+ // default
+ wxColour();
+
+ // from separate RGB
+ wxColour( unsigned char cRed, unsigned char cGreen, unsigned char cBlue );
+
+ // from packed RGB
+ wxColour( unsigned long colRGB ) { Set(colRGB); }
+
+ // Implicit conversion from the colour name
+ wxColour(const wxString& rColourName) { InitFromName(rColourName); }
+ wxColour(const wxChar *zColourName) { InitFromName(zColourName); }
+
+ // Copy ctors and assignment operators
+ wxColour(const wxColour& rCol);
+ wxColour(const wxColour* pCol);
+ wxColour&operator = (const wxColour& rCol);
+
+ // Dtor
+ ~wxColour();
+
+ // Set functions
+ void Set( unsigned char cRed, unsigned char cGreen, unsigned char cBlue);
+ void Set( unsigned long lColRGB)
+ {
+ // We don't need to know sizeof(long) here because we assume that the three
+ // least significant bytes contain the R, G and B values
+ Set( (unsigned char)lColRGB
+ ,(unsigned char)(lColRGB >> 8)
+ ,(unsigned char)(lColRGB >> 16)
+ );
+ }
+ void Set(const wxString& rsColour)
+ {
+ InitFromName(rsColour);
+ }
+
+ // Accessors
+ bool Ok(void) const {return m_bIsInit; }
+
+ unsigned char Red(void) const { return m_cRed; }
+ unsigned char Green(void) const { return m_cGreen; }
+ unsigned char Blue(void) const { return m_cBlue; }
+
+ // Comparison
+ bool operator == (const wxColour& rColour) const
+ {
+ return (m_bIsInit == rColour.m_bIsInit
+ && m_cRed == rColour.m_cRed
+ && m_cGreen == rColour.m_cGreen
+ && m_cBlue == rColour.m_cBlue
+ );
+ }
+
+ bool operator != (const wxColour& rColour) const { return !(*this == rColour); }
+
+ WXCOLORREF GetPixel(void) const { return m_vPixel; };
+
+ void InitFromName(const wxString& rCol);