// Author: Vaclav Slavik
// Modified by:
// Created: 22.04.01
-// RCS-ID: $Id$
// Copyright: (c) wxWidgets team
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
class WXDLLIMPEXP_FWD_CORE wxIcon;
class WXDLLIMPEXP_FWD_CORE wxMask;
class WXDLLIMPEXP_FWD_CORE wxPalette;
+class WXDLLIMPEXP_FWD_CORE wxDC;
// ----------------------------------------------------------------------------
// wxVariant support
#define wxBITMAP_SCREEN_DEPTH (-1)
+// ----------------------------------------------------------------------------
+// wxBitmapHelpers: container for various bitmap methods common to all ports.
+// ----------------------------------------------------------------------------
+
+// Unfortunately, currently wxBitmap does not inherit from wxBitmapBase on all
+// platforms and this is not easy to fix. So we extract at least some common
+// methods into this class from which both wxBitmapBase (and hence wxBitmap on
+// all platforms where it does inherit from it) and wxBitmap in wxMSW and other
+// exceptional ports (only wxPM and old wxCocoa) inherit.
+class WXDLLIMPEXP_CORE wxBitmapHelpers
+{
+public:
+ // Create a new wxBitmap from the PNG data in the given buffer.
+ static wxBitmap NewFromPNGData(const void* data, size_t size);
+};
+
+
// All ports except wxMSW and wxOS2 use wxBitmapHandler and wxBitmapBase as
// base class for wxBitmapHandler; wxMSW and wxOS2 use wxGDIImageHandler as
// base class since it allows some code reuse there.
DECLARE_ABSTRACT_CLASS(wxBitmapHandler)
};
-
// ----------------------------------------------------------------------------
// wxBitmap: class which represents platform-dependent bitmap (unlike wxImage)
// ----------------------------------------------------------------------------
-class WXDLLIMPEXP_CORE wxBitmapBase : public wxGDIObject
+class WXDLLIMPEXP_CORE wxBitmapBase : public wxGDIObject,
+ public wxBitmapHelpers
{
public:
/*
virtual bool Create(int width, int height, int depth = wxBITMAP_SCREEN_DEPTH) = 0;
virtual bool Create(const wxSize& sz, int depth = wxBITMAP_SCREEN_DEPTH) = 0;
+ virtual bool CreateScaled(int w, int h, int d, double logicalScale)
+ { return Create(w*logicalScale,h*logicalScale,d); }
virtual int GetHeight() const = 0;
virtual int GetWidth() const = 0;
wxSize GetSize() const
{ return wxSize(GetWidth(), GetHeight()); }
+ // support for scaled bitmaps
+ virtual double GetScaleFactor() const { return 1.0; }
+ virtual double GetScaledWidth() const { return GetWidth() / GetScaleFactor(); }
+ virtual double GetScaledHeight() const { return GetHeight() / GetScaleFactor(); }
+ virtual wxSize GetScaledSize() const
+ { return wxSize(GetScaledWidth(), GetScaledHeight()); }
+
#if wxUSE_IMAGE
virtual wxImage ConvertToImage() const = 0;
#define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_XPM
#include "wx/x11/bitmap.h"
#elif defined(__WXGTK20__)
- #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_XPM
+ #ifdef __WINDOWS__
+ #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_BMP_RESOURCE
+ #else
+ #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_XPM
+ #endif
#include "wx/gtk/bitmap.h"
#elif defined(__WXGTK__)
#define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_XPM