// get alerted when child gets deleted from under us
void OnDestroy(wxWindowDestroyEvent& event);
-#if defined(__WXMSW__) ||(defined(__WXMAC__) && wxOSX_USE_CARBON)
+#if defined(__WXMSW__) ||(defined(__WXMAC__) && wxOSX_USE_COCOA_OR_CARBON)
// Check if the mouse needs to be captured or released: we must release
// when it's inside our window if we want the embedded controls to work.
void OnIdle(wxIdleEvent& event);