/////////////////////////////////////////////////////////////////////////////
-// Name: timer.cpp
+// Name: src/os2/timer.cpp
// Purpose: wxTimer implementation
-// Author: AUTHOR
+// Author: David Webster
// Modified by:
-// Created: ??/??/98
+// Created: 10/17/99
// RCS-ID: $Id$
-// Copyright: (c) AUTHOR
-// Licence: wxWindows licence
+// Copyright: (c) David Webster
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
-#pragma implementation "timer.h"
-#endif
+// For compilers that support precompilation, includes "wx.h".
+#include "wx/wxprec.h"
#include "wx/timer.h"
-#if !USE_SHARED_LIBRARY
-IMPLEMENT_ABSTRACT_CLASS(wxTimer, wxObject)
+#ifndef WX_PRECOMP
+ #include "wx/list.h"
+ #include "wx/window.h"
+ #include "wx/event.h"
+ #include "wx/app.h"
+ #include "wx/intl.h"
+ #include "wx/log.h"
#endif
-wxTimer::wxTimer()
+#include "wx/os2/private.h"
+
+#include <time.h>
+#include <sys/types.h>
+
+#include <sys/timeb.h>
+
+// ----------------------------------------------------------------------------
+// private globals
+// ----------------------------------------------------------------------------
+
+// define a hash containing all the timers: it is indexed by timer id and
+// contains the corresponding timer
+WX_DECLARE_HASH_MAP(unsigned long, wxTimer *, wxIntegerHash, wxIntegerEqual,
+ wxTimerMap);
+
+// instead of using a global here, wrap it in a static function as otherwise it
+// could have been used before being initialized if a timer object were created
+// globally
+static wxTimerMap& TimerMap()
+{
+ static wxTimerMap s_timerMap;
+
+ return s_timerMap;
+}
+
+// ----------------------------------------------------------------------------
+// private functions
+// ----------------------------------------------------------------------------
+
+// timer callback used for all timers
+ULONG wxTimerProc(HWND hwnd, ULONG, int nIdTimer, ULONG);
+
+// ----------------------------------------------------------------------------
+// macros
+// ----------------------------------------------------------------------------
+
+IMPLEMENT_ABSTRACT_CLASS(wxTimer, wxEvtHandler)
+
+// ============================================================================
+// implementation
+// ============================================================================
+
+// ----------------------------------------------------------------------------
+// wxTimer class
+// ----------------------------------------------------------------------------
+
+void wxTimer::Init()
{
- m_milli = 0 ;
- m_id = 0;
- m_oneShot = FALSE;
+ m_ulId = 0;
}
wxTimer::~wxTimer()
{
- Stop();
+ wxTimer::Stop();
}
-bool wxTimer::Start(int milliseconds,bool mode)
+void wxTimer::Notify()
+{
+ //
+ // The base class version generates an event if it has owner - which it
+ // should because otherwise nobody can process timer events, but it does
+ // not use the OS's ID, which OS/2 must have to figure out which timer fired
+ //
+ wxCHECK_RET( m_owner, _T("wxTimer::Notify() should be overridden.") );
+
+ wxTimerEvent vEvent( m_idTimer
+ ,m_milli
+ );
+
+ (void)m_owner->ProcessEvent(vEvent);
+} // end of wxTimer::Notify
+
+bool wxTimer::Start( int nMilliseconds, bool bOneShot )
{
- m_oneShot = mode ;
- if (milliseconds <= 0)
- return FALSE;
+ (void)wxTimerBase::Start( nMilliseconds, bOneShot );
+
+ wxCHECK_MSG( m_milli > 0L, false, wxT("invalid value for timer") );
+
+ wxWindow* pWin = NULL;
+
+ if (m_owner)
+ {
+ pWin = (wxWindow*)m_owner;
+ m_ulId = ::WinStartTimer( m_Hab
+ ,pWin->GetHWND()
+ ,m_idTimer
+ ,(ULONG)nMilliseconds
+ );
+ }
+ else
+ m_ulId = ::WinStartTimer( m_Hab
+ ,NULLHANDLE
+ ,0
+ ,(ULONG)nMilliseconds
+ );
+ if (m_ulId > 0L)
+ {
+ // check that SetTimer() didn't reuse an existing id: according to
+ // the MSDN this can happen and this would be catastrophic to us as
+ // we rely on ids uniquely identifying the timers because we use
+ // them as keys in the hash
+ if ( TimerMap().find(m_ulId) != TimerMap().end() )
+ {
+ wxLogError(_("Timer creation failed."));
- m_milli = milliseconds;
+ ::WinStopTimer(m_Hab, pWin?(pWin->GetHWND()):NULL, m_ulId);
+ m_ulId = 0;
- // TODO: set the timer going.
- return FALSE;
+ return false;
+ }
+
+ TimerMap()[m_ulId] = this;
+
+ return true;
+ }
+ else
+ {
+ wxLogSysError(_("Couldn't create a timer"));
+
+ return false;
+ }
}
void wxTimer::Stop()
{
- m_id = 0 ;
- m_milli = 0 ;
+ if ( m_ulId )
+ {
+ if (m_owner)
+ {
+ wxWindow* pWin = (wxWindow*)m_owner;
+
+ ::WinStopTimer(m_Hab, pWin->GetHWND(), m_ulId);
+ }
+ else
+ ::WinStopTimer(m_Hab, NULLHANDLE, m_ulId);
+
+ TimerMap().erase(m_ulId);
+ }
+ m_ulId = 0L;
+}
+
+// ----------------------------------------------------------------------------
+// private functions
+// ----------------------------------------------------------------------------
+
+void wxProcessTimer(
+ wxTimer& rTimer
+)
+{
+ //
+ // Avoid to process spurious timer events
+ //
+ if (rTimer.m_ulId == 0L)
+ return;
+
+ if (rTimer.IsOneShot())
+ rTimer.Stop();
+
+ rTimer.Notify();
}
+ULONG wxTimerProc(
+ HWND WXUNUSED(hwnd)
+, ULONG
+, int nIdTimer
+, ULONG
+)
+{
+ wxTimerMap::iterator node = TimerMap().find((ULONG)nIdTimer);
+ wxCHECK_MSG(node != TimerMap().end(), 0,
+ wxT("bogus timer id in wxTimerProc") );
+ wxProcessTimer(*(node->second));
+ return 0;
+}