/////////////////////////////////////////////////////////////////////////////
// Name: dcscreen.cpp
// Purpose: wxScreenDC class
-// Author: AUTHOR
+// Author: David Webster
// Modified by:
-// Created: ??/??/98
+// Created: 10/14/99
// RCS-ID: $Id$
-// Copyright: (c) AUTHOR
+// Copyright: (c) David Webster
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#pragma implementation "dcscreen.h"
#endif
+// For compilers that support precompilation, includes "wx.h".
+#include "wx/wxprec.h"
+
+#define INCL_DEV
+#define INCL_GPI
+#define INCL_PM
+#include<os2.h>
+
+#ifndef WX_PRECOMP
+ #include "wx/string.h"
+ #include "wx/window.h"
+#endif
+
+#include "wx/os2/private.h"
+
#include "wx/dcscreen.h"
-#if !USE_SHARED_LIBRARY
IMPLEMENT_DYNAMIC_CLASS(wxScreenDC, wxWindowDC)
-#endif
// Create a DC representing the whole screen
wxScreenDC::wxScreenDC()
{
- // TODO
-}
+ m_hDC = ::WinOpenWindowDC(HWND_DESKTOP);
+ m_hPS = ::WinGetScreenPS(HWND_DESKTOP);
+ ::GpiSetBackMix(m_hPS, BM_LEAVEALONE);
+} // end of wxScreenDC::wxScreenDC()
-wxScreenDC::~wxScreenDC()
+void wxScreenDC::DoGetSize(
+ int* pnWidth
+, int* pnHeight
+) const
{
- // TODO
-}
+ //
+ // Skip wxWindowDC version because it doesn't work without a valid m_canvas
+ // (which we don't have)
+ //
+ wxDC::DoGetSize( pnWidth
+ ,pnHeight
+ );
+} // end of wxScreenDC::DoGetSize