char g, unsigned char b) ;
-
- void SetWidth(int width) ;
- void SetStyle(int style) ;
- void SetStipple(const wxBitmap& stipple) ;
- void SetDashes(int nb_dashes, const wxDash *dash) ;
- void SetJoin(int join) ;
- void SetCap(int cap) ;
-
- inline wxColour& GetColour() const { return (M_PENDATA ? M_PENDATA->m_colour : wxNullColour); };
- inline int GetWidth() const { return (M_PENDATA ? M_PENDATA->m_width : 0); };
- inline int GetStyle() const { return (M_PENDATA ? M_PENDATA->m_style : 0); };
- inline int GetJoin() const { return (M_PENDATA ? M_PENDATA->m_join : 0); };
- inline int GetCap() const { return (M_PENDATA ? M_PENDATA->m_cap : 0); };
- inline int GetDashes(wxDash **ptr) const {
- *ptr = (M_PENDATA ? M_PENDATA->m_dash : (wxDash*) NULL); return (M_PENDATA ? M_PENDATA->m_nbDash : 0);
- }
-
- inline wxBitmap *GetStipple() const { return (M_PENDATA ? (& M_PENDATA->m_stipple) : (wxBitmap*) NULL); };
-
-// Implementation
-
- // Useful helper: create the brush resource
- bool RealizeResource();
-
- // When setting properties, we must make sure we're not changing
- // another object
- void Unshare();
-};
+ wxPen();
+ wxPen( const wxColour& rColour
+ ,int nWidth
+ ,int nStyle
+ );
+ wxPen( const wxBitmap& rStipple
+ ,int nWidth
+ );
+ inline wxPen(const wxPen& rPen) { Ref(rPen); }
+ ~wxPen();
+
+ inline wxPen& operator = (const wxPen& rPen) { if (*this == rPen) return (*this); Ref(rPen); return *this; }
+ inline bool operator == (const wxPen& rPen) { return m_refData == rPen.m_refData; }
+ inline bool operator != (const wxPen& rPen) { return m_refData != rPen.m_refData; }
+
+ virtual bool Ok(void) const { return (m_refData != NULL); }
+
+ //
+ // Override in order to recreate the pen
+ //
+ void SetColour(const wxColour& rColour);
+ void SetColour( unsigned char cRed
+ ,unsigned char cGreen
+ ,unsigned char cBlue
+ );
+
+ void SetWidth(int nWidth);
+ void SetStyle(int nStyle);
+ void SetStipple(const wxBitmap& rStipple);
+ void SetDashes( int nNbDashes
+ ,const wxDash* pDash
+ );
+ void SetJoin(int nJoin);
+ void SetCap(int nCap);
+ void SetPS(HPS hPS);
+
+ inline wxColour& GetColour(void) const { return (M_PENDATA ? M_PENDATA->m_vColour : wxNullColour); };
+ inline int GetWidth(void) const { return (M_PENDATA ? M_PENDATA->m_nWidth : 0); };
+ inline int GetStyle(void) const { return (M_PENDATA ? M_PENDATA->m_nStyle : 0); };
+ inline int GetJoin(void) const { return (M_PENDATA ? M_PENDATA->m_nJoin : 0); };
+ inline int GetCap(void) const { return (M_PENDATA ? M_PENDATA->m_nCap : 0); };
+ inline int GetPS(void) const { return (M_PENDATA ? M_PENDATA->m_hPen : 0); };
+
+ inline wxBitmap* GetStipple(void) const { return (M_PENDATA ? (& M_PENDATA->m_vStipple) : (wxBitmap*) NULL); };
+
+ //
+ // Implementation
+ //
+
+ //
+ // Useful helper: create the brush resource
+ //
+ bool RealizeResource(void);
+ bool FreeResource(bool bForce = FALSE);
+ WXHANDLE GetResourceHandle(void);
+ bool IsFree(void) const;
+ void Unshare(void);
+
+private:
+ LINEBUNDLE m_vLineBundle;
+ AREABUNDLE m_vAreaBundle;
+}; // end of CLASS wxPen
+
+extern int wx2os2PenStyle(int nWxStyle);
#endif
// _WX_PEN_H_